Here is my current endgame Stormsinger build updated with the latest gear for anyone interested. I've included some DPS test times. I am pretty happy with it overall, it has good staying power with some cheap SLA and the epic strike from Fatesinger, and solid DPS for a caster. I can also heal well enough with FateSinger Sonic and three mass heals + cure critical to do raid healing up to R1 if needed.
Chaosmancer Stormsinger 20
Str Base
Dex Base
Con Max
Int Rest
Wis Base
Cha Max + Level ups
Progression:
1 through 20-Bard (Stormsinger)
Feats:
1) Maximize
3) Quicken
6) Empower
9) Arcane Initiate
12) Heighten
15) Mental Toughness
18) Improved Mental Toughness
21) Wellspring of Power
22) Spellpower Sonic
24) BoGW
25) Spellpower Electric
27) Intensify
28) Spellpower Positive
30) Master of Music
30) Scion of Air
31) Crush Weakness
33) Inspire Excellence
34) Spellpower Cold
Enhancements (100)
Stormsinger 46
Spellsinger 31
Racial 21
Feydark 2
Epic Destiny (83)
Fatesinger 36
Draconic 26
Shadowdancer 21
Charisma 114
Evocation 121
Scorp DPS EE (1 Min.)
~100,000 per minute
Stonejaw
~21s
MD Worm Time
~54s
Slot
Head Dino (20/10/5 Sonic,+2 Sacred, Deacon)
Eye Syne, the Way of the Melody (Qual. Cha +3, Imperial Resonance, Sounding, 6% Critical)
Armor Dino (Voidscale, Voidfang, +5 Cold, Resistance, Deacon)
Wrist Legendary Hallowed Castigators (Devotion, Healing Lore, Ins. Sheltering)
Ring1 Bound Elemental Ring of Lightning (Chained)
Ring2 Bound Elemental Ring of Frost (Chained)
Boots Legendary Greaves of Seasons' Warding (Elemental Absorb +37, Profane SF)
Gloves Legendary Darstil's Gloves (Ins. Spell Focus, Qual Potency, Lore, Spell Pen, Profane SP)
Cloak Dino (20/10/5 Lightning, Ghostly, Deacon)
Belt Legendary Strap of Savviness (Ins. Cha, Profane Well Rounded, Exc. Healing Amp, Profane PRR)
Trinket Legendary Periapt of Charisma (Cha +15, Qual. MRR , +3 Artifact DC)
Necklace Legendary Pendant of the Sea (Ins. Resonance, Ins. Glaciation, Ins. Magnetism, +10 Cold)
Weapon Attuned Dino Weapon (Shadowscale, Meltfang, Brightclaw, Shadowhorn (Ooze), Sonic SP/Meridian)
Weapon Soniar/Clank (Sonic Lore, DWS, Quality SF Mastery, Ash/Salt)
I am currently missing esoterica, so I am using sun augment for artifact DC. Once I finish farming that will switch that out for Artifact Charisma or more helpless damage which I am currently missing.
(Link to file image of enhancements and stats)
Chaosmancer Stormsinger 20
Str Base
Dex Base
Con Max
Int Rest
Wis Base
Cha Max + Level ups
Progression:
1 through 20-Bard (Stormsinger)
Feats:
1) Maximize
3) Quicken
6) Empower
9) Arcane Initiate
12) Heighten
15) Mental Toughness
18) Improved Mental Toughness
21) Wellspring of Power
22) Spellpower Sonic
24) BoGW
25) Spellpower Electric
27) Intensify
28) Spellpower Positive
30) Master of Music
30) Scion of Air
31) Crush Weakness
33) Inspire Excellence
34) Spellpower Cold
Enhancements (100)
Stormsinger 46
Spellsinger 31
Racial 21
Feydark 2
Epic Destiny (83)
Fatesinger 36
Draconic 26
Shadowdancer 21
Charisma 114
Evocation 121
Scorp DPS EE (1 Min.)
~100,000 per minute
Stonejaw
~21s
MD Worm Time
~54s
Slot
Head Dino (20/10/5 Sonic,+2 Sacred, Deacon)
Eye Syne, the Way of the Melody (Qual. Cha +3, Imperial Resonance, Sounding, 6% Critical)
Armor Dino (Voidscale, Voidfang, +5 Cold, Resistance, Deacon)
Wrist Legendary Hallowed Castigators (Devotion, Healing Lore, Ins. Sheltering)
Ring1 Bound Elemental Ring of Lightning (Chained)
Ring2 Bound Elemental Ring of Frost (Chained)
Boots Legendary Greaves of Seasons' Warding (Elemental Absorb +37, Profane SF)
Gloves Legendary Darstil's Gloves (Ins. Spell Focus, Qual Potency, Lore, Spell Pen, Profane SP)
Cloak Dino (20/10/5 Lightning, Ghostly, Deacon)
Belt Legendary Strap of Savviness (Ins. Cha, Profane Well Rounded, Exc. Healing Amp, Profane PRR)
Trinket Legendary Periapt of Charisma (Cha +15, Qual. MRR , +3 Artifact DC)
Necklace Legendary Pendant of the Sea (Ins. Resonance, Ins. Glaciation, Ins. Magnetism, +10 Cold)
Weapon Attuned Dino Weapon (Shadowscale, Meltfang, Brightclaw, Shadowhorn (Ooze), Sonic SP/Meridian)
Weapon Soniar/Clank (Sonic Lore, DWS, Quality SF Mastery, Ash/Salt)
I am currently missing esoterica, so I am using sun augment for artifact DC. Once I finish farming that will switch that out for Artifact Charisma or more helpless damage which I am currently missing.
(Link to file image of enhancements and stats)
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