DDO Character Planner - DDOBuilder Version 2

In the latest version, Base Attack Bonus in the Offensive Breakdowns no longer seems to recalculate when your classes change. My old builds still have the right values but changes don't update it, and on a new build it only shows the bonuses from Epic levels regardless of class selection(s).
 

Tuxedomanwashere

Well-known member
Items that have INS Spell Lore as an item effect (Pomura's Momento, Vecna Unleashed goggle artifacts, etc.) appear to be typed as equipment bonus rather than insightful bonus, so they aren't stacking with regular spell lore. The augment (Essence of Pomura's Momento) seems to work fine though.

Edit: Also, the fire shield/Energy sheath effects from filigree sets do not seem to be applying stacking absorption bonuses (Wreath of Flame 3-piece set for example isn't shown to be added to cold absorption in the breakdown panel).
 
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Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.47 Now Available

This build sees various fixes reported recently. please keep any bug reports coming!

---The following feats are no longer erroneous classed as an "Artificer Bonus Feat" (Reported by Eunostos)
------Improved Trip
------Spell Focus: Abjuration
------Spell Focus: Conjuration
------Spell Focus: Enchantment
------Spell Focus: Evocation
------Spell Focus: Illusion
------Spell Focus: Necromancy
------Spell Focus: Transmutation
---The BAB breakdown (and other breakdowns) will now correctly update on a class change again (Reported by Zoe Kestral)
---Enhancement "Arcanotechnician: Energy of the Creator" now has its correct name (Reported by MrErkshin)
---Enhancement "Blight Caster: Sharp Edges III" now has the correct description and AP cost (Reported by MrErkshin)
---Bard "Skaldic rage" now has an activatable stance and effects (Reported by christhemiss)
---Set bonus "Truthful Blow" now awards 30% Fortification bypass instead of 15% (Reported by christhemiss)
---The auto controlled stance "Single Weapon Fighting" should now correctly enable when a "Rune Arm" is equipped (Reported by christhemiss)
---"Combat Archery" critical multiplier bonus will now stack (Reported by ghouleater)
---"Divine Disciple: Empowered by Light" is now correctly +3 PRR (Reported by Ozmandias42)
---Caster levels for Negative and Light/Alignment spells in "Divine Disciple" should now be correctly affected (Reported by Ozmandias42)
---A bug in the item parser which would ignore the bonus type if it came after "Equipment" in the list has been fixed. All items reprocessed (Reported by Tuxedomanwashere)
---The Wreath of Flame permanent fire shield buff now has effects (Reported by Tuxedomanwashere)

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Matuse

Join Date: February 2006
The thing that I would love would be if the "Life" line was a place you could put your permanent stuff that would apply to all builds that got subheaded under it: Remnant tomes, past lives, universal/racial tomes, and even bonuses from favor rewards if you want to select those.

Then each of the individual builds would pull from that one datapool, and adjust accordingly. It would mean that when you are making builds, you only have to make changes to one line when you get another past life or upgrade your remnant tome, instead of having to go through all the individual builds and change all of them. When you make a brand new blank build for say, Dragon Disciple once that comes out in a couple of months, then your new blank build will have your past lives filled in already. If you are fiddling around with 20 different builds, and then you earn Completionist, it would be a big time saver to change one line and have it propogate the bonuses through all of your builds instead of having to go build by build (with all those load times) and change them all individually.

This would also free up screen real-estate space on the individual builds because none of those things would need to be listed.

This would also allow for some nice flexibility for people who were tracking builds for multiple alts (who all have different past life totals), or people making new player guides to get the different baselines separate and not have to individually track everything for each category of build they wanted to make.

Right now I'm kind of duplicating this effect by keeping Build #1 a basically blank build with no feats or skills selected, and I only make changes to the past lives etc, and then when I want to do a new build I make a copy of that one and make changes to the copy. It...works...but if I want a new past life to be reflected in the other builds I have made, I have to go one by one and make the adjustment to them. It's not a huge deal when you add say, one Bard past life on a Wizard build, but for things like EPLs that might be changing your count of spendable destiny points, it makes a difference.

Obviously that's a pretty big overhaul of the builder.
 
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Kalibano

Build Designer. Having fun since 2006!
Magus of the Eclipse's 'Lunar Studies [T4]' is not applying the MRR Cap bonus based on the number of metamagic feats acquired (at least not in my wizard build):
Magus-of-the-Eclipse-and-MRR-cap.jpg
 

Dvinesword

Well-known member
I don't know if this has been brought to your attention but the list of bonus feats for alchemist is erroneously showing the spell focus feats. Found this in the latest version.
 

Refutor

Well-known member
having a problem that when i try to use multiple lives, or multuple buids in the build tab, it greys out my past live and special feat screen. i can't get it usable again even if i delete the lives and builds from the build tab. is there a way to make this screen accessible again?
 

Maetrim of Cannith

DDOBuilder Creator
The thing that I would love would be if the "Life" line was a place you could put your permanent stuff that would apply to all builds that got subheaded under it: Remnant tomes, past lives, universal/racial tomes, and even bonuses from favor rewards if you want to select those.

Then each of the individual builds would pull from that one datapool, and adjust accordingly. It would mean that when you are making builds, you only have to make changes to one line when you get another past life or upgrade your remnant tome, instead of having to go through all the individual builds and change all of them. When you make a brand new blank build for say, Dragon Disciple once that comes out in a couple of months, then your new blank build will have your past lives filled in already. If you are fiddling around with 20 different builds, and then you earn Completionist, it would be a big time saver to change one line and have it propagate the bonuses through all of your builds instead of having to go build by build (with all those load times) and change them all individually.

This would also free up screen real-estate space on the individual builds because none of those things would need to be listed.

This would also allow for some nice flexibility for people who were tracking builds for multiple alts (who all have different past life totals), or people making new player guides to get the different baselines separate and not have to individually track everything for each category of build they wanted to make.

Right now I'm kind of duplicating this effect by keeping Build #1 a basically blank build with no feats or skills selected, and I only make changes to the past lives etc, and then when I want to do a new build I make a copy of that one and make changes to the copy. It...works...but if I want a new past life to be reflected in the other builds I have made, I have to go one by one and make the adjustment to them. It's not a huge deal when you add say, one Bard past life on a Wizard build, but for things like EPLs that might be changing your count of spendable destiny points, it makes a difference.

Obviously that's a pretty big overhaul of the builder.
This was also raised as a Defect by DougSK. I have just finished my preliminary changes that move Ability Tomes, Special Feats (i.e. Past lives - everything except favor feats) and Skill tomes from the Life level to the Character level. This means that all build/lives in a single file will share the data. Thus changing the past lives in one, will update for all the other lives/builds in the same file.

Magus of the Eclipse's 'Lunar Studies [T4]' is not applying the MRR Cap bonus based on the number of metamagic feats acquired (at least not in my wizard build):
Magus-of-the-Eclipse-and-MRR-cap.jpg
I'll get this fixed

I don't know if this has been brought to your attention but the list of bonus feats for alchemist is erroneously showing the spell focus feats. Found this in the latest version.
I'll check this out and remove any incorrect feats.

having a problem that when i try to use multiple lives, or multiple builds in the build tab, it greys out my past live and special feat screen. i can't get it usable again even if i delete the lives and builds from the build tab. is there a way to make this screen accessible again?
I have seen this as an intermittent issue. I'll have a go at getting it fixed also.
 

Kenaustin

Active member
I am using Build 2.0.0.47 and I have just noticed the following bugs:
  • Magus of the Eclipse: Lunar Studies is not bestowing its 3 x no. of metamagic feats acquired bonus to Spell Resistance, MRR and MRR Cap.
  • The level 4 spell Phantasmal Killer has a DC = 10 + Int Mod + Spell Level + Illusion + Fear, however, the in-game version has a DC = 10 + Int Mod + Spell Level + Illusion.
 
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Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.48 Now Available

Lots of data and bug fixes in this one. Probably the last release this year, unless a priority issue comes up.

---Review of Dragon Lord Ravager tree (prompted by report by trucnar)
------"Ravager: Draconic Power Attack", description and effects updated
------"Ravager: Mutilate" description now matches wiki
------"Ravager: Cruel Cut" description now matches wiki (Reported by trucnar)
------"Ravager: Festering Wound" description now matches wiki (Reported by trucnar)
------"Ravager: Dismember" description now matches wiki (Reported by trucnar)
------"Ravager: Critical Rage" effect fixed to stack correctly
---The notes edit control should now allow vertical scrolling (Reported by DougSK)
---Build complex description updated to shorten its length (Suggested by DougSK)
---Build descriptions now contain a shorter version of the Race name when possible (Suggested by DougSK)
---A bug in the item parser for "Natural Armor" was fixed. All items reprocessed (Reported by christhemisss)
---The "Class and feats" pane should now correctly retain its scroll position on a change that affects the controls size (Re-reported by DougSK, originally reported by Rudebasilisk)
---V1 import of "Neutral" alignments will now work correctly (translates to True Neutral) (Reported by DougSK)
---The following Life data objects have moved from the Life to the Character level (Reported by DougSK and Matuse)
------Ability Tomes
------Skill Tomes
------Special feats (past lives)
---"Magus of the Eclipse: Lunar Studies" should now award Spell Resistance, MRR and MRR Cap equal to 3 * your metamagic count (Reported by Kalibano)
------Metamagic List is: Accelerate Spell, Embolden Spell, Intensify Spell, Empower Healing Spell, Empower Spell, Enlarge Spell, Eschew Materials, Extend Spell, Heighten Spell, Maximize Spell, Quicken Spell
---The "Alchemist Bonus Feat" no longer erroneously includes these feats: (Reported by Dvinesword)
------Augment Summoning
------Spell Focus: Abjuration
------Spell Focus: Conjuration
------Spell Focus: Enchantment
------Spell Focus: Evocation
------Spell Focus: Illusion
------Spell Focus: Necromancy
------Spell Focus: Transmutation
---Switching between lives which have the same spell casting class will now correctly clear any fixed spells that may be present (Reported by DougSK)
---All class spells will now be in the selection drop list even if you trained that spell as a different class and then switched from that class (Reported by MuazAlhaidar)
---The "Spell Point Cost Reduction" breakdown should now list more items that actually effect it (Reported by trucnar)
---Character objects will now correctly clear previous data on a file load
---Metamagic costs should now be correct in breakdowns (if you have the metamagic feat) (Reported by trucnar)
---Spell tooltips DC values will now correctly apply the Highten bonus if the stance is enabled.

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Kenaustin

Active member
I have noticed the following issues with Build 2.0.0.48:
  • Page Regalia: Exiled Tactica - the Undying effect is showing as +270 under unconscious range, instead of -270, despite the Undying effect entry in the ItemBuffs file including the <NegativeValues /> line.
  • StrengthofPurpose in the ItemBuffs file - this is missing the <NegativeValues /> line, so the values appearing under unconscious range show as postive instead of negative. For example, for the Item Legendary Pendant of Hardy Presence, the value is showing as +128 instead of -128.
  • Magus of the Eclipse: Lunar Studies is not calculating the bonus to Spell Resistance, MRR and MRR Cap correctly. My wizard has five metamagic feats trained, which should only provide a bonus of 15, however, the builder is showing this as 18.
  • Loading any character file greys out the entire Past Lives and Special Feats Window.
 
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Maetrim of Cannith

DDOBuilder Creator
Page Regalia: Exiled Tactica - the Undying effect is showing as +270 under unconscious range, instead of -270, despite the Undying effect entry in the ItemBuffs file including the <NegativeValues /> line.
Item fixed
StrengthofPurpose in the ItemBuffs file - this is missing the <NegativeValues /> line, so the values appearing under unconscious range show as postive instead of negative. For example, for the Item Legendary Pendant of Hardy Presence, the value is showing as +128 instead of -128.
Missing flag added

Magus of the Eclipse: Lunar Studies is not calculating the bonus to Spell Resistance, MRR and MRR Cap correctly. My wizard has five metamagic feats trained, which should only provide a bonus of 15, however, the builder is showing this as 18.
Which feats do you have selected? As in my release notes you get a +3 from any of these metamagics: Accelerate Spell, Embolden Spell, Intensify Spell, Empower Healing Spell, Empower Spell, Enlarge Spell, Eschew Materials, Extend Spell, Heighten Spell, Maximize Spell, Quicken Spell

Loading any character file greys out the entire Past Lives and Special Feats Window.
I will investigate.
 

Kenaustin

Active member
Item fixed

Missing flag added


Which feats do you have selected? As in my release notes you get a +3 from any of these metamagics: Accelerate Spell, Embolden Spell, Intensify Spell, Empower Healing Spell, Empower Spell, Enlarge Spell, Eschew Materials, Extend Spell, Heighten Spell, Maximize Spell, Quicken Spell


I will investigate.
My wizard has the following metamagic feats trained: Empower, Extend, Heighten, Maximise and Embolden.
 
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lilgeek

Well-known member
I'm looking at a build on DDO Build 2.0.0.48 and I am not seeing bonuses for heroic completionist. Am I missing something?
 

Maetrim of Cannith

DDOBuilder Creator
I'm looking at a build on DDO Build 2.0.0.48 and I am not seeing bonuses for heroic completionist. Am I missing something?
I have just been fixing a bug in this area in build .48 where loading in older files did not handle past lives correctly.

Its worth checking you Completionist is listed as a granted feat at level 3. New release coming shortly.
 

Maetrim of Cannith

DDOBuilder Creator
My wizard has the following metamagic feats trained: Empower, Extend, Heighten, Maximise and Embolden.
I have tried reproducing the issue, but I get the correct value of 15 with these 5 metamagics. Do you have any of the other feats I listed selected or as a granted feat? (A copy of your build file would help with this)
 

lilgeek

Well-known member
I have just been fixing a bug in this area in build .48 where loading in older files did not handle past lives correctly.

Its worth checking you Completionist is listed as a granted feat at level 3. New release coming shortly.
I created a new build and selected 3 past lives of each heroic life and ONE stack of completionist showed up on level 3. An older build I had (version 2.0.0.45) had all 3 past lives of each heroic life and no completionist, a build I had that was from before 2.0.0.45 loaded without any apparent errors but the past lives page was greyed out and could not select past lives. Good luck on squashing that bug.

I will be looking for the updated release. I am hoping you will be able to support the full completionist stat bonus.

Thank you for efforts.
 

Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.49 Now Available

With the release of U71, this release brings us the new quests and items for this new game update. Note that some of the item may be the Lamannia versions as the Wiki may not be fully up to date as of yet. This release also brings us a number of bug fixes related to moving the position of some of the character data internally in the files.

U71 Changes
---Quests from the "Fall of the Night Brigade" pack added to the quest list
------Rats in a Cage
------The Wizard's Labyrinth
------The Knife's Edge
------The Darkness and the Light
---New U71 items downloaded and parsed (note that some may still have Lamannia values)
------Updated Wiki parser for new effects
------Updated items directly where clickies are present
------Set item images

Other work:
---The individual item select dialog will now populate much quicker as it will only search items of the right slot type
---Item "Page Regalia: Exiled Tactica" Undying effect should now be a negative value (Reported by Kenaustin)
---Strength of Purpose buff fixed (Reported by Kenaustin)
---The Past Lives and Special Feats view will now stay enabled when you load a character (Reported by Kenaustin)
---Fixed a display issue with some rune arm imbues tooltips
---Item "Deadringers" now has the correct profane bonus (Reported by onkei69)
---Body feats "Mithral Body" and "Adamantine Body" are now correctly mutually exclusive (Reported by Kerkos)
---Loading file older that build .48 into newer versions will no longer erroneously duplicate special feats from multiple lives in the files (Reported by DougSK and pevergreen)
---Importing a V1 file will now import past lives and special feats correctly again (works for multiple imports also) (Reported by pevergreen)

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Kenaustin

Active member
Hi Maetrim, I now understand what is happening in regard to Magus of the Eclipse: Lunar Studies.

The builder is assigning Eschew Materials to my wizard as a granted feat, which comes from the second core ability Draconic Heritage in the Draconic Incarnation Epic Destiny.

However, this is not happening in game, where my wizard only receives a +15 bonus, as the Eschew Materials metamagic feat is not showing in the metamagic feats list, despite my spell descriptions including the line: Materials Eschewed!

Also, the item "Legendary Gloves of Tranquiity" is also showing a value of +128 for the Strength of Purpose buff. I suspect there might be more instances of other items with this buff doing the same thing, as the item file had a value of -128, which is coming out as +128 when coupled with the <NegativeValues /> flag.
 
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