DDO Bonus Days!

Arsont

Well-known member
I burned another 48 Astral Shards and rolled...

96 Lesser Elixir of Discovery
91 Lesser Elixir of Discovery
52 6 Bigby's Hands
36 Collectibles Variety Case: 10 Strings of Prayer Beads, 10 Mortars and Pestals, 10 Charred Soarwood

To date, I have spent about 500 Astral Shards looking for the black or white horse with one roll of 99 and one roll of 96. For me, none of the items thus far received were worth the shard expenditure. Those shards would have purchased many Saga upgrades (Normal to Hard or Hard to Elite) and useful augments.

My conclusion is that gold rolls are a frivolous perk for subscribers and a waste of shards for premium players like me. Lesson learned. This is not a complaint, just an observation.
I don't disagree with the nature of your conclusion, though I think "frivolous" might be a bit extreme. I don't really see an issue with there being a perk like this for those who pay for subs, especially since the rewards are mostly minor QoL or cosmetic items (Most of which are available through other means).

There's plenty of other actually valuable uses for Astral shards that I wouldn't be blowing them on a cosmetic as a premium player. That being said, it might be cool to see some tweaks to the Daily Dice: Letting you select an item from the loot table based on your roll, or maybe the tables below your roll but keeping your current tier random(Something mentioned here earlier); letting you do bulk rolls; letting you "stockpile" rolls and combine them to higher tiers (Or, letting you convert X silver rolls into a gold roll-maybe 5 silver?).

I also think it'd be nice to see Bonus Days for Daily Dice upgrade rolls beyond just the experience gems: Premiums get reduced gold roll costs without having to sacrifice a silver roll, and subbers get 1 gold per day. Or maybe everyone gets a boost to their rolls, so you automatically get bumped up to the next loot table. Something a little more whelming than the current boost.
 

Zvdegor

Melee Artificer Freak
I don't disagree with the nature of your conclusion, though I think "frivolous" might be a bit extreme. I don't really see an issue with there being a perk like this for those who pay for subs, especially since the rewards are mostly minor QoL or cosmetic items (Most of which are available through other means).

There's plenty of other actually valuable uses for Astral shards that I wouldn't be blowing them on a cosmetic as a premium player. That being said, it might be cool to see some tweaks to the Daily Dice: Letting you select an item from the loot table based on your roll, or maybe the tables below your roll but keeping your current tier random(Something mentioned here earlier); letting you do bulk rolls; letting you "stockpile" rolls and combine them to higher tiers (Or, letting you convert X silver rolls into a gold roll-maybe 5 silver?).

I also think it'd be nice to see Bonus Days for Daily Dice upgrade rolls beyond just the experience gems: Premiums get reduced gold roll costs without having to sacrifice a silver roll, and subbers get 1 gold per day. Or maybe everyone gets a boost to their rolls, so you automatically get bumped up to the next loot table. Something a little more whelming than the current boost.
99% of the items are useless. Ive never drunk a pot I won (except exp pots)
The exp stones under 4000 exp is useless for me.
Multiply mounts also useless.

I'd use dw pots, radiant forcefield pots, hot/cold fire sheet pots but they come in a stack of 5. It just doesnt worth to gather them so I just delete it.
If the pots would come in a stack of 20/30/50, that would make me use those.

Of course there are some tomes, hearts and cosmetics which are cool and a good prize but those are rare as a white crow.

The other hand Festivult produces cookies with similar effects and you can stock them up to 250/jar in 2 weeks. Festivult put daily rolls in shame from this pov.

Daily Dice really need modernisation and improvement. Period.
 
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Arsont

Well-known member
99% of the items are useless. Ive never drunk a pot I won (except exp pots)
The exp tones under 4000 exp is useless for me.
Multiply mounts also useless.

I'd use dw pots, radiant forcefield pots, hot/cold fire sheet pots but they come in a stack of 5. It just doesnt worth to gather them so I just delete it.
If the pots would come in a stack of 20/30/50, that would make me use those.

Of course there are some tomes, hearts and cosmetics which are cool and a good prize but those are rare as a white crow.

The other hand Festivult produces cookies with similar effects and you can stock them up to 250/jar in 2 weeks. Festivult put daily rolls in shame from this pov.

Daily Dice really need modernisation and improvement. Period.
I agree, there are other permanent tweaks that could be done to make the rolls more valuable. Festivult is a good example of how some changes could be made to keep the rewards useful.

I don't mind the current items, simply because I don't usually need them. I horde the different pots on my hagglebard, so I have stacks of each reward for when I need them (raid pushing, trying new content on high reaper, etc).

Similarly, I have an alt dedicated to hording the xp gems, so every once in a while my main can TR and just skip 3-5 levels.

I've won some tomes, which at this point (Been playing since...2012?) aren't much use, but I've also won hearts, cosmetics, and a mount between my gold and silver rolls. Not a lot over the lifetime of the daily dice, but nice perks.

I realize I'm probably a fringe case though, and the wider playerbase would probably be better served by having consumables drop in larger quantities.
 

Hawk

Member
I burned 48 shards on 4 gold rolls for zippity zip nothin. Even rolled a 1. I am never getting a black or white horse. Never. ?

Edit: Found two +4 to +5 ability score tomes the very next hour. Luck is lucky.

While I obviously completely agree that the rewards are usually sub-par, 48 shards isn't really "burning" anything. You need a much much larger pool of data to come to any conclusions there, or even expect to roll 95+.

Some veteran players who have been selling stuff for shards (for years and years), sometime spend 500+ shards when there's double XP gems. That's the only way you'll even have a remote chance at seeing a mount.
 

Sophie The Cat Burglar

Exotic Items Recovery Specialist
While I obviously completely agree that the rewards are usually sub-par, 48 shards isn't really "burning" anything. You need a much much larger pool of data to come to any conclusions there, or even expect to roll 95+.

Some veteran players who have been selling stuff for shards (for years and years), sometime spend 500+ shards when there's double XP gems. That's the only way you'll even have a remote chance at seeing a mount.

You did not read my post closely enough. I came to my conclusion after spending about 500 astral shards during double daily dice weekends. Getting what I want purchasing gold rolls is hopeless.
 

Eltronin

Kobolds don't matter. *Except in Crystal Cove.
You did not read my post closely enough. I came to my conclusion after spending about 500 astral shards during double daily dice weekends. Getting what I want purchasing gold rolls is hopeless.
Yes they did read your post. You have spent 500 to date, he said they spend 500 per weekend. Big difference.
 

Zvdegor

Melee Artificer Freak
So how many shards am I expected to pay for a black or white horse?
You expect from a random winning system to get your reward you want for a prize. That is not how it works. Random is random. You got luck or suck! I have 3 Nightmare mounts without spending any astral shards on rolls.
 

cdbd3rd

Well-known member
No, keep it useless trash. Real money gambling/loot boxes has no place in games and the only redeeming factor for the gold rolls is that the rewards are so bad.

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...and that's fine. Just don't try converting others to your own warped view of the [game] world.
 

Eltronin

Kobolds don't matter. *Except in Crystal Cove.
No, keep it useless trash. Real money gambling/loot boxes has no place in games and the only redeeming factor for the gold rolls is that the rewards are so bad.
How exactly do you think FTP games survive? And where is there gambling with real money?
 

popejubal

Avatar of Jell-O
I doubt the daily dice is a particularly large part of SSGs income.

I suppose the term is "gacha". It's a practice I strongly dislike in games.
It’s big enough that SSG thought free daily gold rolls for VIPs was unsustainable. Personally, I think that the massive amount of duped Astral Shards is what’s unsustainable but I’m not an MMO owner so what do I know?
 

Eltronin

Kobolds don't matter. *Except in Crystal Cove.
I doubt the daily dice is a particularly large part of SSGs income.

I suppose the term is "gacha". It's a practice I strongly dislike in games.
Again where is the real world money coming into play? You can get tons of shards selling on the shard exchange and not spend a dime.
 

Dendrix Deathblade

Well-known member
So how many shards am I expected to pay for a black or white horse?
It's random. There are many many rewards.
On average (ish) .... Rolling 100 times would give you I think 4 rolls in the right range. Even when in the right range there is only a small chance of getting a horse, perhaps 1 in 10 something like that?

So something like 250 rolls @ 15 shards a time should have a reasonable-ish chance so about 3750 shards. You've spent 500 so you are about 13% of the way there.

But here's the thing, it's random, so it might happen on your very next roll. Or After spending 10K shards you might still not have it.

if you want a white/black horse, I would buy the collectors edition of FeyWild which has white/black unicorns, that's pretty close enough. That a much cheaper and guaranteed way of getting something very close to what you want.

Rolling to get something on the rare tables is suckers bet all the way, doesn't matter if you are VIP or premium or free.
 

Onyxia2016

Well-known member
While the rewards value is in the eye of the beholder, for me they are lackluster. I have pulled some hearts and some what useful tomes most everything else is sold, trashed or given away.

On the flip side of this I created a second account, so starting with nothing and not going to spend real money on this account getting what I can from points earn in the game, and found the dice rewards much more useful on that account. Scored a couple XP and slayer pots in the first few roles, So if you are a new player that does not already have a stash of things built up from years of playing it can be pretty nice.

Not the case for veterans though. Takes a really special ultra rare drop to get the veterans heart to skip a beat.
 
It's random. There are many many rewards.
On average (ish) .... Rolling 100 times would give you I think 4 rolls in the right range. Even when in the right range there is only a small chance of getting a horse, perhaps 1 in 10 something like that?

So something like 250 rolls @ 15 shards a time should have a reasonable-ish chance so about 3750 shards. You've spent 500 so you are about 13% of the way there.

But here's the thing, it's random, so it might happen on your very next roll. Or After spending 10K shards you might still not have it.

if you want a white/black horse, I would buy the collectors edition of FeyWild which has white/black unicorns, that's pretty close enough. That a much cheaper and guaranteed way of getting something very close to what you want.

Rolling to get something on the rare tables is suckers bet all the way, doesn't matter if you are VIP or premium or free.
My own napkin math:
4% chance of 96+
11 possible cosmetic options that are not a mount
If they all have an equal chance to drop, then 1/12 BY .04 is 1/300 gold rolls, averaging 4500 shards or just under 6 years of gold rolls for VIP. But as the median of a bell curve, it could take far longer or more.
 

PraetorPlato

Well-known member
it's not quite a bell curve (bell curves are symmetric, this definitionally cannot be symmetric) but the idea is similar.
 
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