DDO Character Planner - DDOBuilder Version 2

Maetrim of Cannith

DDOBuilder Creator
Vizeran's Band and Legendary Vizeran's Band have 1 blue augment. They should have a green+colorless augment slot.
It seems like most of the augments that come in variants of 4, 8, 12 ect now drop a level 36 version. They're not in the planner yet. (I found a Saph of False Life +60)
The IoD Topaz of Evocation Power and the other Topazes of x Power were upgraded from +6 to +8. Planner still has them at +6.
Gianthold Spell DC Topazes were changed from a unique +1/2 DC bonus at levels 16/24 to a standard equipment bonus of +5 at level 16 and +6 at level 24.
Should be all fixed for next release.

Hey Maetrim

Couple of wee points on latest L36 essence crafting and augs...

Crafting L36 Assassinate is 18 and insightful is 8 in game (showing 16 and 7 on the builder).

Acid spell lore is 24 in game 23 in builder. (Assume that's the same for all specific spell lores.)

L36 Sapphire of false life is showing correct at 60.👍

Sapphire of Natural Armor though is only going up to L32 in the builder. Same for Topaz of ranged power.

Keep up the excellent work mate! 👍
Hopefully I got the right numbers in the right places. I also updated all other augments where you select the level to support estimated level 36 values...

I'd tried turning Rage on and that didn't add the bonus (even as a tmp HP notice), perhaps some other toggle that I'm missing?
I have added effects for this in the next release.
 

Anty

Member
I am a little upset and i'm hoping you'll tell me i did something stupid and there's a simple fix.
I just recently got all my runners builds entered into the builder V2.0.0.82. (Love your builder, btw.) Last week one of the files got corrupted but I was able to recover using another toon's similar build file.

I open the DDOBuilder at least once every day. However, yesterday the builder itself went cockeyed, gives me a couple error messages then closes. I haven't made any windows 11 changes, permissions, moving directories, etc. I'm not aware of any Windows updates being installed recently to muck things up.
The path in the error message appears wrong, it's trying to find ..\desktop\Datafiles\..., but the builder should start in the folder i extracted the program to, per the program shortcut properties, shouldn't it?

I re-extracted all the files in the download again, but that didn't help. I don't know what to do.

I don't know how to post pics to show you what i'm talking about, could you point me to something that explains that if needed?

Sincerely,
Desparate ( I want to level up but don't know what to take! )
 

Kenaustin

Well-known member
I am a little upset and i'm hoping you'll tell me i did something stupid and there's a simple fix.
I just recently got all my runners builds entered into the builder V2.0.0.82. (Love your builder, btw.) Last week one of the files got corrupted but I was able to recover using another toon's similar build file.

I open the DDOBuilder at least once every day. However, yesterday the builder itself went cockeyed, gives me a couple error messages then closes. I haven't made any windows 11 changes, permissions, moving directories, etc. I'm not aware of any Windows updates being installed recently to muck things up.
The path in the error message appears wrong, it's trying to find ..\desktop\Datafiles\..., but the builder should start in the folder i extracted the program to, per the program shortcut properties, shouldn't it?

I re-extracted all the files in the download again, but that didn't help. I don't know what to do.

I don't know how to post pics to show you what i'm talking about, could you point me to something that explains that if needed?

Sincerely,
Desparate ( I want to level up but don't know what to take! )
Have you tried to delete the DDOBuilder.ini file in the DDObuilder folder?

That is where the corruption might be.
 

Anty

Member
I will try that, thanks for the suggestion. I assume it will rebuild a new .ini on startup?

Update: Solved! ty so much!
 
Last edited:

Kenaustin

Well-known member
A few bugs with 2.0.0.83:
  • The item Orcus' Reign currently provides Insightful Necromancy Focus +9, however, in-game this bonus is +8.
  • The Nearly Complete: Ability Score upgrades for standard gear from the Terror of the Demogorgon expansion are currently providing a +16 enhancement bonus, however, in-game these bonuses are +15, unless the item in question is a catalyst item from the Terror of the Demogorgon expansion, as per this post from Steelstar. The related catalyst items are listed below:
    • Legendary Webs of the Drow Penitent
    • Legendary Drow Priestess' Mantle
    • Legendary The Shadow King's Cruelty
    • Legendary Baphomet's Brutality
    • Legendary Planar Lariat
    • Legendary Crown of Ioun
  • The Miserable Force Absorption (Legendary) augment actually provides a +17 Enhancement bonus to Force Absoprtion and not a +11 Enhancement bonus.
  • The item Muck's Ascension has a property named Acid I instead of Acid Intensity +13%.
  • The item Legendary Muck's Ascension has a property named Acid I instead of Acid Intensity +25%.
  • The item Envenomed Craft has a property named Acid I instead of Acid Intensity +12%. It is also missing the property Rune Arm Imbue: Acid II.
  • The item Legendary Envenomed Craft has a property named Acid I instead of Acid Intensity +24%. It is also missing the property Rune Arm Imbue: Acid VI.
  • The item Fiendish Requisition has a property named Shield %v1 instead of Shield Bashing +10%.
  • The item Legendary Fiendish Requisition has a property named Shield %v1 instead of Shield Bashing +25%.
  • The item Legendary Duergarcraft Tower Shield has a property named Shield %v1 instead of Insightful Insight +62%.
  • The item Duergarcraft Buckler has a property named Shield %v1 instead of Shield Bashing +9%.
  • The item Legendary Duergarcraft Buckler has a property named Shield %v1 instead of Shield Bashing +24%.
  • The item Duergarcraft Small Shield has a property named Shield %v1 instead of Shield Bashing +9%.
  • The item Legendary Duergarcraft Small Shield has a property named Shield %v1 instead of Shield Bashing +24%.
  • The item Duergarcraft Large Shield has a property named Shield %v1 instead of Shield Bashing +9%.
  • The item Legendary Duergarcraft Large Shield has a property named Shield %v1 instead of Shield Bashing +24%.
  • The item Buckler of the Fallen Age has a property named Shield +11 instead of Shield Bashing +11%.
  • The item Large Shield of the Fallen Age has a property named Shield +11 instead of Shield Bashing +11%.
  • The item Large Shield of the Golden Age has a property named Shield +11 instead of Shield Bashing +11%.
  • The item Small Shield of the Fallen Age has a property named Shield +11 instead of Shield Bashing +11%.
  • The item Small Shield of the Golden Age has a property named Shield +11 instead of Shield Bashing +11%.
  • The item Demon's Door has two properties named Shield %v1 instead of Shield Bashing +10% and Shield Spikes (3d6).
  • The item Legendary Demon's Door has two properties named Shield %v1 instead of Shield Bashing +25% and Shield Spikes (7d6).
  • The item Karazikar's Cube has two properties named Repair %v1 instead of Repair Intensity +12% and Repair Lore +12%.
  • The item Legendary Karazikar's Cube has two properties named Repair %v1 instead of Repair Intensity +24% and Repair Lore +24%.
  • The item Mad Angels' Manacles has two properties named Radiance %v1 instead of Radiance Intensity +12% and Radiance Lore +12%.
  • The item Legendary Mad Angels' Manacles has two properties named Radiance %v1 instead of Radiance Intensity +24% and Radiance Lore +24%.
  • The item Jellysight is missing the Sticky Goo Guard property and also has a property named Acid I instead of Acid Intensity +12%.
  • The item Legendary Jellysight is missing the Sticky Goo Guard property and also has a property named Acid I instead of Acid Intensity +24%.
  • For the item Graz'zt's Reign, the property Natural Armor +17 should be Natural Armor +16.
  • For the item Fraz-Urb'luu's Reign, the following properties need to be adjusted to match in-game values:
    • Kinetic Lore: +26% to +24%
    • Command: +2 to +8
    • Quality Impulse: +44 to +43
    • Evocation Focus: +18 to +16
  • For the item Demogorgon's Reign, the following properties need to be adjusted to match in-game values:
    • Insightful Fortification: +90% to +87%
    • Quality Potency: +31 to +30
  • The itembuff <Type>RepairLore</Type> is missing the percentage symbol in its description field after the value before the colon symbol, so currently it will show for example Repair Lore +24: Passive ... instead of Repair Lore +24%: Passive .... This can fixed by changing <DisplayText>%b1 Repair Lore %v1: Passive: Your Repair and Rust spells gain a %v1% %b1 bonus to their chance to critical hit.</DisplayText> to <DisplayText>%b1 Repair Lore %v1%: Passive: Your Repair and Rust spells gain a %v1% %b1 bonus to their chance to critical hit.</DisplayText>. (Addition highlighted in red)
  • All <DisplayText> entries for the SpellIntensity Item buffs are missing a full stop at the end of their descriptions.
  • The Shield Spikes property needs to be adjusted on the following items, as they do not match in-game values:
    • Wreckage of the Beachcomber: 6d6 to 2d6.
    • Epic Skull of the Sea: 6d6 to 4d6.
    • Twisted Metal: 6d6 to 5d6.
 
Last edited:

Maetrim of Cannith

DDOBuilder Creator
A few bugs with 2.0.0.83:
  • The item Orcus' Reign currently provides Insightful Necromancy Focus +9, however, in-game this bonus is +8.
  • The Nearly Complete: Ability Score upgrades for standard gear from the Terror of the Demogorgon expansion are currently providing a +16 enhancement bonus, however, in-game these bonuses are +15, unless the item in question is a catalyst item from the Terror of the Demogorgon expansion, as per this post from Steelstar. The related catalyst items are listed below:
    • Legendary Webs of the Drow Penitent
    • Legendary Drow Priestess' Mantle
    • Legendary The Shadow King's Cruelty
    • Legendary Baphomet's Brutality
    • Legendary Planar Lariat
    • Legendary Crown of Ioun
  • The Miserable Force Absorption (Legendary) augment actually provides a +17 Enhancement bonus to Force Absoprtion and not a +11 Enhancement bonus.
  • The item Muck's Ascension has a property named Acid I instead of Acid Intensity +13%.
  • The item Legendary Muck's Ascension has a property named Acid I instead of Acid Intensity +25%.
  • The item Envenomed Craft has a property named Acid I instead of Acid Intensity +12%. It is also missing the property Rune Arm Imbue: Acid II.
  • The item Legendary Envenomed Craft has a property named Acid I instead of Acid Intensity +24%. It is also missing the property Rune Arm Imbue: Acid VI.
  • The item Fiendish Requisition has a property named Shield %v1 instead of Shield Bashing +10%.
  • The item Legendary Fiendish Requisition has a property named Shield %v1 instead of Shield Bashing +25%.
  • The item Legendary Duergarcraft Tower Shield has a property named Shield %v1 instead of Insightful Insight +62%.
  • The item Duergarcraft Buckler has a property named Shield %v1 instead of Shield Bashing +9%.
  • The item Legendary Duergarcraft Buckler has a property named Shield %v1 instead of Shield Bashing +24%.
  • The item Duergarcraft Small Shield has a property named Shield %v1 instead of Shield Bashing +9%.
  • The item Legendary Duergarcraft Small Shield has a property named Shield %v1 instead of Shield Bashing +24%.
  • The item Duergarcraft Large Shield has a property named Shield %v1 instead of Shield Bashing +9%.
  • The item Legendary Duergarcraft Large Shield has a property named Shield %v1 instead of Shield Bashing +24%.
  • The item Buckler of the Fallen Age has a property named Shield +11 instead of Shield Bashing +11%.
  • The item Large Shield of the Fallen Age has a property named Shield +11 instead of Shield Bashing +11%.
  • The item Large Shield of the Golden Age has a property named Shield +11 instead of Shield Bashing +11%.
  • The item Small Shield of the Fallen Age has a property named Shield +11 instead of Shield Bashing +11%.
  • The item Small Shield of the Golden Age has a property named Shield +11 instead of Shield Bashing +11%.
  • The item Demon's Door has two properties named Shield %v1 instead of Shield Bashing +10% and Shield Spikes (3d6).
  • The item Legendary Demon's Door has two properties named Shield %v1 instead of Shield Bashing +25% and Shield Spikes (7d6).
  • The item Karazikar's Cube has two properties named Repair %v1 instead of Repair Intensity +12% and Repair Lore +12%.
  • The item Legendary Karazikar's Cube has two properties named Repair %v1 instead of Repair Intensity +24% and Repair Lore +24%.
  • The item Mad Angels' Manacles has two properties named Radiance %v1 instead of Radiance Intensity +12% and Radiance Lore +12%.
  • The item Legendary Mad Angels' Manacles has two properties named Radiance %v1 instead of Radiance Intensity +24% and Radiance Lore +24%.
  • The item Jellysight is missing the Sticky Goo Guard property and also has a property named Acid I instead of Acid Intensity +12%.
  • The item Legendary Jellysight is missing the Sticky Goo Guard property and also has a property named Acid I instead of Acid Intensity +24%.
  • For the item Graz'zt's Reign, the property Natural Armor +17 should be Natural Armor +16.
  • For the item Fraz-Urb'luu's Reign, the following properties need to be adjusted to match in-game values:
    • Kinetic Lore: +26% to +24%
    • Command: +2 to +8
    • Quality Impulse: +44 to +43
    • Evocation Focus: +18 to +16
  • For the item Demogorgon's Reign, the following properties need to be adjusted to match in-game values:
    • Insightful Fortification: +90% to +87%
    • Quality Potency: +31 to +30
  • The itembuff <Type>RepairLore</Type> is missing the percentage symbol in its description field after the value before the colon symbol, so currently it will show for example Repair Lore +24: Passive ... instead of Repair Lore +24%: Passive .... This can fixed by changing <DisplayText>%b1 Repair Lore %v1: Passive: Your Repair and Rust spells gain a %v1% %b1 bonus to their chance to critical hit.</DisplayText> to <DisplayText>%b1 Repair Lore %v1%: Passive: Your Repair and Rust spells gain a %v1% %b1 bonus to their chance to critical hit.</DisplayText>. (Addition highlighted in red)
  • All <DisplayText> entries for the SpellIntensity Item buffs are missing a full stop at the end of their descriptions.
  • The Shield Spikes property needs to be adjusted on the following items, as they do not match in-game values:
    • Wreckage of the Beachcomber: 6d6 to 2d6.
    • Epic Skull of the Sea: 6d6 to 4d6.
    • Twisted Metal: 6d6 to 5d6.
Someone has been far too busy. All fixed for next release. Some had already been fixed but I checked them all.
 

Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.84 Now Available

This build brings us the new Ooze Hunger items and a host of item and various fixes.

---Essence crafting "Spell Focus Mastery" numbers updated
---Essence crafting "Insightful Spell Focus Mastery" added (slots missing)
---Essence crafting "<School> Focus" numbers updated
---Essence Crafting Assassinate and Insightful Assassinate should now have the correct values for level 36 (Reported by Jack Jarvis Esquire)
---Essence Crafting Spell Lore: <Element> values should now have the correct values for level 36 (Reported by Jack Jarvis Esquire)
------Reviewed all other Essence crafting values from the table https://ddowiki.com/page/Essence_Crafting/table_3b and updated as appropriate
---Item "Legendary Vizeran's Band" now has its correct augment slots (wiki also fixed) (Reported by Fanaval)
---Feat "Strength of Arms" can now be trained at level 21+
---Quest "The Fetid Wedding" now has the correct base favor of 6 (Reported by Guntharm)
---Items with "Acid Intensity" should now parse correctly. All existing items with Acid Intensity fixed (Reported by WheelieAverageGamingUK)
---All "Oozing Hunger" items downloaded, parsed and images set.
------Various parser upgrades done to get items to parse correctly made
---Various augments that have level 36 versions updated. (Some values may be wrong please report if incorrect) (Reported by Gemini-Dragon)
---All IOD "Topaz of <School> power" are now correctly +8, not +6 (Reported by Gemini-Dragon)
---Gianthold "Topaz of Spell Focus: <School>" are now correctly an Equipment bonus of +5/+6 at relevant levels (Reported by Gemini-Dragon)
---The Filigree "The Blood Feast" temporary hitpoints bonus will now show up in the breakdowns for 5 filigrees slotted (Reported by Lanta_Nan)
---All "Reinforced Fists" effects now only affect Handwraps as DDO has been fixed (Reported by Ogre)
---"Nearly Complete" stat crafting is now correct at +15 not +16 (Changed from Lamannia) (Reported by Ogre)
---Various item buffs fixed
---Dragon Disciple SLAs of "Draconic Devastation: <colour>" will now correctly show as Conjuration (Reported by Snatas)
---"Arcane Trickster: Slippery Magic" will now correctly affect dodge cap as well (Reported by Underflow)
---Issues reported by Kenauastin:
------"Orcus' Reign" is now correctly +8 insightful Necromancy focus
------"Nearly Complete: Ability Score (Legendary)" slots now have +16 Catalyst Crafting ability options for these items only:
---------Legendary Webs of the Drow Penitent
---------Legendary Drow Priestess' Mantle
---------Legendary The Shadow King's Cruelty
---------Legendary Baphomet's Brutality
---------Legendary Planar Lariat
---------Legendary Crown of Ioun
------Augment "Miserable Force Absorption (Legendary)" is now correctly +17% force absorption
------Items "[Legendary] Fiendish Requisition" should now correctly have +10/25% Shield bashing
------Items "[Legendary] Duergarcraft Buckler" should now correctly have +9/24% Shield bashing
------Item "Legendary Duergarcraft Tower Shield" now correctly has +62% Insightful Incite
------Items "[Legendary] Duergarcraft Small Shield" should now correctly have +9/24% Shield bashing
------Items "[Legendary] Duergarcraft Large Shield" should now correctly have +9/24% Shield bashing
------Item "Large Shield of the Fallen Age" now correctly has +11% Shield Bashing
------Item "Large Shield of the Golden Age" now correctly has +11% Shield Bashing
------Item "Buckler of the Fallen Age" now correctly has +11% Shield Bashing
------Item "Small Shield of the Fallen Age" now correctly has +11% Shield Bashing
------Item "Small Shield of the Golden Age" now correctly has +11% Shield Bashing
------Item "Demon's Door" now correctly has +11% Shield Bashing and Shield Spikes (3D6)
------Item "Legendary Demon's Door" now correctly has +25% Shield Bashing and Shield Spikes (7D6)
------Item "Karazikar's Cube" should now have Repair Intensity and Repair Lore
------Item "Legendary Karazikar's Cube" should now have Repair Intensity and Repair Lore
------Item "Mad Angels' Manacles" should now have Radiance Intensity and Radiance Lore
------Item "Legendary Mad Angels' Manacles" should now have Radiance Intensity and Radiance Lore
------Items "[Legendary] Jellysight" should now have Sticky Goo Guard
------Item "Graz'zt's Reign" now correctly has +16 Natural Armor
------Item "Fraz-Urb'luu's Reign" should now have the correct values
------Item "Demogorgon's Reign" should now have the correct values
------The "Repair Lore" buff will now shows its a percentage correctly
------Item "Wreckage of the Beachcomber" is now correct Shield Spikes 2D6
------Item "Epic Skull of the Sea" is now correct Shield Spikes 4D6
------Item "Twisted Metal" is now correct Shield Spikes 5D6

U81.2
---Quest "Raiding the Raiders" added to the quest list

Link in signature as always
 

Kingster

Member
It looks like the Legendary Ruler of Ruin ring is displaying the wrong color augments in the build v84. It should have Green and Colorless augments not just a Blue slot.
 

Kenaustin

Well-known member
A few bugs with 2.0.0.84:
  • Level 36 Diamonds of Strength / Dexterity / Constitution etc. should be +15 and not +16.
  • Level 36 Sapphire of Natural Armor should be +15 and not +16.
  • Level 36 Sapphires of Healing / Negative Healing / Repair Amplification should be +63 and not +64.
  • Acid Intensity has two + symbols before its percentage, e.g. Acid Intensity ++24%: ++24% Enhancement bonus to ...
  • Item "Envenomed Craft" is missing Rune Arm Imbue: Acid II.
  • Item "Legendary Envenomed Craft" is missing Rune Arm Imbue: Acid VI.
  • Augment "Facet of Condensed Power" is not providing its -10% Enhancement bonus to Spell Points cost reduction.
  • Queen's Diplomacy option under Shiradi Champion: Tier Three "Strike Upgrade I" multiselector needs to be renamed to Otto's Whistler. (The Tier Four Queen's Diplomacy enchancement is named correctly)
  • Item "Orcus' Reign" is missing Quality False Life +15.
  • The Total Hitpoints % Bonus needs to be rounded down to match the in-game calculation. e.g. even if the total is say 226.8 it needs to be rounded down to 226 and not rounded up to 227.
  • Filigree "Purity: +10 Healing Amplification" provides a +2 MRR bonus for its rare version and not +2 PRR.
  • The following Lamordia Augments should also affect Chaos / Evil / Good / Lawful and not just Light and Alignment:
    • Dolorous Arcana: Light (Heroic / Legendary)
    • Miserable Arcana: Light (Heroic / Legendary)
    • Miserable Light Spell Crit Chance (Legendary)
    • Melancholic Light Spell Critical Damage (Heroic / Legendary)
    • Dolorous Light Spell Critical Damage (Heroic / Legendary)
    • Miserable Light Spell Critical Damage (Heroic / Damage)
    • Woeful Light Spell Crit Chance (Legendary)
  • The following Lamordia Augments should also affect Poison and not just Negative:
    • Miserable Arcana: Negative (Heroic / Legendary)
    • Melancholic Negative Spell Critical Damage (Heroic / Legendary)
    • Dolorous Negative Spell Critical Damage (Heroic / Legendary)
    • Miserable Nnegative Spell Critical Damage (Heroic / Damage)
  • Kinetic Intensity on the Items "Ruler of Ruin" and "Legendary Ruler of Ruin" should be an Enhancement Bonus and not an Equipment Bonus.
  • Void Intensity on the Items "Cracked Symbol of Lolth" and "Legendary Cracked Symbol of Lolth" should be an Enhancement Bonus and not an Equipment Bonus.
 
Last edited:

Gemini-Dragon

Well-known member
The Skill Diamonds now have a +22 bonus level 36 version in game. The planner stops at the level 32 versions for these augments.
 

The Being

Active member
2.0.0.84

Bug
- Monk is granted Magical Training feat at level 1, but only the Dragon Disciple Archetype should be getting it (and it does).
 

ShawnVW

Well-known member
I downloaded the app from GitHub, but Windows Smart App Control won't let me run it. It doesn't even give me a "Run anyway" option.
 

Kenaustin

Well-known member
I downloaded the app from GitHub, but Windows Smart App Control won't let me run it. It doesn't even give me a "Run anyway" option.
Once downloaded, right click on the DDOBuilderV2_2.0.0.84.zip file and select Properties.

At the bottom of the General Tab, click on the Unblock checkbox and ensure there is a tick, then click on Apply.

Go ahead and extract this archive and you should now find that Smart App Control will allow it to run.
 

Falroth

Well-known member
Once downloaded, right click on the DDOBuilderV2_2.0.0.84.zip file and select Properties.

At the bottom of the General Tab, click on the Unblock checkbox and ensure there is a tick, then click on Apply.

Go ahead and extract this archive and you should now find that Smart App Control will allow it to run.
I'm saving this technique. Didn't know it existed. Thank you!
 

Uncle Gus

Well-known member
I haven't went through all posts here so if already mentioned I apologize. I noticed the "altar dark gift" feat seems to be active regardless of class race selection.
 
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