Cosmetic teleport - reduce total casting time.

Igognito

Well-known member
Hi all and @Torc,
Okay, we got the new teleport...
I want to point out that I do feel somewhat deceived.
The preview discussion was saying that teleport will have an added 2.5 sec induction casting. Not that teleport will have an added 2.5 sec induction and a new 5 second casting.

I'm still all cool about the new cosmetics, and I really hope we will see some of those in the store or at least at a different access than just the newest expansion.

But, I feel that teleport needs to be revisited soon.

My suggestion is that teleport gets a maximum of:
2.5 second induction + 2.5 second casting.
Anything more than 5 sec is out of the attention of the user and people will stop using it and completely ignore the cosmetics.
And a Quicken teleport should skip the induction.

Psychology would even argue that the whole duration should be below 3 seconds.
But assuming that the content is the animation and the loading is the induction I think you can get away with the 2.5 and 2.5 maximum.

Fyi: A website should ideally load completely within 1 to 2 seconds. Industry standards, supported by Google's performance guidelines, suggest keeping load times below 2.5 seconds to prevent users from abandoning the page.

Cheers
 
Upvote 3

Igognito

Well-known member
Because I don't like negativity, I want to point out that cosmetic teleport has huge opportunities for marketing and sales. And I love the concept of this change. The implementation though affects immersion.

I would be a sucker for having different animation for different locations.

I go to ravenloft, I get mists to surround me.
The possibilities are endless. And I'm sure that adding such options to store will sell very very fast.
Also will make cool expansion perks.

Having anniversary teleports, having raid rewarded teleports etc.

Cheers
 

Igognito

Well-known member
No, they have already indicated that teleport will no longer be supported by the quicken metamagic, this is intended.
It is intended, but it is unfair for actual teleport spellcasters.
Everyone, has access to teleport, so what is the benefit of a wizard that actually is entitled to have teleport.
If the scrolls are covered to actually rare, that would be a fine solution. But we you understand that is not possible because people will go stock up before hand.
So when if I'm not playing a wizard, I do feel that it is unfair for wizards to not be able to use quicken to a memorized teleport.
Quicken won't really mean that it will not be interruptable the spell. They could keep the induction to 1.5sec and the casting another 1.5 sec. Still it would create value.
 

Lazuli

Well-known member
Induction is a stupid idea that makes the game look outdated. The animation should be all the spell requires, and I'm sorry, it should be fast, since in PnP it's a standard verbal action spell. Add a toggle for those who want the haka dance. I prefer to remain faithful to pnp where the only component is verbal, period.

Of course, the spell should be able to be quickened.

And the animation should be coherent, not something stupid like falling backward into a black hole. But who comes up with these ideas?
 
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Ooblagato

Hiding in plain sight
Just the 2.5 second animation is acceptable. 0 seconds induction or whatever-- it's a dumb mechanic that shouldn't exist.
 
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