I don't see why the should. At the same time as they changed DS they also reduced ranged attack speed followed in june by nerfing NHB into the ground.On U70, Doubleshot penalty removed for repeating crossbows and dual crossbows.
Should it be back for balance?
It was removed to compensate for a hard nerf to fire rate. On balance, the nerf was bad for ranged characters. Nice whine though.On U70, Doubleshot penalty removed for repeating crossbows and dual crossbows.
Should it be back for balance?
It is literally his MO to ask for nerfs on any build that he encounters that out kills him. KC is his badge of honor, not that the game recognizes anything else, and he gets his feels hurt when anyone takes away his shiny.Stop asking for a ranged nerf, you all are ridiculous.
Actually dual and repeaters crossbows are fine.
Bows and great crossbows need a massive upgrade/rework.
And Arcane Archer needs even more then that.
Rogue Mechanic has phenomenal T5 for great crossbows, core 5 is a trap though.Bows and great crossbows need a massive upgrade/rework.
And if they would just get rid of the whole KC part of the xp window this game would be much more cooperative.It is literally his MO to ask for nerfs on any build that he encounters that out kills him. KC is his badge of honor, not that the game recognizes anything else, and he gets his feels hurt when anyone takes away his shiny.
I don't see why the should. At the same time as they changed DS they also reduced ranged attack speed followed in june by nerfing NHB into the ground.
This is no longer the top meta. The only reason why a lot of players still enjoy using crossbow, is because it's one of the easiest ways of building a very effective DPS toon.
Inquis (and maybe shuriken monk) are top tier for anything difficult (like raid pushing or solo r10s). The sdk/monk/DL trifecta are just good for zerging easy stuff, like r10 grouping.What would be the top meta right now then? if you would be so kind to enlighten me.
I am still a firm believer that inquis is top dps atm, by a fair margin, while also having less trouble building one and being able to benefit from whatever class combo you want, getting those advantages without ever worrying about what trees to spend points in.
And if you're gonna tell me that sdk barb, monk and whatever dragonlord split are all bigger and better then inquis then you've missed the point of my post entirely.
At the high end the trifecta is great for soloing too.Inquis (and maybe shuriken monk) are top tier for anything difficult (like raid pushing or solo r10s). The sdk/monk/DL trifecta are just good for zerging easy stuff, like r10 grouping.
The tests I've seen place RXB somewhere around 20% higher boss DPS than Inquis (based on tests by the same player), but the gamefeel is a lot worse and the builds are extremely limited. But 3x actives instead of 2x adds up fast lol. Ballpark 1/3 of RXB DPS is HE, 1/3 Pluck, and only 1/3 for the rest.What would be the top meta right now then? if you would be so kind to enlighten me.
I am still a firm believer that inquis is top dps atm, by a fair margin, while also having less trouble building one and being able to benefit from whatever class combo you want, getting those advantages without ever worrying about what trees to spend points in.
I think it's the ease of access and the lack of pidgeonholing. Like if you want +2 crit multi you're stuck with FB T5 or DL T5; if you want easy solid ranged DPS you're not really limited at all. You can honestly quite reasonably go something like 41/24/15 Inquis/VKF/Harper Int-max w/trance DXB build on literally any class/race mix and have great success. Shiradi and/or FS for epics will get you far there as well.They're still definitely strong and up there among the other top tier builds, but thinking inquisitors are somehow some colossally op thing above the rest of the top performers seems narrowminded - or perhaps there's something I and many others are missing. I can see the argument that inquisitor is "too easy to be decent with", but it's not far above the others when it comes to minmaxed top end builds.
When casters can reliably perform in high end raid scenarios as something other than a token CC machine or healer, we can get back to nerfing multishooters, melees and all the rest. Until then it's pointless whackamole - there will always be a best. Currently we have way more underperformers than overperformers.
I agree! As I said, it is among the other top tier builds.I think it's the ease of access and the lack of pidgeonholing. Like if you want +2 crit multi you're stuck with FB T5 or DL T5; if you want easy solid ranged DPS you're not really limited at all. You can honestly quite reasonably go something like 41/24/15 Inquis/VKF/Harper Int-max w/trance DXB build on literally any class/race mix and have great success. Shiradi and/or FS for epics will get you far there as well.
Is it miles above everything else? No, but it's at least a top contender - which given the universal access doesn't feel like should be the case. It *is* miles above most builds in DDO, however; there are a lot of weak/mediocre builds out there, but very few are Inquis. DDO's best Greatclub build probably fits in the lower third of Inquis builds lol (presuming vaguely comparable investment).
IMO universal stuff should be worse - not useless, but maybe 80% as effective - as fully investing into something. "I'm stuck in this tiny niche that I've spent hundreds of hours optimizing towards and I'm only doing 60% as much DPS as the generalist??" sorta vibe. You should be rewarded for specializing, and Inquis is the opposite of that.
For sure, but I personally have less issue with specific builds than with overall styles. There are definitely outliers though (like I think DL has too much DPS stuff for how generally strong & versatile it is).I agree! As I said, it is among the other top tier builds.
Still, after inquisitor is nerfed theres still multiple classes/archetypes performing at or close to "inquisitor-tier" and greatclubs are still awful. Fix Great Clubs and others like it first or at the same time as inquis is all I'm saying because otherwise you're in a nerfing loop for a long time.
Crossbows of all types without NHB/EF are worthless. Every build needs a "DPS burst" ability, and +30 ranged power ain't it.Personally, I'd rather have the old dual shooting attack speed back, keep the doubleshot, and remove NHB entirely to compensate.