The intelligent investigate, simple mammals say "who cares."To be fair, who gives a **** if it runs on one core? If the DDO client isn't performant enough in 2025 there's probably more wrong with your device than DDO not using enough processor cores.
No game engine updates at all in 19 years?Welcome to 2006
Those updates all went to LOTRO.No game engine updates at all in 19 years?
That'd be a valid point, but if the performance is poor on top of the line specs, the issue isn't down to the number of threads being used, each thread being used is already many times more performant than what they were when the game's engine was conceived.The intelligent investigate, simple mammals say "who cares."
DDO's performance is all over the place. You can see 500+ frames in the harbor on a 10 year old PC and they there are places where it'll drop below 100 on something modern with top of the line specs.
Sorry for being a little testy in my reply, coffee hadn't kicked in.That'd be a valid point, but if the performance is poor on top of the line specs, the issue isn't down to the number of threads being used, each thread being used is already many times more performant than what they were when the game's engine was conceived.
Simple proof of this is that the one core DDO is running on won't be sitting at 100% utilisation when you get your frame drops.
I'm not incurious pal, I'm just not mystified by computers in such a way I imagine where problems are based on knowing half the facts.
Most games are single threaded, more and more are slowly beginning to use the fuller extent of modern CPU's now but it is taking time.
Stoner81.
That's because some applications are GPU-limited and some are CPU-limited, depends oh how they're written and the hardware (bandwidth) available.Sorry for being a little testy in my reply, coffee hadn't kicked in.
What's interesting is during frame drops the CPU core is pegged but the GPU utilization drops.
YupThat's because some applications are GPU-limited and some are CPU-limited, depends oh how they're written and the hardware (bandwidth) available.
I think we got dx10 water a few years agoz but that's it?No game engine updates at all in 19 years?
Ours not to question whyHalf a core, half a core, half a core onward!
All in the valley of DDO rode the 600.
(on their chonky dwagons)
And some are anti-virus limited. Anti-virus running on access scans of DDO data files can bring everything to a slow snail crawl.That's because some applications are GPU-limited and some are CPU-limited, depends oh how they're written and the hardware (bandwidth) available.