concept TWF for dps only, 14kotc 5 dh 1 monk

Sanjo-do-gara

Active member
Hi, after long time of TWF rogue fun i want to be Paladin 100% now...try to find some idea, and try to find some one help me, I dont care defence anyway, just want to hop on raid boss and done. my concept is 5 ran DH for T5 tempest T2 DH, 14 pal Kotc T4, monk for 19-20. I think it may be be better boss beater than my actually build. What do u think. or is 100% gimp xD ? build xD
 

SchruteBuck

Active member

T5 DL will be more pure damage than T5 Tempest (though if you want AOE that's a different story). SF over KotC will be more DPS as well, though that's not saying KotC will be weak. There's a breakdown in that thread about the differences between the two, but a lot of it comes down to Sacred Fist Empowerment which adds a bunch of extra imbue dice plus additional bane damage on crits.
 

Sanjo-do-gara

Active member
Interesting choice of destinies for the build you sent. I’d personally aim for T5 LD, T4 Fury, and T3 Crusader. I packed in some feats so that whenever I activate action boosts or tumble, I get damage reduction. With Tempest I’d have full STR modifier on the off-hand (+25 extra off-hand damage at 100 STR), DoD, dodge from DEX, evasion, dodge from LD, and DH for the smoke bomb plus at least 200% fortification bypass.

KotC lets me fit all of this in at the cost of the imbue. But honestly, for me it’s still mostly theorycrafting — I’m only level 8 right now and I really want to see how hard it actually hits.
 

Sanjo-do-gara

Active member
Interesting choice of destinies for the build you sent. I’d personally aim for T5 LD, T4 Fury, and T3 Crusader. I packed in some feats so that whenever I activate action boosts or tumble, I get damage reduction. With Tempest I’d have full STR modifier on the off-hand (+25 extra off-hand damage at 100 STR), DoD, dodge from DEX, evasion, dodge from LD, and DH for the smoke bomb plus at least 200% fortification bypass.

KotC lets me fit all of this in at the cost of the imbue. But honestly, for me it’s still mostly theorycrafting — I’m only level 8 right now and I really want to see how hard it actually hits.
my mistake no evasion on kotc, so yes i do lesser tr and change to sf like u said, i keep dh for test, hoever trance from DL look so can reduce gap from tempest t5 full dmg mod to off hand. I need trance from Harper now and no mp action boost in sf geez, need to move to deepwood stalker for mp boost yet...heh need to buy yet universal tomes
 

SchruteBuck

Active member
Yeah as far as destinies go I'd probably do FotW for Quick/Primal Scream, LD for mantle and T5, Shadowdancer for threat reduction, SA dice, evasion and so on but I haven't actually run the other build's setup before to test it.

Don't forget with DLord you also get +2 crit multi and 14 Pal/SF gets you +1 threat from Holy Sword. I'm sure someone smarter than me could do the math but I have a feeling that along with the main stat trance will be better than the full STR mod to off-hand. Then you also get helpless damage pretty much at-will from your roar which is very easy to hit high DC's with. Fort bypass is nice, but 200% is overkill. 100% is generally good enough.

Melee power boost is worse than haste boost which you get from DLord so I wouldn't worry about having to pick that up somewhere else.

Smoke bomb is cool, but you can also make mobs vulnerable to sneak attack through DL roar. I don't know if that's really worth spending that much effort trying to capitalize on when you could get the DL goodies and then pick up SA dice from Shadowdancer if you want it.

But I suppose if you're already running the build then you'll have to go with it as it is. Worth trying the DL variant in another life to compare, though.
 

Sanjo-do-gara

Active member
Thanks master for the info. AP is way too tight for SF/DH/Monk, and you may actually be right that the DL splash does a lot of work. I think I’m scrapping the concept — I got poisoned by the idea of a pure 20 Monk :)

Monk capstone plus core T4 and T5 will give me +3W to main and offhand, with crit threat and multiplier similar to Paladin. I’ll stack Vulnerable and reduce PRR/MRR, do some openers, switch weapons to handwraps for extra W, 100% off hand doublestrike, every dodge/miss dmg i be stronger + Unbalancing Strike ... that kind of build think sit me better
 

Vertigo

Well-known member
Interesting choice of destinies for the build you sent. I’d personally aim for T5 LD, T4 Fury, and T3 Crusader. I packed in some feats so that whenever I activate action boosts or tumble, I get damage reduction. With Tempest I’d have full STR modifier on the off-hand (+25 extra off-hand damage at 100 STR), DoD, dodge from DEX, evasion, dodge from LD, and DH for the smoke bomb plus at least 200% fortification bypass.

KotC lets me fit all of this in at the cost of the imbue. But honestly, for me it’s still mostly theorycrafting — I’m only level 8 right now and I really want to see how hard it actually hits.

this split is really good in r1 raids and such as t5 crusader (one of few that profits from it afai-tested). if you go wraps you´ll hit for 1-1.5 k per hit solo just on the law-proc from the T5, once u close to max in gear. considering most raids are run on h-r1. not that shabby -- but not as good in quest r10..
 
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