It's definitely a question of personal preference. I've always found sitting at cap repeating raids to be dull. In this game I enjoy running quests to get favor, but the moment I have the favor the idea of running the quest a second time on the same life seems terrible. I rarely spend 3 full days at cap in no small part because the idea of running the same raids for no extra favor that I just ran 3 days ago sounds incredibly dull and unrewarding.The question in the end is going to be how many people choose to go on the Legendary TR train?
I play the game just to play the game. I like the way the game plays and that keeps me playing. All the grind has become uninteresting in the extreme and I grind nothing any more. I have no idea if my experience is typical or not however it stands to reason that as the player base gets grey the number of grinders will decrease. In that scenario the investments that SSG makes in terms of level cap increase are likely to be less valuable than they have been in the past.
There is a huge positive for me in deciding the grind is not fun. I'm actually playing mains on other servers and alts on my main server again. This is the first time since 2015 or so that I've done this and it lets me switch up what I am playing on a regular basis instead of just every few weeks after a TR. If the power creep becomes an issue for me I just go play a straight Fighter or Rogue in heroics for awhile and that gets the juices back for a more developed character on the main server. It also means that my fascination with Int builds doesn't block me from playing a FvS now and then.
Legendary catch up
Can select a racial and a heroic and an epic - as well as the legendary
Make the grind worthwhile
As long as a Legendary Reincarnation drops you down to level 1, instead of just dropping you to level 30, there is no reason it could not include racial/heroic/epic/iconic past lives as well. It would make for an excellent catch-up mechanism because people with all lives would get only 1 past life while people that need other lives could get 3 or 4 past lives from a single legendary reincarnation. This keeps the people that are done busy longer and gives newer people hope that catching up is possible.I'd like to see the legendary grind be an alternative to the racial grind; ie. earns racial PLs.
There's no way this will happen, though. It gives no benefit to those who already have RAP.
Why are we bothered by things that planned to be happening in 2030?
And that works for you. I have no issue with how anyone wants to play. But I'd avoid it like the plague. I'm not willing to start at level 1 over and over and over. I'm willing to do epic TRs, but I only do heroic TRs to change my build or reset the quests to get first time bonuses again. I hate running all those low level quests that I ran so many times before TRing existed.As long as a Legendary Reincarnation drops you down to level 1, instead of just dropping you to level 30, there is no reason it could not include racial/heroic/epic/iconic past lives as well. It would make for an excellent catch-up mechanism because people with all lives would get only 1 past life while people that need other lives could get 3 or 4 past lives from a single legendary reincarnation. This keeps the people that are done busy longer and gives newer people hope that catching up is possible.
So much this. I quite frankly want to delete heroic play and never ever see it again in DDO.I only do heroic TRs to change my build or reset the quests to get first time bonuses again. I hate running all those low level quests that I ran so many times
I mostly run quests where I enjoy the mechanics or have unfinished business. Spies in the House gets run about once a week on a few characters. It's good XP and I'm constantly looking for the missing breakables. 10 years of that now. I won't find them but the quest mechanics allow me to get around in new and novel ways even a decade in and Mario is always fun.It's definitely a question of personal preference. I've always found sitting at cap repeating raids to be dull. In this game I enjoy running quests to get favor, but the moment I have the favor the idea of running the quest a second time on the same life seems terrible. I rarely spend 3 full days at cap in no small part because the idea of running the same raids for no extra favor that I just ran 3 days ago sounds incredibly dull and unrewarding.
So I do understand the desire of some people to stay at cap because they have different desires than I do, but I definitely hope they add legendary reincarnation and that doing it drops us back to level 1 to run the entire game again.
I just started running a second character consistently and when one gets to cap, I'll epic TR the other. I happen to enjoy raiding, but I understand that just keeping someone at cap can feel like you're not getting anywhere, especially when your rewarded for starting over.
Yes, I fully agree with making delving bonus just a first time bonus that cannot be removed by having higher level people in your party (even if you are the higher level person). Powerleveling penalties and reaper lockouts can go too. Let people group with anyone they want at any time. It doesn't matter if you are being carried by someone with 200 past lives or someone 10 levels above you. In both cases the game is easy and you are being "powerleveled".Well, the first thing, delving bonus no longer applying could happen in 2025 or 2026 when the cap becomes 36. But as long as people only level to cap once, no legendary TR, people will not care about the xp lost and groups will still be (20) 30- 36 for all legendary quests.
But it would be a good time to abolish delving range which IMHO accomplishes nothing. (strong at level people can already carry a group, an extra level here or there doesn't matter.... all it does it limit grouping more)
Reaper lockout for 37+ people could happen in 3-4 years, better to remove that lockout for legendary quests too.
I am very curious how much the player numbers are falling off the new LOTRO servers, if any.Coming up sone we are going to have 64-bit servers,
Why is it an issue exactly? In epic levels, reaper is just an XP mod. Running epic quests on anything higher than R1 is an outlier. It's something you do for a challenge or because you're bored. It's not an efficient way to gain reaper XP.My main concern among those raised by the OP is losing access to content on reaper. This is already an issue and is only going to get worse as the cap goes up.
He doesn't need Reaper XP. He's completed all the Reaper trees and has a good chunk of extra points that are useless to him.Why is it an issue exactly? In epic levels, reaper is just an XP mod. Running epic quests on anything higher than R1 is an outlier. It's something you do for a challenge or because you're bored. It's not an efficient way to gain reaper XP.
In legendary levels you can totally control the rate of level advancement. It's not like you have to immediately take level 34 or 36 or 38 or 40. So you can farm every bit of legendary content on R10 to maximize reaper XP gains before Legendary TR becomes a thing.