torzekillsforfun
Member
DDO has been my mmo of choice since well before Menace of the Underdark came out. However, there have been some decisions made that seem to be creating issues for future content. So, I think it's a good idea to maybe stop and think about some things not just for next year but, 3-4 years down the line. I'm going by the assumption that in 2 years the level cap will be 38 and 4 years it will be 40. With the current state of the game, what is the reason to even do legendary content? What's the true endgame?
This endgame of DDO has been the TR train for well, like forever and there is no legendary TR's. When we get to 30, if we've already gotten to 34 and soon 36 before on that toon, you're automatically granted xp to get to your old max level. This kind of makes Legendary just a bonus Reaper point levels which...well, is strange considering the (a very long time ago) discussions of changing the Reaper system.
I'd really like to see SSG and the really the community at large to think about what that future could/will look like. I do have a few ideas that, I don't know if they are feasible but, I feel it's worth a say.
1) The ability to be in multiple guilds at the same time. This could be in the form of joining 2 different player guilds or maybe an alliance level of multiple player guilds. I know some of us like to be in those mega guilds and others have more of an intimate real-life friends only thing going. It would be nice to combine both worlds.
2.) Level 40 content should be SIgil/Planescape. I think that if we are going to kick super crazy level power, it should be in a super crazy environment.
3) Legendary TR's - I think legendary tr's should give Universal ap just like racial tr's give racial points.
4) Endgame - Some type of endgame should be thought about rather than just more level cap increases. Sure, level 40-50 could be "Mythic" levels but, at what point are we just spinning our wheels. It could be a designed team PvP system maybe around the above alliance ideas. It could be wilderness raids, I don't really know what would work with the system that is already in place.
5) Wilderness areas - These areas are the most underdeveloped areas of the game. I'd love to see an entire wilderness area overhaul. Maybe an expansion that really only focused on the wilderness areas. We all know that Myth Dranor could use a rework. It's so so beautiful but, with no real reason to do it. I know that the newest expansion is adding reaper mode to the new wilderness areas but, there should be something that could be done. I love DDO's handcraft quests for questing but, maybe some type of procedural generation for wilderness things. It just seems like a missed opportunity.
6) Gaps in Epic gear - It's really odd to me that we are pretty much forced to do epic content for epic tr's but, I find myself just using my heroic gear until level 29. It's just an oddball way of doing things. Maybe retroing in sun and moon augments for the older Forgotten Realms gear so that it's more useful.
7) I'd like to see the expansions stay in the heroic/legendary content but, the free packs move to epic/legendary. There just isn't enough Epic quests compared to heroics. Epics just feel like a slog even though playing the toons are more fun with so many more abilities.
Oh well, longer post than I thought I'd make but, I'd love to hear your thoughts and ideas. I'd like to see this game go for another 20 years
This endgame of DDO has been the TR train for well, like forever and there is no legendary TR's. When we get to 30, if we've already gotten to 34 and soon 36 before on that toon, you're automatically granted xp to get to your old max level. This kind of makes Legendary just a bonus Reaper point levels which...well, is strange considering the (a very long time ago) discussions of changing the Reaper system.
I'd really like to see SSG and the really the community at large to think about what that future could/will look like. I do have a few ideas that, I don't know if they are feasible but, I feel it's worth a say.
1) The ability to be in multiple guilds at the same time. This could be in the form of joining 2 different player guilds or maybe an alliance level of multiple player guilds. I know some of us like to be in those mega guilds and others have more of an intimate real-life friends only thing going. It would be nice to combine both worlds.
2.) Level 40 content should be SIgil/Planescape. I think that if we are going to kick super crazy level power, it should be in a super crazy environment.
3) Legendary TR's - I think legendary tr's should give Universal ap just like racial tr's give racial points.
4) Endgame - Some type of endgame should be thought about rather than just more level cap increases. Sure, level 40-50 could be "Mythic" levels but, at what point are we just spinning our wheels. It could be a designed team PvP system maybe around the above alliance ideas. It could be wilderness raids, I don't really know what would work with the system that is already in place.
5) Wilderness areas - These areas are the most underdeveloped areas of the game. I'd love to see an entire wilderness area overhaul. Maybe an expansion that really only focused on the wilderness areas. We all know that Myth Dranor could use a rework. It's so so beautiful but, with no real reason to do it. I know that the newest expansion is adding reaper mode to the new wilderness areas but, there should be something that could be done. I love DDO's handcraft quests for questing but, maybe some type of procedural generation for wilderness things. It just seems like a missed opportunity.
6) Gaps in Epic gear - It's really odd to me that we are pretty much forced to do epic content for epic tr's but, I find myself just using my heroic gear until level 29. It's just an oddball way of doing things. Maybe retroing in sun and moon augments for the older Forgotten Realms gear so that it's more useful.
7) I'd like to see the expansions stay in the heroic/legendary content but, the free packs move to epic/legendary. There just isn't enough Epic quests compared to heroics. Epics just feel like a slog even though playing the toons are more fun with so many more abilities.
Oh well, longer post than I thought I'd make but, I'd love to hear your thoughts and ideas. I'd like to see this game go for another 20 years
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