Cormyr Restart: Sunday, February 2nd 5:00 PM Eastern (-5 GMT)

Nimrud

Well-known member
The Cormyr game worlds will undergo a restart at 5:00 PM Eastern (-5 GMT) today to promote the health of the game environment. We will let you know when Cormyr reopens.
Warning 12 minutes before taking down (and about 3 minutes in-game warning)? While I appreciate that you make some effort to mitigate issues, but warning that short is really bad practice IMO.
 
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Foaly's_Pub

Rumble Creator and Wiki editor
World Broadcast): World broadcast: 'The Cormyr game world will be coming down shortly for a Bounce of the world.'
I guess we on a trampoline LMAO
 

Urklore

Well-known member
SO much for the lag free 64-bit server, with all the free players I was getting the usual stuck on loading screen, 5 minute bank interactions. I thought I was playing the golden age of DDO with the VIP server till it got flooded with the free players. Hopefully some good data is being collected.
 

Spikkel

Customer 10.000.000 in the Orion bolt factory
I would like to see that world announcement a few times, starting 1hour before reboot

Just once on less than 5 minutes before a planned reboot is just annoying bully behavior towards the players.

Some quests take more than 2 minutes, you know that, don’t you?
 
SO much for the lag free 64-bit server, with all the free players I was getting the usual stuck on loading screen, 5 minute bank interactions. I thought I was playing the golden age of DDO with the VIP server till it got flooded with the free players. Hopefully some good data is being collected.
The 64-bit client has been unstable for years with constant crashes. The 32-bit client is almost completely reliable. I have no trust in any 64-bit service until they can fix their client. I can name the mobs that cause the crashes and what spells cause it. Basically they reference indices that do not exist, like missing resources such as a sound effect. How can you F it up that bad, SSG? Your coders never heard of Try-Catch blocks?
 
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