Doubleshot vs Ranged Power

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Kimbere

Well-known member
That's not what happened at all.
Sure, sure.

You started out claiming AI was better than players with strong math skills and intimate game mechanics knowledge. Now you've qualified your answer as "AI got the *core* conclusion right". It didn't take long to move the goal posts.

If your goal is to get a correct answer, *hoping and praying* for a correct answer from a toolset with known tendencies to hallucinate and use inaccurate data while you lack the knowledge and skillsets to sanity check it isn't a valid strategy.

If that works for you though, by all means, you do you but doing so essentially makes you the equivalent of a DDO armchair quarterback.

If I have to choose between an answer from someone who shows their math that I can personally double-check or an AI answer someone with no real math skills *hopes* is correct, it's an easy choice for me.
 
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vryxnr

Well-known member
I think the point many have been making is that if you don´t know anything about math, you are unable to verify what the AI is telling you.
Yet, you blindly trust its results.
To add to this - even if all the equations are done correctly - are they even the right ones to use in the context of what is happening in game? Those initial AI results that were propped up as true for this game were actually NOT accurate for this game (assumptions were made that resulted in it not reflecting how things actually are).
 

Ogridium

Well-known member
Is DDO wiki wrong?

"Imbue damage attached to a physical attack is multiplied by Doublestrike and Doubleshot."

It's wild to see them so confidently incorrect. AFAIK, the only imbue that doesn't scale with DSt/DSh is the Dark Hunter's Bleed the Weak, and even that's getting fixed soon per the recent update notes lol. Even their response just looks like s/he typed, "can you reinforce my viewpoint to argue while sounding correct".

This has been a hell of a popcorn-worthy thread. To blatantly say s/he thinks math is hated by most in a game that's predominated by math nerds, and that s/he has less than a high-school education on mathematics, while trusting everything AI scrapes from a mix of outdated, misinformed, informed, and up to date search queries across the wiki, compendium, old forums, new forums, reddit, etc, is very entertaining.

I've found two more undocumented bugs this week in DDO, both of which cannot be found on the scraped platforms and are a result of recent changes that aren't communicated by the devs, or came about from changes between Lam and production that didn't reflect in the in-game descriptions (leading to wiki sources, etc., also being incorrect). AI will never be able to account for the massive information gaps that DDO has between the platform and the information available, since AI doesn't play the game and test in-game mechanics, but instead only sources information online that it has to believe is correct (which isn't).
 

Kimbere

Well-known member
To add to this - even if all the equations are done correctly - are they even the right ones to use in the context of what is happening in game? Those initial AI results that were propped up as true for this game were actually NOT accurate for this game (assumptions were made that resulted in it not reflecting how things actually are).
This is a large part of it. You have to know how to ask the right question to get the right answer.

If you lack an in-depth understanding of the topic at hand, especially a topic with complex calculations and large numbers of variables, how can you form a query for AI in a manner that correctly defines the scenario to the AI and restricts it to the correct datasets?

For example, take the following basic query that a DDO player who lacks an in-depth knowledge of the game would ask AI:
In dungeons and dragons online, what is the best two-handed weapon for a level 15 barbarian to use for maximum DPS?
6mmY9zH.png


Note that the question posed in my example above is a far simpler scenario than the question posed by the OP in this thread. Even so, ChatGPT's answer is still incorrect on several points.

The correct answer for most mid to well-geared toons on a decent barbarian build is the Falchion of the Golden Age, which didn't even make the list.

The Greatsword of the Godlen Age, the Falchion of the Fallen Age and the Tail of the Scorpion also edge out the SoS for average DPS on all but the most min/max quad completionist toons at level 15. And that doesn't even take into account the bonus instakills from the vorpal procs on the Golden Age and Tail falchions.

Echo of the Blackrazor is "okay" but still measurably behind the aforementioned falchions in average DPS.

Riftmaker is quantifiably bad on a mid heroic barbarian and is comparable to Carnifex at level 15. Great axes in general are bad with the exception being Carnifex for levels 4 through 8. Even then, you're just as well off using a ML4 and ML8 Cannith Crafted Falchion with double aug slots and level-appropriate Xd6 elemental proc augs.

One possible exception to this would be a racial completionist Dwarf barbarian due to their bonuses with axes. I didn't bother to do those calculations though. Just eyeballing it, I doubt the racial bonuses are enough to make up the difference.

Edit - for reference, here's the list of 2HS weapons ranked by average damage per hit based on stats for a decently built and geared, multi-life barb.
z5XGeHs.png
 
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Ogridium

Well-known member
This is a large part of it. You have to know how to ask the right question to get the right answer.

If you lack an in-depth understanding of the topic at hand, especially a topic with complex calculations and large numbers of variables, how can you form a query for AI in a manner that correctly defines the scenario to the AI and restricts it to the correct datasets?

For example, take the following basic query that a DDO player who lacks an in-depth knowledge of the game would ask AI:

6mmY9zH.png


The ChatGPT's answer is incorrect on several points.

The correct answer for most mid to well-geared toons on a decent barbarian build is the Falchion of the Golden Age, which didn't even make the list.

The Greatsword of the Godlen Age, the Falchion of the Fallen Age and the Tail of the Scorpion also edge out the SoS for average DPS on all but the most min/max quad completionist toons at level 15. And that doesn't even take into account the bonus instakills from the vorpal procs on the Golden Age and Tail falchions.

Echo of the Blackrazor is "okay" but still measurably behind the aforementioned falchions in average DPS.

Riftmaker is quantifiably bad on a mid heroic barbarian and is comparable to Carnifex at level 15. Great axes in general are bad with the exception being Carnifex for levels 4 through 8. Even then, you're just as well off using a ML4 and ML8 Cannith Crafted Falchion with double aug slots and level-appropriate Xd6 elemental proc augs.

One possible exception to this would be a racial completionist Dwarf barbarian due to their bonuses with axes. I didn't bother to do those calculations though. Just eyeballing it, I doubt the racial bonuses are enough to make up the difference.

Edit - for reference, here's the list of 2HS weapons ranked by average damage per hit based on stats for a decently built and geared, multi-life barb.
z5XGeHs.png
Here, I'll add another example of how Chat GPT cannot parse nuance for DDO, even though it includes the word "nuance" in the search results:
----------------------------
"In the video game, Dungeons and Dragons Online, the monk class has an enhancement tree called Ninja Spy. If I wanted to maximize my doubleshot output using a light crossbow as an inquisitive, will the Shadow Double enhancement be effective?"

Short answer: no — Shadow Double won’t help your doubleshot at all for an Inquisitive light crossbow build.
Here’s the why, with DDO-specific nuance 👇

What Shadow Double actually does (Ninja Spy)​

Shadow Double gives you a % chance (when you attack) to create a shadow copy that:
  • Makes an extra melee strike
  • Uses unarmed / monk melee attacks
  • Scales off melee stats
Crucially:
  • It does not fire a projectile
  • It does not roll doubleshot
  • It does not interact with ranged attacks in any way
Even though the proc can trigger off “attacks,” the shadow itself is strictly melee-only.

When Shadow Double is worth taking​


Shadow Double is excellent for:


  • Unarmed monk
  • Centered melee builds
  • Sneak-attack–heavy melee Ninja Spy setups

It just has zero synergy with inquisitive crossbow gameplay.




Verdict​


❌ Shadow Double does NOT increase doubleshot
❌ It does not fire crossbow bolts
❌ Not worth AP for an Inquisitive

----------------------------
In this example, Chat GPT is objectively wrong about what Shadow Double does, as it's scraping incorrect dated info even while referencing the current wiki pages. In addition, the ability cannot be used with a light crossbow on an inquisitive because you need to be centered to use the ability -- this is important because that note is not written in the in-game description or on the wiki, you will only know this (currently) from experience in-game by trying to activate the skill.

And even then, that's a soft-no, as you can activate the buff while centered and switch weapons to a light crossbow and retain the buff.

DDO has more nuance, conflicting information, information gaps, and archived records of online information than AI can expertly assess.
 

Lominal

Well-known member
Point out where any of the math is wrong. I'll wait.
The issue isn't the math; It's that the math is incomplete or build on incorrect assumptions.
imbue dice scale linearly and exclusively with RP and do not crit or benefit from DS at all.
This is verifiably a false, and will impact the results.
  • Whether imbues crit is orthogonal to the RP vs DS efficiency comparison
Using the term orthogonal here doesn't make any mathematical sense (neither of the terms is a vector), I assume you mean they're unrelated. They also aren't unrelated: if imbues could crit, it would increase the value of RP since the scaling is 150-200% compared to 100% for DS

Let:

  • ID = number of imbue dice
  • RP = Ranged Power (as % damage increase)
  • DS = Doubleshot (as % projectile increase)
  • p = crit chance (0–1)
  • m = crit multiplier
Expected imbue damage per projectile:

Effective Imbue Damage (eID)=ID×(1+RP/100)×(1+DS/100)×[1+p(m−1)]
simplified: Imbue DMG = Imbue dice x RP scalar (though it's the incorrect scalar) x DS scalar x Crit scalar
You're claiming imbues can crit. This assumes the imbue dice scales 100% off ranged power, which most imbues don't. You also didn't include the base dice weight, as it can be anywhere from d6 to d10. I'm also not sure why you would have an equation that consist of only imbue dice, no weapon damage, no sneak. This equation fails to account for debuffs, as PRR debuffs go higher than MRR which would also impact the outcome. On most ranged builds, the DPS split is around 70-80% front number, 10-20% sneak, 10-20% imbue. The math here is calculating imbue damage in a vacuum, but you need a weapon to deal imbue damage. It isn't even right for imbue damage, as it factors crit chance into the imbue damage.

My point here is your math focuses on a single component that accounts for 10-20% of most DPS, and doesn't use realistic values for the scaling.
This conclusion is only true for builds using 100% RP scaling imbues, with 0 front+0 sneak DMG. None of which exist in ddo.

If you want the accurate formula for auto attacks with no shiradi mantle:
DMG = [1+ (DS/100)]x [(Imbue dmg x MRR scalar x (RP scalar for imbue- either 1.5 or 2)x(1+Rp/100) )+( sneak dmg x PRR scalar x 1.5 x (1+RP/100))+ (Weapon damage x PRR scalar x crit chance x multi x (1+Rp/100))+ (weapon dmg x PRR scalar x chance for non crit x (1+Rp/100))]

Because RP has multiple scalars, when you try to find the break point for the full DMG equation, you end up with a system that requires you to know: sneak damage, imbue damage, PRR and MRR debuffs, crit chance, crit multi, and weapon damage. Generally I combine crit multi, weapon dmg, crit chance into a single value I like to call expected weapon damage, but the result is still a 4 variable system (weapon DMG/sneak DMG/ imbue DMG/ Debuffs).

It depends on the build, but doubleshot is almost always worth more. The factors:
- Ranged power often scales things more than 100% (fate strike, shiradi mantle, sneak dmg, imbue)
- Doubleshot is often lower and harder to get than Ranged power

Generally, the first point matter less than the second point, as most of ranged dps is from front number (70-80% on current meta ranged dps)
Typical values for non-giga comp+ geared ranged DPS with a few AF stacks:

Inquis- 100 DS, 400 RP, DS is clearly the better choice here
Repeater- 120 DS, 380 RP, again DS is the clear choice
Shuri- 270 DS, 420 RP, This one is harder to figure out, but DS wins here as well
Bow- 130 DS, 400 RP, DS clearly wins
GXbow- 70 DS, 350 RP, DS wins
Dagger- 200 DS, 380 RP, DS still wins
 

Marshal_Lannes

Well-known member
so essentially makes you the equivalent of a DDO armchair quarterback.
Almost everyone on the forum is an MMQ. You could argue that being an MMQ is a top 3 reason people use forums. If I'm in that category, you certainly are as well.
To add to this - even if all the equations are done correctly
So the math is correct...
The correct answer for most mid to well-geared toons on a decent barbarian build is the Falchion of the Golden Age,
Forum DDO. 99% of the player base doesn't have a Heroic falcion of the GA.
The issue isn't the math;
So the math is correct...
If you want the accurate formula for auto attacks with no shiradi mantle:
DMG = [1+ (DS/100)]x [(Imbue dmg x MRR scalar x (RP scalar for imbue- either 1.5 or 2)x(1+Rp/100) )+( sneak dmg x PRR scalar x 1.5 x (1+RP/100))+ (Weapon damage x PRR scalar x crit chance x multi x (1+Rp/100))+ (weapon dmg x PRR scalar x chance for non crit x (1+Rp/100))]

Because RP has multiple scalars, when you try to find the break point for the full DMG equation, you end up with a system that requires you to know: sneak damage, imbue damage, PRR and MRR debuffs, crit chance, crit multi, and weapon damage. Generally I combine crit multi, weapon dmg, crit chance into a single value I like to call expected weapon damage, but the result is still a 4 variable system (weapon DMG/sneak DMG/ imbue DMG/ Debuffs).
This is actually helpful. Thank you for your contribution. I'll add this to my model and report on the results.
 

Lominal

Well-known member
So the math is correct...
The math is correct from a pure mathematical standpoint, but just because 1+2 =3 , doesn't mean that RP > DS. The model you used does not describe any situation that occurs in DDO, and relies on invalid assumptions (Imbue can crit, imbue damage is the only type of damage, imbue damage scales 100% off RP). If the assumptions were valid, your conclusion would be correct. Math is only as good as the context it can be applied in, and the examples you gave have no application in DDO.
 

vryxnr

Well-known member
P1: We need to figure out the force exerted on an object of a specific size and mass after falling for a specific distance when landing on a specific substance.
P2: AI confirmed that 2+2=4
P1: that doesn't apply here
P2: Bro, I'm going with AI over your spreadsheet. is the math not correct?
P1: it doesn't' matter if it is because that equation does not apply to the scenario we are discussing.
P2: so the math is correct...
P1: *facepalm*
 

Marshal_Lannes

Well-known member
Youre arguing with someone so far into his delusion that if AI told him 3+3=7 he'd post it here as correct math and call everyone an idiot.
You specifically call out my math here.
The math is correct from a pure mathematical standpoint, but just because 1+2 =3 , doesn't mean that RP > DS. The model you used does not describe any situation that occurs in DDO
Now you are saying my math is correct, but you don't like its application. That was not your original statement. You implied I was using junk numbers and defending them. You are now stating that my math never applies to any situation that occurs in DDO. Is that your position, or do you want to rephrase that? Whether your new position is true or not is unproven. The model will respond when I have time. The model is always evolving. In any event, I have already demonstrated that my core original position is correct. Now, whether that occurs only in a laboratory or out in the "real" game world remains to be seen.
 

Lominal

Well-known member
You specifically call out my math here.
I'm saying you're too reliant on AI and lack any capacity for critical thought. Which is further proven many other statements.

That was not your original statement.
My original statement was that you were too reliant on AI for your argument. You copied and pasted things from the AI that was clearly incorrect (imbues can crit). AI doesn't understand DDO, and often has access to old or bad information (or with more niche games, it uses information for similar named games). You should at least check the general parts/ideas of the model before posting on a mathematical discussion.

You implied I was using junk numbers .
The model has to be tailored to reality. They are junk numbers because the situation that model describes does not exist in DDO. Bad model = Useless numerical results. The model you provided is a good building block, but it is substantially incomplete in this instance.

You are now stating that my math never applies to any situation that occurs in DDO. Is that your position, or do you want to rephrase that?
That's always been my position (and many people here on forums), though perhaps you misunderstood it. The 3+3 statement was to show that you trust AI too much and won't fact-check it. The model AI gave you said imbues crit in its formula, which was pointed out to you by many people Perhaps there's a misunderstanding in what people mean by “your math is wrong”. This isn't pure mathematics, where there is an objectively right answer. We're talking about applied math, where the chosen model has to describe reality. What we mean by your math is wrong is “Your chosen model fails to describe the situation”. A model is only as good as the validity of the assumptions it's build on, and how well it describes the reality. AI has a tendency to state the model, but not the assumptions that model requires to be satisfied.

The implied assumptions of the model you posted will accurately model:
- A build with an imbue that crits
- A build with 0 sneak + 0 weapon DMG+ 0 procs
- A build where the imbue must scale 100% off RP and scale with DS (DH doesn't scale with DS until anniversary patch, and your argument was made before that patch was released to lama)

Your math will be correct if all three of those are satisfied. The more of those assumptions that are violated, the worse your model becomes (I don't think any of those three apply, though the last one will apply to DH imbue in about a month).
 

Kimbere

Well-known member
lolol - The only guy in the room who's bad at math (self-admittedly) is constantly trying to debate how to correctly apply math to a complex math problem with people who are good at math but thinks he's right because RandomAI_05 told him so. 🤦‍♂️

This is peak AI.
 

Kimbere

Well-known member
Almost everyone on the forum is an MMQ. You could argue that being an MMQ is a top 3 reason people use forums. If I'm in that category, you certainly are as well.

Forum DDO. 99% of the player base doesn't have a Heroic falcion of the GA.
Incorrect. I actually did the relevant math, then logged in and verified that my in-game results matched my math results. By all means, show us how you logged into the game and verified your AI results.

Your second comment is a strawman. The point wasn't whether or not someone has a falchion or any of the other weapons on the list. The point was that AI can be, and frequently is, wrong when it comes to extremely complex calculations with large numbers of variables while using suspect data to determine its answers. Feel free to keep missing the points going forward though. It seems to be your thing.
 
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Marshal_Lannes

Well-known member
You copied and pasted things from the AI that was clearly incorrect (imbues can crit).
You're seizing on one statement out of hundreds of words. I've pointed out in your R10 build sheet that your enhancements are wrongly demonstrated (on repeater), and the points don't add up. Does that invalidate everything you did about the build?
I'm saying you're too reliant on AI and lack any capacity for critical thought. Which is further proven many other statements.
Elven Ranger here are hundreds of examples of me using critical thought. I don't think it proves anything but you trying to take a cheap shot.
The model you provided is a good building block, but it is substantially incomplete in this instance.
Agreed.
The only guy in the room who's bad at math (self-admittedly) is constantly trying to debate how to correctly apply math to a complex math problem with people who are good at math but thinks he's right because RandomAI_05 told him so. 🤦‍♂️

This is peak AI.
This is peak gatekeeper mentality.
 

Kimbere

Well-known member
This is peak gatekeeper mentality.
Where's the gatekeeping?

Multiple people have freely discussed and shared the relevant formulas and math on these very forums. The only gatekeeping here is self-inflicted because you won't put in the time and effort to learn the math. That's on you, not everyone else.

If you think AI is some magical shortcut to being able to accurately calculate DPS and other complex things in DDO and roll up min/max'd meta builds at will, you're sadly mistaken, but by all means go ahead and rely on it if you wish.

Just don't expect everyone else to believe you when you post "Trust me bro, AI." with no proof.
 
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