Lagin3
Well-known member
We've seen 2 waves of new players on server, 1 When server opened, 2 when server opened to F2P.
After 45 days 1/2 of my guilds' population had left already. Then came F2P people. Most of which are still playing.
Until very recently the server was lag-free. But the last 2 weeks this is not the case.
If the new tech has perisitant "issues" what does this say to Cormyr remaining ViP only? What are the incentives for player retention?
My simple answer is server performance is NOT enough to maintain the current population, only one thing can keep the server healthy and vibrant after event ends...
Keep it open to all.
If SSG does not address a mass exodus issue, what happens to people and guilds wanting to make it thier home server? Another ghost town?
It won't just be F2P people leaving, the mass exodus I mention is going to be a loss of a large part of population game-wide.
SIMPLE FIX SSG... Keep it open to all.
After 45 days 1/2 of my guilds' population had left already. Then came F2P people. Most of which are still playing.
Until very recently the server was lag-free. But the last 2 weeks this is not the case.
If the new tech has perisitant "issues" what does this say to Cormyr remaining ViP only? What are the incentives for player retention?
My simple answer is server performance is NOT enough to maintain the current population, only one thing can keep the server healthy and vibrant after event ends...
Keep it open to all.
If SSG does not address a mass exodus issue, what happens to people and guilds wanting to make it thier home server? Another ghost town?
It won't just be F2P people leaving, the mass exodus I mention is going to be a loss of a large part of population game-wide.
SIMPLE FIX SSG... Keep it open to all.