Experience leveling crafting to 400 with just House C boosters and tutorial xp potions

Sarlona Raiding

Well-known member
A guildy wanted to level up a crafter on an alt account.

Getting 50 House Cannith favor gives you access to unlimited 10% boosters for a small amount of platinum in addition to the Mark of House Cannith that lets you add the extra slot on level 10+ items.

The character was level 29 from minimal breaking down items for essences. This is an insignificant amount of xp so it wouldn't really be much different from someone leveling 0 to 400.

I estimated 200k essences to get to 390 and it ended up taking a bit more than that. They also used 2 xp potions instead of 1 (when using store boosters) because the process just takes longer this way and we were mathing out the essence cost/xp gains during the process to figure out the best approach.

The conclusion is that you need to approach it differently than someone using store items (35% success boosters and 100% crafting xp potions)

Using the 10% success booster at 3% is still worth because the xp gain is so incredible and you are quadrupling your chance to succeed with the booster. However, once you succeed at 3% it's best to move to a recipe with better than 50% as the lower chance recipes at 26% for example will end up costing you more essences for the same xp gain. Here are the results:

Level 121: 5,142 essences
Level 200: 25, 565 essences
Level 270: 81,297 essences
Level 300: 101,671 essences
Level 341: 150,056 essences (significant as this is where you swap over to the unbound machine for min level shards)
Level 381: 204, 301 essences (significant as this is where you have at least a 3% on every bound recipe including the new 425s)
Level 398: 244, 497 essences
Level 402: 250,077 (at this point more xp is possible, but it doesn't seem worth it. You have a 23% chance at level 425 recipes)

Since RNG is involved your experience may require less/more essences. This is just from one test case.

Ways to get better results
  • Get as many 25% boosters from your alts/bank characters and pass through the crafting bank to your crafter (40 characters equals 200 25% boosters which can be used on the 3% recipes
  • Wait for a crafting bonus weekend
  • You can spend about 1500 points in the DDO store to buy 200 35% success boosters and 1 100% crafting xp potion to significantly reduce the # of essences needed - 50-60k essences vs 250k.
Good luck and happy crafting!
 

Sarlona Raiding

Well-known member
question is,
how much did the 250k essences cost?

Are you talking about the plat cost of breaking down items for essences? Negligible, but I didn't keep track. Generally the plat I get from selling arrows, scrolls, etc. generates more plat than the breakdown process costs. Many of these essences were already in my bank before the update. I am not sure how many essences I generated since the update, but generally when it's time to breakdown and sell while running endgame content I get about 1500 essences each time (maybe 3 hours of play time), so getting 250k isn't quick, but also not a mountain too high to climb.
 

Sarlona Raiding

Well-known member
Rough estimation ~30 items at cap gives 1000 essences so 7500 items worth. Depending on your schedule 1-2 years worth of deconstruction to get it naturally with one account.

Yeah, this is the 2nd level cap increase so as always people that didn't start until now have a larger hill to climb.

My experience has been about 500 essences/hour so roughly 500 hours of play time. So one year is right for someone playing 10 hours per week and maybe 2 years for someone that just plays 5 hours per week.

But there are quite a few unbound things worth significantly more than essences, so trading is another option.

I am not sure the exact value of essences - just guessing 50 astral shards for a stack of 10,000 based on the Shadowdale ASAH. So I would think you could trade a cursed cleansing card for at least 100k essences, but based on value it's probably worth more essences than that. I am sure you can also trade catalysts or sun/moon augments for essences as well.

There are ways to reduce the essence requirement aside from the obvious thing to buy 200 35% success boosters and 1 100% crafting xp potion

1) Go through the crafting tutorial on each character to get 5 25% crafting success boosters per character. Maybe save a couple of alts for later in case you decide to get the 75% potions
2) Wait for a crafting xp weekend to stretch out those essences more
3) spend 40 points (less than 200 favor worth of questing) to get 1 100% Major crafting xp potion

All 3 of these is ideal, but whatever you can do will help. What I wanted to show was the worst case scenario of just grinding out the process with 10% potions and the tutorial 75% potion so people had a reference point on how to approach it.
 

FaceDancer

Olde Wurm
That's allota essence!

I generally won't bother crafting (to raise level) unless I have met these minimums:

Have at least 40K in essence.
Have at least one Greater Crafting Elixer (75% xp and they're free!)*
20-40 25% Crafting boosters available (free too)*
+It's a crafting weekend.

*Kinda free... gotta make a new character and run them through the tutorial as Sarlona Raiding pointed out.
I like to test out stuff, so that isn't too hard to do. :)
 
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