My feedback on Lanterns in the Mist:
If I understand correctly, I need 2,000 points. Average Normal quest is maybe 5 points? That is 400 quests. Twenty minutes a quest. That is 130 hours. Maybe not such a good idea starting so late.
Having started on March 23 with the intention of earning a He Man Battle Cat on one account, I finished Lanterns in the Mist last night.
Total time played was 7,137 minutes over 17 days. That equates to 118 hours, 57 minutes.
Average play time per day was 420 minutes or 7 hours. I am rather horrified, both by my determination and time investment.
Average time per quest was 19.08 minutes. That includes time spent at the auction house, breaking down items, rearming, repairing, and in wilderness areas--everything.
All time spent breaking down items for crafting was wasted. I made a Underwater Action of Swim ring at level 4. All crafting did was leave me without enough money to purchase sufficient Resist potions until level 17 or so.
My character, a Rogue Mechanic with no access to Horizon Walker or Inquisitive, was
a w f u l. Playing a 2013 character in 2025 severely ramps up the difficulty.
Playing on Normal difficulty, I found three pieces of usable named equipment by random drop.
I spent a lot of time in the Demon Sand collecting Antique Bronze Tokens and eventually acquired 3 named items that way--Gloves of the Falcon, Spiked Turbin, and Tourney Armor.
Other named items were a Voice of the Master, Morninglord's Great Crossbow, Mantle of the Worldshaper, Nightforge Gorget, Epic Sworn Silver Great Crossbow, Epic Etheral Great Crossbow, Normal Heroic Jeweled Cloak, Heroic Dynamistic Quiver, and Epic Magnifying Lens. The latter three items were my lucky drops.
My character unlocked one extra bag. She never unlocked any additional vault space. She never found a Portable Hole.
Early on, I found two random loot Great Crossbows and used them until level 10. After that, Great Crossbows disappeared from random loot, only to appear once more in Epic levels.
Random loot is awful, both from chests and end rewards. It is full of unusable armors and weapons. Clothing and jewelry items are painfully rare.
After level 7, most of my character's equipment came from the Auction House.
I saw The Head of the Beast 5 times. All meetings required a hasty exit from the quest. On one occasion, it was necessary to run from a Silith Oracle. All told, this wasted about one hour.
Average Lantern Durability per quest was 5.3 units. I encountered a few Mist Stalkers in wilderness areas. Wilderness meetings counter balanced quests without a Mist Stalker.
I ran the entire event without a mount. My character made extensive use of a Least Dragonmark of Passage. She only gained a +29% speed item at Level 23. Ransacking every chest in the Epic Borderlands, my character never found a Horseshoe.
Due to the way lanterns work, even though I completed the event from level 1 without dying, without a hire dying, I only received the normal grade He Man Battle Cat. I recommend reducing the number of lanterns from 10 to 5. If a character dies, his or her lantern should crack. A completed Cracked Lantern should give a normal grade reward. A completed Pristine Lantern should give both a normal grade and a hardcore grade reward.
The writing in the introductory quest needs polishing and leaves many questions unanswered, but hints at a very interesting and serious story. That is great! The font used for quest dialogs is very difficult to read.
Memories are much better than the introductory story. They hint at an interesting enemy. The problem is, there is no plot. There is no progress to the story. Something bad is going on but the player character never makes any progress towards understanding or resolution. It is a hazy campaign idea without the campaign.
At the end of the event, the player's character is trapped on an unusable server.
Silith monsters are pretty good. It was genuinely fun to fight many of them for the first few times. Some were very dangerous, even on Normal difficulty.
The event dragged on...and on...and on. Please keep in mind, I only filled one Lantern. A nice crop of new monsters appeared in Epic levels. I liked that.
On a fair number of occasions, I defeated one of the difficult Silith monsters but did not gain any Lantern credit. That was really disheartening because the battles were not easy.
In current form, the best way to play the event (from my experience) is to be level 24 and run super quick Borderlands quests to exhaustion. Then be level 25 and run super quick Catacombs quests to exhaustion. That needs fixing. Coming up from level 1 with no money, no support network, no Guild, no anything, is a massive undertaking and deserves a much better reward than giggle smashing a handful of easy quests.
I am burned out on DDO for a while. This was too much. I started the event very late, investing every moment of free time for almost three weeks. I leveled from 1 to 20 in 11 days, my fastest effort to date by a huge margin. This will never happen again. The time investment really is horrifying.
To me, this is a year long event. If given a year, I might earn He Man Battle Cat on two or three more accounts.
In the end, earning He Man Battle Cat was nice, but putting in all that effort for an incomplete story and stranded character is disappointing. I will never experience the raid.
I know this event was designed to include people such as myself. Thank you for the gracious gesture and effort. Thank you for opening up the server to Premium players like myself. Thank you for making an event mount award available to less skilled players like myself. The story holds genuine promise.
He Man Battle Cat: Oh no! A Head of the Beast! We should run away! Hey. Where did Sophie go?