Arkat
Founder & Super Hero
Always the correct answer even if it isn't really so.Soon™
Always the correct answer even if it isn't really so.Soon™
Yeah.Not super pleased about the change to Mantle of Invulnerability. Not because it'll change how I approach those quests, but because it's more Flanderization of the spellcasting system. One less tactic you need to have in your toolbox in order to confront certain monsters. Makes the game more stupider.
I guess I'll be grateful that 1) they didn't change Globe of Invulnerability so I can still get rid of bees in Hound, and 2) it will be easier to beat down the Wiz-King on lives when I forget to check my spells before I head to the desert.
For those builds that could swap spells or change tactics the old version wasn't a big deal. But for various builds/setups that couldn't do that, it was just an instant stop you in your tracks, can't kill this mob problem. I personally don't enjoy quests that I have to avoid because of some mechanic that will make me useless and unable to complete (or even worse when one doesn't realize it until they're already deep into the quest and run into that mob).Not super pleased about the change to Mantle of Invulnerability. Not because it'll change how I approach those quests, but because it's more Flanderization of the spellcasting system. One less tactic you need to have in your toolbox in order to confront certain monsters. Makes the game more stupider.
I guess I'll be grateful that 1) they didn't change Globe of Invulnerability so I can still get rid of bees in Hound, and 2) it will be easier to beat down the Wiz-King on lives when I forget to check my spells before I head to the desert.
Didn't you realize the games are made for the lowest common denominator? And with the current USA school system that gets VERY LOW indeed.Not super pleased about the change to Mantle of Invulnerability. Not because it'll change how I approach those quests, but because it's more Flanderization of the spellcasting system. One less tactic you need to have in your toolbox in order to confront certain monsters. Makes the game more stupider.
I guess I'll be grateful that 1) they didn't change Globe of Invulnerability so I can still get rid of bees in Hound, and 2) it will be easier to beat down the Wiz-King on lives when I forget to check my spells before I head to the desert.
It's still not a smartphone tiktok-like app.Didn't you realize the games are made for the lowest common denominator?
I think the change was made so the new hybrid casters can function against liches. Both Dragon Disciple and Arcane Trickster lose half or more of their output against liches otherwise.Not super pleased about the change to Mantle of Invulnerability. Not because it'll change how I approach those quests, but because it's more Flanderization of the spellcasting system. One less tactic you need to have in your toolbox in order to confront certain monsters. Makes the game more stupider.
I guess I'll be grateful that 1) they didn't change Globe of Invulnerability so I can still get rid of bees in Hound, and 2) it will be easier to beat down the Wiz-King on lives when I forget to check my spells before I head to the desert.
well, that's how casters feel in every quest that has constructs, so why can't the new archetype, and some other builds, struggle with 19 enemies in the whole game?For those builds that could swap spells or change tactics the old version wasn't a big deal. But for various builds/setups that couldn't do that, it was just an instant stop you in your tracks, can't kill this mob problem. I personally don't enjoy quests that I have to avoid because of some mechanic that will make me useless and unable to complete (or even worse when one doesn't realize it until they're already deep into the quest and run into that mob).
For those builds that could swap spells or change tactics the old version wasn't a big deal. But for various builds/setups that couldn't do that, it was just an instant stop you in your tracks, can't kill this mob problem. I personally don't enjoy quests that I have to avoid because of some mechanic that will make me useless and unable to complete (or even worse when one doesn't realize it until they're already deep into the quest and run into that mob).
(Loot): The following is now in your inventory: Dungeons.
Well, Cordon have already said they are going to switch to "vertical youtube content", didn't he ?It's still not a smartphone tiktok-like app.
I did not say that. However, we are expanding our video content to align with our players' viewing habits, which are increasingly watching vertical videos, similar to wider trending. It's pretty common these days to see 80% or more of your views come from vertical videos instead of horizontal, mostly a reflection of people's shorter form viewing habits happening on their phones.Well, Cordon have already said they are going to switch to "vertical youtube content", didn't he ?So, Soon (TM).
/me still watching everything in 4:3I did not say that. However, we are expanding our video content to align with our players' viewing habits, which are increasingly watching vertical videos, similar to wider trending. It's pretty common these days to see 80% or more of your views come from vertical videos instead of horizontal, mostly a reflection of people's shorter form viewing habits happening on their phones.