Downtime Notice: Thursday, November 30th 7:00 AM - 1:00 PM Eastern (-5 GMT)

gravisrs

From DDO EU servers
Yes. We are currently targeting next week for the release of Cat-astrophe (Update 65), and this fix will be in that.
U65 just week after U64?

Updates back in the days had bit more to offer. Gianthold would be an expansion today...
Also half of the release notes nowadays is fixing typos, listed separately for each typo "fixed".
 

Volarr

Well-known member
This next couple of weeks could be very interesting. After most every update there is a patch or two. and next week (update 65). We could be looking at a lot of downtime two updates and patches.
 

Cordovan

Community Manager
U65 just week after U64?

Updates back in the days had bit more to offer. Gianthold would be an expansion today...
Also half of the release notes nowadays is fixing typos, listed separately for each typo "fixed".
True it is a bit odd for 64/65, but we wanted each to get its own thing.
 

PurpleSerpent

Monster Hunter of Moderate Renown
This next couple of weeks could be very interesting. After most every update there is a patch or two. and next week (update 65). We could be looking at a lot of downtime two updates and patches.
One gets the feeling Update 65 will be doubling as Update 64 Patch 1. I suspect the two have been rather pushed together by the delayed release of VU earlier this year - if I were running the studio I'd have given Legendary Chronoscope a second Lamannia preview and released the two together as Update 64 next week, but there you go.
 

Kheledon

Well-known member
The downtime has been extended until 3pm Eastern today as it has taken longer than expected to do some necessary maintenance work.
So, nobody came to work at 6:00 AM, or, if they did, they were still drinking coffee and didn't start actually coding until 8:00? :unsure:
 

CBDunk

Well-known member
So, nobody came to work at 6:00 AM, or, if they did, they were still drinking coffee and didn't start actually coding until 8:00? :unsure:

Unlikely. Updates generally don't involve much "coding" at all.

Rather, they are likely copying all of the updated server files from a test environment to production, putting together a new installer package with all of the updated client files, and running database scripts to convert old database tables/settings/etc to new values.

Then they do a bunch of testing to verify that the expected changes are showing up and that they haven't broken anything obvious.

Most common thing to go wrong would be that some file update was overlooked and not included in the release package... causing the system to be unstable or not work at all. Then they have to go through, find what they missed, and repackage / test everything again.

All of that moving around of files and updating of databases takes time... more than enough for people to go and get multiple cups of coffee while they wait.
 

FaceDancer

Olde Wurm
hell-has-frozen-over
Right?!? I had two ticket submissions on this within the last year (or so...) With that being said, I'm rather happy to hear this at least (bout time SSG!!!! Grrr...)
 

CBDunk

Well-known member
The forums right now are running about as smoothly as raids a couple days after a reboot.

Ok, who else just went to a dark scary thought space where the DDO forums are on the same database server as the game production servers. ALL of the production servers. On one database. Heck, throw LotRO in there too.

Yes, it turns out that all this time the DDO lag has actually been caused by live minstrel performances on LotRO.
 

Ellisaria

Well-known member
Ok, who else just went to a dark scary thought space where the DDO forums are on the same database server as the game production servers. ALL of the production servers. On one database. Heck, throw LotRO in there too.

Yes, it turns out that all this time the DDO lag has actually been caused by live minstrel performances on LotRO.
don't forget to toss the weekend ***** spam for good measure!
 

Fallout47

Well-known member
Ok, who else just went to a dark scary thought space where the DDO forums are on the same database server as the game production servers. ALL of the production servers. On one database. Heck, throw LotRO in there too.

Yes, it turns out that all this time the DDO lag has actually been caused by live minstrel performances on LotRO.
Well they have pulled as many server resources as possible off of the live servers for the the next HC. It's about time the forums contribute.
 

Justfungus

Well-known member
Oh HCL, how I do love thee. With delight as a watch all the unprepared zerger names scroll through the chat box ... killed by impatience. Gotta check my popcorn supply.
 

Kheledon

Well-known member
Unlikely. Updates generally don't involve much "coding" at all.

Rather, they are likely copying all of the updated server files from a test environment to production, putting together a new installer package with all of the updated client files, and running database scripts to convert old database tables/settings/etc to new values.

Then they do a bunch of testing to verify that the expected changes are showing up and that they haven't broken anything obvious.

Most common thing to go wrong would be that some file update was overlooked and not included in the release package... causing the system to be unstable or not work at all. Then they have to go through, find what they missed, and repackage / test everything again.

All of that moving around of files and updating of databases takes time... more than enough for people to go and get multiple cups of coffee while they wait.
Nifty!

Thanks, but I still assume that none of that happened before 8:00 A.M.
 

Ahpuch

Well-known member
Ok, who else just went to a dark scary thought space where the DDO forums are on the same database server as the game production servers. ALL of the production servers. On one database. Heck, throw LotRO in there too.

Yes, it turns out that all this time the DDO lag has actually been caused by live minstrel performances on LotRO.
I went there.

But then my optimist brain took over and decided that the forums were only having DB problem because they are testing out a link from the servers to restrict forum posting being dependent on running korthos that is in the new update. All those spammers will hence forth be kept at bay! :)

But yeah, the problem is definitely 1 DB server (to rule them all). My optimist brain is rarely correct.
 
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