getting out of hand

songswrath

Well-known member
The trick is to spell out the exact build with the exact skills that can be exploited but not say the exact exploit. Then lots of people will find it on their own and the nerf will come.
Yah not taken that risk. Plus some folks are enjoying it while it last. Maybe if they put players and not yes men in the p.c.... I'll stop there already been temporary banned for less 😆
 

songswrath

Well-known member
Shouldn't having more defense come at a cost? Should the most powerful DPS also have the most powerful defenses? Why play anything but that class then? Usually more offense comes with a lack of defense. The mere fact that a melee character can stand toe-to-toe and not die every battle (the way ranged and casters would) means they should have the least DPS because they have the most defense.
There a huge difference between absorbing damage and a avoiding damage.
 

songswrath

Well-known member
Post an LFM and flat out say, no ranged arties - that's what i do.

You'd be susprised how many like minded people you will draw out of the woodwork!
I not hating on people that are enjoying something busted he'll. We still have razor claws and they yet to come close to fixing what makes them o.p.
The point of this post is for developers to take note something needs looked into. Nobody should be taken down riad boss in under a minute or one shot r10 dooms.
 

GrizzlyOso

Well-known member
I fully acknowledged that all classes, including melee, "jump around like idiots" to avoid getting hit and mentioned that was a serious flaw of DDO game design. Melee should be able to take hits. Granted, they can in much of the game. I rarely have to jump around on my robe wearing warlock unless I am upping the reaper level. But melee should be able to avoid jumping around all the time.
I don’t know what they “should” be able to do - but you can’t just stand still as melee (except in raids possibly) and hope to have much success. At minimum in high reaper to “stand still” you would need pretty tanky stats - something like at least 450/450/250 - and I can’t imagine most builds can do that and still have the dps you think melee have.

Same with casters or back line - clearly better to zig and zag relatively constantly to reduce catching stray bullets.
 

Shear-buckler

Master of reactions
I don’t know what they “should” be able to do - but you can’t just stand still as melee (except in raids possibly) and hope to have much success. At minimum in high reaper to “stand still” you would need pretty tanky stats - something like at least 450/450/250 - and I can’t imagine most builds can do that and still have the dps you think melee have.

Same with casters or back line - clearly better to zig and zag relatively constantly to reduce catching stray bullets.
Like the other poster said, that is a serious design flaw. The perma cc/twitch gameplay of high reaper is really bad compared to the rest of the game, and other games.
 

Teh_Troll

Master of Baiting
But did you fall asleep on the transmit key while Troll snoring so that everyone could record you on their soundboard?

What do Trolls dream about when they take a lil' Troll snooze? Do they dream of Halle Berry with no nipples in a troll suit?
Fall asleep with your finger on the trasmit key ONE TIME and you never hear the end of it.

her troll suit would have assless chaps.
 

Marshal_Lannes

Well-known member
Why does no one want to reveal the bugs? Especially you, @songswrath if you want them to nerf ranged, why don't you reveal what's actually helping them overperform?
Because most players aren't aware of them. Others want to use them. Songswrath is a good player who is frustrated with half-tested feat implementation and doesn't want to get caught in the drama I would imagine.
If you spell out an exploit on this forum you will get banned.
Exploits, yes. But this is not an exploit. Pointing out things like how tumble was being used to accelerate the pace of gameplay creating cumulative zerging issues and causing more lag was beneficial for the Devs to adjust experimental tumble as it was not working as they intended. Pointing out superfluous benefits from ranged feats would be similar.
 

droid327

Hardcore casual soloist
Wait?! You people are still playing? When you finish leveling up, the forums are the real end game. The build diversity is probably about the same here. Meatsuits with a splash of sarcasm or snarkery is an OP build.

I agree, except I never thought meatsuit was meta
 

woq

Well-known member
Nobody should be taken down riad boss in under a minute or one shot r10 dooms.
I agree that no one shout be able to solo oneshot r10 dooms, but to be fair, r10 dooms have been outclassed by top builds of all playstyles archetypes. Healers can kite them forever, tanks can avoid getting hit by them, melees can kill them before they die in a 1v1, ranged can kill them before they get to them, etc.

They don't chain enough, they're too fat for doorways to get past a hobgoblin or past small doorways, they're slow and silly and only moderately threatening even if they get to you. Famine/carnage slow, plague antiheal, fear aura, despair aura, veng casting are all more threatening things albeit easier to kill with cc/aoe. The only thing going for them is that they are CC immune.

Dooms are not the threat - nor the tank - that they once were. We have outstatted and outsmarted dooms long ago.

Sorry for the derail; just that the doom example is more descriptive of an issue with dooms, not ranged.
 

Redtalktree

Well-known member
At 100+ STR and CON a nuclear weapon wouldn't kill me, not even if used as a suppository.

These are the physical laws we're dealing with.
Can't resist reply to this one, yeah but then again a liberal blue pill would have to kill ya, as they dont need not Super strong a h, cos they can't you know, get pass the .......
 

Palumtra

Definitely A Member
I'd like to roll as a Tank. (Paladin, Fighter or even Cleric) But to what end when 90% of combat is rangeds (casters/archers) decimating everything in seconds, including bosses. I'd also like to roll a Rogue and assasinate stuff. Same results. I guess I'll just stick to buff/support bard.
 

songswrath

Well-known member
I'd like to roll as a Tank. (Paladin, Fighter or even Cleric) But to what end when 90% of combat is rangeds (casters/archers) decimating everything in seconds, including bosses. I'd also like to roll a Rogue and assasinate stuff. Same results. I guess I'll just stick to buff/support bard.
100% as someone that does a ton tanking for anyone that needs it. b.t.w. i'd be glad to tank for anyone any time just will not be put on timer for guild runs so timer maybe needed if you wish. the whole point of this post is to point out that ranged is out of control. it's clearly far past what it should be. almost to the point that why would you run anything else.
 

Rusty_helmet

Teh_troll’s Fluffer
But did you fall asleep on the transmit key while Troll snoring so that everyone could record you on their soundboard?

What do Trolls dream about when they take a lil' Troll snooze? Do they dream of Halle Berry with no nipples in a troll suit?
He also dreams of working at his uncle’s pizzeria in celebration of his Trollish Italian heritage.
 

Geezer

Well-known member
Jokes aside . . . the game balance is a joke in this game. I can play my ranged toon on all kinds of alcohol and narcotics and it's fine. I've literally FALLEN ASLEEP IN RAIDS on my archer and NOBODY NOTICED.

Melee is my preferred thing, but I also like playing while hammered. it's why I keep a ranged toon.

But is this good game design? Should character archetypes that you can play fine with half a bottle of whiskey in you be competitive with melees?
I think a bottle of whiskey gives you + 1 critical multiplieer, no??? :)
 

rabidfox

The People's Champion
I'll be curious how the latest change effects what builds players are running around on...
  • Expanded Clip no longer gives more Doubleshot than listed, and no longer grants Doubleshot with weapons other than Repeating Crossbows (also as listed).
  • AOE Crossbow Attacks in Battle Engineer and Inquisitive no longer fire one more shot than your crossbow normally shoots.
 

mikarddo

Well-known member
"No Cheese" may not have been entirely correct :)

Oh well, I only just made a Heavy XBow Undying Age from the only two Golden Age weapons I have had. Just in time for the corrections to hit. Thats how it goes. I should have made a Shuriken instead :)
 
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