Give the late heroic raids a large xp buff to encourage people to run them at level.

dozensnakes

Well-known member
So heroic raids aren't often run, and while there are lots of reasons behind this, a big part of it is that they do not give substantial XP compared to the time investment in running them most of the time.

Since I enjoy running raids at level, and think the last few heroic levels are a slog if you didn't bank XP, I think it would be cool if raids were given a large XP buff, as this would make running them more worthwhile.

For raids that don't require flagging(HOX, VOD, LOB, MA) I think you would get a decent bit of activity with a moderate buff(I am leaning towards doubled XP, but smaller would also work).

For raids with substantial flagging requirements(shroud, abbot, TOD) I would give them a larger buff, maybe even tripling the XP, Though I personally think the flagging requirements should just be removed entirely, as grouping is hard enough without having to find another party of players who happen to be flagged for the raid.
 
Upvote 5

Bjond

Well-known member
For raids that don't require flagging(HOX, VOD, LOB, MA) I think you would get a decent bit of activity with a moderate
Unless it's a fast trivial raid, I'm going to skip it no matter how much XP it has. And, there's the hassle issue; eg. doesn't HVOD require the subterrene jog?
For raids with substantial flagging requirements(shroud, abbot, TOD) I would give them a larger buff
TOD @ L20 makes it utterly pointless. You'd have to do it at L19 or get no XP. H.Shroud is on permanent ignore (for me) due to flagging. Same for abbot, but instead due to post traumatic farming disorder.

IMHO, TOD is a great candidate for a legendary revamp because the heroic is so poorly situated.
 

Frieling Slyhand

Well-known member
I like this idea. People still run Epic VON and Tempest Spine because they do offer good epic exp. If more of the heroic raids offered good heroic exp, more people would run them. And that would be fun.
 

Purr

Well-known member
All of Amarath should just get moved to level 20-ish, with ToD rings being aligned to epic destiny bonuses or quality Stat bonuses or something or unique bonuses like crown of summer or something. Would be outstanding to see ToD run again regularly around level 20 like VoN is and give 200k xp.
 

Timmius

Well-known member
thi
Unless it's a fast trivial raid, I'm going to skip it no matter how much XP it has. And, there's the hassle issue; eg. doesn't HVOD require the subterrene jog?

TOD @ L20 makes it utterly pointless. You'd have to do it at L19 or get no XP. H.Shroud is on permanent ignore (for me) due to flagging. Same for abbot, but instead due to post traumatic farming disorder.

IMHO, TOD is a great candidate for a legendary revamp because the heroic is so poorly situated.
think that's hox that requires that obnoxious run but I agree TOD would make an excellent legendary raid
 

Striga

Well-known member
TOD @ L20 makes it utterly pointless. You'd have to do it at L19 or get no XP.
why would you get no XP. In fact, ToD probably gives XP even for level 29 characters. Or max level 24 for some reaper action.
 

Bjond

Well-known member
why would you get no XP. In fact, ToD probably gives XP even for level 29 characters. Or max level 24 for some reaper action.
Ah, WGU is L19 (I was thinking WGU was 20 and zero xp and thus this would be too).

But the flags are all L19, which means zero XP for L20+ and IIRC, you can't even enter an epic quest until L20; ie. can't flag it and run it with same group as with VON.

That really kills off the potential TOD raid pool. The only ones that could do it are those that either plan ahead or flag for zero xp. The flaggers are extremely unpleasant and annoying, too. No one runs them for fun or xp. They're only for Yugo favor once every 20 lives or so to buy pots.

Another nail for TOD is the plethora of XP in game for L15+. I'm down to punting either Cogs or Sharn now. Dropped Cogs this round, still had too much at 20. Will keep Cots, drop Sharn next life.

IMHO, it needs the flag outright removed or it will still never been run. Depending on drops, a legendary version might be run often (still needs zero flag -- those are painful even at cap).
 

dozensnakes

Well-known member
Unless it's a fast trivial raid, I'm going to skip it no matter how much XP it has. And, there's the hassle issue; eg. doesn't HVOD require the subterrene jog?

TOD @ L20 makes it utterly pointless. You'd have to do it at L19 or get no XP. H.Shroud is on permanent ignore (for me) due to flagging. Same for abbot, but instead due to post traumatic farming disorder.

IMHO, TOD is a great candidate for a legendary revamp because the heroic is so poorly situated.
I still think the option would be fun even if its not for everyone

HHOX does, but if you got 100k XP running it, I might decide to do it on occasion.
It would be fun if it was worth running TOD/the quest for it at level 19. It is in a very awkward state, but I do think a sufficient buff might encourage people to run it.

My goal with this suggestion is to buff the level 17-19 XP in the least resource intensive way possible, since I have a character I foolishly took to level 19 instead of waiting at level 18, and if you don't have vecna that section of the game has like the least available XP of any level range.
 

dozensnakes

Well-known member
Ah, WGU is L19 (I was thinking WGU was 20 and zero xp and thus this would be too).

But the flags are all L19, which means zero XP for L20+ and IIRC, you can't even enter an epic quest until L20; ie. can't flag it and run it with same group as with VON.

That really kills off the potential TOD raid pool. The only ones that could do it are those that either plan ahead or flag for zero xp. The flaggers are extremely unpleasant and annoying, too. No one runs them for fun or xp. They're only for Yugo favor once every 20 lives or so to buy pots.

Another nail for TOD is the plethora of XP in game for L15+. I'm down to punting either Cogs or Sharn now. Dropped Cogs this round, still had too much at 20. Will keep Cots, drop Sharn next life.

IMHO, it needs the flag outright removed or it will still never been run. Depending on drops, a legendary version might be run often (still needs zero flag -- those are painful even at cap).
You still get xp from level 19/20 quest, even in epic levels, it is just heroic scaled, and like 1/4th the XP of running a epic quest.
 

Tanis

Well-known member
So heroic raids aren't often run, and while there are lots of reasons behind this, a big part of it is that they do not give substantial XP compared to the time investment in running them most of the time.

Since I enjoy running raids at level, and think the last few heroic levels are a slog if you didn't bank XP, I think it would be cool if raids were given a large XP buff, as this would make running them more worthwhile.

For raids that don't require flagging(HOX, VOD, LOB, MA) I think you would get a decent bit of activity with a moderate buff(I am leaning towards doubled XP, but smaller would also work).

For raids with substantial flagging requirements(shroud, abbot, TOD) I would give them a larger buff, maybe even tripling the XP, Though I personally think the flagging requirements should just be removed entirely, as grouping is hard enough without having to find another party of players who happen to be flagged for the raid.
Yes indeed

Remove flagging
 

Mornyngstar

Well-known member
So heroic raids aren't often run, and while there are lots of reasons behind this, a big part of it is that they do not give substantial XP compared to the time investment in running them most of the time.

Since I enjoy running raids at level, and think the last few heroic levels are a slog if you didn't bank XP, I think it would be cool if raids were given a large XP buff, as this would make running them more worthwhile.

For raids that don't require flagging(HOX, VOD, LOB, MA) I think you would get a decent bit of activity with a moderate buff(I am leaning towards doubled XP, but smaller would also work).

For raids with substantial flagging requirements(shroud, abbot, TOD) I would give them a larger buff, maybe even tripling the XP, Though I personally think the flagging requirements should just be removed entirely, as grouping is hard enough without having to find another party of players who happen to be flagged for the raid.

Unless it's a fast trivial raid, I'm going to skip it no matter how much XP it has. And, there's the hassle issue; eg. doesn't HVOD require the subterrene jog?

TOD @ L20 makes it utterly pointless. You'd have to do it at L19 or get no XP. H.Shroud is on permanent ignore (for me) due to flagging. Same for abbot, but instead due to post traumatic farming disorder.

IMHO, TOD is a great candidate for a legendary revamp because the heroic is so poorly situated.
You are wrong. Tower of Despair (ToD) & Lord of Blades (LoB) lv 20 can be run a lv 25 on Reaper with xp and Reaper xp. Hound of Xoriat (HoX) & Visions of Detruction (VoD) can be run at lv 22 on Reaper with xp and Reaper xp. Asecension Chamber & Shroud lv 17 can be run on lv 21. Master Artificier (MA) lv 19 can be run on lv 23 on Reaper with xp and Reaper xp.
I think I got all the numbers right. Everyone needs to remember that the Heroic Limit on reaper was changed a while ago.

Note: On my alt toons when I do an Epic TR on them and I had skipped Vale of Twilight I run those quests on Reaper lv 4 and get about 1k Reaper xp. even thou I am lv 20.
 
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