DDO Character Planner - DDOBuilder Version 2

Kalibano

Build Designer. Having fun since 2006!
The Doublestrike bonus from the Bloodrage Chrism trinket should be granting a profane bonus, but in the builder, it's erroneously granting an enhancement bonus.

The build in question is holding a Greataxe, to qualify for the bonus granted by the Chrism.
Bloodrage-Chrism-doublestrike-bonus.jpg
 
Last edited:

Kragonon

New member
Hello Maetrim, thank you for all your work on this builder. Truly amazing. I noticed in V2, that the Rapid Shot (1.5x Base Attack for Ranged Power) is not calculating correctly. It is only applying 1.5 Ranged Power it appears. I checked it against a live toon to discover the discrepancy. It seems to be the difference in Ranged Power.
 

Kragonon

New member
Hello Maetrim, thank you for all your work on this builder. Truly amazing. I noticed in V2, that the Rapid Shot (1.5x Base Attack for Ranged Power) is not calculating correctly. It is only applying 1.5 Ranged Power it appears. I checked it against a live toon to discover the discrepancy. It seems to be the difference in Ranged Power.
Also, I think the 1.5 from Many Shot is not being calculated for Doubleshot.
 

Maetrim of Cannith

DDOBuilder Creator
Still finding abilities where the DCs are scaling with attribute instead of attribute mod - is there anyway to track these down from your end or should we report them individually?

Battle Engineer:
Thundershock-Weapon (crossbow)
Shatter Defenses (crossbow)
DCs fixed. Also found one other that had the same error.

legendary ring of power's "melee alacrity" doesn't adjust the attack speed on the weapon summary
Buff effect fixed

Ravager Cores 4, 5 and 6 are missing +2 intimidate each (for a total of +6), as per the wiki and live game.
Descriptions updated for cores and required effects added.

Epic Reputation should grant +5 bonus to the skills listed, as per wiki and the live game.
In the builder, it's currently granting +3.
Description and value fixed

I do not think the planner accounts for the Crystallized Drop of Tea in terms of spell point cost reduction. While the Meridian Fragment shows up in Maximize, the Tea doesn't show on Empower. Also, why does it say inactive for the enchantments?

Thank you for the planner, I love playing with it.
Augment fixed. Also the items shows as "Not Active" unless you have the "Empower Spell" metamagic stance enabled.

what is the easiest way to show/list feat swaps when you reach certain level?

For example I like to to take Eschew materials at a very early level in heroics, but then I swap it out when I can get it in Draconic Incarnation Epic Destiny
Looks like I am missing the "Alternate feat selection" code from V1. I will see about adding it back in.

So I have updated to the latest version, I can't load my previous builds now. Is this just the way it is?
You can import builds from V1 using the option in the File menu. If you are trying to import V2 files, a right click on the builds pane should provide a pop up menu with options for that.

The Doublestrike bonus from the Bloodrage Chrism trinket should be granting a profane bonus, but in the builder, it's erroneously granting an enhancement bonus.

The build in question is holding a Greataxe, to qualify for the bonus granted by the Chrism.
Bloodrage-Chrism-doublestrike-bonus.jpg
Effect bonus types fixed for "Calamitous Blows" and "Bloodrage Defense" which both had the wrong bonus type.

Hello Maetrim, thank you for all your work on this builder. Truly amazing. I noticed in V2, that the Rapid Shot (1.5x Base Attack for Ranged Power) is not calculating correctly. It is only applying 1.5 Ranged Power it appears. I checked it against a live toon to discover the discrepancy. It seems to be the difference in Ranged Power.
This should have been fixed in the last release.

Also, I think the 1.5 from Many Shot is not being calculated for Doubleshot.
This should have been fixed in the last release.
 

HighLordPudding

Well-known member
tried a new build tonight and was not able to select improved critical ranged at level 12 with a BAB of 9 (does not show on the list of feats)

I also noticed in imported builds from V1 if I deselected improved critical ranged I was not able to find it on the list again
 

Maetrim of Cannith

DDOBuilder Creator
tried a new build tonight and was not able to select improved critical ranged at level 12 with a BAB of 9 (does not show on the list of feats)

I also noticed in imported builds from V1 if I deselected improved critical ranged I was not able to find it on the list again
Sounds like you have added it to your feat ignore list. This ahhepns if you right click a feat on the feat selection combo box during feat selection. You can restore "Ignored" items by either by deleting the "IgnoreList.xml" file (name may be slightly different) and restarting the software, or toggle the "Ignore Ignore List option" on the toolbar (Big red Φ symbol) and you can then un-ignore the feat by right clicking it in the fat select list again.
 
If a previous V2 file is not loading that is an issue. Could you attach the bad file(s) to a github issue if you can raise one. Or if you can;t do that, I can provide you with an email address to send them to.
I really don't know how to do what you're asking but the error I get says, Root element name 'DDOBuilderCharacterData' does not match expected root element name 'DDOCharacterData'
 

Maetrim of Cannith

DDOBuilder Creator
I really don't know how to do what you're asking but the error I get says, Root element name 'DDOBuilderCharacterData' does not match expected root element name 'DDOCharacterData'
DDOCharacterData is the root element type used in DDOBuilder V1 while DDOBuilderCharacterData is the root element type used in V2. The error your getting suggests you are trying to load a V2 file into V1 of the builder, which is not going to work.

Things to check:

Did you unzip the V2 version of the builder to a different location than V1? (It is pretty much required that V2 be in a different folder than V1 as they can interact badly)

If it is in its own folder, are you running V2 of the builder? If you open it via a link you may have setup, then the link may still be pointing to the V1 executable..
 
DDOCharacterData is the root element type used in DDOBuilder V1 while DDOBuilderCharacterData is the root element type used in V2. The error your getting suggests you are trying to load a V2 file into V1 of the builder, which is not going to work.

Things to check:

Did you unzip the V2 version of the builder to a different location than V1? (It is pretty much required that V2 be in a different folder than V1 as they can interact badly)

If it is in its own folder, are you running V2 of the builder? If you open it via a link you may have setup, then the link may still be pointing to the V1 executable..
Yep, I screwed up and downloaded a V1 zip. All is working once again. Thanks Maetrim
 

Kalibano

Build Designer. Having fun since 2006!
The concealment bonus for Dark Apostates using Shadow Shrouding form together with an additional source of concealment (e.g. blur) is not being calculated properly in the DDOBuilder.

My Dark Apostate build gets 20% concealment from Warpriest C4, and 15% from Shadow Shrouding, but these do not stack in game, which suggests they are likely the same kind of bonus. Only the highest (20%) is being applied in the live game 👇 :
Dark-Apostate-Concealment-1.jpg


In the builder, they are incorrectly staking to a total of 35%👇:
Dark-Apostate-Concealment-2.jpg
 

Kalibano

Build Designer. Having fun since 2006!
Further to the previous post above 👆 :
Just noticed the same issue with Incorporeality. In the live game they do not stack, but in the builder they incorrectly stack:
Dark-Apostate-Incorporeality.jpg
 

Kalibano

Build Designer. Having fun since 2006!
The PRR breakdown for this Dark Apostate DDOBuilder file, lists:
> one erroneous item: Angelskin spell (this needs to be removed completely, as they don't get this spell)​
> one inactive item that is not listed in the 'Stances' section, so cannot be made active in the list: Warpriest's 'Sanctuary C3'
Dark-Apostate-PRR-breakdown-1.jpg


EDITED:
Also just noticed the Ever Watchful bonus 👆 is displaying an incorrect value.
It grants PRR = religious lore feats, and this build has 14 RL feats, not 20, so the value should be +14 (tested and confirmed in live game).
It would be great if Ever Watchful could also be added somewhere where it's possible to toggle it on, so its bonus can be made active in the breakdown.
 
Last edited:

Maetrim of Cannith

DDOBuilder Creator
The concealment bonus for Dark Apostates using Shadow Shrouding form together with an additional source of concealment (e.g. blur) is not being calculated properly in the DDOBuilder.

My Dark Apostate build gets 20% concealment from Warpriest C4, and 15% from Shadow Shrouding, but these do not stack in game, which suggests they are likely the same kind of bonus. Only the highest (20%) is being applied in the live game 👇 :

In the builder, they are incorrectly staking to a total of 35%👇:
Dark-Apostate-Concealment-2.jpg
Blur had the wrong bonus type (was already fixed locally for next release.)

Further to the previous post above 👆 :
Just noticed the same issue with Incorporeality. In the live game they do not stack, but in the builder they incorrectly stack:
Dark-Apostate-Incorporeality.jpg
Stacking rules adjusted for "Shadow Shrouding - Concealment/Incorporeality"
The PRR breakdown for this Dark Apostate DDOBuilder file, lists:
> one erroneous item: Angelskin spell (this needs to be removed completely, as they don't get this spell)​
> one inactive item that is not listed in the 'Stances' section, so cannot be made active in the list: Warpriest's 'Sanctuary C3'
Dark-Apostate-PRR-breakdown-1.jpg


Also just noticed the Ever Watchful bonus 👆 is displaying an incorrect value.
It grants PRR = religious lore feats, and this build has 14 RL feats, not 20, so the value should be +14 (tested and confirmed in live game).
It would be great if Ever Watchful could also be added somewhere where it's possible to toggle it on, so its bonus can be made active in the breakdown.
Sanctuary stance added. Angelskin was a carry over from a spell selection before you changed a class selection from Paladin to something else. The previous spell selections are still being stored for when/if you ever switch back to Paladin again. I have added code to check whether you are eligible for this spell to be castable for your current class setup and removed those from notifying effects for which you do not.
 

Maetrim of Cannith

DDOBuilder Creator
EDITED:
Also just noticed the Ever Watchful bonus 👆 is displaying an incorrect value.
It grants PRR = religious lore feats, and this build has 14 RL feats, not 20, so the value should be +14 (tested and confirmed in live game).
It would be great if Ever Watchful could also be added somewhere where it's possible to toggle it on, so its bonus can be made active in the breakdown.
Also fixed. Carry over effect from V1 which didn't take into account the number of feats you have.
 
Top