Arkat
Founder & Super Hero
This would sure as heck help.How about...
BtA on acquire.
BtC on equip.
Perhaps that is a happy medium.
This would sure as heck help.How about...
BtA on acquire.
BtC on equip.
Perhaps that is a happy medium.
It doesn't help storage; it does help running the raid less, which doesn't sound great long term.This would sure as heck help.
Probably true. But it does help with all my alts.It doesn't help storage; it does help running the raid less, which doesn't sound great long term.
I disagree. There are many, many BtC on acquire items I have collected on my main which I doubt I will use anytime soon. This would allow me to offload the items to a mule until such time as I need it. Hence, fewer items in inventory when I TR.It doesn't help with oversized TR caches, which is the worst part. It would help alts.
If you already have them, they will already be bound.I disagree. There are many, many BtC on acquire items I have collected on my main which I doubt I will use anytime soon. This would allow me to offload the items to a mule until such time as I need it. Hence, fewer items in inventory when I TR.
Assuming they do not retroactively change the binding... If I get another one, I can feed my current one to a sentient gem and move the new one off to a mule. Thus freeing up TR space.If you already have them, they will already be bound.
There could be a solution with a barter system. The old Crystal Cove items can be traded for the new versions, although that would probably be too much work for SSG to be able to offer a solution to unbinding all raid loot.If you already have them, they will already be bound.
It might help with running raids more. Items which are currently BtC could be re-acquired as BtA and removed from your TR cache. More, you would have little concern over which character is running a raid for a specific piece of gear due to binding status. This could cause an increase in raiding, at the expense of raid bypass timers.It doesn't help storage; it does help running the raid less, which doesn't sound great long term.
I think this is a fine idea! However, I don't see it happening. My impression is much of the work required to do this would be done manually, item-by-item. Man-hours with little to no ROI.If we make this into a broader BTC/ BTA/ BTCoE etc conversation perhaps there is a system where items that are at level cap or above are BTC as they are now but as the level cap progress the BTC status is removed
So all the shinniest greatest lvl 32 gear is BTC but once we have level cap 34 this status is removed
Really how game breaking is it to have my level 11 old greensteel items be BTA now... would definitely make me consider more alts
And BTA means less of a pain during TR
Is this difficult to code?
I get the whole "i play the game as it is" but this is a game and we are players. We can make requests and slowly move the needle. Raid runes didnt exist once upon a time. I beleive 20th lists didnt either
So slowly we can get what we as players want
I still use my Greensteel goggles during caster TRs, blindness immune and the spell point boost is nice through level 11-15 plus concordant opposition.I think this is a fine idea! However, I don't see it happening. My impression is much of the work required to do this would be done manually, item-by-item. Man-hours with little to no ROI.
Apart from being used as a res-clicky, I have not used any GS in years.
So raid more.Great, you got an item you REALLY want in the one raid you ran in the past three weeks, but guess what, it was on an alt that doesnt need it.
And the alt that DOES need it can't handle raids very well at level X on life Y.
There is limited reason to run a raid as a casual other than to have fun with close friends in the limited time you might have.
It is absurd that there are things that will NEVER be purchasable with runes or whatever. Another good reason why raiding as a casual is of limited use. You will never. ever. ever get the one thing you might want.
Suck it up buttercup, we don't want you to achieve parity _no matter how long you spend playing the game_, in your limited time available?