saekee
long live ROGUE
As title as an option to heal a Damphir. 4 piece gets 1d6 scaling with negative spell power and the annoying 1sec internal cooldown.
I imagine it is rubbish for mid reaper but am curious how it comes out in just elite for calculations.
Assuming maybe 700 spellpower—I assume 100% scaling, so what would that be—7x2.5 /sec x neg hamp (let’s double it to feel better.) Let’s say 35 hp/sec that should proc on doublestrike? So 70?
Two hamp fili and two neg sp to make the set, not bad.
Anyone play around with this? This would augment the weak Embrace Death chance of healing 10d3 (let’s say 30 with hamp) on attacks from the racial tree.
Not sure the ‘chance of the Embrace Death heal, but am guessing 5-10%?
Collectively this would give 1k in 10 seconds of melee or so assuming full TWF offhand procs at cap before reaper penalty, or are my calculations off?
I am thinking of a poisoner monk ki bolt build that is a Damphir just for fun and am looking at augmenting the bite heal outside just a weak cocoon or renewal. I love melee healing as I do not lose the attack chain and hence dps from tossing a spell.
- 2 Pieces: +20 Negative Amplification
- 3 Pieces: +20 Universal SP
- 4 Pieces: +Your weapon attacks heal you for 1d6 Negative Damage on hit. This damage scales with Negative Spell Power. (1-second internal cooldown)
I imagine it is rubbish for mid reaper but am curious how it comes out in just elite for calculations.
Assuming maybe 700 spellpower—I assume 100% scaling, so what would that be—7x2.5 /sec x neg hamp (let’s double it to feel better.) Let’s say 35 hp/sec that should proc on doublestrike? So 70?
Two hamp fili and two neg sp to make the set, not bad.
Anyone play around with this? This would augment the weak Embrace Death chance of healing 10d3 (let’s say 30 with hamp) on attacks from the racial tree.
Not sure the ‘chance of the Embrace Death heal, but am guessing 5-10%?
Collectively this would give 1k in 10 seconds of melee or so assuming full TWF offhand procs at cap before reaper penalty, or are my calculations off?
I am thinking of a poisoner monk ki bolt build that is a Damphir just for fun and am looking at augmenting the bite heal outside just a weak cocoon or renewal. I love melee healing as I do not lose the attack chain and hence dps from tossing a spell.