Mary
Well-known member
Faerie Lich of Faerûn Build
MCMXT Pale Master 2024
Plays as an enchanter using hold monster and color spray to CC, along with necrotic negative damage, insta-kills, and party buff/debuff
As displayed with access to feydark illusionist, +1 racial, +1 universal, +1 destiny tomes
Our epic strike is sun pillar from Exalted Angel. We use a buckler shield for knockdown immunity conferred from Unyielding Sentinel.
We have numerous self heals from negative and positive energy and our mantle is in Magus. We also use Time Stop as our Epic Moment.
Also regarding traps, you can find and easily remove spell ward traps due to Be My Eyes automatically revealing any spell traps.
Wizard
Drow (My flavor, you could use any race, ideally one that begins with 20 Intelligence)
Neutral
Str 8
Dex: 10
Con 14
*Int 20 (every level up)
Wis 10
Cha: 10
Immunities: Sleep, Deathblock, Fear, Magic Missiles, Most forms of Knockdown, Magic Missiles, Fear
No Gear Incorporeal 15% Displacement 50% (from spell)
Feats
1 Maximize Spell
Metamagic: Mental Toughness
Concentration(4), Spell Craft(4)
Heal(4), Jump(4), Perform(2), Search(4), Tumble(2), Use Magic Device(4)
2
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
3 Insightful Reflexes
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
4 Intelligence: +1 Level up
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
5 Improved Mental Toughness
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
6 Quicken Spell
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
7
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
8 Intelligence: +1 Level up
Concentration(1), Spell Craft(1)
Bluff(2), Heal(1), Jump(1), Search(1), Use Magic Device(1)
9 Empower Spell
Concentration(1), Spell Craft(1)
Bluff(2), Heal(1), Jump(1), Search(1), Use Magic Device(1)
10 Metamagic: Extend Spell
Concentration(1), Spell Craft(1)
Bluff(2), Heal(1), Jump(1), Search(1), Use Magic Device(1)
11
Concentration(1), Spell Craft(1)
Bluff(2), Heal(1), Jump(1), Search(1), Use Magic Device(1)
12 Spell Focus: Necromancy
Intelligence: +1 Level up
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(1), Use Magic Device(1)
13
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(1), Use Magic Device(1)
14
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(1), Use Magic Device(1)
15 Heighten Spell
Augment Summoning
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(1), Use Magic Device(1)
16 Intelligence: +1 Level up
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(2), Use Magic Device(1)
17
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(2), Use Magic Device(1)
18 Greater Spell Focus: Necromancy
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(2), Use Magic Device(1)
19
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(2), Use Magic Device(1)
20 Eschew Materials
Intelligence: +1 Level up
Concentration(1), Repair(1), Spell Craft(1)
Tumble(6)
21 Epic Mental Toughness
22 Epic Spell Power: Negative
23
24 Epic Spell Focus: Necromancy
Intelligence: +1 Level up
25 Elusive Target
26
27 Embolden Spell
28 Crush Weakness
Intelligence: +1 Level up
29
30 Intensify Spell
Scion of the Shadowfell
31 Spell Specialty: Enchantment
32 Intelligence: +1 Level up
Skills
Bluff · · · · · · · ·½· ½ ·½· ½ ·½· ½ ·1· 1 ·1· 1 ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 25.0
Concentration · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 40.0
Heal· · · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 25.0
Jump· · · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 55.0
Perform · · · · · 1 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 1.0 · 15.0
Repair· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·1· · 1.0 · 30.0
Search· · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 42.0
Spell Craft · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 52.0
Tumble· · · · · · 1 · · · · · · · · · · · · · · · ·½· ½ ·½· ½ ·1· 1 ·1· 1 ·3· ·10.0 · 34.0
Use Magic Device· 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 25.0
Enhancements: 80 APs, Racial 1, Universal 1
Drow 9
Core1 Spell Resistance I
Core2 Ability I: +1 Intelligence
Tier1 Arcane Fluidity - 2 Ranks
Core3 Spell Resistance II
Core4 Ability II: +1 Intelligence
Core5 Spell Resistance III
Pale Master 42
Core1 Dark Reaping
Tier1 Necrotic Touch - 3 Ranks
Tier1 Spell Critical: Negative Energy I
Tier1 Skeletal Knight - 3 Ranks
Core2 Pale Shroud: Shroud of the Lich
Tier2 Cloak of Night
Tier2 Spell Critical: Negative Energy II
Tier2 Corpsecrafter - 3 Ranks
Tier3 Ability I: +1 Intelligence
Core3 Undead Augmentation I: +2 Necromancy DC
Tier3 Necrotic Bolt - 3 Ranks
Tier3 Spell Critical: Negative Energy III
Tier3 Eternal Furor - 3 Ranks
Core4 Undead Augmentation II: +2 Enchantment DC
Tier4 Ability II: +1 Intelligence
Tier4 Spell Critical: Negative Energy IV
Tier4 Unholy Avatar
Core5 Undead Augmentation III: Ghost in the Wind
Tier5 Necrotic Blast - 3 Ranks
Tier5 Necromantic Focus
Tier5 Ascendant Shroud
Core6 Embrace the Void
Feydark Illusionist 31
Core1 Find Familiar: Illusory Sprite
Tier1 Illusory Weaponry
Tier1 Study the Arcane - 3 Ranks
Core2 Ability I: Intelligence
Tier2 Reality Bulwark - 3 Ranks
Tier2 You've Got My Back
Tier2 Bend Light
Core3 Greater Color Spray
Tier3 Ability I: Intelligence
Tier3 Magical Attunement I
Tier3 Refraction
Tier4 Be My Eyes
Tier4 Ability II: Intelligence
Core4 Ability II: Intelligence
Tier4 Magical Attunement II
Core5 Familiar's Reach
Epic Destinies
Magus of the Eclipse 36
Core1 Touched by the Moon
Tier1 Imperceptible Casting - 3 Ranks
Tier1 Cloak of Silver - 3 Ranks
Tier1 Self or Summons: Great Summoner - 1 Ranks
Tier1 Frostlight
Core2 Deepening Arcana
Tier2 Frostlight Improvement I: Chill Aura
Tier2 Moonlight: Dark Light of the Moon
Core3 Nullmagic Aura
Tier3 Frostlight Improvement II: Share the Light
Tier3 Piercing Spellcraft - 3 Ranks
Tier3 Magus Spell Focus: Enchantment - 3 Ranks
Tier3 Starlight - 3 Ranks
Core4 Nightwind
Tier4 Lunar Studies
Tier4 Nullmagic Protection
Tier5 Total Eclipse - 3 Ranks
Tier5 Time Stop
Tier5 Full Moon's Magic: Moon's Shadow
Tier5 Enhanced Metamagics: Intensify
Exalted Angel 16
Core1 Astral Touch
Tier1 Subtle Flame - 3 Ranks
Tier1 Born by Flame - 3 Ranks
Tier1 Holy Strike: Sun Pillar
Core2 Deepening Faith
Tier2 Saving Grace - 3 Ranks
Core3 Angelic Charge
Tier3 Angelic Spell Focus: Necromancy - 3 Ranks
Unyielding Sentinel 11
Core1 Unyielding
Tier1 Divine Energy Resistance
Tier1 Brace for Impact - 3 Ranks
Tier2 Renewal
Core2 Ward Against Darkness
Tier2 Shield Prowess - 2 Ranks
Core3 Stand Against the Tide
MCMXT Pale Master 2024
Plays as an enchanter using hold monster and color spray to CC, along with necrotic negative damage, insta-kills, and party buff/debuff
As displayed with access to feydark illusionist, +1 racial, +1 universal, +1 destiny tomes
Our epic strike is sun pillar from Exalted Angel. We use a buckler shield for knockdown immunity conferred from Unyielding Sentinel.
We have numerous self heals from negative and positive energy and our mantle is in Magus. We also use Time Stop as our Epic Moment.
Also regarding traps, you can find and easily remove spell ward traps due to Be My Eyes automatically revealing any spell traps.
Wizard
Drow (My flavor, you could use any race, ideally one that begins with 20 Intelligence)
Neutral
Str 8
Dex: 10
Con 14
*Int 20 (every level up)
Wis 10
Cha: 10
Immunities: Sleep, Deathblock, Fear, Magic Missiles, Most forms of Knockdown, Magic Missiles, Fear
No Gear Incorporeal 15% Displacement 50% (from spell)
Feats
1 Maximize Spell
Metamagic: Mental Toughness
Concentration(4), Spell Craft(4)
Heal(4), Jump(4), Perform(2), Search(4), Tumble(2), Use Magic Device(4)
2
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
3 Insightful Reflexes
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
4 Intelligence: +1 Level up
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
5 Improved Mental Toughness
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
6 Quicken Spell
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
7
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Use Magic Device(1)
8 Intelligence: +1 Level up
Concentration(1), Spell Craft(1)
Bluff(2), Heal(1), Jump(1), Search(1), Use Magic Device(1)
9 Empower Spell
Concentration(1), Spell Craft(1)
Bluff(2), Heal(1), Jump(1), Search(1), Use Magic Device(1)
10 Metamagic: Extend Spell
Concentration(1), Spell Craft(1)
Bluff(2), Heal(1), Jump(1), Search(1), Use Magic Device(1)
11
Concentration(1), Spell Craft(1)
Bluff(2), Heal(1), Jump(1), Search(1), Use Magic Device(1)
12 Spell Focus: Necromancy
Intelligence: +1 Level up
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(1), Use Magic Device(1)
13
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(1), Use Magic Device(1)
14
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(1), Use Magic Device(1)
15 Heighten Spell
Augment Summoning
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(1), Use Magic Device(1)
16 Intelligence: +1 Level up
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(2), Use Magic Device(1)
17
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(2), Use Magic Device(1)
18 Greater Spell Focus: Necromancy
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(2), Use Magic Device(1)
19
Concentration(1), Spell Craft(1)
Bluff(1), Heal(1), Jump(1), Search(1), Tumble(2), Use Magic Device(1)
20 Eschew Materials
Intelligence: +1 Level up
Concentration(1), Repair(1), Spell Craft(1)
Tumble(6)
21 Epic Mental Toughness
22 Epic Spell Power: Negative
23
24 Epic Spell Focus: Necromancy
Intelligence: +1 Level up
25 Elusive Target
26
27 Embolden Spell
28 Crush Weakness
Intelligence: +1 Level up
29
30 Intensify Spell
Scion of the Shadowfell
31 Spell Specialty: Enchantment
32 Intelligence: +1 Level up
Skills
Bluff · · · · · · · ·½· ½ ·½· ½ ·½· ½ ·1· 1 ·1· 1 ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 25.0
Concentration · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 40.0
Heal· · · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 25.0
Jump· · · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 55.0
Perform · · · · · 1 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 1.0 · 15.0
Repair· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·1· · 1.0 · 30.0
Search· · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 42.0
Spell Craft · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 52.0
Tumble· · · · · · 1 · · · · · · · · · · · · · · · ·½· ½ ·½· ½ ·1· 1 ·1· 1 ·3· ·10.0 · 34.0
Use Magic Device· 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 25.0
Enhancements: 80 APs, Racial 1, Universal 1
Drow 9
Core1 Spell Resistance I
Core2 Ability I: +1 Intelligence
Tier1 Arcane Fluidity - 2 Ranks
Core3 Spell Resistance II
Core4 Ability II: +1 Intelligence
Core5 Spell Resistance III
Pale Master 42
Core1 Dark Reaping
Tier1 Necrotic Touch - 3 Ranks
Tier1 Spell Critical: Negative Energy I
Tier1 Skeletal Knight - 3 Ranks
Core2 Pale Shroud: Shroud of the Lich
Tier2 Cloak of Night
Tier2 Spell Critical: Negative Energy II
Tier2 Corpsecrafter - 3 Ranks
Tier3 Ability I: +1 Intelligence
Core3 Undead Augmentation I: +2 Necromancy DC
Tier3 Necrotic Bolt - 3 Ranks
Tier3 Spell Critical: Negative Energy III
Tier3 Eternal Furor - 3 Ranks
Core4 Undead Augmentation II: +2 Enchantment DC
Tier4 Ability II: +1 Intelligence
Tier4 Spell Critical: Negative Energy IV
Tier4 Unholy Avatar
Core5 Undead Augmentation III: Ghost in the Wind
Tier5 Necrotic Blast - 3 Ranks
Tier5 Necromantic Focus
Tier5 Ascendant Shroud
Core6 Embrace the Void
Feydark Illusionist 31
Core1 Find Familiar: Illusory Sprite
Tier1 Illusory Weaponry
Tier1 Study the Arcane - 3 Ranks
Core2 Ability I: Intelligence
Tier2 Reality Bulwark - 3 Ranks
Tier2 You've Got My Back
Tier2 Bend Light
Core3 Greater Color Spray
Tier3 Ability I: Intelligence
Tier3 Magical Attunement I
Tier3 Refraction
Tier4 Be My Eyes
Tier4 Ability II: Intelligence
Core4 Ability II: Intelligence
Tier4 Magical Attunement II
Core5 Familiar's Reach
Epic Destinies
Magus of the Eclipse 36
Core1 Touched by the Moon
Tier1 Imperceptible Casting - 3 Ranks
Tier1 Cloak of Silver - 3 Ranks
Tier1 Self or Summons: Great Summoner - 1 Ranks
Tier1 Frostlight
Core2 Deepening Arcana
Tier2 Frostlight Improvement I: Chill Aura
Tier2 Moonlight: Dark Light of the Moon
Core3 Nullmagic Aura
Tier3 Frostlight Improvement II: Share the Light
Tier3 Piercing Spellcraft - 3 Ranks
Tier3 Magus Spell Focus: Enchantment - 3 Ranks
Tier3 Starlight - 3 Ranks
Core4 Nightwind
Tier4 Lunar Studies
Tier4 Nullmagic Protection
Tier5 Total Eclipse - 3 Ranks
Tier5 Time Stop
Tier5 Full Moon's Magic: Moon's Shadow
Tier5 Enhanced Metamagics: Intensify
Exalted Angel 16
Core1 Astral Touch
Tier1 Subtle Flame - 3 Ranks
Tier1 Born by Flame - 3 Ranks
Tier1 Holy Strike: Sun Pillar
Core2 Deepening Faith
Tier2 Saving Grace - 3 Ranks
Core3 Angelic Charge
Tier3 Angelic Spell Focus: Necromancy - 3 Ranks
Unyielding Sentinel 11
Core1 Unyielding
Tier1 Divine Energy Resistance
Tier1 Brace for Impact - 3 Ranks
Tier2 Renewal
Core2 Ward Against Darkness
Tier2 Shield Prowess - 2 Ranks
Core3 Stand Against the Tide
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