Yeah, and there are real world consquences for not sticking to these plans. Well not for SSG apparently, but certainly for the poor chumps who believe anything they say.If SSG stuck with any plan, the letter saying a Dec 2017 bug that "will be fixed shortly" might have had a chance of actually getting fixed.
This just spotlights the deep-rooted issues with their planning that we've known about for years.
People from EU with 300+ ping won't go to Cormyr either way.And zero sensible reason for anyone to go to anywhere other than Cormyr since it has a 9 month head start on the economy.
Maybe, because they planned before the actual work on transfers begin and they didn't know whether transfers would be possible ?Why is it so hard to plan this stuff out and not repeatedly contradict yourselves about how all this is going to work?
Not everything is BTA or BTC. Selling unbound items like filigrees, certain crafting materials, curse cleanser cards, etc, is the backbone of the shard house economy. Other things being equal, servers that start earlier will have more currency in circulation.People from EU with 300+ ping won't go to Cormyr either way.
PS. "economy" ? What "economy" if everything are BTA/BTC ?
Maybe, because they planned before the actual work on transfers begin and they didn't know whether transfers would be possible ?
In the future we intend to offer transfers to and from Cormyr once our updated Character Transfer technology is ready to go.
Like anyone would care about currency. On new servers AH/ASH will be empty because there was no one to farm items to put them in there.Other things being equal, servers that start earlier will have more currency in circulation.
Well, they didn't tell us they are going to move players on the 64 bit servers. They are proposing to transfer, and 32 bit servers stay operational. It's up to the players to decide where they are going to play.So it makes exactly zero sense that SSG would initially think that they could not transfer people onto those servers.
As far as we know, they are "working" on transfer everything (and fix MMs in the process). But we still don’t know the results of their work, so we don’t know what will be transferred and what will left behind.From an official source--Darth Severlin or Miss Tolero--what is "updated Character Transfer technology" planned to include?
Astral Shards are currency. The ASAH will start to filling as soon as people start playing because people will be trying to sell things like filigrees, IoD crafting materials, double slotted crafting blanks, etc and other people will be trying to buy them. And if one server has been up for months by the time the others open, the first server is going to have lots more AS in circulation and lots more to spend them on.Like anyone would care about currency. On new servers AH/ASH will be empty because there was no one to farm items to put them in there.
Well, they didn't tell us they are going to move players on the 64 bit servers. They are proposing to transfer, and 32 bit servers stay operational. It's up to the players to decide where they are going to play.
Plus, "initially think" is "initially think". They didn't know what would be possible until they actually tell the engineers to work on transfers and such.
As far as we know, they are "working" on transfer everything (and fix MMs in the process). But we still don’t know the results of their work, so we don’t know what will be transferred and what will left behind.
And where will these “lots more” come from ?lots more to spend them on.
And how do you know that ? Why are you so sure ? After all, the very first 64 bit server where opens as "new VIP player only". They might not have thought about transfers at that point.You keep insisting noone would know transfers would be possible, but once again it's the basic premise of the exercise.
Sure thing. You surely knows how thy store the data and what the game's code looks like.There is zero reason at all to assume such a task would be impossible. It's just a matter of doing the work
You're shifting the goalposts now. I said servers that start earlier will have more AS and more to buy, other things being equal. But if people transfer from 32 bit servers and can bring their AS balances things might be different if for some reason the majority of them go to newer servers.And where will these “lots more” come from ?People will transfer everything with them and post it on ASAH.
People don't drop DDO waiting for new servers to arrive, they keep playing and collecting stuff they will be able to sell later.
And how do you know that ? Why are you so sure ? After all, the very first 64 bit server where opens as "new VIP player only". They might not have thought about transfers at that point.
Sure thing. You surely knows how thy store the data and what the game's code looks like.![]()
Nope.You're shifting the goalposts now.
And WHY will they have more AS ? Because that's what you've decided ?I said servers that start earlier will have more AS
WHY will there be more ?and more to buy
But they all use different software. You can't simply assume Company B can do it since Company A did it.Businesses, including MMOs, do cross server data transfer all the time and have been for decades.
All programs are unique. It is new every time !There is nothing new about
Oh, there are tons of reasons.no reason to believe DDO is somehow a special case where it can't be done
"a commonplace occurrence" is usually "can't be transferred" actually...throughout the rest of the world?
Cormyr is our 64-bit game world that recently concluded its Lanterns in the Mists event, and ...
Better to adapt than to stick to bad plans.It's a VIP only server. No, it's available to everyone. It's a fresh start server. Um actually, transfers will be available.
Why is it so hard to plan this stuff out and not repeatedly contradict yourselves about how all this is going to work?
Please get your house into order and give us consistent and reliable information. I didn't think it would be possible to turn server transfers into a dumpster fire before they had even started but as always SSG has found a way.
I haven't seen them anywhere mentioning that, but maybe I'm wrong. I agree on ship transfer as a must, as I have invested huge time and money for my solo ship to get it to 185, apart from my main guild sitting at 200 cap.They're working on that.
By all means, get a job there and show them how it's done. Being as knowledgeable as you are it should be a simple task.You're shifting the goalposts now. I said servers that start earlier will have more AS and more to buy, other things being equal. But if people transfer from 32 bit servers and can bring their AS balances things might be different if for some reason the majority of them go to newer servers.
Businesses, including MMOs, do cross server data transfer all the time and have been for decades. There is nothing new about this and no reason to believe DDO is somehow a special case where it can't be done. Rather than continuing with your 'what-if' nonsense, can you point us to some facts which suggest it somehow isn't possible here when it's a commonplace occurrence throughout the rest of the world?
no.Please! Just clone the servers, no transfers. Take down the servers, clone them to the 64 bit stuff, test and start them up, keep the old stuff around 'till you know it works. You will break a bunch of communities with transfers and you will lose customers that way.
Lol yet Cordo thinks they won't move shards. Maybe pay more attention to the conversations on the subject?And it has been repeatedly stated they are working on the tech to move pretty much everything.
Reading comprehension for the win (or loss in your case).Lol yet Cordo thinks they won't move shards. Maybe pay more attention to the conversations on the subject?