End Game Shooter DPS-Up Fun-Down

Tilomere

Well-known member
The attack was rebuilt to work with any weapon, but the text is outdated. Or more specifically, I'm like 99% both shoot first and shoot later have really always worked with any ranged weapon, and the text has always been outdated
 

Tanis

Well-known member
Haven't ranged players more or less all been asking for better heroic leveling for the last 15 years? Now that SSG grants their request, it is really disappointing?
It’s been opposite experience how many but I don’t think many are using inquisitive because it mostly doesn’t benefit repeaters
 

Dendrix Deathblade

Well-known member
The sluggish rate of fire is just not fun. I was away a week and come back to this.
I'm playing at lvl 15 and my character Arti-15 feels very clumsy and slow. My DPS from general shooting feels to be significantly down.
Sure the 3 special artificer shots are stronger, but not exceptionally slow.
Fusilade feels so slow, it doesn't feel much faster than normal shooting, except I've had 2 seconds of doing nothing before I get it going shooting a tiny bit more.

very disheartening.
 

kmoustakas

Scourge of Xaos
I was running IOD on epic r earlier and I swear I could throw tactical detonations faster than shooting a repeater...

Remember tactical is a grenade-like, you have to wait for it to land and it still felt faster than the repeater
 

Tanis

Well-known member
The attack was rebuilt to work with any weapon, but the text is outdated. Or more specifically, I'm like 99% both shoot first and shoot later have really always worked with any ranged weapon, and the text has always been outdated
Tried this it’s super boring because you can gather a group and toast them but in between it’s painfully slow still

Also sometimes it hits a larger group and other times it doesnt hit a small tighter group AOE feels super buggy so disappointing when it only hits one mob in a group you know it tight enough to hit or even worse hits nothing at all

Also it feels like fires 3 shots but if the first shot one shots the targeted mob only one shot hits the others in the group (more testing needed

The good old shot into nothing bug is still there
 
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kmoustakas

Scourge of Xaos
Tried this it’s super boring because you can gather a group and toast them but in between it’s painfully slow still

Also sometimes it hits a larger group and other times it doesnt hit a small tighter group AOE feels super buggy so disappointing when it only hits one mob in a group you know it tight enough to hit or even worse hits nothing at all

Also it feels like fires 3 shots but if the first shot one shots the targeted mob only one shot hits the others in the group (more testing needed

The good old shot into nothing bug is still there
I think the aoe ranged attacks was a bad fix to their constant nerfs of ranged. Remember, they murdered and buried bows and have been trying to make them playable ever since. Now it's the crossbows' turn. They made them totally unplayable and for the next few years they will be trying to improve them to get people to run them again. The only people who will run crossbows will be people who didn't run them before so they can't tell the difference. Same with bows. I don't think people who used to run a bow build in the past can stand to run a bow after the bow animation changes. I'm not talking about actual damage. It just feels bad and wrong like you pressed the wrong button or you are lagging or something. I can't and for the first three to four years of my DDO I was playing bow ranger. Then I switched to artificer. Now I have to switch again.

PS Instead of ranged aoe attacks all they had to do was un-nerf IPS.
 

Svirfneblin

Well-known member
What a bummer I always liked repeaters I still have three Artificer lives to do on my main and I just gotta repeater with adamantine and a red and orange slot I would love to craft a make something for lower levels now I have no idea what to do for my artificer lives considering Artie caster is supposed to be rather blah and melee blehhh.
 

kmoustakas

Scourge of Xaos
What a bummer I always liked repeaters I still have three Artificer lives to do on my main and I just gotta repeater with adamantine and a red and orange slot I would love to craft a make something for lower levels now I have no idea what to do for my artificer lives considering Artie caster is supposed to be rather blah and melee blehhh.
Artie caster is amazing for low levels. It falls off a bit during Sharn. It's bad for endgame, borderline terrible because it gets hit with random caster nerfs.

The ideal leveling for artie was always pew pew until level 6, level 6-14 caster, melee hybrid at 15-19.
 
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Jasparius

Well-known member
Artie caster is amazing for low levels. It falls off a bit during Sharn. It's bad for endgame, borderline terrible because it gets hit with random caster nerfs.

The ideal leveling for artie was always pew pew until level 6, level 6-14 caster, melee hybrid at 15-19.

Ive loved Caster Artie levelling and end game. What level of Reaper are you running for end game for it to be bad?
 

DDO Noob

Well-known member
How many activated attacks does it take right now to fill 6 seconds of repeater pew-pew-pew?
You've made some interesting insights that make me think that heroic leveling with some sort of crossbow might not be such a pain.

What would be more powerful between inq or repeater build if one were to pick up Shoot First ranged aoe from inq, level 2 ranged aoe from paladin, and level 3 ranged aoe from BE arti to rotate between each aoe shot?
 

Tanis

Well-known member
You've made some interesting insights that make me think that heroic leveling with some sort of crossbow might not be such a pain.

What would be more powerful between inq or repeater build if one were to pick up Shoot First ranged aoe from inq, level 2 ranged aoe from paladin, and level 3 ranged aoe from BE arti to rotate between each aoe shot?
The painful bit is firing the normal shots in between those AOE
when the AOE fire into nothingness
Or hits one target while it should have clearly hit more
 

kmoustakas

Scourge of Xaos
Ive loved Caster Artie levelling and end game. What level of Reaper are you running for end game for it to be bad?
Generally speaking, with appropriate gear, set up and minimum required skill everyone can solo r1. You don't even need a good 'build', this isn't PoE.

On r10 my caster artie in a group did almost nothing* damage wise. This was pre offhand versatility nerf and pre runearm nerf. That means we are four* (4) different levels of nerfs later so it has to be 4 times worse? I'm actually about to TR my repeater artie to caster artie to find out.

Compare that to my spellsinger buffing bard who can heal and CC and actually does 3x-4x the damage of my artie even though they are both limited by the max spell level 6.

* Including reaper caster damage nerf and draconic nerf
 
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Jasparius

Well-known member
Generally speaking, with appropriate gear, set up and minimum required skill everyone can solo r1. You don't even need a good 'build', this isn't PoE.

On r10 my caster artie in a group did almost nothing* damage wise. This was pre offhand versatility nerf and pre runearm nerf. That means we are four* (4) different levels of nerfs later so it has to be 4 times worse? I'm actually about to TR my repeater artie to caster artie to find out.

Compare that to my spellsinger buffing bard who can heal and CC and actually does 3x-4x the damage of my artie even though they are both limited by the max spell level 6.

* Including reaper caster damage nerf and draconic nerf

Id love to see that Bard build because that damage output sounds great even if its an exaggeration.

BTW caster arties can heal and trap so do have some versatility too.
 

kmoustakas

Scourge of Xaos
Id love to see that Bard build because that damage output sounds great even if its an exaggeration.

BTW caster arties can heal and trap so do have some versatility too.
I do not believe an artificer can heal anywhere near a spellsinger, even if we totally ignore echoes/shout/gshout healing everyone to full. Artificers can heal with the vials which are extraordinarily slow and constantly miss or converter which does very little since the target won't have repair amplification compared to the actual 'heal' spell spellsingers get. Not to mention only one target can have converter and lose it constantly unless you gathered ALL the cookies and even then using 4 cookies every five minutes is a no-go.

I'd like to point out that I've done epic completionist x4 on pure artificer and racial completionist x3 minus the eladrin which I don't own almost exclusively on artificer. Gave up on my main being artificer after the runearm nerfs but kept my alt artie. So I believe I know them well. Not perfect but well.

The bard build is 19 scoundrel for ash and 2xEnchantment bonuses, 41 spellsinger for capstone and spellsong, 21 warchanter for temp hp, 12 swash for swf working with buckler. 38 fatesinger, 23 evasion/mantle from primal and 21 sentinel for defenses. I am missing a single epic destiny point to get nature's blessing (I have 1 left floating). Bone with tar, iod 5 set, echoes set, elder's set. I am missing all the btc items because this is my main's first time staying epic as bard such as alchemical buckler or the raid versions of IOD items such as attuned weapon and raid boots or the killing time necklace which my alt permabard has. I also have nothing from myth because I don't own that. I am pretty positive with the correct gear I'd do WAY more damage. I also did hp feats instead of DC on this build so I have to assume if I did evocation focus instead of swf then enchantment specialty I'd reach near no-fail levels.
 
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