Dark Apostate with crossbows

Jodro

Likes to build, bored to play
Hello everyone,
I'm trying to make a DA with crossbows, mostly beacuse its very cool to be a shadow with shadowy crossbows. This is my build so far and because i don't usually make ranged builds i would like some advice on how to make it better

Classes: 20 Dark Apostate, 10 Epic, 4 Legendary
Race: Human Alignment: Lawful Neutral

Start Tome Final HP: 791 Displacement: 25%
Str: 8 0 14 Unc Rng: -60 Incorp: 25%
Dex: 13 0 13 PRR: 36 AC: 28
Con: 16 0 22 MRR: 9 +Healing Amp: 15
Int: 8 0 8 Dodge: 2/25 -Healing Amp: 65
Wis: 17 0 36 Fort: 155% Repair Amp: 15
Cha: 8 0 8 SR: 62 BAB: 25
DR:
Immunities: Weapon Durability Damage, Magic Missiles, Blindness, Petrification, Magic Missiles, Death effect, Level drain, Freedom of Movement, Death effects, Level drain, Enchantment and charm spells

Class and Feat Selection
LevelClassFeats
1Dark Apostate(1)Human Bonus Feat: Point Blank Shot
Standard: Precise Shot
Follower Of: Follower of Aureon
Class Skills: Diplomacy(1), Heal(3), Spellcraft(4)
2Dark Apostate(2)Domain: Domain of Luck
Class Skills: Heal(1), Spellcraft(1)
3Dark Apostate(3)Standard: Quicken Spell
Class Skills: Heal(1), Spellcraft(1)
4Dark Apostate(4)Wisdom: +1 Level up
Class Skills: Heal(1), Spellcraft(1)
5Dark Apostate(5)Domain Feat: Improved Domain of Luck
Class Skills: Heal(1), Spellcraft(1)
6Dark Apostate(6)Standard: Spell Focus: Necromancy
Deity: Aureon's Instruction
Class Skills: Heal(1), Spellcraft(1)
7Dark Apostate(7)Class Skills: Heal(1), Spellcraft(1)
8Dark Apostate(8)Wisdom: +1 Level up
Class Skills: Heal(1), Spellcraft(1)
9Dark Apostate(9)Standard: Rapid Reload
Domain Feat: Greater Domain of Luck
Class Skills: Heal(1), Spellcraft(1)
10Dark Apostate(10)Class Skills: Heal(1), Spellcraft(1)
11Dark Apostate(11)Class Skills: Heal(1), Spellcraft(1)
12Dark Apostate(12)Standard: Improved Critical: Ranged Weapons
Wisdom: +1 Level up
Class Skills: Heal(1), Spellcraft(1)
13Dark Apostate(13)Class Skills: Heal(1), Spellcraft(1)
14Dark Apostate(14)Domain Feat: Master of the Domain of Luck
Class Skills: Heal(1), Spellcraft(1)
15Dark Apostate(15)Standard: Greater Spell Focus: Necromancy
Class Skills: Heal(1), Spellcraft(1)
16Dark Apostate(16)Wisdom: +1 Level up
Class Skills: Heal(1), Spellcraft(1)
17Dark Apostate(17)Class Skills: Heal(1), Spellcraft(1)
18Dark Apostate(18)Standard: Precision
Class Skills: Heal(1), Spellcraft(1)
19Dark Apostate(19)Class Skills: Heal(1), Spellcraft(1)
20Dark Apostate(20)Wisdom: +1 Level up
Class Skills: Heal(1), Spellcraft(1)
21Epic(1)Epic Feat: Eerie Aim
22Epic(2)Epic Destiny Feat: Holy Strike
23Epic(3)
24Epic(4)Epic Feat: Arcane Insight
Wisdom: +1 Level up
25Epic(5)Epic Destiny Feat: Doubleshot
26Epic(6)
27Epic(7)Epic Feat: Embolden Spell
28Epic(8)Epic Destiny Feat: Embodiment of Law
Wisdom: +1 Level up
29Epic(9)
30Epic(10)Epic Feat: Overwhelming Critical
Legendary Feat: Scion of the Shadowfell
31Legendary(1)Epic Destiny Feat: Legendary Aim
32Legendary(2)Wisdom: +1 Level up
33Legendary(3)Epic Feat: Epic Damage Reduction
34Legendary(4)Epic Destiny Feat: Crush Weakness

Enhancements: 80 APs
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Dark Apostate - Points spent: 41
Core1 Dark Apostate
Tier1 Apostate's Curse
Tier1 Bane
Tier1 Shadowy Bulwark - 3 Ranks
Tier1 Apostate's Skills - 3 Ranks
Core2 Shadow Shrouding
Tier2 Prayer
Tier2 Enhanced Curse I
Tier3 Enhanced Curse II
Tier3 Cursed Words
Tier3 Pray for Mercy
Core3 Enhanced Shadowform I
Tier3 Wisdom I
Core4 Enhanced Shadowform II
Tier4 Enhanced Curse III
Tier4 Blessing of the Shadow - 1 Ranks
Tier4 Return to Dusk
Tier5 Ultimate Heresy
Tier5 Necromantic Devotion
Tier5 Benediction
Core5 Enhanced Shadowform III
Tier5 Shadows of Death
Core6 Master of Shadows
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Inquisitive - Points spent: 26
Core1 Inquisitive
Tier1 Dual Shooter
Tier1 Conjure Bolts - 3 Ranks
Tier1 Eye for Accuracy - 3 Ranks
Tier1 Inquisitive Skills - 3 Ranks
Tier2 Crossbow Adept I
Core2 Hit the Streets
Core3 Mind Like Iron
Tier3 First Things First: Shoot First
Tier3 Crossbow Adept II
Core4 True Seeing
Tier4 Inquisition Style: Divine Inquisition
Tier4 What Later?: Ask Questions Later
Tier4 Crossbow Adept III
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Falconry - Points spent: 13
Core1 Summon Falcon: Summon Raven
Tier1 Practiced Accuracy - 3 Ranks
Tier1 Wanderlust - 3 Ranks
Tier1 Rugged - 1 Ranks
Tier2 Killer Instinct I
Tier3 Killer Instinct II
Tier3 Go for the Eyes: Go for the Eyes Shot - 1 Ranks
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Epic Destinies: 68 Destiny Points
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Shiradi Champion - Points spent: 12
Core1 Fey Favor
Tier1 Good Luck - 3 Ranks
Tier1 Shiradi Strike: Pin
Tier1 Wild Magics - 3 Ranks
Tier1 Fey Sight - 1 Ranks
Core2 Vision
Core3 Audience with the Queen
Tier3 Beguile or Hunt's End: Hunt's End
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Divine Crusader - Points spent: 34
Core1 Just Cause
Tier1 Spear of Light - 3 Ranks
Tier1 Divine Sundering - 1 Ranks
Tier2 Holy Mantle
Core2 Confront any Foe
Tier2 Shield of Light - 3 Ranks
Tier2 Divine Deflection - 3 Ranks
Tier2 Bulk Up - 2 Ranks
Tier3 Strike with Poise - 3 Ranks
Core3 Weather any Blow
Tier3 Gaze of the Divine
Tier4 Heavenly Presence
Tier4 Blessed Strikes - 3 Ranks
Core4 Sunder Evil
Tier4 Purge the Wicked - 3 Ranks
Tier5 Law of the Divine
Tier5 Blessed Blades
Tier5 Beckon Divinity
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Magus of the Eclipse - Points spent: 22
Core1 Touched by the Moon
Tier1 Self or Summons: Impregnable Mind - 3 Ranks
Tier1 Imperceptible Casting - 3 Ranks
Tier2 Moonlight: Dark Light of the Moon
Core2 Deepening Arcana
Tier2 Lunar Insight: Wisdom
Tier2 Moontouched - 3 Ranks
Tier3 Starlight - 3 Ranks
Core3 Nullmagic Aura
Tier3 Magus Spell Focus: Necromancy - 3 Ranks
Core4 Nightwind
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Dark Apostate Spells
LevelSpell NameSchoolCL/MCLDCAverage DamageCritical Damage
1Inflict Light WoundsNecromancy27/1240363 - 969, Average 727781 - 2085, Average 1563
1BlessEnchantment----
1Divine FavorEvocation----
1DoomNecromancy-40--
1NightshieldAbjuration----
1Obscuring MistConjuration----
1Shield of FaithAbjuration----
2Inflict Moderate WoundsNecromancy27/1740848 - 1454, Average 12121824 - 3127, Average 2606
2AidEnchantment----
2Bear's EnduranceTransmutation----
2Cure Moderate WoundsConjuration27/1731118 - 154, Average 140248 - 324, Average 294
2Owl's WisdomTransmutation----
2Resist EnergyAbjuration----
3Inflict Serious WoundsNecromancy27/2240848 - 1454, Average 12121824 - 3127, Average 2606
3BlindnessNecromancy-40--
3ContagionNecromancy-40--
3Dispel MagicAbjuration-31--
3Magic Circle Against EvilAbjuration----
3Remove CurseAbjuration----
4Inflict Critical WoundsNecromancy27/27401333 - 1939, Average 16972867 - 4170, Average 3649
4Death WardTransmutation----
4Divine PowerEvocation----
4Freedom of MovementAbjuration----
4RecitationEnchantment----
4Shield of Faith, MassAbjuration----
5Inflict Light Wounds, MassNecromancy27/3240363 - 969, Average 727781 - 2085, Average 1563
5Protection from ElementsAbjuration27/17-540 - 540, Average 5401080 - 1080, Average 1080
5Slay LivingNecromancy27/27401066 - 1550, Average 13572239 - 3256, Average 2849
5Spell ResistanceAbjuration----
5Stalwart PactEvocation----
5Symbol of PainNecromancy-40--
6Inflict Moderate Wounds, MassNecromancy27/3740606 - 1212, Average 9691303 - 2606, Average 2085
6Bear's Endurance, MassTransmutation----
6HarmNecromancy27/2240969 - 969, Average 9692035 - 2035, Average 2035
6Heroes' FeastConjuration----
6Symbol of FearNecromancy-40--
6Undeath to DeathNecromancy-40--
7Inflict Serious Wounds, MassNecromancy27/4240848 - 1454, Average 12121824 - 3127, Average 2606
7DestructionNecromancy27/2740594 - 864, Average 7561188 - 1728, Average 1512
7Protection from Elements, MassAbjuration27/17-540 - 540, Average 5401080 - 1080, Average 1080
7ResurrectionConjuration----
7Spell Resistance, MassAbjuration----
7Symbol of WeaknessNecromancy-40--
8Inflict Critical Wounds, MassNecromancy27/47401333 - 1939, Average 16972867 - 4170, Average 3649
8Cure Critical Wounds, MassConjuration27/4731140 - 211, Average 183294 - 444, Average 384
8Death PactNecromancy----
8Death Ward, MassTransmutation----
8Holy AuraAbjuration-31--
8Symbol of DeathNecromancy----
9Energy DrainNecromancy----
9Heal, MassConjuration27/3231969 - 969, Average 9692035 - 2035, Average 2035
9ImplosionEvocation-31--
9True ResurrectionConjuration----

Spell Like / Special Abilities
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Displacement
Bane
Prayer
Bestow Curse
Dark Light of the Moon
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About Inquisitive tree, does "Ask questions later" require successful diplomacy, or just hitting the button on opponent enables it?
 

rabidfox

The People's Champion
Take rapid reload at lvl 1. WIthout it xbows feel painful. Trying to mix in spells (outside buffs/heals) will generally split your feats & gear in too many directions. Without t5 inquisitive stuff, it'll really underperform. If you're just going for flavor, fun, and willing to turn the difficulty down to normal/hard then running a hybrid like this can work (maybe elite but it'll feel underwhelming compared to actual ranged or caster builds). Really you'll want to go all in with either ranged or caster stuff.
 

Jeronimo

Playing since 2006
I'd suggest skipping offensive spellcasting and do a split of 15DA, Ranger 3 and either arty 2 or rogue 2. The DA evil imbue is quite nice. Arty 2 gives runearm and free rapid reload. Rogue gives evasion and +3 imbue dice via enh. Ranger 3 gives free rapid shot and access to AA for another +4 imbue dice.

Edit: Also... put 41 points in inquis instead of the DA tree.
 
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