vryxnr
Well-known member
Before the last update, my auralock could tank Death's Teeth in phase one of Skellies on normal no problem. Just stand there and take it all, go afk, and be fine. Since the update, I've not been able to do this. If I try to stand there and take it, again, on normal difficulty, I eventually die.
I know, jsut move out of the void cloud he leaves. Yes, I can. My point though is: I used to be able to stand in it on normal just fine, and now I can't... but I didn't see any notes about the damage there being buffed. If it wasn't, was some of the behind the scenes adjustments to how things work end up nerfing auralock tanks slightly?
It's just annoying when something you could do you no longer can without any warning or explanation.
I know, jsut move out of the void cloud he leaves. Yes, I can. My point though is: I used to be able to stand in it on normal just fine, and now I can't... but I didn't see any notes about the damage there being buffed. If it wasn't, was some of the behind the scenes adjustments to how things work end up nerfing auralock tanks slightly?
It's just annoying when something you could do you no longer can without any warning or explanation.