DDO Character Planner - DDOBuilder Version 2

Fauxknight

Well-known member
Oh, boy, that makes sense. I'd always assumed that anything counted that way because Strikethrough works (and likewise, hand-and-half get at least some increased scaling with the THF chain). Well, good point! Not a bug.

With the THF changes they pushed bears from sword and board to two handers. I'm still salty about it.
 

Warsaga

present day - present time
Fury of the Wilds Quick Cutter does not appear to change between ranks 1-3.
 
Last edited:

Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.17 Now Available

This release see many more fixes reported from the community (please keep them coming) and some additional work on the V1 file import feature along with some more item fixes (Items starting with the letter I are next...)

---Very old V1 files have a better chance of importing correctly
------Missing objects assumed present but empty to allow load
------Now correctly sets max level on import for files before the level cap was 32
------Missing or renamed enhancement trees are now correctly revoked and no longer crash the software
------Item augments will now better translate when you need to select an augment level
---The build pane will now correctly show the imported files build makeup

---Fighter "Stalwart Defender" tree updated to match live
---Universal tree "Feydark Illusionist" updated to match live
---Crash error when revoking a bad enhancement tree fixed
---Fury of the Wild Adrenaline and Quick Cutter text updated (Reported by Warsaga)
---More item errors fixed (Down to 2381)

---Eldritch Knight "Knight's Transformation" moved from the "Major Form" group to the "Blast Shape" group (see https://ddowiki.com/page/Knight's_Transformation) (Reported by Terraism)
---"Power Attack", "Precision" and "Resilience" moved from "Combat Stance" to "Active Combat Stance" groups (Reported by Terraism)
---"Defensive Fighting", "Combat Expertise", "Stalwart Defense", "Nature's Defense" and "Sacred Defense" moved to group "Defensive Combat Stance" (Reported by Terraism)
---Stance group "labels" are now 10 pixels wider to support slightly longer text descriptions
---BAB boost to character level (or max 25) will now work correctly (Reported by Terraism)
---The TWF stance will now better activate when the correct weapons are equipped (Reported by Terraism)
---The TWF attack penalties will now correctly apply depending on equipped weapon types and feats (Reported by Terraism)
---Perfect TWF should now apply to offhand doublestrike correctly (Reported by Terraism)
---Harper "Strategic Combat" I/II should now work again (Reported by Terraism)
---"Divine Crusader: Mighty Crusade" effects now have the correct number of stacks and values (Reported by Terraism)
---Jump is now correctly classed as a Dragon Lord class skill (Reported by Terraism)

Link in signature as always
 

Dvinesword

Well-known member
Hi I am getting the following bug

New life added
Selected Life "Life 1" build of "20 Unknown, 10 Epic, 2 Legendary"
Stance "Cloth Armor" activated
Stance "Centered" activated
Stance "Good" activated
Stance "Lawful" activated
Stance "Empty" activated
Stance "Human" activated
Ready
Item Images Loaded: 2375
Items Loaded: 7165
Document "D:\DDOBuilderv2\builds\ghranged.DDOBuild" loaded.
Selected Life "Life 1" build of "16 Artificer, 10 Epic, 4 Rogue, 2 Legendary"
Stance "RuneArm" deactivated
Stance "RuneArm" disabled (Requirements not met)

It is removing the runearm and stating that the stance runearm requirements are not met. But as you can see I have 16 levels of Arti.

I am able to re-add the runearm and get the following in the log
Stance "RuneArm" activated

If you would like the entire log I an provide it.
 

Maetrim of Cannith

DDOBuilder Creator
Hi I am getting the following bug

New life added
Selected Life "Life 1" build of "20 Unknown, 10 Epic, 2 Legendary"
Stance "Cloth Armor" activated
Stance "Centered" activated
Stance "Good" activated
Stance "Lawful" activated
Stance "Empty" activated
Stance "Human" activated
Ready
Item Images Loaded: 2375
Items Loaded: 7165
Document "D:\DDOBuilderv2\builds\ghranged.DDOBuild" loaded.
Selected Life "Life 1" build of "16 Artificer, 10 Epic, 4 Rogue, 2 Legendary"
Stance "RuneArm" deactivated
Stance "RuneArm" disabled (Requirements not met)

It is removing the runearm and stating that the stance runearm requirements are not met. But as you can see I have 16 levels of Arti.

I am able to re-add the runearm and get the following in the log
Stance "RuneArm" activated

If you would like the entire log I an provide it.
I should be able to replicate this
 

Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.18 is now Available

This release brings us U67 changes and many more item fixes. Item errors are down to 2145 now

---"Divine Disciple: Light and Dark" now correctly has 3 ranks at 1ap/rank not 1 rank at 3ap (Reported by MrEkshin)
---"Divine Disciple" core items now all correctly obey the requirements needed to train
---"Divine Disciple" core items will now have the correct "Can Revoke" flags during tree training
---"Divine Disciple: Acceptance" now has its icon
---"Half-Elf Dilettante: Alchemist" now correctly requires 13 Int, not Cha (Reported by SpartanKiller13)
---Attack bonus and Damage bonus effects should now work for weapons
---Tactical type "Quivering Palm" and breakdown removed as QP uses Assassinate
---Many XML load errors fixed
---Fixed a requirement bug for item in slot
---The "Curse of Divine Fortune" will now grant Favored Weapon to any weapon it curses
---Missing set bonus "Conduit of the Titans" added
---Item "Buffs" are now correctly verified by the Verify Laded data command
---Vistani:acrobatic now has the correct blue acrobatic icon
---Falconry: Diving Shot options now have the updated icons
---All current fixed items with bad "buffs" fixed

U67 Set bonuses added:
---Legendary Remodeling Renegade
---Legendary Date With a Mind Flayer
---Legendary Cooking By the Book
---Legendary Fried & Frozen Frenzy
---Remodeling Renegade
---Date With a Mind Flayer
---Cooking By the Book
---Fried & Frozen Frenzy
---Slice of Life quests added to the quests list

U67 Items downloaded and parsed (Thanks to those who put them in the Wiki)
U67 Item images set
---Gained 302 item errors :(

Total item errors down to: 2145

Link in signature as always
 

Sympl

Well-known member
I have stumbled across the following using v 1.0.0.203:

Legendary Dreadnought Epic Destiny Epic Power & Precision (T3/Col4) is incorrectly trying to require the Legendary Dreadnought: Dread Mantle.
 

Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.19 Now Available

This release sees the last of the known item errors fixed apart from 1 item (Rahl's Might). Please start reporting any item errors from this point, as in theory they should all be correct at this point.

---An attempt was made to get the Dark visual style to be darker, with some success. More to follow hopefully
---Editing a life name and then clicking away without pressing <Enter> will no longer crash the software (Reported by Belenian)
---Legendary Dreadnought: Epic Power & Precision no longer erroneously requires the destiny mantle (Reported by BrentAuble)
---Exalted Angel: Destiny Mantle options now correctly cost 1dp (Reported by Guntharm)
---An erroneous CanUndo returning true when a requirement when a dependent requirement has a selection was fixed
---Dragon Lord now has the correct class skills and matches Fighter
---Feat "Knight's Training" description and effects updated
---Orc racial tree compared to live and text fixed where appropriate
---"Summer Court: Save Bonus versus Fey Creatures" stacking issue fixed
---Quivers can no longer receive a "Deck Curse" augment
---Started building the Help files
------Menu topics in progress
---Shadowdancer: Weird or Consume Shadow, Weird is now correctly a Clickie type enhancement

---Around 3 item errors left, mainly in Rahl's Might where I almost lost all will to continue....

Link in signature as always.
 

Maetrim of Cannith

DDOBuilder Creator
TESTING TESTING TESTING
A test of V2 forum export which is currently in development. Many things could be wrong still....


Code:
Character name: Maetrim Monk
Classes: 20 Monk, 10 Epic, 2 Legendary
Race: Aasimar              Alignment: Lawful Neutral

     Start Tome Final      Incorp:     0%      Displacement:    0%
Str:     8    8    31      HP:       3621      AC:   247
Dex:    13    8    60      PRR:       212
Con:    16    8    72      MRR:    111/95      +Healing Amp:   381
Int:    13    8    35      Dodge:   31/42      -Healing Amp:    55
Wis:    20    8    94      Fort:     304%      Repair Amp:      40
Cha:     8    8    46      SR:        102      BAB:             20
DR: 10/Epic
Immunities: Disease, Natural Poison, Spawn effects of Undead, Fear, Slippery Surfaces, Falling Damage, Most forms of Knockdown, Blindness, Most forms of Knockdown, Death Effects, Petrification, Freedom of Movement, Mummy Rot, Natural Diseases, Energy Drain


Heroic Past Lives
------------------------------------------------------------------------------------------
Past Life: Alchemist(3)
Past Life: Artificer(3)
Past Life: Barbarian(3)
Past Life: Bard(3)
Past Life: Bard - Stormsinger(3)
Past Life: Cleric(3)
Past Life: Cleric - Dark Apostate(3)
Past Life: Druid(3)
Past Life: Druid - Blight Caster(3)
Past Life: Favored Soul(3)
Past Life: Fighter(3)
Past Life: Monk(3)
Past Life: Paladin(3)
Past Life: Paladin - Sacred Fist(3)
Past Life: Ranger(3)
Past Life: Ranger - Dark Hunter(3)
Past Life: Rogue(3)
Past Life: Sorcerer(3)
Past Life: Warlock(3)
Past Life: Warlock - Acolyte of the Skin(3)
Past Life: Wizard(3)

Racial Past Lives
------------------------------------------------------------------------------------------
Past Life: Aasimar(3)
Past Life: Dragonborn(3)
Past Life: Drow(3)
Past Life: Dwarf(3)
Past Life: Elf(3)
Past Life: Gnome(3)
Past Life: Half-Elf(3)
Past Life: Half-Orc(3)
Past Life: Halfling(3)
Past Life: Human(3)
Past Life: Shifter(3)
Past Life: Tabaxi(3)
Past Life: Tiefling(3)
Past Life: Warforged(3)

Iconic Past Lives
------------------------------------------------------------------------------------------
Past Life: Aasimar Scourge(3)
Past Life: Bladeforged(3)
Past Life: Deep Gnome(3)
Past Life: Morninglord(3)
Past Life: Purple Dragon Knight(3)
Past Life: Razorclaw Shifter(3)
Past Life: Shadar-Kai(3)
Past Life: Tabaxi Trailblazer(3)
Past Life: Tiefling Scoundrel(3)

Epic Past Lives
------------------------------------------------------------------------------------------
Past Life: Arcane Sphere: Ancient Knowledge(3)
Past Life: Arcane Sphere: Arcane Alacrity(3)
Past Life: Arcane Sphere: Eclipse Power(3)
Past Life: Arcane Sphere: Enchant Weapon(3)
Past Life: Arcane Sphere: Energy Criticals(3)
Past Life: Divine Sphere: Ancient Blessings(3)
Past Life: Divine Sphere: Block Energy(3)
Past Life: Divine Sphere: Brace(3)
Past Life: Divine Sphere: Power Over Life and Death(3)
Past Life: Martial Sphere: Ancient Tactics(3)
Past Life: Martial Sphere: Doublestrike(3)
Past Life: Martial Sphere: Fortification(3)
Past Life: Martial Sphere: Skill Mastery(3)
Past Life: Martial Sphere: Trap Damage Absorption(3)
Past Life: Primal Sphere: Ancient Power(3)
Past Life: Primal Sphere: Colors of the Queen(3)
Past Life: Primal Sphere: Doubleshot(3)
Past Life: Primal Sphere: Fast Healing(3)



Saves:
------------------------------------------------------------------------------------------
Fortitude: 113*
vs Poison: 124*
vs Disease: 114*
Will: 113*
vs Enchantment: 122*
vs Illusion: 119*
vs Fear: 113*
vs Curse: 113*
Reflex: 104*
vs Traps: 113*
vs Spell: 106*
vs Magic: 104*
Marked with a * is no fail on a 1 if required DC met

Code:
Energy       Resistance and Absorbance
------------------------------------------------------------------------------------------
Acid:                56            27%
Chaos:                0             0%
Cold:                56            59%
Electric:            56            27%
Evil:                 0            10%
Fire:                55            27%
Force:                0            15%
Good:                 0             0%
Lawful:               0             0%
Light:                0             0%
Negative:             0             0%
Poison:               0             0%
Sonic:               21            15%
Code:
Class and Feat Selection
------------------------------------------------------------------------------------------
Level Class            Feats
1     Monk(1)          Aasimar Bond: Aasimar: Fallen Bond
                       Standard: Dodge
                       Monk Bonus: Stunning Fist
                       Class Skills: Balance(4), Concentration(4), Move Silently(4), Spot(4)
                       Cross Class Skills: Intimidate(4)
2     Monk(2)          Monk Bonus: Two Weapon Fighting
                       Class Skills: Balance(1), Concentration(1), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
3     Monk(3)          Standard: Mobility
                       Monk Philosophy: Path of Harmonious Balance: Fists of Light
                       Class Skills: Balance(1), Concentration(1), Move Silently(1), Spot(1), Swim(2)
                       Cross Class Skills: Intimidate(1)
4     Monk(4)          Wisdom: +1 Level up
                       Class Skills: Balance(1), Concentration(1), Move Silently(1), Spot(1), Swim(2)
                       Cross Class Skills: Intimidate(1)
5     Monk(5)          
                       Class Skills: Balance(1), Concentration(1), Move Silently(1), Spot(1), Swim(2)
                       Cross Class Skills: Intimidate(1)
6     Monk(6)          Standard: Whirlwind Attack
                       Monk Bonus: Swords to Plowshares
                       Class Skills: Balance(1), Concentration(1), Move Silently(1), Spot(1), Swim(2)
                       Cross Class Skills: Intimidate(1)
7     Monk(7)          
                       Class Skills: Balance(1), Concentration(1), Hide(1), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
8     Monk(8)          Wisdom: +1 Level up
                       Class Skills: Balance(1), Concentration(1), Hide(1), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
9     Monk(9)          Standard: Improved Two Weapon Fighting
                       Class Skills: Balance(1), Concentration(1), Hide(1), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
10    Monk(10)         
                       Class Skills: Balance(1), Concentration(1), Hide(1), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
11    Monk(11)         
                       Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
12    Monk(12)         Standard: Improved Critical: Bludgeoning Weapons
                       Wisdom: +1 Level up
                       Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
13    Monk(13)         
                       Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
14    Monk(14)         
                       Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
15    Monk(15)         Standard: Greater Two Weapon Fighting
                       Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
16    Monk(16)         Wisdom: +1 Level up
                       Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
17    Monk(17)         
                       Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
18    Monk(18)         Standard: Precision
                       Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
                       Cross Class Skills: Intimidate(1)
19    Monk(19)         
                       Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1), Tumble(1)
                       Cross Class Skills: Intimidate(1)
20    Monk(20)         Wisdom: +1 Level up
                       Class Skills: Balance(1), Concentration(1), Hide(1), Move Silently(1), Spot(1), Swim(1), Tumble(1)
                       Cross Class Skills: Perform(2)
21    Epic(1)          Epic Feat: Overwhelming Critical
22    Epic(2)          Epic Destiny Feat: Perfect Two Weapon Fighting
23    Epic(3)          
24    Epic(4)          Epic Feat: Improved Martial Arts
                       Wisdom: +1 Level up
25    Epic(5)          Epic Destiny Feat: Crush Weakness
26    Epic(6)          
27    Epic(7)          Epic Feat: Epic Fortitude
28    Epic(8)          Epic Destiny Feat: Fount of Life
                       Wisdom: +1 Level up
29    Epic(9)          
30    Epic(10)         Epic Feat: Two Weapon Defense
                       Legendary Feat: Scion of Arborea
31    Legendary(1)     Epic Destiny Feat: Legendary Toughness
32    Legendary(2)     Wisdom: +1 Level up
Code:
Class and Feat Selection
------------------------------------------------------------------------------------------
Level Class            Feats
1     Monk(1)          Aasimar Bond: Aasimar: Fallen Bond
                       Standard: Dodge
                       Monk Bonus: Stunning Fist
2     Monk(2)          Monk Bonus: Two Weapon Fighting
3     Monk(3)          Standard: Mobility
                       Monk Philosophy: Path of Harmonious Balance: Fists of Light
4     Monk(4)          Wisdom: +1 Level up
5     Monk(5)          
6     Monk(6)          Standard: Whirlwind Attack
                       Monk Bonus: Swords to Plowshares
7     Monk(7)          
8     Monk(8)          Wisdom: +1 Level up
9     Monk(9)          Standard: Improved Two Weapon Fighting
10    Monk(10)         
11    Monk(11)         
12    Monk(12)         Standard: Improved Critical: Bludgeoning Weapons
                       Wisdom: +1 Level up
13    Monk(13)         
14    Monk(14)         
15    Monk(15)         Standard: Greater Two Weapon Fighting
16    Monk(16)         Wisdom: +1 Level up
17    Monk(17)         
18    Monk(18)         Standard: Precision
19    Monk(19)         
20    Monk(20)         Wisdom: +1 Level up
21    Epic(1)          Epic Feat: Overwhelming Critical
22    Epic(2)          Epic Destiny Feat: Perfect Two Weapon Fighting
23    Epic(3)          
24    Epic(4)          Epic Feat: Improved Martial Arts
                       Wisdom: +1 Level up
25    Epic(5)          Epic Destiny Feat: Crush Weakness
26    Epic(6)          
27    Epic(7)          Epic Feat: Epic Fortitude
28    Epic(8)          Epic Destiny Feat: Fount of Life
                       Wisdom: +1 Level up
29    Epic(9)          
30    Epic(10)         Epic Feat: Two Weapon Defense
                       Legendary Feat: Scion of Arborea
31    Legendary(1)     Epic Destiny Feat: Legendary Toughness
32    Legendary(2)     Wisdom: +1 Level up
Granted Feats
------------------------------------------------------------------------------------------
Exotic Weapon Proficiency: Handwraps
Deflect Arrows
Magical Training
Hide in Plain Sight
Reflex no fail on a 1
Diehard
Lay on Hands
------------------------------------------------------------------------------------------

Automatic Feats
------------------------------------------------------------------------------------------
Level Class Feats
1 Monk(1) AC Bonus: Wisdom
Aasimar Racial Traits
Attack
Breath of the Fire Dragon
Disciple of Candles
Disciple of Pebbles
Disciple of Puddles
Exotic Weapon Proficiency: Handwraps
Exotic Weapon Proficiency: Kama
Exotic Weapon Proficiency: Shuriken
Finishing Moves
Fires of Purity I
Flowing Water Strike I
Flurry of Blows
Heroic Durability
Martial Weapon Proficiency: Hand Axe
Mountain Stance
Ocean Stance
Racial Completionist
Simple Weapon Proficiency: Club
Simple Weapon Proficiency: Dagger
Simple Weapon Proficiency: Heavy Crossbow
Simple Weapon Proficiency: Light Crossbow
Simple Weapon Proficiency: Quarterstaff
Simple Weapon Proficiency: Unarmed
Sneak
Storm Strike I
Strike of the Enduring I
Sun Stance
The Gathering Storm
The Raging Sea
The Trembling Earth
Unarmed Strike
Wind Stance
2 Monk(2) AC Bonus (Monk)
Defensive Fighting
Evasion
Meditation
Sunder
Trip
Unarmed Strike
3 Monk(3) Aligning The Heavens
Completionist
Dance Of Clouds
Falling Star Strike
Fast Movement (Monk)
Freezing The Lifeblood
Grasp Of The Earth Dragon
Healing Ki
Karmic Strike
Pain Touch
Still Mind
Touch Of Despair
Unarmed Strike
Walk Of The Sun
4 Monk(4) Ki Strike: Magic
Slow Fall
Unarmed Strike
5 Monk(5) Improved Heroic Durability (Monk 5)
Purity of Body
Slow Fall
Unarmed Strike
6 Monk(6) Adept of Forms
Slow Fall
Unarmed Strike
7 Monk(7) Slow Fall
Wholeness of Body
8 Monk(8) Slow Fall
9 Monk(9) Improved Evasion
Slow Fall
10 Monk(10) Curse of the Void
Improved Heroic Durability (Monk 10)
Ki Strike: Lawful
Moment of Clarity
Slow Fall
11 Monk(11) Diamond Body
Slow Fall
12 Monk(12) Abundant Step
Master of Forms
Slow Fall
13 Monk(13) Diamond Soul
14 Monk(14)
15 Monk(15) Improved Heroic Durability (Monk 15)
Quivering Palm
16 Monk(16) Ki Strike: Adamantine
17 Monk(17) Timeless Body
18 Monk(18) Grandmaster of Forms
19 Monk(19) Empty Body
20 Monk(20) Perfect Self
Shining Star
21 Epic(1) Epic Power
Epic Skills
22 Epic(2) Epic Knowledge
Epic Power
Epic Saves
Epic Skills
23 Epic(3) Epic Power
Epic Skills
24 Epic(4) Epic Knowledge
Epic Power
Epic Saves
Epic Skills
25 Epic(5) Epic Power
Epic Skills
26 Epic(6) Epic Knowledge
Epic Power
Epic Saves
Epic Skills
27 Epic(7) Epic Power
Epic Skills
28 Epic(8) Epic Knowledge
Epic Power
Epic Saves
Epic Skills
29 Epic(9) Epic Power
Epic Skills
30 Epic(10) Epic Knowledge
Epic Power
Epic Saves
Epic Skills
31 Legendary(1) Legendary Power
32 Legendary(2) Legendary Knowledge
Legendary Power

Code:
Class and Feat Selection (Consolidated)
------------------------------------------------------------------------------------------
Level Class            Feats
1     Monk(1)          Aasimar Bond: Aasimar: Fallen Bond
                       Standard: Dodge
                       Monk Bonus: Stunning Fist
                       Automatic: AC Bonus: Wisdom
                       Automatic: Aasimar Racial Traits
                       Automatic: Attack
                       Automatic: Breath of the Fire Dragon
                       Automatic: Disciple of Candles
                       Automatic: Disciple of Pebbles
                       Automatic: Disciple of Puddles
                       Automatic: Exotic Weapon Proficiency: Handwraps
                       Automatic: Exotic Weapon Proficiency: Kama
                       Automatic: Exotic Weapon Proficiency: Shuriken
                       Automatic: Finishing Moves
                       Automatic: Fires of Purity I
                       Automatic: Flowing Water Strike I
                       Automatic: Flurry of Blows
                       Automatic: Heroic Durability
                       Automatic: Martial Weapon Proficiency: Hand Axe
                       Automatic: Mountain Stance
                       Automatic: Ocean Stance
                       Automatic: Racial Completionist
                       Automatic: Simple Weapon Proficiency: Club
                       Automatic: Simple Weapon Proficiency: Dagger
                       Automatic: Simple Weapon Proficiency: Heavy Crossbow
                       Automatic: Simple Weapon Proficiency: Light Crossbow
                       Automatic: Simple Weapon Proficiency: Quarterstaff
                       Automatic: Simple Weapon Proficiency: Unarmed
                       Automatic: Sneak
                       Automatic: Storm Strike I
                       Automatic: Strike of the Enduring I
                       Automatic: Sun Stance
                       Automatic: The Gathering Storm
                       Automatic: The Raging Sea
                       Automatic: The Trembling Earth
                       Automatic: Unarmed Strike
                       Automatic: Wind Stance

2     Monk(2)          Monk Bonus: Two Weapon Fighting
                       Automatic: AC Bonus (Monk)
                       Automatic: Defensive Fighting
                       Automatic: Evasion
                       Automatic: Meditation
                       Automatic: Sunder
                       Automatic: Trip
                       Automatic: Unarmed Strike

3     Monk(3)          Standard: Mobility
                       Monk Philosophy: Path of Harmonious Balance: Fists of Light
                       Automatic: Aligning The Heavens
                       Automatic: Completionist
                       Automatic: Dance Of Clouds
                       Automatic: Falling Star Strike
                       Automatic: Fast Movement (Monk)
                       Automatic: Freezing The Lifeblood
                       Automatic: Grasp Of The Earth Dragon
                       Automatic: Healing Ki
                       Automatic: Karmic Strike
                       Automatic: Pain Touch
                       Automatic: Still Mind
                       Automatic: Touch Of Despair
                       Automatic: Unarmed Strike
                       Automatic: Walk Of The Sun

4     Monk(4)          Wisdom: +1 Level up
                       Automatic: Ki Strike: Magic
                       Automatic: Slow Fall
                       Automatic: Unarmed Strike

5     Monk(5)          Automatic: Improved Heroic Durability (Monk 5)
                       Automatic: Purity of Body
                       Automatic: Slow Fall
                       Automatic: Unarmed Strike

6     Monk(6)          Standard: Whirlwind Attack
                       Monk Bonus: Swords to Plowshares
                       Automatic: Adept of Forms
                       Automatic: Slow Fall
                       Automatic: Unarmed Strike

7     Monk(7)          Automatic: Slow Fall
                       Automatic: Wholeness of Body

8     Monk(8)          Wisdom: +1 Level up
                       Automatic: Slow Fall

9     Monk(9)          Standard: Improved Two Weapon Fighting
                       Automatic: Improved Evasion
                       Automatic: Slow Fall

10    Monk(10)         Automatic: Curse of the Void
                       Automatic: Improved Heroic Durability (Monk 10)
                       Automatic: Ki Strike: Lawful
                       Automatic: Moment of Clarity
                       Automatic: Slow Fall

11    Monk(11)         Automatic: Diamond Body
                       Automatic: Slow Fall

12    Monk(12)         Standard: Improved Critical: Bludgeoning Weapons
                       Wisdom: +1 Level up
                       Automatic: Abundant Step
                       Automatic: Master of Forms
                       Automatic: Slow Fall

13    Monk(13)         Automatic: Diamond Soul

14    Monk(14)         
15    Monk(15)         Standard: Greater Two Weapon Fighting
                       Automatic: Improved Heroic Durability (Monk 15)
                       Automatic: Quivering Palm

16    Monk(16)         Wisdom: +1 Level up
                       Automatic: Ki Strike: Adamantine

17    Monk(17)         Automatic: Timeless Body

18    Monk(18)         Standard: Precision
                       Automatic: Grandmaster of Forms

19    Monk(19)         Automatic: Empty Body

20    Monk(20)         Wisdom: +1 Level up
                       Automatic: Perfect Self
                       Automatic: Shining Star

21    Epic(1)          Epic Feat: Overwhelming Critical
                       Automatic: Epic Power
                       Automatic: Epic Skills

22    Epic(2)          Epic Destiny Feat: Perfect Two Weapon Fighting
                       Automatic: Epic Knowledge
                       Automatic: Epic Power
                       Automatic: Epic Saves
                       Automatic: Epic Skills

23    Epic(3)          Automatic: Epic Power
                       Automatic: Epic Skills

24    Epic(4)          Epic Feat: Improved Martial Arts
                       Wisdom: +1 Level up
                       Automatic: Epic Knowledge
                       Automatic: Epic Power
                       Automatic: Epic Saves
                       Automatic: Epic Skills

25    Epic(5)          Epic Destiny Feat: Crush Weakness
                       Automatic: Epic Power
                       Automatic: Epic Skills

26    Epic(6)          Automatic: Epic Knowledge
                       Automatic: Epic Power
                       Automatic: Epic Saves
                       Automatic: Epic Skills

27    Epic(7)          Epic Feat: Epic Fortitude
                       Automatic: Epic Power
                       Automatic: Epic Skills

28    Epic(8)          Epic Destiny Feat: Fount of Life
                       Wisdom: +1 Level up
                       Automatic: Epic Knowledge
                       Automatic: Epic Power
                       Automatic: Epic Saves
                       Automatic: Epic Skills

29    Epic(9)          Automatic: Epic Power
                       Automatic: Epic Skills

30    Epic(10)         Epic Feat: Two Weapon Defense
                       Legendary Feat: Scion of Arborea
                       Automatic: Epic Knowledge
                       Automatic: Epic Power
                       Automatic: Epic Saves
                       Automatic: Epic Skills

31    Legendary(1)     Epic Destiny Feat: Legendary Toughness
                       Automatic: Legendary Power

32    Legendary(2)     Wisdom: +1 Level up
                       Automatic: Legendary Knowledge
                       Automatic: Legendary Power
Code:
Skills
-----------------------------------------------------------------------------------------------
Skill Points     20  6  7  7  7  7  7  7  7  7  8  8  8  8  8  8  8  8  9  9
Skill Name       01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20  Ranks Tome Buffed
-----------------------------------------------------------------------------------------------
Balance           4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    5   76.0
Bluff                                                                           0.0    4   67.0
Concentration     4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    5   86.0
Diplomacy                                                                       0.0    4   71.0
Disable Device                                                                  0.0    4   41.0
Haggle                                                                          0.0    4   64.0
Heal                                                                            0.0    4   79.0
Hide                                1  1  1  1  2  2  2  2  2  2  2  2  2  1   23.0    5   80.0
Intimidate        2  ½  ½  ½  ½  ½  ½  ½  ½  ½  ½  ½  ½  ½  ½  ½  ½  ½  ½      11.0    4  113.0
Jump                                                                            0.0    4   36.0
Listen                                                                          0.0    5   85.0
Move Silently     4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    5   83.0
Open Lock                                                                       0.0    1   48.0
Perform                                                                    1    1.0    2   66.0
Repair                                                                          0.0    4   42.0
Search                                                                          0.0    4   46.0
Spellcraft                                                                      0.0    4   45.0
Spot              4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    5  110.0
Swim                 1  2  2  2  2  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    3   58.0
Tumble                                                                  1  1    2.0    2   52.0
Use Magic Device                                                                0.0    3   54.0
-----------------------------------------------------------------------------------------------
Available Points  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0
-----------------------------------------------------------------------------------------------

Enhancements: 80 APs, Racial 16, Universal 2
------------------------------------------------------------------------------------------
Aasimar - Points spent: 18
Core1 Stronger Bonds I
Core2 Ability I: +1 Wisdom
Core3 Stronger Bonds II
Core4 Ability II: +1 Wisdom
Core5 Stronger Bonds III
Tier1 Improved Recovery I
Tier1 True Resilience: Fallen - 3 Ranks
Tier1 Fight the Wicked I
Tier3 Improved Recovery II
Tier4 Ascendant Bond: Fallen
Tier4 Improved Recovery III
------------------------------------------------------------------------------------------
Shintao - Points spent: 41
Core1 Bastion of Purity
Tier1 Elemental Curatives I: Difficulty at the Beginning
Tier1 Exemplar - 3 Ranks
Tier1 Deft Strikes - 1 Ranks
Core2 Protection from Tainted Creatures
Tier2 Conditioning - 3 Ranks
Tier2 Iron Skin - 3 Ranks
Tier2 Elemental Curatives II: Lifting the Veil
Tier2 Elemental Ki Strikes: Unbalancing Strike
Tier2 Smite Tainted Creature
Core3 Iron Hand
Tier3 Elemental Curatives III: Restoring the Balance
Tier3 Ability I: +1 Wisdom
Tier3 Jade Strike
Tier4 Ability II: +1 Wisdom
Core4 Argent Fist
Tier4 Elemental Curatives IV: The Receptive Earth
Tier4 Tomb of Jade
Tier4 Instinctive Defense - 1 Ranks
Tier5 Empty Hand Mastery
Core5 Touch the Void Dragon
Tier5 Meditation of War
Tier5 Violence Begets Violence
Tier5 Rise of the Phoenix
Core6 To Seek Perfection
------------------------------------------------------------------------------------------
Falconry - Points spent: 32
Core1 Summon Falcon: Summon Falcon
Tier1 Rugged - 3 Ranks
Tier1 Out in Nature - 3 Ranks
Tier1 Practiced Accuracy - 1 Ranks
Tier2 Action Boost: Sprint - 1 Ranks
Tier2 Watch the Center - 3 Ranks
Core2 Ability I: Wisdom
Tier2 Killer Instinct I
Tier3 Killer Instinct II
Tier3 Conditioning
Core3 Well Rounded I
Core4 Ability II: Wisdom
Tier4 Deadly Instinct - 3 Ranks
Tier4 No Mercy - 3 Ranks
Tier4 Coordinated Strikes: Coordinated Strike
Tier4 Expose Weakness
Core5 Well Rounded II
------------------------------------------------------------------------------------------
Henshin Mystic - Points spent: 7
Core1 Riddle of Fire
Tier1 Animal Forms: Way of the Tenacious Badger
Tier1 Mystic Training - 3 Ranks
Core2 Ki Bolt
------------------------------------------------------------------------------------------
Epic Destinies: 75 Destiny Points
------------------------------------------------------------------------------------------
Grandmaster of Flowers - Points spent: 42
Core1 Inner Focus
Tier1 Serenity
Tier1 Disciple's Studies - 3 Ranks
Tier2 Grandmaster Strikes: Drifting Lotus - 3 Ranks
Tier2 A Dance of Flowers
Tier2 Lotus Blades: Lotus Blades - Deflection
Tier2 Hail of Blows
Tier2 Calm before Storms - 3 Ranks
Core2 Disciple of Material: Crystal
Core3 Disciple of Morality: Chaotic
Tier3 Serene Mercy - 3 Ranks
Tier3 Flow of Water - 3 Ranks
Tier3 Strength of Stone - 2 Ranks
Core4 Disciple of Philosophy: Light: Enlightening Philosophy
Tier4 Lotus Bloom
Tier5 Legendary Flurry of Blows - 3 Ranks
Tier5 Everything is Nothing
Tier5 Split the Soul
Tier5 Imposing Force
Tier5 Beyond the Center - 3 Ranks
------------------------------------------------------------------------------------------
Unyielding Sentinel - Points spent: 21
Core1 Unyielding
Tier1 Ever Watchful - 3 Ranks
Tier1 Brace for Impact - 3 Ranks
Core2 Ward Against Darkness
Tier2 Commanding Presence - 3 Ranks
Tier2 Renewal
Core3 Stand Against the Tide
Tier3 Hands of the Sentinel
Tier3 Spark of Life
Tier3 Into the Fray - 3 Ranks
Core4 Last Hope
------------------------------------------------------------------------------------------
Shadowdancer - Points spent: 12
Core1 The Darkest Luck I
Tier1 Assassinate - 3 Ranks
Tier1 Stealthy - 3 Ranks
Tier2 Dance in the Dark - 3 Ranks
Core2 Step Through Shadows
Core3 The Darkest Luck
------------------------------------------------------------------------------------------
Dread Adversary - Points spent: 54
Core1 Reaper's Offense I
Tier1 Reaper's Blade I - 3 Ranks
Tier1 Reaper's Tactics I
Tier1 Reaper's Strength or Dexterity I: +1 Dexterity
Tier1 Reaper's Shot I - 3 Ranks
Tier1 Reaper's Strike - 3 Ranks
Tier2 Reaper's Tactics II
Tier2 Reaper's Blade II - 3 Ranks
Core2 Reaper's Offense II
Tier2 Reaper's Strength or Dexterity II: +1 Dexterity
Tier2 Reaper's Shot II - 3 Ranks
Core3 Reaper's Offense III: +1 Dexterity
Tier3 Reaper's Tactics III
Tier3 Reaper's Blade III - 3 Ranks
Tier3 Reaper's Strength or Dexterity III: +1 Dexterity
Tier3 Reaper's Shot III - 3 Ranks
Core4 Reaper's Offense IV
Tier4 Reaper's Blade IV - 3 Ranks
Tier4 Reaper's Shot IV - 3 Ranks
Tier4 Reaper's Imbuement - 3 Ranks
Tier4 Reaper's Deadly Strikes - 3 Ranks
Tier5 Reaper's Blade V - 3 Ranks
Tier5 Reaper's Tactics IV
Tier5 Reaper's Strength or Dexterity IV: +1 Dexterity
Core5 Reaper's Offense V
Tier5 Reaper's Shot V - 3 Ranks
Tier5 Reaper's Charge
Core6 Reaper's Offense VI
------------------------------------------------------------------------------------------

Dire Thaumaturge - Points spent: 4
Core1 Reaper's Arcanum I
Tier1 Reapers's Ability I: +1 Wisdom
Tier1 Reaper's Focus I
Tier1 Reaper's Arcana I - 3 Ranks
------------------------------------------------------------------------------------------

Grim Barricade - Points spent: 58
Core1 Reaper's Defense I
Tier1 Reaper's Bulwark/Shroud I: PRR - 3 Ranks
Tier1 Reaper's Reflex/Fortitude/Will I: Reflex Save - 3 Ranks
Tier1 Reaper's Constitution I
Tier1 Reaper's Evasion I - 3 Ranks
Tier1 Reaper's Luck - 3 Ranks
Core2 Reaper's Defense II
Tier2 Reaper's Bulwark/Shroud II: PRR - 3 Ranks
Tier2 Reaper's Constitution II
Tier2 Reaper's Reflex/Fortitude/Will II: Reflex Save - 3 Ranks
Tier2 Reaper's Evasion II - 3 Ranks
Core3 Reaper's Defense III
Tier3 Reaper's Constitution III
Tier3 Reaper's Reflex/Fortitude/Will III: Reflex Save - 3 Ranks
Tier3 Reaper's Bulwark/Shroud III: PRR - 3 Ranks
Tier3 Reaper's Evasion III - 3 Ranks
Core4 Reaper's Defense IV
Tier4 Reaper's Bulwark/Shroud IV: PRR - 3 Ranks
Tier4 Reaper's Heightened Evasion I
Tier4 Reaper's Steadfastness - 3 Ranks
Tier4 Reaper's Resistance - 3 Ranks
Tier5 Reaper's Constitution V
Tier5 Reaper's Bulwark/Shroud V: PRR - 3 Ranks
Core5 Reaper's Defense V
Tier5 Reaper's Reflex/Fortitude/Will V: Reflex Save - 3 Ranks
Tier5 Reaper's Heightened Evasion II
Tier5 Reaper's Charge
Core6 Reaper's Defense VI
------------------------------------------------------------------------------------------

Spell Power Base Critical Chance Critical Multiplier.
------------------------------------------------------------------------------------------
Acid 184 5% 0
Light/Alignment 169 5% 0
Cold 169 5% 0
Electric 184 5% 0
Evil 154 5% 0
Fire 184 5% 0
Force/Untyped 189 5% 0
Negative 218 5% 0
Physical 154 5% 0
Poison 184 5% 0
Positive 307 5% 0
Repair 151 5% 0
Rust 151 5% 0
Sonic 205 5% 0
------------------------------------------------------------------------------------------

Weapon Damage
------------------------------------------------------------------------------------------
Melee Power: 251.0
Doublestrike: 53%
Strikethrough: 45%
Mainhand damage ability multiplier: 1
Offhand damage ability multiplier: 0
Off-Hand attack Chance: 98%
Fortification Bypass: 50%
Dodge Bypass: 3%
Helpless Damage bonus: 130%
Ranged Power: 163.0
Doubleshot Chance: 25%

Sneak Attack Attack bonus: 13
Sneak Attack Damage: 10d6+22

Main Hand: Equipped Gear Set: Standard
Armor Legendary Stalker's Outfit Drops in: All Hail the King, end chest
+15 Enhancement Bonus
Constitution +14
Insightful Spell Resistance +20
Quality Dodge +3%
Insightful Fortification +74%
Blue: Sapphire of Fortification
Green: Essence of Ultimatum
Reaper Armor: Empty augment slot
Deck Curse: Curse of the Power of Mind
Dread Stalker
Belt Direwolf Belt Drops in: The Feywild, Feytwisted chests
Superior Reinforced Fists
Insightful Seeker +6
Shield +13
Green: Topaz of Melee Power
Reaper Belt: Empty augment slot
Deck Curse: Curse of the Winding Dirge
Eminence of Winter
Boots Legendary Deepsnow Boots Drops in: A Frosty Reception, End chest, Frost Giant chest
Insightful Constitution +6
Quality Constitution +3
Freedom of Movement
Resistance Fortitude Save +11
Green: Legendary Silvertongue Sapphire
Reaper Boot: Empty augment slot
Deck Curse: Curse of the Abjurer
Eminence of Winter
Bracers Perfected Jidz-Tet'ka Drops in: Lahar, Turn in Nebula Fragment
Armor Bonus +14
Wisdom +14
Insightful Resistance +5
Insightful Sheltering +19
Exceptional Wisdom +2
Legendary Tet-zik, The Enlightened Change
Kos-zik, The Air-Change
Thok-zik, The Earth-Change
Riik-zik, The Fire-Change
Sed-zik, The Water-Change
Yellow: Wild Fortitude
Green: Draconic Soul Gem
Blue: Legendary Undying Sapphire
Reaper Bracers: Empty augment slot
Deck Curse: Curse of Major Constitution
Filigree 1: Snake Bite/Grandfather's Shield +2 Constitution(Rare Version)
Filigree 2: Celerity/Vigilance +2 Wisdom(Rare Version)
Filigree 3: Purity/Touch of Grace +20 Healing Amplification(Rare Version)
Filigree 4: Sucker Punch/One Against Many +2 Strength(Rare Version)
Cloak Dinosaur Bone Cloak Drops in: Skeletons in the Closet, The Mountain Keeper chest, end chest
IoD: Accessory: Scale Slot: Scale: +14 Dexterity
IoD: Accessory: Fang Slot: Fang: Healing Amplification +56
IoD: Accessory: Claw Slot: Claw: Stunning
IoD: Accessory: Horn Slot: Horn: +12 Resistance
IoD: Set Bonus Slot: Dread Stalker
Green: +2 Festive Charisma
Yellow: +2 Festive Dexterity
Reaper Cloak: Empty augment slot
Deck Curse: Curse of Minor Dexterity
Gloves Legendary Skin-tight Gloves Drops in: The Offshore Account, end chest
Protection +10
Vitality +44
Spell Resistance +38
Quality Physical Sheltering +8
Blue: Wild Fortitude
Reaper Gloves: Empty augment slot
Deck Curse: Curse of Major Tactician
Legendary Dreadkeeper (Suppressed)
Goggles Legendary Collective Sight Drops in: Blown Deadline, End Chest
Quality Resistance +2
Temperance of Belief
Nearly Finished: +13 Charisma
Almost There: +6 Insightful Wisdom
Blue: +2 Festive Wisdom
Reaper Goggles: Empty augment slot
Deck Curse: Curse of Minor Technica
Helmet Legendary Dread Stalker's Skullcap Drops in: Spiders and Flies, End Chest
True Seeing
Insightful Dexterity +6
Parrying +6
Shield +14
Green: Essence of the Epic Litany of the Dead
Colorless: +2 Festive Constitution
Reaper Helmet: +2 Reaper Ability Scores
Deck Curse: Curse of Minor Fortitude
Dread Stalker
Necklace Legendary Raptor Teeth Necklace Drops in: Dread Sea Scrolls, end chest
Enhanced Bloodrage
Relentless Fury
Enhancement Seeker +13
Deception +10
Green: The Art of Persuasion, Vol. 3
Reaper Necklace: Empty augment slot
Deck Curse: Curse of Minor Obscurity
Quiver Quiver of Alacrity Drops in: Ascension Chamber, Raid Warded chest
Ranged Alacrity +10%
Upgradeable Item (Black Abbot): Adds Striding 30%
Ring1 Legendary Five Rings Drops in: Secret of the Slavers' Stockade, Small chest
Legendary Slavelords Prefix: False Life +50
Legendary Slavelords Suffix: Armor Piercing +20
Legendary Slavelords Extra: Tendon Slice +10
Legendary Slavelords Bonus: Quality Wisdom +3
Legendary Slavelords Set Bonus: Empty augment slot
Green: Wild Fortitude
Deck Curse: Curse of the Evoker
Ring2 Legendary Nocturne Ring Drops in: A Frosty Reception, End chest, Frost Giant chest
Command +7
True Seeing
Insightful Incite +52%
Insightful Fortification +71%
Green: Globe of True Imperial Blood
Deck Curse: Empty augment slot
Eminence of Winter
Trinket Icon of the Bitterwind Drops in: The Dryad and the Demigod, End chest and optional chest
Superior Heroism
Intimidate +20
Exceptional Alluring Skills Bonus +10
Incite +126%
Yellow: Legendary Swordcrossed Topaz
Green: Sapphire of Defense
Reaper Trinket: Empty augment slot
Deck Curse: Curse of the Commander
Eminence of Winter
Weapon1 Duality, The Moral Compass Drops in: The Curse of Strahd, Raid chest
+15 Enhancement Bonus
The Moral Compass
Impact
Vampirism 3
Red: Ruby of Sonic Damage
Orange: Ruby of Acid Damage
Reaper Weapon: Empty augment slot
Deck Curse: Curse of Charming Presence
Sentient Weapon Personality: Sentient Jewel of the Kobold[TD]
Filigree 1: Purity: +10 Healing Amplification(Rare Version)
Filigree 2: Purity: +1 Constitution(Rare Version)
Filigree 3: Purity/Touch of Grace +20 Healing Amplification(Rare Version)
Filigree 4: Grandfather's Shield: +1 Constitution(Rare Version)
Filigree 5: Sucker Punch/One Against Many +2 Strength(Rare Version)
Filigree 6: Sucker Punch: +3 Melee Power(Rare Version)
Filigree 7: One Against Many: +3 Melee Power(Rare Version)
Filigree 8: Celerity: +1% Dodge and Maximum Dodge(Rare Version)
Filigree 9: Celerity/Vigilance +2 Wisdom(Rare Version)
Filigree 10: Grandfather's Shield: +10 Healing Amplification(Rare Version)
Weapon2 Restricted by another item in this gear set
Equipped Gear Set: Standard
Armor Legendary Stalker's Outfit Drops in: All Hail the King, end chest
Blue: Sapphire of Fortification
Green: Essence of Ultimatum
Reaper Armor: Empty augment slot
Deck Curse: Curse of the Power of Mind
Dread Stalker
Belt Direwolf Belt Drops in: The Feywild, Feytwisted chests
Green: Topaz of Melee Power
Reaper Belt: Empty augment slot
Deck Curse: Curse of the Winding Dirge
Eminence of Winter
Boots Legendary Deepsnow Boots Drops in: A Frosty Reception, End chest, Frost Giant chest
Green: Legendary Silvertongue Sapphire
Reaper Boot: Empty augment slot
Deck Curse: Curse of the Abjurer
Eminence of Winter
Bracers Perfected Jidz-Tet'ka Drops in: Lahar, Turn in Nebula Fragment
Yellow: Wild Fortitude
Green: Draconic Soul Gem
Blue: Legendary Undying Sapphire
Reaper Bracers: Empty augment slot
Deck Curse: Curse of Major Constitution
Filigree 1: Snake Bite/Grandfather's Shield +2 Constitution(Rare Version)
Filigree 2: Celerity/Vigilance +2 Wisdom(Rare Version)
Filigree 3: Purity/Touch of Grace +20 Healing Amplification(Rare Version)
Filigree 4: Sucker Punch/One Against Many +2 Strength(Rare Version)
Cloak Dinosaur Bone Cloak Drops in: Skeletons in the Closet, The Mountain Keeper chest, end chest
IoD: Accessory: Scale Slot: Scale: +14 Dexterity
IoD: Accessory: Fang Slot: Fang: Healing Amplification +56
IoD: Accessory: Claw Slot: Claw: Stunning
IoD: Accessory: Horn Slot: Horn: +12 Resistance
IoD: Set Bonus Slot: Dread Stalker
Green: +2 Festive Charisma
Yellow: +2 Festive Dexterity
Reaper Cloak: Empty augment slot
Deck Curse: Curse of Minor Dexterity
Gloves Legendary Skin-tight Gloves Drops in: The Offshore Account, end chest
Blue: Wild Fortitude
Reaper Gloves: Empty augment slot
Deck Curse: Curse of Major Tactician
Legendary Dreadkeeper (Suppressed)
Goggles Legendary Collective Sight Drops in: Blown Deadline, End Chest
Nearly Finished: +13 Charisma
Almost There: +6 Insightful Wisdom
Blue: +2 Festive Wisdom
Reaper Goggles: Empty augment slot
Deck Curse: Curse of Minor Technica
Helmet Legendary Dread Stalker's Skullcap Drops in: Spiders and Flies, End Chest
Green: Essence of the Epic Litany of the Dead
Colorless: +2 Festive Constitution
Reaper Helmet: +2 Reaper Ability Scores
Deck Curse: Curse of Minor Fortitude
Dread Stalker
Necklace Legendary Raptor Teeth Necklace Drops in: Dread Sea Scrolls, end chest
Green: The Art of Persuasion, Vol. 3
Reaper Necklace: Empty augment slot
Deck Curse: Curse of Minor Obscurity
Quiver Quiver of Alacrity Drops in: Ascension Chamber, Raid Warded chest
Upgradeable Item (Black Abbot): Adds Striding 30%
Ring1 Legendary Five Rings Drops in: Secret of the Slavers' Stockade, Small chest
Legendary Slavelords Prefix: False Life +50
Legendary Slavelords Suffix: Armor Piercing +20
Legendary Slavelords Extra: Tendon Slice +10
Legendary Slavelords Bonus: Quality Wisdom +3
Legendary Slavelords Set Bonus: Empty augment slot
Green: Wild Fortitude
Deck Curse: Curse of the Evoker
Ring2 Legendary Nocturne Ring Drops in: A Frosty Reception, End chest, Frost Giant chest
Green: Globe of True Imperial Blood
Deck Curse: Empty augment slot
Eminence of Winter
Trinket Icon of the Bitterwind Drops in: The Dryad and the Demigod, End chest and optional chest
Yellow: Legendary Swordcrossed Topaz
Green: Sapphire of Defense
Reaper Trinket: Empty augment slot
Deck Curse: Curse of the Commander
Eminence of Winter
Weapon1 Duality, The Moral Compass Drops in: The Curse of Strahd, Raid chest
Red: Ruby of Sonic Damage
Orange: Ruby of Acid Damage
Reaper Weapon: Empty augment slot
Deck Curse: Curse of Charming Presence
Sentient Weapon Personality: Sentient Jewel of the Kobold[TD]
Filigree 1: Purity: +10 Healing Amplification(Rare Version)
Filigree 2: Purity: +1 Constitution(Rare Version)
Filigree 3: Purity/Touch of Grace +20 Healing Amplification(Rare Version)
Filigree 4: Grandfather's Shield: +1 Constitution(Rare Version)
Filigree 5: Sucker Punch/One Against Many +2 Strength(Rare Version)
Filigree 6: Sucker Punch: +3 Melee Power(Rare Version)
Filigree 7: One Against Many: +3 Melee Power(Rare Version)
Filigree 8: Celerity: +1% Dodge and Maximum Dodge(Rare Version)
Filigree 9: Celerity/Vigilance +2 Wisdom(Rare Version)
Filigree 10: Grandfather's Shield: +10 Healing Amplification(Rare Version)
Weapon2 Restricted by another item in this gear set
 

Maetrim of Cannith

DDOBuilder Creator
A rework of the Class and feat selections:


Class and Feat Selection
LevelClassFeats
1Monk(1)Aasimar Bond: Aasimar: Fallen Bond
Standard: Dodge
Monk Bonus: Stunning Fist
Class Skills: Balance(4), Concentration(4), Move Silently(4), Spot(4)
Cross Class Skills: Intimidate(4)
2Monk(2)Monk Bonus: Two Weapon Fighting
Class Skills: Balance(1), Concentration(1), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
3Monk(3)Standard: Mobility
Monk Philosophy: Path of Harmonious Balance: Fists of Light
Class Skills: Balance(1), Concentration(1), Move Silently(1), Spot(1), Swim(2)
Cross Class Skills: Intimidate(1)
4Monk(4)Wisdom: +1 Level up
Class Skills: Balance(1), Concentration(1), Move Silently(1), Spot(1), Swim(2)
Cross Class Skills: Intimidate(1)
5Monk(5)Class Skills: Balance(1), Concentration(1), Move Silently(1), Spot(1), Swim(2)
Cross Class Skills: Intimidate(1)
6Monk(6)Standard: Whirlwind Attack
Monk Bonus: Swords to Plowshares
Class Skills: Balance(1), Concentration(1), Move Silently(1), Spot(1), Swim(2)
Cross Class Skills: Intimidate(1)
7Monk(7)Class Skills: Balance(1), Concentration(1), Hide(1), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
8Monk(8)Wisdom: +1 Level up
Class Skills: Balance(1), Concentration(1), Hide(1), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
9Monk(9)Standard: Improved Two Weapon Fighting
Class Skills: Balance(1), Concentration(1), Hide(1), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
10Monk(10)Class Skills: Balance(1), Concentration(1), Hide(1), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
11Monk(11)Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
12Monk(12)Standard: Improved Critical: Bludgeoning Weapons
Wisdom: +1 Level up
Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
13Monk(13)Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
14Monk(14)Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
15Monk(15)Standard: Greater Two Weapon Fighting
Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
16Monk(16)Wisdom: +1 Level up
Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
17Monk(17)Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
18Monk(18)Standard: Precision
Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1)
Cross Class Skills: Intimidate(1)
19Monk(19)Class Skills: Balance(1), Concentration(1), Hide(2), Move Silently(1), Spot(1), Swim(1), Tumble(1)
Cross Class Skills: Intimidate(1)
20Monk(20)Wisdom: +1 Level up
Class Skills: Balance(1), Concentration(1), Hide(1), Move Silently(1), Spot(1), Swim(1), Tumble(1)
Cross Class Skills: Perform(2)
21Epic(1)Epic Feat: Overwhelming Critical
22Epic(2)Epic Destiny Feat: Perfect Two Weapon Fighting
23Epic(3)
24Epic(4)Epic Feat: Improved Martial Arts
Wisdom: +1 Level up
25Epic(5)Epic Destiny Feat: Crush Weakness
26Epic(6)
27Epic(7)Epic Feat: Epic Fortitude
28Epic(8)Epic Destiny Feat: Fount of Life
Wisdom: +1 Level up
29Epic(9)
30Epic(10)Epic Feat: Two Weapon Defense
Legendary Feat: Scion of Arborea
31Legendary(1)Epic Destiny Feat: Legendary Toughness
32Legendary(2)Wisdom: +1 Level up


 
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Maetrim of Cannith

DDOBuilder Creator
Saves rework


Saves:
Fortitude113*
vs Poison124*
vs Disease 114*
Will113*
vs Enchantment122*
vs Illusion119*
vs Fear113*
vs Curse113*
Reflex104*
vs Traps113*
vs Spell106*
vs Magic104*
Marked with a * is no fail on a 1 if required DC met

 

Maetrim of Cannith

DDOBuilder Creator
Energy resistance and Absorbance rework:


EnergyResistanceAbsorbance
Acid:5627%
Chaos:00%
Cold:5659%
Electric:5627%
Evil:010%
Fire:5527%
Force:015%
Good:00%
Lawful:00%
Light:00%
Negative:00%
Poison:00%
Sonic:2115%
 
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Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.20 Now Available

This release brings us a lot of missing functionality in the Find Items, Forum Export and Quest and Favor Tracking. It would be helpful if people have a hammer at these features to give them a proper amount of exercise.

---Forum export code ported from V1. Mostly working. Menu option added
------Reworked some of the output for new forums
---Warforged Racial tree reviewed against live.
---The Find Items dialog should now work
---Item search text now correctly includes Set Bonus names in the search text
---Item search text now correctly includes Buff text in the search text
---Many augment icons updated
---Deleting a Life/Build which causes "No Build" to be selected will no longer crash the software when the Inventory view is visible.
---Quests and Favor should now be correctly tracked
------Note that any Quest set at a specific run@ is done at the Build level. And all favor from builds of lower level in the same life are included for the build under review
---Korthos quests no longer allow "Reaper" to be selected in the Quests and Favor pane
---Issues with some Favor feats not having unreachable ranks fixed
---Quests and Favor sorting rules tweaked

Link in signature as always
 

Dielzen

Well-known member
Noticed in the one export that you say Monk gets Slow Fall at 7...it's granted at 4 and every even level thereafter.
 

Maetrim of Cannith

DDOBuilder Creator
Noticed in the one export that you say Monk gets Slow Fall at 7...it's granted at 4 and every even level thereafter.
I checked the game data for this against the wiki. Monks get Slow Fall and level 4 and every even level after that. Which is how it is setup.
 

Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.21 Now Available

This release sees additional filter functionality added to the Quests and Favor pane and the addition of the Wild Mage Archetype class that was release on Lamannia 2.5 hours ago. Just the effects in the enhancement tree to fill out.

---The Quests and Favor pane number has filter controls (text filter NYI)

U68 Support
---Archetype class Wild Mage added
---Wild Mage tree added
---Wild Magic feat added
---Chaos Bolt spell added
---Chaos Sphere spell added
---Wild Mage enhancement tree added (Effects missing)
---Eldritch Knight tree made incompatible with Wild Mage
---All <Element> Savant trees made compatible with Wild Mage

Link in signature
 

Maetrim of Cannith

DDOBuilder Creator
Build 2.0.0.22 Now Available

This release sees a host of item fixes, some bug fixes and additional development to support U68 which is currently on Lamannia.

---Monk "Slow Fall" is now correctly awarded at level 4 and every even Monk level after that (Reported by Dielzen)
---A bug in the algorithm that works out what the current total skill ranks at a given level was fixed.
---Quests and Favor view will now apply search text when entered
---Jump is now correctly a Bard/Stormsinger class skill (Reported by Dielzen)
---Incredible Potential augment data entered
---Auto revoke of an Artifact when equipping a new one will now correctly remove the previous artifacts effects (Reported by Dielzen)
---"MagicalEfficiency" buff description fixed
---"Impact" weapon effect fixed so that base weapon range no longer shows up twice

Items fixed:
---Both fiendish rabbit helm effects fixed
---Adherent's Pendant
---Aquatic Bracers (Various levels)
---Aosu'riel's Bracers
---Birchlore Gauntlets
---Citadel's Gaze
---Combustible Devoted Quarterstaff
---Corrosive Devoted Quarterstaff
---Crown of Fireflies
---Deathwarden
---Defender's Masque
---Defiled Reliquary Blessed Sceptre
---Direwolf Belt
---Docents of Shaow (All levels)
---Dreampiercer
---Driftwood Bracers
---Epic Adherent's Pendant
---Epic Devotion
---Epic Driftwood Bracers
---Epic Elyd Edge
---Epic Halcyonia
---Epic Holistic Stave
---Epic Platinum Prayer Beads
---Epic Ring of the Archbishop
---Epic Rod of Mythant
---Epic Sceptre of Devotion
---Epic Vulkoorim Pendant
---Fancy Flayer's Cape
---Glaciated Devoted Quarterstaff
---Glimpse of the Soul
---Gloves of the Master Illusionist (All levels)
---Hands of House Jorasco
---Hands of the Dawn Healer
---Impulsive Devoted Quarterstaff
---Legendary Adherent's Pendant
---Legendary Celestial Amethyst Ring (Reported by Dielzen)
---Legendary Aosu'riel's Bracers
---Legendary Combustible Devoted Quarterstaff
---Legendary Corrosive Devoted Quarterstaff
---Legendary Crown of Fireflies
---Legendary Deathwarden
---Legendary Defender's Masque
---Legendary Defiled Reliquary Blessed Sceptre
---Legendary Driftwood Bracers
---Legendary Elyd Edge
---Legendary Fancy Flayer's Cape
---Legendary Glaciated Devoted Quarterstaff
---Legendary Hallowed Castigators
---Legendary Hands of House Jorasco
---Legendary Impulsive Devoted Quarterstaff
---Legendary Magnetic Devoted Quarterstaff
---Legendary Malleable Sceptre of Devotion
---Legendary Many-Pouched Belt of the Healer
---Legendary Shining Reliquary Blessed Sceptre
---Legendary Signet of Lamannia
---Legendary Silverthread Belt
---Legendary Snakeskin Belt
---Legendary Sunstone Gauntlets
---Legendary University Defender's Cloak
---Legendary Vulkoorim Pendant
---Magnetic Devoted Quarterstaff
---Malleable Sceptre of Devotion
---Mantle of the Deep
---Many-Pouched Belt of the Healer
---Pall of Blood
---Platinum Prayer Beads
---Robe of Shadow (Various levels)
---Rod of Mythant
---Sage's Gloves (Both)
---Sage's Locket (Both)
---Sage's Mantle (Both)
---Sage's Shoes (Both)
---Scepter of Healing
---Scepter of Mad Trickery
---Sceptre of Devotion
---Shining Reliquary Blessed Sceptre
---Signet of Lamannia
---Signet of the Shining Sun
---Silverthread Belt
---Staff of Fleshshaping
---Staff of the Necromancer
---Sunstone Gauntlets
---The Epic Band Immaterial
---Undeniable Truth
---University Defender's Cloak
---Vulkoorim Pendant
---All weapons with the "Impact" effect and the <NoAutoUpdate/> flag had their critical threat ranges fixed
---All weapons with the "Kenn" effect and the <NoAutoUpdate/> flag had their critical threat ranges fixed

U68
---New magical breakdown "Wildsurge Chance" added
---New effect type Effect_WildsurgeChance added
---Wild Mage tree effects added
---Chaos added as its own spell power
---New magical breakdowns for "Chaos" spell power added
---Chaos spell power breakdowns added to forum export

Link in signature as always.
 
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