Free Questing Coupon – A Thank You From Standing Stone Games

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Phaedra

Well-known member
There are a lot of bad or spurious arguments in this thread, but if I had to make the decision if and when to offer a free quest code (and didn't have the leeway to just make purchase of the latest expansion include all previous content) I'd wait until 64 bit servers were rolled out and running a game experience that might convert those players coming to try it out with the free code into some form of paying customer.

It would have been a fool's errand to try to attract people to the game 6 months ago, when lag was at a notable peak, and now it seems foolish not to wait a couple more months for the game to be in the best possible state to advertise it.
 

ChilledMage

Well-known member
How? Those that have played for years earned and/or bought the content... We did so without ever having a free quest code for the vast majority of the game's existence.
I will never understand why there are those that believe they are entitled to free entertainment for themselves, at the expense of others.
Certainly, you must understand that it takes money to keep the game going?
I don't expect or want everything to be free. Just enough content to allow new players to progress and have fun without having to spend several hundred $ on basic adventure packs. There are plenty of other things that they can, and eventually will have to buy (Tomes, Destiny points, Fate, character slots, bank, shared bank, bags, expansions, shards, classes, races and so on). But they aren't going to buy any of those things if they game doesn't appeal to them.
 

erethizon1

Well-known member
Are you factoring in the packs you can buy with the points you earn as you run the free content?

I thought there was enough free content to get to 20? Or is that only when you include the free giveaway we had a while ago ?
It used to be impossible back when quest experience was permanently ransacked and there were no higher level F2P quests. Once they added MOTU and the Lords of Dust chain, getting to 20 became possible (especially now that quest experience does not permanently ransack so you can repeat any quests you want as much as you want). It's not a fun experience trying to play with just a free account but it can be done, especially if you spend all your free points wisely on content that is on sale and for the levels you most want extra experience.

The recent update that made a second and third life need less experience made it even easier as now you will have more content by the time you are on the 1.5x experience curve and more content still by the time you are on the 2x experience curve.
 

Ungermax

Master Artificer
There are a lot of bad or spurious arguments in this thread, but if I had to make the decision if and when to offer a free quest code (and didn't have the leeway to just make purchase of the latest expansion include all previous content) I'd wait until 64 bit servers were rolled out and running a game experience that might convert those players coming to try it out with the free code into some form of paying customer.

It would have been a fool's errand to try to attract people to the game 6 months ago, when lag was at a notable peak, and now it seems foolish not to wait a couple more months for the game to be in the best possible state to advertise it.
I think this is a good idea.

For a long time it's been evident that the servers can't really handle a higher population. I would add, that if they do the free quest code again after the 64 bitters are here, they should really use the 64 bitters as the selling point. "Our new 64 bit servers can handle significantly higher population levels, and as such, we are giving this free code in order to make the game more accessible to new players. In addition older accounts can use the code to get any relevant packs they didnt yet have" etc etc. At the same time, if SSG had any advertisement ideas, that would be the time. Keep the code open for 3 months, advertise, collaborate, ATTRACT INTEREST. Doing things with DDO streamers is fine up to a point but not for this. It is wholesome that some SSG employees do stuff with streamers, but the audiences are small and we want it to be more well known. Reach out to people like Matthew Mercer, or some other big names in the actual D&D community, for DM audio on new packs for example. Maybe see if some sort of temporary partnership with D&D Beyond could be done? The DDO community is tiny, but the D&D community is enormous, and yet DDO doesnt feel like part of the D&D community. IT SHOULD BE.
 

Phaedra

Well-known member
Doing things with DDO streamers is fine up to a point but not for this. It is wholesome that some SSG employees do stuff with streamers, but the audiences are small and we want it to be more well known.
They could do something like MH:Wilds did, where they get a streamer who's never played before to pair up with another (established DDO) streamer who can sort of help them (and their community) understand some of the quirks of DDO.
 

Ungermax

Master Artificer
They could do something like MH:Wilds did, where they get a streamer who's never played before to pair up with another (established DDO) streamer who can sort of help them (and their community) understand some of the quirks of DDO.
Nice.

People like WolfheartFPS, his channel became big because of covering BG3. The overlap is quite big I would say. Get him playing with Axel or Strimtom, since both players have done content either on a f2p account or specifically aimed at new players.
 

Valerianus

Former Captain Of The Rotten Shark
i'm really sorry to be that guy but.....shouldn't this thread have been closed 1+year ago? ( Sorry Sir @Cordovan to bother you )

i'm not particularly fond of laws and order and strict blahblah, and for sure i don't want to tell forum mods what they should do nor i'm looking to stop the conversation my dear fellow players are having, i'm just thinking about stopping the players to be flashed by an old free coupon announcement. that's all.

hugs and kisses.

 
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