Cormyr is Opening to Everyone!

Yulrem

Legend of the Troubled
You should probably look into the actual why of things before you post the what of them - at least if you want it to support the point you're trying to make.

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In this case, the audit dev simply didn't want to continue sinking his money/time into maintaining the Cormyr stats.
Which makes total sense since Cormyr will survive and the 8 32bit servers will die. Of course it's worth to keep mainaining the stats of the 8 dying servers and kill the freshly set up new server's stats and all accidentally just a week before the announcement of opening up Cormyr.
Of course we don't need stats that can influence people's decisions right before mass transfers.
Makes total sense.
Nothing to read between the lines.
Nothing's dodgy here.
Everything's completely alright.
 

Grim

Grim by Nature, Dark by Design
do you have to re-download the game to get the benefit of the 64 bit server?
 

Broken Old Monk

Keep All Void and Elemental Finishers Please?
At installation you did have a choice for 32 bit or 64 bit client server thats different that the 64 bit Server Game World. I been using the 64 client since long before Cormyr was even a thought.
iu
 

danzig138

Well-known member
Go back and listen to what he said ~"we have not had the ability or done it before but if we do have the tech in the future."
Also, both Tolero and Severlin talked about transferring Astral shards in their Fridays at Four episodes.
Yes, and the Devs have - for YEARS - talked about doing stuff that never happened. So how about you go back and learn some history concerning company statements and actual results. Meanwhile, I'll be over here waiting to strip paralyzing off one weapon and put it on a different weapon via the magic item crafting system, bucko.
 

Kimbere

Well-known member
Which makes total sense since Cormyr will survive and the 8 32bit servers will die. Of course it's worth to keep mainaining the stats of the 8 dying servers and kill the freshly set up new server's stats and all accidentally just a week before the announcement of opening up Cormyr.
Of course we don't need stats that can influence people's decisions right before mass transfers.
Makes total sense.
Nothing to read between the lines.
Nothing's dodgy here.
Everything's completely alright.
Methinks your tin foil hat is a bit too tight.

I don't recall ever seeing it stated that the audit site dev works for SSG. Assuming they don't, what would their incentive be in this conspiracy theory?

I don't suppose it ever occurred to you that differences in bit versions might actually require different/extra/more work to make the audit site work for Cormyr (e.g. different encryption, etc.)?

I recall that it took the audit site dev several weeks to get Cormyr working after it first went live. I assume that if the coding to connect the audit site to Cormyr was the same as the 32-bit servers, it would be a simple matter to just add Cormyr to the list and wouldn't take weeks to sort out.

Occam's Razor suggest the statement posted by the audit dev is likely the true one. But yeah, it's a free world, so you do you I guess.
 

DDO Gaming

Well-known member
ignoring the reasons why SSG suddenly changed their stance on cormyr...

they triggered a firestorm when they said "final week of F2P cormyr" and...they've triggered another firestorm by saying "Ok folks we're making cormry permanently F2P"
 

Lanadazia

Well-known member
Interesting.
But, for now, I doubt it is actually good news.

It might also means that instead of VIP Cormyr + let's say, 2 new open for everybody servers (+ EU server of course) we'll end up with just Cormyr + 1 new server both open to everyone.
Which means they don't expect that many players would attend the transfer so there is no need for many new servers. And why do they expect this ? Maybe because they're stuck in that "we are working on transfer everything" process and can't get it resolved ?🤔🔮 We've already heard that Astral Shards might stay server-based and won't transfer after all. 🤐
the new servers will hold more players than the 32bit servers. i assume it'll be at least 3 regular servers being funneled into one 64bit server. they stated before, that the new tech, called "mega servers" is up to the task. so yeah, they will need less servers

People from EU with 300+ ping won't go to Cormyr either way. 😉

PS. "economy" ? What "economy" if everything are BTA/BTC ? 😅


Maybe, because they planned before the actual work on transfers begin and they didn't know whether transfers would be possible ?
i am playing from western europe on cormyr and have 165ms ping. not that bad actually.
on argonessen i have 134ms
i do not notice a difference tbh. cormyr runs way smoother overall and i had no lag at all

what raises the question: do we really need a EU server?
what is the target audience for a EU server, besides european players? do you have data what % of the players play from the EU or countries that would benefit from a EU server? is it really worth it?
 

Witcher

Member
Cordovan "once our updated Character Transfer technology is ready to go. Expect more information soon about our new worlds in the United States and Europe, and our plans for transfers to these worlds from our 32-bit game worlds!"

They are working on the technology (as has been stated since Cormyr opened up) to make it so Astral Shards, Guilds, Pets, Mounts, Monster Manuals (correcting current issues) and anything else they thought of, so it can be transferred to the new servers.

As to the preservation of the names, On the LOTRO side they allowed VIPs to reserve 3 names on each server. (you may have more than 3 like me but I am only really attached to 2)

You do have the option of staying on your current server, that is your choice.

I hope this clarifies some of the information.
Thx, it helps a bit for now. I agree 3 names are a decent compromise.
I guess I need to look for more news but until then I'm a bit worried of the unknown.
 

Phaedra

Well-known member
Of course it's worth to keep mainaining the stats of the 8 dying servers and kill the freshly set up new server's stats and all accidentally just a week before the announcement of opening up Cormyr.
Maybe the person running DDO Audit isn't up for keeping 1 or more VIP accounts logged in at all times to capture population numbers. It's almost like they started tracking Cormyr when they allowed F2P logins, and stopped when they turned off F2P logins. 🤷‍♀️
 

Yulrem

Legend of the Troubled
Maybe the person running DDO Audit isn't up for keeping 1 or more VIP accounts logged in at all times to capture population numbers. It's almost like they started tracking Cormyr when they allowed F2P logins, and stopped when they turned off F2P logins. 🤷‍♀️
That actually makes sense, which means the stats could come back from next week.
Also means the stats run on the game's graphical interface?? Hm...
 

Natashaelle

Time Bandit
Which means they don't expect that many players would attend the transfer so there is no need for many new servers.
LOTRO-side transfer demand VERY far exceeded their expectations, so that they ended up having to open two extra 64-bit servers, 1 EU and 1 US (the new US one probably opening next week).

So if you include their 64-bit Legendary worlds, there are eight 64-bit LOTRO worlds ; plus all of the 32-bit worlds.

DDO probably won't need that many, but at this point I'd say it's rather unlikely that it will be just 2.
 

Natashaelle

Time Bandit
I wonder if Cormyr will be the alpha/beta test server for transfers at some point. :unsure:
I think they'd test it on Llama-Land first ?

This happened differently LOTRO-side, as their transfer tech had already been revised long before the 64-bit server launch announcement. Probably for the needs of the free transfers out of the LOTRO Legendary servers, so that was years ago.
 

Natashaelle

Time Bandit
Please! Just clone the servers, no transfers. Take down the servers, clone them to the 64 bit stuff, test and start them up, keep the old stuff around 'till you know it works. You will break a bunch of communities with transfers and you will lose customers that way.
That's how they they did the codemasters EU to Turbine US server transfers back in the day, which created some tech headaches for them in 2025 BTW.

But they did not and will not do it that way this time -- for one, they want to start those servers with cleaner character and other databases.

Most importantly, a huge part of the incoming transfers will be to allow people to choose whether a) they want to stay put for the time being, b) transfer to a Las Vegas server, or c) transfer to an Amsterdam server. Or indeed mix'n'match between those solutions on a per-character basis or whatever.

The big problem that occurred with the 2025 LOTRO transfers, apart from the hardware and tech that they had at the start of the process being completely inadequate until they started upgrading it starting in the second week of it all, is that the players had overly few new 64-bit servers to transfer to, so that the main US server is close to maximum capacity, and the main EU server has exceeded maximum capacity. Bearing in mind that the devs didn't even know what exactly that maximum capacity was until it was actually reached on live.

The first of those issues DDO will have dodged because the hardware and configuration matters that created it originally have been solved. But I am sure that SSG is now expecting a much larger and longer transfers process for DDO than was envisaged (LOTRO had many, many returning players plus a surprising number of new players plus they had massively underestimated the sheer quantity of alt toons and alt accounts), so that more new 64-bit servers trather than fewer seems likely.
 

Natashaelle

Time Bandit
what is the target audience for a EU server, besides european players?
Eurasian and the few African players generally congregate on the EU servers LOTRO-side. US servers seem to be home for players in the Americas plus Oz/NZ.
do you have data what % of the players play from the EU or countries that would benefit from a EU server? is it really worth it?
What happened over on LOTRO side showed that YES.
 
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