UPDATE: The game worlds have reopened! Enjoy the Symphony of the Fey event!
The DDO game worlds will be unavailable on Wednesday, November 19th from 9:00 AM - 1:00 PM Eastern (-5 GMT) to release Update 76: Symphony of the Fey.
Find the release notes on DDO.com. Thank you for your patience and we will see you back in the game soon!
"Death Ward no longer completely negates negative energy damage from inflict/necro spell damage, but reduces it by 50%. This is flagged with the Shield trait, much like Fire Shield/Energy Shield is for Fire damage."
This doesn't help Pale Master / Apostate casters in the slightest! More to the point, this change just boned every player out there who isn't currently a Necro, or is without a Racial immunity of some kind. Which begs the question: Where do the recent DW changes leave Class / Racial immune players. -Are they going to be subject to the same mechanics?
If YES... Then its going to be really pointless playing a Nerco thats not Death Spell immune. May as well not bother logging in my Wizard anymore with both its casting and buff mechanics now completely broken.
If NO... Then virtually every player will transition over to classes / races that offer some safe harbor from the current Dev shenanigans. At least until things have stabalized a fair bit and players know that they're not going to death loop constantly vs Necro empowered mobs.
What should of happened Instead...
Allowing players to strip DW was always the prefered option. While making it impossible for non-casting mobs to rebuff. Not only does this roll back some Insta-Kill immunities (with a bit of effort), but allows mobs to (possibly) counter it by rebuffing. THIS, should of been the path taken, not turing DW into bloody Fire-Shield !!! Personally, I'm so glad that I'm on pause from DDO currently. Obviously not missing much, except for the venting of other players as they realize just how poorly conceived this update was.