DDO Character Planner - DDOBuilder Version 2

Kalibano

Build Designer. Having fun since 2006!
Also fixed. Carry over effect from V1 which didn't take into account the number of feats you have.
While on the subject of this build:
> the number of Eldritch Blast die it shows is also incorrect: it should be 2d8 (as per live game), but it shows 15d8 in the builder​
> pact die should be 3d6 (as per live game), the builder shows zero.​
Dark-Apostate-Warlock-blast-pact-die.jpg
 
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Maetrim of Cannith

DDOBuilder Creator
While on the subject of this build:
> the number of Eldritch Blast die it shows is also incorrect: it should be 2d8 (as per live game), but it shows 15d8 in the builder​
> pact die should be 3d6 (as per live game), the builder shows zero.​
Dark-Apostate-Warlock-blast-pact-die.jpg
Saw this message a tad late, will have to be in the next version.
 

Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.41 Now Available

This release brings us the last of the U69 items which have finally appeared on the wiki as well as lots of fixes for reported issues.

---"Battle Engineer: Thunder Shock Weapon" DCs are now correctly Mod ability, not full ability (Reported by Spook)
---"Battle Engineer: Shatter Defenses" DCs are now correctly Mod ability, not full ability (Reported by Spook)
---"Renegade Mastermaker: Mighty Slam" DC also fixed
---"Melee Alacrity" should now correctly apply to melee weapons (Reported by Refutor)
---Ravager cores 4/5/6 now correctly add +2 Intimidate (descriptions also updated) (Reported by Kalibano)
---Feat "Epic Reputation" is now correctly +5 for listed skills (Reported by Kalibano)
---Augment "Crystallized Drop of Tea" will now correctly reduce the cost of Empower Spell metamagic (Reported by Viperswhip)
---The "Bloodrage Chrism" effects will now have the correct bonus types (Reported by Kalibano)
---Feat "Magical Training" is now correctly limited for Paladin, rangers and Bards required min levels (Reported by MuazAlhaidar)
---Set "Epic Vulkoor's Might" and "Legendary Vulkoor's Might" now have all their set bonus entries (Reported by Mummykiller)
---Feat "Arcane Actions" imbue dice bonus is now correctly a flat +2 dice bonus, not a +2% bonus (Reported by Mummykiller)
---Set bonus augment "Truthful Blow" is now correctly a 15% bonus, not a 30% bonus (Reported by Mummykiller)
---"Shiradi Champion: Feywild Attunement" should now correctly set BAB to character level (or 25, whichever is lowest) (Reported by Mummykiller)
---"MRR Cap" for War/Bladeforged characters will now be applied correctly based on your body feat (Reported by Mummykiller)
---"Dodge Cap" for War/Bladeforged characters will now be applied correctly based on your body feat (Reported by Mummykiller)
---"Composite Plating" armor bonus for some docents should not accidentally hit MAX_INT due to signed/unsigned issues (Reported by Mummykiller)
---Verify effects issue fixed so spell effects which have MAX_BUILDER_LEVEL now they expect 41 elements not 40.
---Wiki download redone. Many missing "Golden Age" weapons and "Eon, the Poisoned Reign"" weapon added.
---Item "The Winter Solstice" fixed (Reported by Mummykiller)
---All "Legendary Ring of Mystic <Ability>" items now have their Quality Deception +3 buff (Reported by Mummykiller)
---Several bugs in the Wiki item processing of "Deception" effects was fixed. All items reprocessed.
---A middle click on the feats select control will now allow an alternate feat selection if you have a regular feat already selected.
------Alternate feats now appear on the Forum export in a different colour (when BB code enabled)
---Item "Legendary Powder-Packed Barrel" now has its missing set bonus (Reported by Bizmarkie and Bjond)
---Augment "Topaz of Anthem" no longer erroneously grants a stack of set "Anthem Melody" (Reported by Bjond)
---Archetype past lives from V1 files will now import correctly (Reported by Bjond)
---Buff "Enhanced Ghostly" will now grant its "Incorporeal" bonus of 15% (Reported by Bjond)
---"Epic Quiver of Alacrity" now has the correct alacrity buff (Reported by Bjond)
---"Dragon Lord: Untouchable Soul" displacement value will now show in breakdowns (bad effect Concealment removed) (Reported by Bjond)
---Item "Dinosaur Bone Buckler" now only has one instance of its set bonus (Reported by Bjond)
---Item "Legendary Skullduggery Cap" now has its missing set bonus (Reported by Bjond)
---"Unyielding Sentinel: Hardened" will now correctly add its 10% energy absorbance to mantle at rank 3 (Reported by Bjond)
---Enhancements "Wood Elf: Nature I/II" no longer erroneously grant an extra +1 dexterity (Reported by Bjond)
---"Implement in your hands" will now only award "Enhancement bonus" Implement bonus rather than *3 as per https://ddowiki.com/page/Implement_bonus (Reported by Bjond)
---The warning for a required feat swap at level 1 due to stat tomes not applying has returned
------Also appears in forum export
---Layout issue in skills export fixed
---Item "Legendary Goggles of the Berserker" "Enhanced Bloodrage" effects will now have the correct bonus types (Reported by christhemiss)
---Buff "Lesser Displacement" is now correctly an Enhancement bonus (Reported by Ozmandias42)
---Spell "Spell Resistance, Mass" is now correctly an Enhancement bonus (Reported by Ozmandias42)
---Bonus %Shield AC should now work again (Reported by Ozmandias42)
---Various other spell effects which gave an "Enchantment" bonus converted to "Enhancement"
---"Shadow Shrouding - Concealment/Incorporeality" will no longer erroneously stack with items (Reported by Kalibano)
---Spell effect carry over from trained spells on class change will no longer occur (Reported by Kalibano)
---"Ever Watchful" feat PRR effect now correctly scales with the number of "Religious Lore" feats you have (Reported by Kalibano)

Link in signature as always
 

davidcysero

Well-known member
Build 2.0.0.41 Now Available

This release brings us the last of the U69 items which have finally appeared on the wiki as well as lots of fixes for reported issues.

---"Battle Engineer: Thunder Shock Weapon" DCs are now correctly Mod ability, not full ability (Reported by Spook)
---"Battle Engineer: Shatter Defenses" DCs are now correctly Mod ability, not full ability (Reported by Spook)
---"Renegade Mastermaker: Mighty Slam" DC also fixed
---"Melee Alacrity" should now correctly apply to melee weapons (Reported by Refutor)
---Ravager cores 4/5/6 now correctly add +2 Intimidate (descriptions also updated) (Reported by Kalibano)
---Feat "Epic Reputation" is now correctly +5 for listed skills (Reported by Kalibano)
---Augment "Crystallized Drop of Tea" will now correctly reduce the cost of Empower Spell metamagic (Reported by Viperswhip)
---The "Bloodrage Chrism" effects will now have the correct bonus types (Reported by Kalibano)
---Feat "Magical Training" is now correctly limited for Paladin, rangers and Bards required min levels (Reported by MuazAlhaidar)
---Set "Epic Vulkoor's Might" and "Legendary Vulkoor's Might" now have all their set bonus entries (Reported by Mummykiller)
---Feat "Arcane Actions" imbue dice bonus is now correctly a flat +2 dice bonus, not a +2% bonus (Reported by Mummykiller)
---Set bonus augment "Truthful Blow" is now correctly a 15% bonus, not a 30% bonus (Reported by Mummykiller)
---"Shiradi Champion: Feywild Attunement" should now correctly set BAB to character level (or 25, whichever is lowest) (Reported by Mummykiller)
---"MRR Cap" for War/Bladeforged characters will now be applied correctly based on your body feat (Reported by Mummykiller)
---"Dodge Cap" for War/Bladeforged characters will now be applied correctly based on your body feat (Reported by Mummykiller)
---"Composite Plating" armor bonus for some docents should not accidentally hit MAX_INT due to signed/unsigned issues (Reported by Mummykiller)
---Verify effects issue fixed so spell effects which have MAX_BUILDER_LEVEL now they expect 41 elements not 40.
---Wiki download redone. Many missing "Golden Age" weapons and "Eon, the Poisoned Reign"" weapon added.
---Item "The Winter Solstice" fixed (Reported by Mummykiller)
---All "Legendary Ring of Mystic <Ability>" items now have their Quality Deception +3 buff (Reported by Mummykiller)
---Several bugs in the Wiki item processing of "Deception" effects was fixed. All items reprocessed.
---A middle click on the feats select control will now allow an alternate feat selection if you have a regular feat already selected.
------Alternate feats now appear on the Forum export in a different colour (when BB code enabled)
---Item "Legendary Powder-Packed Barrel" now has its missing set bonus (Reported by Bizmarkie and Bjond)
---Augment "Topaz of Anthem" no longer erroneously grants a stack of set "Anthem Melody" (Reported by Bjond)
---Archetype past lives from V1 files will now import correctly (Reported by Bjond)
---Buff "Enhanced Ghostly" will now grant its "Incorporeal" bonus of 15% (Reported by Bjond)
---"Epic Quiver of Alacrity" now has the correct alacrity buff (Reported by Bjond)
---"Dragon Lord: Untouchable Soul" displacement value will now show in breakdowns (bad effect Concealment removed) (Reported by Bjond)
---Item "Dinosaur Bone Buckler" now only has one instance of its set bonus (Reported by Bjond)
---Item "Legendary Skullduggery Cap" now has its missing set bonus (Reported by Bjond)
---"Unyielding Sentinel: Hardened" will now correctly add its 10% energy absorbance to mantle at rank 3 (Reported by Bjond)
---Enhancements "Wood Elf: Nature I/II" no longer erroneously grant an extra +1 dexterity (Reported by Bjond)
---"Implement in your hands" will now only award "Enhancement bonus" Implement bonus rather than *3 as per https://ddowiki.com/page/Implement_bonus (Reported by Bjond)
---The warning for a required feat swap at level 1 due to stat tomes not applying has returned
------Also appears in forum export
---Layout issue in skills export fixed
---Item "Legendary Goggles of the Berserker" "Enhanced Bloodrage" effects will now have the correct bonus types (Reported by christhemiss)
---Buff "Lesser Displacement" is now correctly an Enhancement bonus (Reported by Ozmandias42)
---Spell "Spell Resistance, Mass" is now correctly an Enhancement bonus (Reported by Ozmandias42)
---Bonus %Shield AC should now work again (Reported by Ozmandias42)
---Various other spell effects which gave an "Enchantment" bonus converted to "Enhancement"
---"Shadow Shrouding - Concealment/Incorporeality" will no longer erroneously stack with items (Reported by Kalibano)
---Spell effect carry over from trained spells on class change will no longer occur (Reported by Kalibano)
---"Ever Watchful" feat PRR effect now correctly scales with the number of "Religious Lore" feats you have (Reported by Kalibano)

Link in signature as always
any news when you will add the myth raid loot?
 

Maetrim of Cannith

DDOBuilder Creator
any news when you will add the myth raid loot?
I have an automated method of creating items from Wiki entries. Once the items make it there I will download and parse them into item files and then fix any issues the parser cannot take account of. So, basically once the raid goes live and the wiki is updated.
 
Hey Maetrim, I'm not sure if it's been brought up but metamagics seem to be canceling each other out. Only the last one you toggle is being applied to the breakdowns. Also, the Burst of Glacial Wrath Evocation DC bonus appears to be off by 10. However one of the builds on the forums stated DCs were being added wrong and were over by 10 so I'm not sure if it's BOGW or the DC breakdown that is off.
 

Spoon of Khyber

Well-known member
A couple of things, the raid robe Patience Through Peril is not available in the armor selection and Past Life Feats are not allowed to be taken in the Epic Feat slots. Fantastic stuff by the way, the builder is amazing.
 

Maetrim of Cannith

DDOBuilder Creator
A couple of things, the raid robe Patience Through Peril is not available in the armor selection and Past Life Feats are not allowed to be taken in the Epic Feat slots. Fantastic stuff by the way, the builder is amazing.
Patience Through Peril is present, but its a level 28 item. It worth checking it not been hidden due to the "Only Show Items within xx" range combo at the bottom of the gear select dialog(s). If your Setup as a level 34 character, the list will by default only show items down to level 29.

Past Lives can be selected for Epic feat slots, but by default they are filtered out by an option in the toolbar/settings menu. "Show only Epic feats for Epic feat slots". If you toggle this option, Heroic feat selections will also be shown.
 

Kalibano

Build Designer. Having fun since 2006!
The value for the INT bonus in the Dreadkeeper set in the builder is incorrectly showing as +4, but it should be +3.

This is likely because of a bug in the live game, where the INT value displayed in the buff bar description (+4) does not match the value displayed in the item set bonus (+3). Testing by removing an item from the set bonus reduces the total INT by -3, indicating that +3 is the correct value

Dreadkeeper-set-bonus-INT.jpg
 

fitzabir

Active member
Hi!
in the builder i see that Vistani core 4 (dagger crit multiplier) stack with rogue assassin T5 that is doing the same thing, even though they are both competence bonus. is that really the case or is that a mistake?
many thanks!
 

Dielzen

Well-known member
Is there a way we can filter the augment lists in the gear section?
When trying to be efficient I'd like the option to only see Green Augments when looking at a Green slot, for instance.

Also, I'd love the ability to hide the 3-aug sets completely, as I don't use them as a general rule.
 

Maetrim of Cannith

DDOBuilder Creator
Hi!
in the builder i see that Vistani core 4 (dagger crit multiplier) stack with rogue assassin T5 that is doing the same thing, even though they are both competence bonus. is that really the case or is that a mistake?
many thanks!
Competence bonuses are not meant to stack. This will be a bug in the builder.

Is there a way we can filter the augment lists in the gear section?
When trying to be efficient I'd like the option to only see Green Augments when looking at a Green slot, for instance.

Also, I'd love the ability to hide the 3-aug sets completely, as I don't use them as a general rule.
Augment lists are getting very long. I will see if I can add options that will allow things to be hidden.
 

Kalibano

Build Designer. Having fun since 2006!
The Legendary Dreadkeeper set is incorrectly granting +40 artifact bonus to PRR in the builder.
In game, sadly it's inconsistent, with the item description listing +20, and the buff bar icon listing +30.
Dreadkeeper-set-bonus-PRR.jpg


Unequipping to calculate the value suggests it grants +20.
 
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Maetrim of Cannith

DDOBuilder Creator
There seems to be a discrepancy in the value for spell power granted by the new feat Arcane Actions:

Arcane-Actions-feat.jpg
I was unable to verify in game, however the DDO Wiki says 50 like the builder does. I believe the value was changed after Lamannia testing but the release notes were not updated. I'll keep it at 50 for now, but will update if an in game screen shot is available saying otherwise.
 

Kalibano

Build Designer. Having fun since 2006!
The bonus granted by Inspire Competence (under 'Self and Party Buffs' section) in the builder does not match the bonus in the game (tested).
Inspire-Competence.jpg
 

Kalibano

Build Designer. Having fun since 2006!
I was unable to verify in game, however the DDO Wiki says 50 like the builder does. I believe the value was changed after Lamannia testing but the release notes were not updated. I'll keep it at 50 for now, but will update if an in game screen shot is available saying otherwise.
I have not tested it myself yet, as the alt I planned to take that feat has not reached the level yet. I just felt surprised when I saw half the bonus in the builder, and found the release notes showing a different value.

Quite possible it has changed in the game but not in the notes, as you suggested, so it seems a good plan to leave as it until it can be tested in game.
 
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