DDO Character Planner - DDOBuilder Version 2

Shiradi

Member
Just wanted to let you know that Bitdefender thinks this is a virus now for some reason.

"Character Builder 2\DDOBuilder.exe is infected with Gen:Variant.Tedy.393762 and was moved to quarantine"
 

Maetrim of Cannith

DDOBuilder Creator
Early Alpha Build 2.0.0.4 Now Available

This release see a lot more of general development and bug fixes. I am basically jumping around the project as things get my attention at the moment, so the list of fixed things may appear odd. This update also includes the Machrotechnic tree updates from Lamannia preview 3 (which opened around 4 hours ago), and the new extra tiers of favor feats.

---Right click can now add items to your feat ignore list during feat selection
---The ignore items option in the tool/menu should now work correctly to be able to get back ignored items.
---Favor and Quests view will now populate with the known quests at this point
---Augments that have different values at specific augment levels are now fully supported.
------All Colorless "Diamond" augments updated
------All Blue "Sapphire" augments updated
------All Red "Ruby" augments updated (Damage augments such as +3d6 Acid do not apply their bonuses yet)
------All Green "Emerald" augments updated
------All Yellow "Topaz" augments updated
---Many missing augments added
---Automatic item "Reaper" slots and augments updated
---Item select dialog updated to support new augment options
---Apply/Revoke code for items updated to match augments new features
---Swashbuckler: Cannoneer can now be selected if you have the Machrotechnic Rune Arm enhancement selected
---Automatic and Granted feats will now correctly clear on a new document loaded
---DDO Gear Planner Gear import option added. Most functionality works for it (Augments may be an issue)
---Crash in Save breakdown fixed
---Log window comes to front on start up so load progress is visible
---UI icons will now have the correct state during startup regardless of which window has focus
---Machrotechnic tree now has its icons
---Bad enhancement requirement in "Machrotechnic: Epic Metamagic" fixed
---"Machrotechnic: Epic Metamagic" sub items now have their corresponding feat requirement to select
---Machrotechnic tree updated to match Lamannia preview 3
---Set bonuses are now drawn slightly differently to show number of stacks
---Summer Court favor rewards updated to 4 tiers
---Gatekeepers Favor Rewards updated to 4 tiers
---Keepers of the Feather Favor Rewards updated to 4 tiers
---Centered state now has a new icon.

Link in my signature as always.
 

Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.5 Now Available

This release see's a lot of bug fix reported by DODOCung and many other fixes detected by myself.

---The skills view now also shows the buffed total skill at your level (Skill Breakdown values)
---Gear Planner import files should now correctly import items with names like "Item name (Level x)"
---Diamond of Insightful <ability> augment values updated to match for Cannith crafted
---Gear Planner import files should now correctly import augments that have variable values (e.g. insightful con)
---All Fighter specific feats had their requirements changed to show the minimum required Fighter level (Reported by DODOCung)
---The Level 32/36/40 ability level up should now correctly apply (Reported by DODOCung)
---Stances pane should now draw correctly on stances revoked (Reported by DODOCung)
---"Frenzied Berserker: Power Rage" should now correctly apply for Shifter rages (Reported by DODOCung)
---"Legendary Dreadnought: Unparalleled Accuracy" no longer erroneously grants +15 PRR (Reported by DODOCung)
---Various effects that react to a Slider value have been fixed (Deific Warding) (Reported by DODOCung)
---Effects based of a Slider stack count will correctly revoke when the effect is revoked
---Effects based of a Slider will now correctly start with the correct number of stacks
---Feat "Perfect Two Weapon Fighting" updated to match wiki (Reported by DODOCung)
---A bug in hard requirement for an enhancement was fixed. (War Soul Divine Might has a red outline) (Reported by DODOCung)
---"War Soul: Divine Might" now correctly uses the Exclusive "Battle Trance" method
---Trance effects should now apply correctly (Reported by DODOCung)
---"Shiradi Champion" now has the correct background destiny bitmap (Reported by DODOCung)
---"Archer's Focus" and "Improved Precise Shot" moved into their own Stance group (Reported by DODOCung)
---All Battle Trances are now placed in the "Battle Trance" group
---All Battle trance bonuses should now update dynamically on total ability value changes
---"Shiradi Champion: Feywild Attunement" should now award Dodge based n the number of Wilderness Lore feats you have (Reported by DODOCung)
---Wilderness/Arcane/Religious Lore feats will now assign correctly for all levels
---"Tiefling: Bloodhunt II" no longer erroneous grants 1 Imbue dice (Reported by DODOCung)
---Training "Shiradi Champion: Pierce Deception"" and "Watchful Eye" will now award its 5% doubleshot (Reported by DODOCung)
---"Shiradi Champion: Fey Countenance" now gives the bonus 2 to saving throws vs. Spells. (Reported by DODOCung)
---"Scion of the Shadowfell" now grants its correct spell critical damage (Reported by DODOCung)
---"Primal Avatar" cores should now correctly award the full SpellPower bonuses (Reported by DODOCung)
---"Wellspring of Power", "Maximize", "Empower", "Intensify", "Epic/Legendary Power"" now award Universal Spell Power (Reported by DODOCung)
---"Wellspring of Power" spell critical damage is now Universal (Reported by DODOCung)
---"Tiefling: Incineration II" no longer erroneously grants 2% fire lore (Reported by DODOCung)
---Fate Points now correct contribute to your Spell points (Reported by DODOCung)
---Bad Shiradi images fixed
---Arcane Archer: Elemental Arrow III now correctly awards 1 imbue dice, not 2 (Reported by DODOCung)
---Bonus spell points should now correctly scale to Favored Soul/Sorcerer levels (Reported by DODOCung)
---Max Dex Bonus should now track correctly (Reported by DODOCung)
---Armor effects are now applied/revoked as stub function now implemented
---New requirement types "Race Construct" and "Not Construct" added, all armor updated
---Docent/Armors should now be auto unequipped when switching to an unsuitable race type
---Fire Elemental form now correctly awards 1 caster level, not 2 (Reported by DODOCung)
---Draconic Incarnation - Red Dragon breath now has the correct icon
---Draconic Incarnation Bloodlines spell powers should now stack to the correct values (Reported by DODOCung)
---Damage reduction values now show better in the DR breakdown (Reported by DODOCung)
---Blightcaster forms now all generate stances in Major Forms (Reported by DODOCung)
---The Builder will now start with a default life/build on startup/new document (Requested by DODOCung)
---Druidic Oath is now awarded to Blightcasters at level 1
---Spontaneous Casting is now awarded to Blightcasters at level 1
---Natural Fighting can now be trained by Blight Casters
---Veil the Elements is now awarded to Blight Casters
---Venom Immunity is now awarded to Blight Casters
---Thorn-Kin and Hive Master stances now have their effects (Reported by DODOCung)
---Plague Wolf and Blighted Wolf now have their effects (Reported by DODOCung)
---Epic/Legendary Knowledge feats now correctly grant 1 Max caster Level per acquisition
---Epic/Legendary Knowledge now grants caster levels for Acolyte of the Ski, Blight Caster and Dark Hunter (Reported by DODOCung)
---Max Caster Level breakdowns added as sub items of a given class caster level item
---"Pale Master: Spell Critical: Negative Energy II" no longer requires "Unknown enhancement" (Reported by nb756)
---Granted feats will now definitely clear on a New build/Life
---Cannith crafting augment options will no longer erroneously be filtered out now
---All Cannith crafting augments now have an icon
---All Cannith crafted items can now have up to 2 augment slots added to them

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Just wanted to let you know that Bitdefender thinks this is a virus now for some reason.

"Character Builder 2\DDOBuilder.exe is infected with Gen:Variant.Tedy.393762 and was moved to quarantine"
Yeah, Norton is flagging the latest version of DDOBuilder.exe (v100189) as having WS.Reputation.1 threat.
Looking at it, this is just Norton's way of saying that the file has a low reputation score - which is likely because it is new and very few Norton users have this file.

Thanks for your work Maetrim. Looking forward to v2.
 
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Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.6 Now available

This release sees further general development and keeping the project up to date with recent game changes.

---Druid Wild Shape feats will now auto-populate where possible
---Druids/Blightcasters will now prioritise Heal and Spellcraft skills for an Autobuy action
---Class "Blight Caster" renamed to "Blightcaster" to match game
---Granted feats will now definitely clear on a New build/Life (attempt 3)
---Base level 3 quests added to the quest list
---Eldritch Blast dice (d8's) breakdown now works
---Pact dice (d6's) are now tracked separately from blast dice
---New stance group "Blast Shape" added and stances for all shapes added
---Medium Armor effect in "Enlightened Spirit: Shape Vestments" fixed
---Tree "Enlightened Spirit" reviewed for text to match wiki and text layout
---Tree "Tainted Scholar" reviewed for text to match wiki and text layout
---Tree "Soul Eater" reviewed for text to match wiki and text layout
---Tree "Archmage" reviewed for text to match wiki and text layout
---Tree "Eldritch Knight (Wizard)" reviewed for text to match wiki and text layout
---Fixed base Pale Master core effects
---Tree "Pale Master" reviewed for text to match wiki and text layout
---Tree "Vanguard" reviewed for text to match wiki and text layout
---Skill Tome progression assumed to be +1 every 4 additional levels for tomes beyond +5 (future support)
---Skill view total will now correctly update on a skill value change
---Tier 5 Machrotechnic tree items now have the correct DP cost of 1
---All Archetype past lives will appear next to the Base class in the past lives list
---Item tooltips with set bonuses will now show the set bonus icon
---Bonus Racial and Universal APs now get counted again
---The documents previously selected Life/Build will now be saved/restored on file save/load
---Half Class Level DCs will now show the correct class name
---Slider value changes will now correctly update breakdown effects which are dependent on things like "50% Hitpoints"
---Enhancement that only require (N) ranks of a given enhancement to train will now be correctly trainable (e.g. Fury of the Wild: Sense Weakness only requires 1 rank for Mantle of Fury to take all 3 ranks))
---Enhancement requirements that require a set number of ranks will now display that as a requirement
---Life/Build add/remove log entries will now appear in the correct position
---Life/Build selection will now add a log entry
---Universal enhancement trees are no longer auto assigned to an enhancement tree selection
---Soul Vessel augments such as Wild Fortitude now say the correct amount of +3 Artifact bonus to <Ability>, rather than +4
---Enhancement "Shadar-Kai: Assassin's Mark" now correctly has 1 stack, not 3.
---Enhancement "Shadar-Kai: Displacement" now correctly costs 1ap not 2.
---The Favor Pane quests are now full row select
---The list control column header can now be used to sort the columns
---Favor entries for each faction are now shown (currently totals a random favor for testing purposes)

U61 Support
---Harper Agent
------Cores 1, 6, and 18 now give +1 hit and damage and not just hit/damage vs evil
------Core 20 now gives +2 to all ability scores, +1 hit/damage, +5 hit/damage vs evil, and +20 universal spell power
------Weathered Traveler t1 now gives 2/4/6 energy resist
---Swashbuckler
------Battering Barrage cost reduced from 2/rank to 1/rank
------Thread the Needle now gives +5% to-hit (percentage bonus based on precision) while precision is toggled on
---Warchanter
------Spinning Ice, Frozen Fury, and Skaldic Scream now use the highest of dex, cha, or str for their DCs
------Their DCs are now (0x bard level / 1/2 bard level / 1x bard level) and (10/12/14) (Skaldic Scream is 1x bard level and 14)
------Spinning Ice is now a [3/4/5][W] cleave
------Northwind cost reduced from 2/rank to 1/rank
---Sorcerer Savant
------T5 Actives scale with highest of Cha or Con and not just con
------Earthen Armor (t4 earth savant) is now +3/+6 AC
---Ninja Spy
------Tier 2 and Tier 4 Dark Ki upgrades now grant +1 to hit and +2 to damage to match similar enhancement lines
------Tier 5 Touch of Despair now grants +3 to hit and +3 to damage to match similar enhancement lines
---Shintao
------Tier 2 and Tier 4 Light Ki upgrades now grant +1 to hit and +2 to damage to match similar enhancement lines
---Henshin Mystic
------Lighting the Candle now applies the fire portion of its imbue to Ki Spells
---Class: Monk
------Quivering Palm has a new DC formula: DC 10 + monk level + highest of Dex or Wis mod + assassinate bonuses
---Assassin
------All of the active poison attacks up the line are now +3W, use full rogue level for their DCs instead of half, and now make certain enemies that would be immune to poison, weak to poison.
---------Ice Chill = Undead
---------Heartseeker = Elementals
---------Soulshatter = Outsiders
---Vistani
------Kukris now function with this tree, with the exception of the core 12, which only gives +1 multiplier (this keeps them in parity crit-wise with daggers as they naturally have +1 threat range over them)
---Archmage
------Master of Magic (Core 20) now also grants +20 Universal Spell Power, and increases from +2 INT to +4 INT
------Efficient Metamagics have their AP cost reduced from 2 to 1, since AM having metamagics be good seems flavorful
------Spell Penetration has its AP cost reduced from 2 to 1
------Energy of the Scholar has its AP cost reduced from 2 to 1, matching other trees
------Cores 12 and 18 now grant a generic +1 to caster level and max caster level
---Vanguard
------Stunning Shield cooldown reduced to 45/30/15 seconds
------Shield Rush cooldown reduced to 40/30/20 seconds

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Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.7 Now Available

Please note that as V2 is still under development it is recommended that you install this to a different location compared to V1.
This release brings us mostly compatible with U61 (Some items missing). there are still a good 5.1k item errors and many other issues present.


---Toolbar and menu items to show/hide specific views should now link to the correct views once again. This has also been future proofed to not break again in the future.
---Set bonus "Legendary Dreadkeeper" now grants +4 INT
---"Barbarian DR" % from all sources should now correctly stack
---Right clicking a selected feat will now clear that feat selection in the class and level view
---Morgrave University now has its 3rd Favor tier (+2 saves versus magical beasts)
---Vistani: Vistani Fortune now has a stance group and effects
---Monk stances now require being "Centered" to activate
---Tooltips will now show for Patron Favor tiers
---Patrons linked to their favor feats
---All patron favor feats now exist
---"Archmage: Efficient Heighten" correctly costs 1ap per tier
---Drow will now be correctly awarded Shuriken Proficiency and Expertise
---New Development menu option to run the verify loaded data command added
---Some Saltflame weapons which were missing their images were updated
---Automatic feats list will now update on a race change
---Right clicking outside of a feat/spell drop list combo will no longer remove that item from the list erroneously (you actually have to right click the item)
---Heroic set bonuses added:
------Forbidden Knowledge
------Heart of Blades
------Vol's Influence
------The Fury's Rage
------Delight of the Devourer
------Minion of the Mockery
------The Keeper's Coffin
------The Shadow's Emptiness
------The Traveler's Guidance
------Devil's Infernal Dance
------Armaments of the Archons
---Legendary set bonuses added:
------Legendary Forbidden Knowledge
------Legendary Heart of Blades
------Legendary Vol's Influence
------Legendary The Fury's Rage
------Legendary Delight of the Devourer
------Legendary Minion of the Mockery
------Legendary The Keeper's Coffin
------Legendary The Shadow's Emptiness
------Legendary The Traveler's Guidance
------Legendary Devil's Infernal Dance
------Legendary Armaments of the Archons
---"Lost Purpose" legendary augments added
---"Lost Purpose " heroic augments added (deliberate space)
---U61 items downloaded and parsed. Item images set.
---Feat "Past Life: Arcane Prodigy" now correctly awards 155 spell points by level 32
---Enhancement "Frenzied Berserker: Frenzy" now has the correct text and effects
---Enhancement "Deepwood Stalker: Improved Archer's Focus" now has the correct Melee Power text and bonus
---Spell "Holy Sword" effects should now affect ranged weapons
---Exalted Angel's "Enhanced Metamagics: Quicken" now references the correct metamagic
---Erroneous extra text in "Fire I: Devotion" for Legendary Alchemical Crafting removed
---"Trace of Madness" option "Uncanny Awareness" now references the correct save
---"Fury of the Wild: Force of Fury: Furious Force" now correct gives +[1/2/3] strength while raging
---All "Battle Trances" tactic bonuses no longer affect "Assassinate"
---"Shuriken Expertise" no longer adds directly to Doubleshot
---Spell "Blighted Bite" will now add +3 imbue dice if the relevant Biting Acid/Poison imbue is enabled
--"Perfect Natural Fighting" bonuses for wolf forms will now correctly affect Plague/Blighted wolf forms
---"Natural Fighting" feat effects now affect Plague and Blighted Wolf forms.
---Enhancement "Warpriest: Divine Bastion" description updated.
---Enhancement "Enlightened Spirit: Spiritual Retribution" description updated.
---Destiny enhancement "Divine Crusader: Crusade" description updated.
---Destiny enhancement "Primal Avatar: Mantle of Nature" descriptions updated.
---Enhancement "Frenzied Berserker: Frenzied Toughness I" description and effects updated.
---Destiny enhancement "Fury of the Wild: Be the Whirlwind" description updated.
---Destiny enhancement "Fury of the Wild: Primal Scream" description updated.
---Destiny enhancement "Fury of the Wild: Force Selector: Overwhelming Force" description and effects updated.
---Destiny enhancement "Fury of the Wild: Unquenchable Rage" description updated.
---Rune Arm DC breakdown added
---Hireling Concealment breakdown added
---Cleared almost all known XML errors from Verify data

U61 Patch 1:
---Swashbuckler
------AP cost of double strike action boost reduced to 1ap/rank
---Frenzied Berzerker
------Power Rage reduced to 1ap/rank
---Ninja Spy
------Diversion now grants +5 assassinate DCs when active
------Shadow Double t5 now grants +5 assassinate DCs when active
------Crippling Strike t5 now grants +3 assassinate DCs
------Critical Multiplier in core 20 moves to core 18
------Flash Bang and Touch of Death now factor in Assassinate bonuses
------Poison Exploits now scales with higher of melee/ranged power
------Deadly Exploits is now fixed, is 1 rank 2AP, causes your poison exploit to deal double damage, and scales with higher of melee/ranged power
---Falconry
------Practiced Accuracy now has a 3rd rank
---Nature's Protector
------Rage of the Beast, Primal Beast, and Enduring Beast now have 3rd ranks
---Battle Engineer
------Critical Multiplier in core 20 moves to core 12
---Archmage
------"Archmage: Arcane Bolt" description and SLA updated
------"Archmage: Arcane Blast" description and SLA updated
------"Archmage: Energy of the Scholar" tier 3 now correctly grants 100sp
---Harper Agent
------"Harper Agent: Versatile Adept I/II/III" now grants +[3/6/9] Universal Spell Power
---Vistani
------"Vistani: Fan of Knives" description updated
---War Soul
------"War Soul: Divine Vessel" description updated
---Warpriest
------"Warpriest: Divine Vessel" description updated
---Dark Apostate
------Imbue dice moved to 1d8 to match other Spell Power scaling imbues.
---Arcanotechnician
------Core 1 is now: you gain 5 Electric, Force, and Fire spell power per core, and 1 universal spell power per point spent in the tree.
---Sorcerer
------Tier 5 Spell Like Abilities now scale with Evocation and Conjuration.
------Descriptions updated
---New items downloaded and images set (that can be accessed in the wiki)

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Fizzix

Well-known member
As a suggestion, maybe you could have a toggle/setting to choose to load items/augs/sets etc at start?

a lite version?

Most of the time I just like playing with the build and dont really have a desire to play with the equipment portion.

The time taken to load these at start is a bit crazy.
 

Maetrim of Cannith

DDOBuilder Creator
As a suggestion, maybe you could have a toggle/setting to choose to load items/augs/sets etc at start?

a lite version?

Most of the time I just like playing with the build and dont really have a desire to play with the equipment portion.

The time taken to load these at start is a bit crazy.
This is something that is going to eventually load asynchronously, allowing planning of builds while they load in the background. Just have not quite got that far in developing that feature yet.
 

Fhrek

One Badge of Honor achieved
First of all, Thanks for all the hard work!

This planner is so much appreciated!

Can you have a look at Warlock stances?
Because Shapes and Stances are all together... so we can't active a Shape (i.e. Chain) and a Stance (i.e. Utterdark) at same time.
 

Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.8 Now Available

Still loads of errors in the items (Just ider 5K now). Lots of other development still on going. Any reports of issues etc appreciated.

---Cleared out all the spelling mistakes in the spells list
---Stormsinger's metamagic costs are now set to the standard AP cost for metamagic enhancements (2AP each)
---"Fires of Purity I" description updated
---"Flowing Water Strike I" description updated
---"Storm Strike I" description updated
---"Strike of the Enduring I" description updated
---"Breath of the Fire Dragon" description updated
---"The Gathering Storm" description updated
---"The Raging Sea" description updated
---"Healing Ki" description updated
---"Touch Of Despair" description updated
---Arcane Archer tree updated
---Kensei Tactics is now 1AP per rank
---Kensei Weapon Focus vertical line and the Exotic Focus enhancement are now 1AP
---Dwarf/Human/PDK Shield Mastery cost reduced to 1AP/rank
---Human/PDK Sniper is now +1/2/3d6 Ranged Sneak Attack Dice and +2/4/6 Point Blank Shot distance, and now costs 1AP/rank
---UI option Epic Feats only for Epic feat slots now works
---UI option Show all items even if untrainable now works
---Feats can no longer be selected when untrainable and untrainable items being shown
---The Item/Weapon image select dialogs can now have their image lists updated without having to dismiss the dialog
---"Knight of the Chalice: Slayer of Evil I" description and icon fixed
---Alchemist Trees updated to match live
---"Radiant Servant: Divine Cleansing" erroneous Arrow Up removed
---"Beacon of Hope: Divine Durability I" erroneous Arrow Up removed, and no longer a requirement for "Beacon of Hope: Divine Durability II"
---Arcane Archer (Ranger) and Arcane Archer (Elf) trees are now correctly mutually exclusive
---New Tier 4 Apothecary enhancement is now in the correct position
---Many more quests added to the quest list
---Favored Soul Battle and Heart feats are now classed correctly and can thus be selected (Reported by MuazAlhaidar)
---Duplicate Buckler/Small/Large/Tower shield stances will no longer show up
---Favor Reward tooltips now show the specific tier line only
---Skill points will now be correct when an Unknown class is selected
---Deck Curse augment slow added to all items
---Deck curse augments added
---Facet augments added (U61)
---Removed dead UI bitmaps and references
---Special monk feat slot "Monk Bonus6" removed and becomes a standard "Monk Bonus" which can also select "Spring Attack"

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Falroth

Active member
Just d/l the latest version. Havng fun learning the new setups, and adapting my builds to the newer version. Don't know why, but the old builds don't load for me. No worries. I have lots of time while the "event" goes on and I can't play due to the Psionic Thralls. Thank you for the new version.
 

Maetrim of Cannith

DDOBuilder Creator
Just d/l the latest version. Havng fun learning the new setups, and adapting my builds to the newer version. Don't know why, but the old builds don't load for me. No worries. I have lots of time while the "event" goes on and I can't play due to the Psionic Thralls. Thank you for the new version.
The V2 file format although XML has changed significantly compared to the V1 file format. At some point in the future I will probably have functionality to allow V1 files to be loaded into V2 and convert as best as possible. That's also a reason the file extension has changed from .ddocp (V1) to .ddobuild (V2).
 

Mycoder

New member
You're doing amazing work and I love the new features of V2 but I can't seem to get Adamantine Body to show up for Warforged or Bladeforged. Not sure if it's my end or an internal bug because it gets referenced elsewhere but won't show up in the feat list.
 

Maetrim of Cannith

DDOBuilder Creator
You're doing amazing work and I love the new features of V2 but I can't seem to get Adamantine Body to show up for Warforged or Bladeforged. Not sure if it's my end or an internal bug because it gets referenced elsewhere but won't show up in the feat list.
I did find a minor issue in the requirements for Adamantine Body and Mithral Body, but these should not have stopped the feat showing up in the Standard list. I did however have the Adamantine Body accidently in my feat ignore list. There is an option in the toolbar to show ignored items, does it show up in the list when switched on? It could be that I erroneously added my local ignore list file to the latest release and it is being hidden on your installation because of this.
 
I get *SO* much use of your program; THANK YOU!
Would you consider adding a URL and/or contact info in your programs' About boxes? An even cooler option would check github to show the latest version (or a "check for updates" menu option).
 
Another question: While going through the Feat drop-down menu, I've accidentally right-clicked on a Feat without meaning to, and it goes away, never to be seen again. Is there a way to get that back? Seems like that's happened in V1 and V2.
 

Maetrim of Cannith

DDOBuilder Creator
Another question: While going through the Feat drop-down menu, I've accidentally right-clicked on a Feat without meaning to, and it goes away, never to be seen again. Is there a way to get that back? Seems like that's happened in V1 and V2.
There is an option in the toolbar to show "Ignored Items". When toggled on, the Feat will be re-listed and can be right clicked to restore it to the normal display list.
 

Garix

Well-known member
It's probably me but..

Inquisitive, Falconry et al. How do you add them? The only option I can see is in the Favour feats but their not getting added to the Enhancement list. The Sharn favour rewards also won't let me go past rank 2.

Looking good so far though.
 
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