Thanks again to
@Griglok (Karatemack) for having me on last night to discuss the build. Ninety minutes goes by pretty fast, and we had to handwave over the gear selection. So if you have any questions about the gear, I'm happy to dive deeper in this thread.
Also, I had put together a Love/Gripes list with Alchemist to discuss if we had time. Since we didn't, I'll post it here to spark some conversation.
Love:
1. Don’t have to be facing the mob to throw vials at it. “You are not facing your target” is one of the most frustrating things about other casters.
2. Alchemist is a top tier nuker. 1400 cold spellpower (boosted) on a first life toon without reaper points is phenomenal.
3. It's got built-in elemental immunity stripping, and the first vial of Multivial removes that immunity so the remaining 3 vials do full damage. The lack of elemental stripping is why I stopped playing Warlock.
4. Multivial is an excellent nuke spell - only Meteor Swam better IMO due to Sorcerer cast speed and cooldown.
5. At level cap you can solo R3 Legendary quests with 0 reaper points, if you're patient and knowledgeable about the quest.
Gripes:
1. Elemental Obliteration (T5 bombardier) is only MCL 10 base, which caps at 17. Requires an epic feat for it to be worthwhile (MCL27) at end-game. That's lame for a T5 ability.
2. Reactions don’t trigger when there’s lag, and SSG has been unable to address lag long-term.
3. No real choices for level 6 spells. Would love a single target nuke for bosses.
4. No great secondary enhancement tree. Feydark is just “ok”: +4 INT, 31 USP, 2% universal crit. Apothecary is pretty bad, other than Life Salve.
5. High skill ceiling with spiking Pyrite reaction every 12 seconds, while maximizing damage. Not easy because Alchemist spells have a wide range of cooldowns between 3-12 seconds. <insert meme of calculus floating around Katee Sackoff's head>. Sorcerer is a much simpler class to play, so it's much more accessible to the player base.
Epic Destiny Gripes:
6. Magus: You can easily "miss" with Time Stop. For something that's supposed to be an epic moment, it's totally lame and disappointing when you activate Time Stop and nothing happens.
7. Primal Avatar: Storm Catcher epic strike requires a hard target. Targeting requirements need to be the same as spells where the recticle target is honored.