Downtime Notice: Thursday, April 16th 9:00 AM - 2:00 PM Eastern (-4 GMT)

Mindos

CHAOTIC EVIL

Update 79.0.1 Release Notes​

Here are the release notes for Update 79.0.1, released on Thursday, April 16th, 2026.

News and Notes:​

The Dragons' Hand​

  • Legendary difficulty dungeons now properly drop Sun/Moon Augments and Rare items.
  • Copies of the Legendary Drysvayla's Axe that did not have their Returning property now do.
  • Various typos and string table errors have been corrected.
  • The "Ruin" card is no longer being described as the "Rogue" card.
  • Searing Servants in "Wish Upon a Card" can now be properly hit by projectiles.
  • One of the optional chests in Savaran's Fortress now gives the correct treasure.
  • An issue in "Thrall of Duty" has been corrected that could break completion if one player was by the dragon when another player was in the House of Cards.
  • Fixed an issue in "Thrall of Duty" where you could get the blue dragon to die in the fight against the Ogre Mage by not helping him.
  • Fixed an issue in "Thrall of Duty" where the quest could be blocked by injuring the Ogre Mage too quickly.
  • Invasive Fey Flowers now have a more appropriate hit box for their size to make range weapons hit more reliably.

Bug Fixes:​

  • The Arcane Trickster enhancement "My Favorite Bauble" now supports throwing daggers with no orb required.
  • Corrected an issue where the Lifeshaper would train you as a monk instead of a rogue when performing a Lesser Reincarnation.
 

Frantik

Well-known member
I have NOT consumed any special mushrooms!

New Epic Destiny Feat:
"Epic Spell Determination"
Level 22

Choice from acid, cold, electricity, fire, force, light/alignment, negative, poison, positive, repair and sonic spell damage type:
  • reduces enemy defences to chosen spell type by flat 25% (immunity becomes 75% mitigation)
  • reduces enemy defences to all other spell types by flat 12.5% (immunity becomes 87.5% mitigation)

Epic levels for casters (epic, right?)
  • +1 MCL and +1 CL per level
  • +20 Universal Spell Power per level

Magus of the Eclipse REWORK (this is an example of the sort of simple fixes SSG could do, if they had a mind, heart and soul to mend the game)
  • Every core reduces immunity/mitigation to both Cold and Negative spell damage: -10%/-20%/-30%/-40%/-50% [anticipation of 5th core]
  • T5 Full Moon's Magic: CD increased to 60 seconds, no save (too fast), AoE instead of single target, fully bypasses immunity immediately and for the next 10 seconds
A quick maths reminder... reducing an enemies spell type mitigation below zero (negative mitigation) means it becomes an amplification factor. And for those special players out there who still get stuck on MRR and PRR, there is no diminishing return on this one; it's simply linear.

Same idea (cores) can be applied to Draconic Incarnation (selected Draconic element) and Exalted Angel (fire and light) AND something similar for PA too!


A CRY IN THE DARK FOR CASTERS?

  • fix the Magus Mantle
  • fix the Fatesinger Mantle
  • DRASTICALLY IMPROVE Primal Avatar's not-so-Epic Strikes by increasing DCs etc
  • remove all internal Mantle cooldowns (less calculations, less bloat); at least reduce as much as possible, maybe with the exception of Shiradi...?
  • adjust added damage accordingly for each mantle
  • admit defeat, and concede you don't understand maths, then change the notion of Max CL 20 to MIN [Character level] 20 for each and every Epic Strike (all of them)
  • talking of which, get rid of Shiradi' stoopid d77 and replace with a different number of d20's (less variation in extra damage)
  • more CL and MCL during epic and legendary levels; more MP and RP too, before we get too many complaints from the meatheads!
  • more Universal Spell Power per epic and legendary level
Just imagine community reaction if melee and ranged Epic Strikes weren't working properly or anywhere near properly. FIX THIS GAME!

I'm European, so just think of me as a free-thinking and highly rational human being, who can pronounce the word infrastructure and believes the US spelling of Aluminium is a total abheration... SSG get your effing act together and fix casters. DO IT THIS YEAR!
 
Last edited:

Teh_Troll

Master of Baiting
They’re doubling rare loot chance! (.08 to 1.6%)
1*dFjMw4pUMzA4Db4MYTnfyA.png
 
Top