Marshal_Lannes
Well-known member
The short answer is there is no clear "best" destiny for the type of melee you describe. Melee destiny is currently set up for imbue (probably taking the Primal mantle then), high alpa strike from Adrenaline, or tactics utilizing dire charge. Shadowdancer is a tree both melee and ranged grab since it gives you a lot of bang for 10-15 points. Without getting too complicated, you can just grab either the Grandmaster mantle or the LD mantle. Both give you 1W. The main difference is you will move faster in GM and in LD you'll debuff targets (so good if you raid). Destines like Fatesinger or Divine Crusader require you to take a lot of filler. Both DC and US are best if you are using a shield. As stated, you can freely experiment and see what you like best. Starting with either LD or GM and Shadowdancer will leave you in a perfectly fine place and give you a starting point on which to base other destinies.