Enlightened Spirit Question

jglabare

Well-known member
Now I have played this build to level 20 before TRing, and it was definitely scaling up nicely (DragonBorn GOO pact), but is it viable into epics? Or even legendary? Am thinking of TRing back from my barbarian into this, since I love melee builds, but also like having spells, and the ES seems like a perfect fit.

Anyway, plan is ES, probably dragonborn again, just not sure about which part (probably fey or GOO again).
 

Terpilar

Well-known member
ES warlock hybrid works well with Fey or Celestial pacts and Fatesinger or Exalted Angel destinies (and Primal Avatar if you want summons), get SWF and a bastard sword. Fey has wings and Disco, and Celestial has very nice buffs and Soundburst.
 

jglabare

Well-known member
Leaning towards Fey due to sonic damage being much less prone to being resisted or outright ignored. Plus the daze monster effect that even affects orange named bosses. Hadn't considered SWF though, but I'm usually a THF build, have to consider the exotic prof, would leave me extra feats not used for THF build.
 

Phaedra

Well-known member
Leaning towards Fey due to sonic damage being much less prone to being resisted or outright ignored. Plus the daze monster effect that even affects orange named bosses. Hadn't considered SWF though, but I'm usually a THF build, have to consider the exotic prof, would leave me extra feats not used for THF build.
If there were a 32+ Sunblade (bastard sword-shortsword) I'd go with that, as it stands, you'll actually want prof:bsword, swf, iswf, gswf, pswf, and 2H-spec, in addition to your metamagics.I prefer a CC effect on dragonbone, but that depends a lot on how you usually run. (Static group/guild/solo/pug).
 

jglabare

Well-known member
If there were a 32+ Sunblade (bastard sword-shortsword) I'd go with that, as it stands, you'll actually want prof:bsword, swf, iswf, gswf, pswf, and 2H-spec, in addition to your metamagics.I prefer a CC effect on dragonbone, but that depends a lot on how you usually run. (Static group/guild/solo/pug).
I'll probably TR after Thanksgiving, or whenever the daily gold rolls end. Stockpiling the XP gems so I can level up quickly.
 

vryxnr

Well-known member
Define "viable"?

In hardcore season 4 I leveled a celestial auralock to cap, then while at cap did reaper 4 solo and also carried having other people pike while I cleared those r4's solo.

On softcore servers I have an auralock (who was a first lifer until very recently) who also acts as a raid debuffer and participated meaningfully in several high reaper raids.

Some people have made auralock tanks that do perfectly fine in hard to low reaper raids.

Will an auralock solo r10's at speeds that compare to other classes? No. But that doesn't mean that can't at all, they can do them, just not as efficiently as other classes/builds.

As for pact, yeah, Fey is nice for sonic damage and for disco balls if you can keep your DCs up.
Celestial is nice for extra spell buffs and Soundburst if you keep your DCs up.
Fiend combined with Tiefling = immunity strip, which is nice (hurl is fun too)

All pacts technically all can work of course.
 

Phaedra

Well-known member
I'll probably TR after Thanksgiving, or whenever the daily gold rolls end. Stockpiling the XP gems so I can level up quickly.
I'd also like to point out that the downside of Fey and Celestial are that they are both reflex saves, so they can be evaded, which somewhat reduces the benefit of sonic being less resisted.

Fire(Fiend) and Sonic(Fey) have the best itemization, as you'll want Pact element and Light/Alignment as well as medium armor for your set.

For EDs, I like Enlightened Angel (Wrathful Mantle) for more aura damage and the heal in T3, and Draconic for strike, (PBAoE at T4). 3rd ED is PYF. I'd love to make LD work, but I'm missing DCs to get Dire Charge working well enough to supplant Draconic as the strike.
 

jglabare

Well-known member
I'd also like to point out that the downside of Fey and Celestial are that they are both reflex saves, so they can be evaded, which somewhat reduces the benefit of sonic being less resisted.

Fire(Fiend) and Sonic(Fey) have the best itemization, as you'll want Pact element and Light/Alignment as well as medium armor for your set.

For EDs, I like Enlightened Angel (Wrathful Mantle) for more aura damage and the heal in T3, and Draconic for strike, (PBAoE at T4). 3rd ED is PYF. I'd love to make LD work, but I'm missing DCs to get Dire Charge working well enough to supplant Draconic as the strike.
The only one I wouldn't be is Abyss. With necrotic damage you'd have yo turn off the aura around any undead. My warinesss with fiend is fire gets resisted and awful lot.
 

Grunndi

Well-known member
I'd also like to point out that the downside of Fey and Celestial are that they are both reflex saves, so they can be evaded, which somewhat reduces the benefit of sonic being less resisted.

Fire(Fiend) and Sonic(Fey) have the best itemization, as you'll want Pact element and Light/Alignment as well as medium armor for your set.

For EDs, I like Enlightened Angel (Wrathful Mantle) for more aura damage and the heal in T3, and Draconic for strike, (PBAoE at T4). 3rd ED is PYF. I'd love to make LD work, but I'm missing DCs to get Dire Charge working well enough to supplant Draconic as the strike.
Great Old One also has some nice itemization as well with Feywild Dreamer, Memento of Mori, and Necklace of the Earth. You trade trade Med armor for Light so can use evasion if you get it from an ED.

Also I like to take both Draconic and EA sun pillar epic strikes, one for packs and one for single target (and procing the light mantle damage).
The only one I wouldn't be is Abyss. With necrotic damage you'd have yo turn off the aura around any undead. My warinesss with fiend is fire gets resisted and awful lot.
My warlock is not an ES, more of a straight blaster, but is always fiend (or true fiend) since the gear fits really nicely and it works really well with the EA mantle. Quests with lots of Devils are the only really annoying ones.
 

jglabare

Well-known member
Great Old One also has some nice itemization as well with Feywild Dreamer, Memento of Mori, and Necklace of the Earth. You trade trade Med armor for Light so can use evasion if you get it from an ED.

Also I like to take both Draconic and EA sun pillar epic strikes, one for packs and one for single target (and procing the light mantle damage).

My warlock is not an ES, more of a straight blaster, but is always fiend (or true fiend) since the gear fits really nicely and it works really well with the EA mantle. Quests with lots of Devils are the only really annoying ones.
Great Old One also has some nice itemization as well with Feywild Dreamer, Memento of Mori, and Necklace of the Earth. You trade trade Med armor for Light so can use evasion if you get it from an ED.

Also I like to take both Draconic and EA sun pillar epic strikes, one for packs and one for single target (and procing the light mantle damage).

My warlock is not an ES, more of a straight blaster, but is always fiend (or true fiend) since the gear fits really nicely and it works really well with the EA mantle. Quests with lots of Devils are the only really annoying ones.
Who does Vale or Shavarath anymore? Very few quests have lots of devils anymore.
 

jglabare

Well-known member
Vale every life, shavarath occasionally. And I hate iron golems more than I hate devils.
I do some of the Vale, buti rarely do Shavrath. The quests are always long and confusing, with very little rewards. Typically I do Sharn and the Eveningstar quests, like Tethymyr and the heroic Storm Horn chain.
 

FuzzyDuck81

Well-known member
The only one I wouldn't be is Abyss. With necrotic damage you'd have yo turn off the aura around any undead. My warinesss with fiend is fire gets resisted and awful lot.
Also, abyss undead form is a major form & so is celestial spirit , so you have to pick one or the other.

SWF with an orb is a good bet since there's a few orbs with insightful radiance lore that'll be a noticeable boost to your aura & blasts.

Even with a number of enemies resistant to fire, fiend pact is still one of my favourites thanks to easy itemisation & being able to use the exalted angel destiny to basically turn into a walking nuke as soon as you get close to an enemy, since your aura pulses count as spellcasts for the purposes of triggering it & it'll let you get some solid healing capabilities too, especially combined with primal avatar's reborn in fire.
 

Phaedra

Well-known member
Great Old One also has some nice itemization as well with Feywild Dreamer, Memento of Mori, and Necklace of the Earth. You trade trade Med armor for Light so can use evasion if you get it from an ED.

Also I like to take both Draconic and EA sun pillar epic strikes, one for packs and one for single target (and procing the light mantle damage).

My warlock is not an ES, more of a straight blaster, but is always fiend (or true fiend) since the gear fits really nicely and it works really well with the EA mantle. Quests with lots of Devils are the only really annoying ones.
I forgot Feywild Dreamer had Acid Spellpower too, that does help. I wouldn't trade for light armor playing ES, but as a blasterlock it would make sense. (Maybe also if I had a lot more PRR from other sources like full EPLs)

Fiend/true fiend is great with tiefling, if you have the RAP for immunity stripping without giving up too much from class/universal.
 

h46av8r

Well-known member
I forgot Feywild Dreamer had Acid Spellpower too, that does help. I wouldn't trade for light armor playing ES, but as a blasterlock it would make sense. (Maybe also if I had a lot more PRR from other sources like full EPLs)

Fiend/true fiend is great with tiefling, if you have the RAP for immunity stripping without giving up too much from class/universal.
Along these lines, if you do have the racial AP, I'd suggest the acolyte archetype in Chaosmancer - the immunity strip is much longer - 15 seconds. Works great through end game. Further, use a +1 lesser heart to go pure warlock.
 
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