I'd prefer a enable/disable setting. I understand the point of it, but i mean to be fair, you are introduced to trap/hidden door senses in the korthos tutorial which is mandatory for new accounts, so at the same time I dont understand it.
Not weighing in on any side here. Just commenting as if I were an impartial third-party observer:
Consider this.
1. Multiple languages spoken by players.
2. Not everyone uses in game (or identical) voice services - if they use voice services at all.
3. In prior versions of trap/hidden door senses, only you got the alert.
I can see the value in NOT being able to optionally turn off the alerts just as much as I can see the usefulness in providing them in this new fashion.
1. Everyone in your party can see when your character spots something - no verbal/chat cues required. Someone spots a trap, BOOM, less skilled character stops moving immediately.
2. If someone can toggle it off, then non-skilled characters can't rely on it.
Caveat: IF it can be toggled off as a personal choice, it needs to be just for how that character sees things. It still needs to proc for EVERYONE else unless they also have it toggled off.
It would be nice to be smaller - it just needs to be noticeable and identifiable, not HUGE, but I guess I haven't noticed whether or not it's loud based on the way I have my audio settings balanced. Which kind of makes how loud it is a moot point, yeah? I mean....make it quieter, you as a player totally can......:?: