Bjond
Well-known member
It's about 6% overall rate reduction via interpolating Monkey Archer's table. The gains depend on your current critical threat range. The bigger your range, the more you gain; eg. 15x4 to 15x5 is ~14.6%, but 17x4 to 17x5 is ~11.4%.it does nothing to recuce your base attack bonus speed so you are actually losing less than 10% dps
TL;DR: it depends on build
- Thrower: yes yes omg yes! (outright win, zero rate reduction)
- THF: yes please (almost certainly a win for most THF builds)
- SWF: mmmaybe? (probably wins even with sneaks & imbues)
- TWF: meh, no (only wins without big non-weapon damage)
- Wrap: lolsneer (only wins without big sneak imbue & proc)
In general, I view patience as a bad dev-troll. It's a quick hack obviously aimed at server load that is not attractive to the high-load builds and thus isn't likely to help as much as it could.
Want to make it a win for server load AND players? Make it attractive to Wraps, TWF, and SWF. There are all kinds of ways to do that, but the current patience feat is not one of them; eg. swap CM+1 for Damage+15% to weapon, sneaks, procs, & imbue (everything, not "only weapon").