somenewnoob
Well-known member
I'm hoping you guys will read this and add a toggle option to prevent FF or consider replacing featherfall from the available curses as it can be a negative to some players combat movement and the need to continuously press a key to dispel it during combat degrades combat performance. With the lack of a way to remove curses, and with featherfall having negative side effects in some cases, we need a better option available than being permanently cursed with it and not having a realistic option to remove it.
Going on the basic assumption that the curses should have NO NEGATIVE EFFECT to players "First, do no harm", featherfall doesn't passs that test. Much like threat reduction/gen, while it is GOOD or GREAT for some, (And I do love FF on some ranged DPS) it is a NEGATIVE for some others. And those other effects were entirely removed for that reason. Every other curse aside from FF, gives a numerical bonus to something (other than fear immunity), and can have no negative effect. It can be neutral, or positive. The +1 spell DC I have on my barb's bracers.....not useful! But not harmful either, and that's fine. But having FF on a piece of gear negatively effects his performance in combat.
Where I have found issue with a permanent FF having a negative effect, has primarily been on melee, in high difficulty settings. The ability to move fast and freely WITHOUT ADDITIONAL REQUIRED BUTTON MANIPULATION to do so, is very important to all characters, but particularly to melee, as we have to be in the danger zone of a mob's hit box to do damage. Often, especially in quests which have a vertical terrain element, dropping down quickly, jumping,etc and changing elevation to attack or to avoid damage or enemies is very important.(I will maintain that when I am avoiding enemies I always make "tactical fighting withdrawals" and that I never "Run away screaming like a frightened child" during combat.)
In higher difficulties, melee already face unique challenges when it comes to survivability due to needing to be in harms way to do harm and the additional burden of having to press additonal keys to move freely during what can already be a chaotic situation, is not a very good option as it slows down what you can do in those situations, and on melee in particular, the margins for error are already slim. Essentially you have to do more to achieve the same effect, which can prevent you from being able to attack/heal/etc. as effectively as you previously could, due to the extra time spent shifting just so that you are not falling slowly. This, is the NEGATIVE effect of having FF.
This would not be a problem, if curses could be readily removed. But the chance of bricking a piece of critical, irreplaceable gear with FF on a melee, has left me with only one option without negatively impacting combat performance, and that is to not curse my melee cap gear at all. It's not a viable option to re-acquire reaper + mythic gear, using reaper frags, jewelers kits, sentient kits, bonepickers, re-feed artifacts, etc. just to remove a negative side effect.
The best solution in the absense of cleansing cards being more available (Which is how this system should have been from the start, but lets not re-litigate that), is a toggle to permanently turn FF off/on. Just a stance like toggle, click it once, turn it off/on. Boom, done, problem solved. This would also cure the annoyance of being dismounted when dispelling FF. The other less desireable option is to replace FF with another effect. Longstrider I think would be perfect, and I think fits in really well thematically with the butterflies. Striding 30 is another possibility. FOM? (Probably too OP). But replacing it IS NOT the best option as many people like FF, and I don't want them to have to recast it every 30 seconds from a scroll, for the same reasons I don't want to continuously press shift to dispel it. It's annoying, cumbersome, and negatively effects the players game experience.
Edit: Thanks rabidfox for a great idea, a UI setting to reverse FF behavior, so shift toggles it on. This would be a great solution.
But PLEASE do something. Featherfall is NOT a desireable effect in MANY situations, and it is terrible to continuously mash a button in combat just to be able to move freely.
I hope someone will read and consider changing this. The lack of a way to remove curses coupled with the negative side effects of featherfall make this difficult for some playstyles.
Thanks for reading. Fingers crossed.
And if that doesn't sway you.......I'll just add...........featherfall causes lag?
Going on the basic assumption that the curses should have NO NEGATIVE EFFECT to players "First, do no harm", featherfall doesn't passs that test. Much like threat reduction/gen, while it is GOOD or GREAT for some, (And I do love FF on some ranged DPS) it is a NEGATIVE for some others. And those other effects were entirely removed for that reason. Every other curse aside from FF, gives a numerical bonus to something (other than fear immunity), and can have no negative effect. It can be neutral, or positive. The +1 spell DC I have on my barb's bracers.....not useful! But not harmful either, and that's fine. But having FF on a piece of gear negatively effects his performance in combat.
Where I have found issue with a permanent FF having a negative effect, has primarily been on melee, in high difficulty settings. The ability to move fast and freely WITHOUT ADDITIONAL REQUIRED BUTTON MANIPULATION to do so, is very important to all characters, but particularly to melee, as we have to be in the danger zone of a mob's hit box to do damage. Often, especially in quests which have a vertical terrain element, dropping down quickly, jumping,etc and changing elevation to attack or to avoid damage or enemies is very important.(I will maintain that when I am avoiding enemies I always make "tactical fighting withdrawals" and that I never "Run away screaming like a frightened child" during combat.)
In higher difficulties, melee already face unique challenges when it comes to survivability due to needing to be in harms way to do harm and the additional burden of having to press additonal keys to move freely during what can already be a chaotic situation, is not a very good option as it slows down what you can do in those situations, and on melee in particular, the margins for error are already slim. Essentially you have to do more to achieve the same effect, which can prevent you from being able to attack/heal/etc. as effectively as you previously could, due to the extra time spent shifting just so that you are not falling slowly. This, is the NEGATIVE effect of having FF.
This would not be a problem, if curses could be readily removed. But the chance of bricking a piece of critical, irreplaceable gear with FF on a melee, has left me with only one option without negatively impacting combat performance, and that is to not curse my melee cap gear at all. It's not a viable option to re-acquire reaper + mythic gear, using reaper frags, jewelers kits, sentient kits, bonepickers, re-feed artifacts, etc. just to remove a negative side effect.
The best solution in the absense of cleansing cards being more available (Which is how this system should have been from the start, but lets not re-litigate that), is a toggle to permanently turn FF off/on. Just a stance like toggle, click it once, turn it off/on. Boom, done, problem solved. This would also cure the annoyance of being dismounted when dispelling FF. The other less desireable option is to replace FF with another effect. Longstrider I think would be perfect, and I think fits in really well thematically with the butterflies. Striding 30 is another possibility. FOM? (Probably too OP). But replacing it IS NOT the best option as many people like FF, and I don't want them to have to recast it every 30 seconds from a scroll, for the same reasons I don't want to continuously press shift to dispel it. It's annoying, cumbersome, and negatively effects the players game experience.
Edit: Thanks rabidfox for a great idea, a UI setting to reverse FF behavior, so shift toggles it on. This would be a great solution.
But PLEASE do something. Featherfall is NOT a desireable effect in MANY situations, and it is terrible to continuously mash a button in combat just to be able to move freely.
I hope someone will read and consider changing this. The lack of a way to remove curses coupled with the negative side effects of featherfall make this difficult for some playstyles.
Thanks for reading. Fingers crossed.
And if that doesn't sway you.......I'll just add...........featherfall causes lag?
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