Tekdrake
Member
I will pay the most exorbitant prices and VIP plans if the devs:
-Create an offline functioning version of DDO.
--This includes rebalancing and re-designing Raids to be solo-able, but if not, it's not the end of the world.
-Promise to release these files whenever they decide to shut down the servers and development for DDO, whenever that is.
-Failing that, promise to release the source code for free and legal access, so that the community can take over hosting duties.
STOP ONLINE GAMES FROM DYING!
I will never pay for VIP again until devs make a statement that there is a post-shutdown plan for DDO.
There is ZERO reason to allow games to die once developers lose interest or capacity to support them. Creating an offline version is a relatively cheap endeavor and if somehow it's not within budget, you can simply make server software and/or source code available for use.
Supporting DDO for decades is all well and good - I hope they can do that - but there is NO excuse for a lack of post-shutdown plans.
-Create an offline functioning version of DDO.
--This includes rebalancing and re-designing Raids to be solo-able, but if not, it's not the end of the world.
-Promise to release these files whenever they decide to shut down the servers and development for DDO, whenever that is.
-Failing that, promise to release the source code for free and legal access, so that the community can take over hosting duties.
STOP ONLINE GAMES FROM DYING!
I will never pay for VIP again until devs make a statement that there is a post-shutdown plan for DDO.
There is ZERO reason to allow games to die once developers lose interest or capacity to support them. Creating an offline version is a relatively cheap endeavor and if somehow it's not within budget, you can simply make server software and/or source code available for use.
Supporting DDO for decades is all well and good - I hope they can do that - but there is NO excuse for a lack of post-shutdown plans.