It's rather hard to consider a new VIP hard-done-by due to the lack of a few old expansions that often go on sale for 99 DDO Points. You really think raids are the place new players should be starting? And even if it were, aren't 20 immediately-accessible raids enough to get their feet wet?
I used AI to generate this list because frankly I couldn't be bothered to do the legwork.
"Here is the full comprehensive list of all
20 VIP-accessible raids in
Dungeons & Dragons Online. This list includes all raids tied to standard adventure packs (unlocked automatically with VIP) as well as base Free-to-Play raids.
Free-to-Play Base Raids
These raids are available to all players but are fully included in your VIP access:
- Tempest's Spine (Heroic Level 10 / Legendary Level 32)
- The Chronoscope (Heroic Level 6 / Epic Level 21)
Standard Adventure Pack Raids (VIP Unlocked)
These raids are unlocked natively through your VIP membership because they belong to standalone adventure packs:
- Plane of Night (Heroic Level 10 / Epic Level 22) – Vault of Night pack
- The Titan Awakes (Heroic Level 12) – The Restless Isles pack
- Zawabi's Revenge (Heroic Level 12 / Epic Level 22) – Demon Sands pack
- The Reaver's Fate (Heroic Level 14) – Ruins of Gianthold pack
- The Shroud (Heroic Level 17 / Legendary Level 32) – The Vale of Twilight pack
- Ascension Chamber (Heroic Level 17) – The Necropolis, Part 4 pack
- Hound of Xoriat (Heroic Level 18 / Legendary Level 37) – The Vale of Twilight pack
- A Vision of Destruction (Heroic Level 18 / Legendary Level 37) – The Vale of Twilight pack
- Tower of Despair (Heroic Level 20) – The Devils of Shavarath pack
- The Lord of Blades (Heroic Level 20 / Legendary Level 32) – Secrets of the Artificers pack
- The Master Artificer (Heroic Level 20 / Legendary Level 32) – Secrets of the Artificers pack
- The Fall of Truth (Epic Level 25) – Gianthold Feast pack
- Fire on Thunder Peak (Epic Level 30) – The Ruins of Thunderholme pack
- Temple of the Deathwyrm (Epic Level 30) – The Ruins of Thunderholme pack
- Defiler of the Just (Epic Level 30) – Trials of the Archons pack
- Riding the Storm Out (Epic Level 30) – Dragonblood Prophecy pack
- Too Hot to Handle (Legendary Level 32) – Master Artificer / Sharn Docks follow-up pack
- Skeletons in the Closet (Legendary Level 32) – The Isle of Dread level cap follow-up"
If, somehow, the lack of more instantly-available raids than this fails to 'keep players in the game', I feel it's likely that more wouldn't help.