Ex-VIP. Only post-shutdown proofing will get me back.

Sarlona Raiding

Well-known member
When the game goes the game goes. We'll all move on and be fine. The SSG employees will get new jobs or retire and be fine.

Things happen. As players we just need to make sure when the day eventually comes we aren't going to regret our purchases or time investment. So I pretty much take the approach DDO is in it's twilight years/months/days - who knows. It's lasted a long while - much longer than many predicted.

I don't mind spending money when SSG is moving in a good direction. I would rather see the game shut down than spend money on a game that I am not enjoying.

All we know at this point is that DDO is labeled an underperforming asset - LOTRO was last year and seemingly moved off that list this year - so good news isn't impossible.
 

Felsyn

Pretty Normal Weird Guy
Asheron's Call 2 servers when?
actually the AC2 private server runs really smoothly. Able to run it at full graphics like it was never able to be run back in the day. Zero lag too. They are also actively fixing the NAK chat disconnect issues AC2 used to have and was never able to solve when it was terribly run by Micro**** and Turd-bine.
 

Gordo

Well-known member
What a sorry state of affairs that this is even being discussed. All of this is due to purposeful intransigence, extremely poor marketing, and non-existent customer service. If SSG was worried, they would be more proactive with their mea culpa's and future "state of the game" dialogue with their customers.

If SSG was a public company, the shares would be a penny stock right now. They do not communicate their forward looking guidance in any responsible way that would give people confidence they will be operating in the future.

Just by declaring you are investing in LONG OVERDUE infrastructure (new server) does not negate the fact that you neglected to address these multitudes of issues (for over a decade or more) and can rightly expect a repercussion for it.

Confidence gets lost, people lose faith in the business, and customer dissent causes a self-fulfilling liquidity crisis.

SSG has no understanding of how to properly present their business to the public in a proactive way. The disdain is palpable and they clearly rely (and possibly can survive) on the 2000 hardcore TR players that will spend no matter the quality of the product. I get it.

As I've mentioned before, these players are held hostage to their commitment and SSG can use that as a baseline approach to their investments. They have NO reason to communicate to the masses or satisfy customer complaints because their entire business model rests on the least common denominator "who will never leave under any circumstance" (a form of Stockholm Syndrome).

The rest of US VIP's and regular buyers of their additional content are NOT held in the same regard nor are we as inclined to play at any cost because our commitment is not the same.

SSG has decided that we are throwaway business and their hardcore/TR customer are "locked in". This has NOTHING to do with those players and everything to do with how SSG manages their public relations and business.
 

Ryiah

Well-known member
I don't see WotC allowing the source code release, but implausible doesn't mean impossible.
WotC wouldn't care about the source code as much as the IP. I have no doubt that it was licensed solely for an online game. SSG, or possibly the team that took over the project, would have to negotiate a new license agreement. Turbine at one point wanted to release the source code for Asheron's Call but they ultimately decided to not do it because they were in a similar situation with Microsoft owning the IP.

When the game goes the game goes. We'll all move on and be fine.
Seeing that there are communities for reviving Asheron's Call it's clear that not everyone will move on. If anything I fully expect this game to be reverse engineered once it dies if not months beforehand assuming we know about it's imminent closures when that actually happens. It's simply too unique.

Yeah, that's just bait. The people who sit here telling you that the sky is falling and that they've lost confidence are here for a reason. It's irreplacable as an MMO. There is nothing like it to scratch that itch and many of us are paying much more than gamers of pretty much any other game or MMO would pay. So, no, it's not really dying. Daybreak has worse performing MMOs believe it or not, and they're still actively being developed and kept running.
 
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Felsyn

Pretty Normal Weird Guy
This post is a direct result of the 100's of doom and gloom posts on the forums about that financial results. People are believing the game is closing down the same way they were 2 decades ago. It obviously won't, but funny to see people spin so far.
 

Dude

Well-known member
This post is a direct result of the 100's of doom and gloom posts on the forums about that financial results. People are believing the game is closing down the same way they were 2 decades ago. It obviously won't, but funny to see people spin so far.
I think you're totally ignoring the doom ... doom ... doom ... doom! See it's getting more real. :unsure:
 

Tekdrake

Member
If I'm being honest "I won't pay for your game until you advise me you have plans for me to play it for free when you're bored of running the servers in some nebulous timeframe between now and the heat death of the universe" was not a sentiment I actually expected to read ever, so congrats on an original idea I guess.

it won't happen with DDO though, as other people have said it's a licensing issue and "Other games have done it" doesn't mean a thing because those other games would not have had this licensing issue (the original dev/publisher owns the rights and is lenient). Microsoft letting you have Age of Empires (their IP) is a far cry from SSG letting you have Dungeons and Dragons (an extremely jealously guarded IP).

Bad take. Many of us here spent on DDO easily 10s of times over the price of a regular game that we'd normally get to keep forever. The notion that I get to play this game for FREE and that I am some sort of a rogue for asking this is ridiculous.
 

Tekdrake

Member
This post is a direct result of the 100's of doom and gloom posts on the forums about that financial results. People are believing the game is closing down the same way they were 2 decades ago. It obviously won't, but funny to see people spin so far.

Am I to understand DDO will not shut down in my lifetime? Am I to assume my kids and grandkids will be able to experience the hundreds of hand crafted dungeons and great soundtrack and lo-fi 2000's PC graphics vibes? Do you promise me this?
 

Yeet

Well-known member
This approach doesn't transfer the characters we've developed over the years. Though it is an interesting solution to what is an obvious end-game.

DDO will close one day. Just when? Ten years? Twenty?
 

Lacci

Well-known member
Bad take. Many of us here spent on DDO easily 10s of times over the price of a regular game that we'd normally get to keep forever. The notion that I get to play this game for FREE and that I am some sort of a rogue for asking this is ridiculous.
You do realize that nowadays you´re not going to keep any of these "regular games" forever ? (with a few exceptions of course)
And that´s especially true for any online game.

I would say it´s 100% clear that at some point the servers will be shut down and you will lose everything you have spent money on.
That´s the nature of MMOs.
 

Gordo

Well-known member
This post is a direct result of the 100's of doom and gloom posts on the forums about that financial results. People are believing the game is closing down the same way they were 2 decades ago. It obviously won't, but funny to see people spin so far.
The people thumbing this comment up have the most to lose if it shuts down.
 

Dude

Well-known member
SSG is not. Read please.
Cool story, bro. That's like saying if the parts department of my dealership were a publicly traded company, then they would be traded as a penny stock. I guess you can say it, but it makes no sense.
 

Felsyn

Pretty Normal Weird Guy
Am I to understand DDO will not shut down in my lifetime? Am I to assume my kids and grandkids will be able to experience the hundreds of hand crafted dungeons and great soundtrack and lo-fi 2000's PC graphics vibes? Do you promise me this?
yep
 

Tekdrake

Member
You do realize that nowadays you´re not going to keep any of these "regular games" forever ? (with a few exceptions of course)
And that´s especially true for any online game.

I would say it´s 100% clear that at some point the servers will be shut down and you will lose everything you have spent money on.
That´s the nature of MMOs.
I assure you that on rogue backwater channels of the Internet, every Steam and Epic Store game has a cracked, playable copy. Should these stores shut down one day, there are preservations that will be made available. Always online games are the exception and we must demand developers to never end service without providing an offline mode access once they're done. There is ZERO need to offer this before they're done, but the promise of post-support access must be baked into all online games and one day - be it in a few years or hundreds of years - it will be law.
 

Jummby

Well-known member
That shareperice will rocket once SSG fix DDOs lag so DDO can reach her potential.

Come on guys, no pressure and we're all rooting for you :) (y)
EG7 has a market cap close to 1.3 Billion. They really better hope the 1000 or so people that play DDO are happy....
 

Lacci

Well-known member
I assure you that on rogue backwater channels of the Internet, every Steam and Epic Store game has a cracked, playable copy.
Of course, but in your opening post, you were talking about "legal access" ...
It is very naive to think anyone is obligated to give you access to any code after they shut their game down. You should read the fine print next time before you spend money...
 
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