GMs are needed

Lori

Well-known member
This game is so buggy, that game masters are needed when you get stuck in a quest, which happens quite often.
It could even be a VIP only perk, since you know, VIP are actually spending money.
wdythink
 

5 Other People

all the voices in my head are my own
I think the Shelby Cobra is way more beautiful than anything being made today, it's not even close.

We had in game help many years ago, but cost cutting and automation paved the way for today's experience. I don't think we'll be going back anytime soon. I'd for sure pay for a concierge type service, but it'd have to be a new cost to users, VIP benefits have been squeezed...while inflation has hit expansion costs I don't see that VIP has been hit enough to expand it's offerings, beyond some digital baubles.
 
  • Like
Reactions: DBZ

cdbd3rd

Well-known member
I think the Shelby Cobra is way more beautiful than anything being made today, it's not even close.

.....

Your Shelby may be purty and go fast, but my Jeep will go anywhere and look good doing it. ;)
bizbbfu.gif



I agree, the days of active GMs are long gone. Near their end, it was already faster to just exit/retsart a quest than wait for a response.
 

rabidfox

The People's Champion
It's annoying when a quest bugs, but you say "when you get stuck in a quest, which happens quite often."; how often is that happening for you? And what quests?
 

Solarpower

Well-known member
I won't say DDO doesn't have bugs.
But stuck in quests so frequently that GMs are needed ? What did you do to achieve that ?

Aside from actually stuck inside the textures from time to time I can't think off of any broken situation that would require a help from GM. And, in order to get out of the textures, no GM is required.
 

Graceana

Stealer of Souls
I miss the days of the in-game GMs. It was always awesome when something bugged horribly and it just got fixed instead of having to restart.
 

Solarpower

Well-known member
I miss the days of the in-game GMs. It was always awesome when something bugged horribly and it just got fixed instead of having to restart.
I've started back in 2010 and all I read in the forum was "you'll need to wait for at least an hour for GM to respond, it's faster to rerun the quest".

So when were those "golden times" with GMs exactly ? :unsure: First 3 months after the launch of the game ?
 
Last edited:

cdbd3rd

Well-known member
I've started back in 2010 and all I read in the forum was "you'll need to wait for at leas an hour for GM to respond, it's faster to rerun the quest".

So when were those "golden times" with GMs exactly ? :unsure: First 3 months after the launch of the game ?

You missed 3-4 years of early gaming, when we did indeed have in-game GMs.

At 2010, you came in after things went F2P in 2009 and lot of things like GMs went away.

-----

Those first few months, though. Heh. Devs/GMs would actually spawn in to taverns to cast Remove Curse, Remove Blindness, etc from characters stranded there because those spells were PERMANENT and no player characters were high enough level to cast them. *sigh* Those were the days. :)
 
Last edited:

Tyrande

Well-known member
GMs were available from January 2006 (in beta) till June 2009. The usual response time for me was 5 minutes back then. Then again, back then the max level was like level 16 and the heroic Shroud was just becoming available, plat still worth something, and so is a large devil scale.

I think after Eberron Unlimited got released, all GMs were gone.

Why not just Google/DDO Wiki/use an AI like ChatGPT, claude.ai, Copolit+ if you need quest help (those AI will use the DDO forums and other internet articles for knowledge base)

Also, if you do not know about the "/stuck" command, now is the time to know it.
 

cmgamer

Active member
I remember the great GM's of old. Nice, fast responses, and just fixed what was happening and done. There are so many buggy days in the game when it seems like nothing is spawning in right for a lot of us. I doubt you could get enough GM's now to handle it. Faster to exit and redo.
 

FaustianBargain

Well-known member
They were still fairly responsive on error reports post Cannith crafting release. I remember having a minimum level problem with a crafted ring that one was able to help me resolve within about 30 minutes of submission of the ticket.
 

Vua

Mostly A Douche
Even back in the early days response times varied and quest length played a big part in whether you started over or called for a GM. I remember waiting 25-30 minutes for help at the end of Tempest Spine, but the quest took a lot longer back then. When 10 was the cap, half the players could only hit a Drow Black guard on a 20. It didn't always take that long for help, but anyone saying it always took 5 minutes are still wearing the rose colored glasses from the anniversary quest.

Now almost every quest can be run faster than a GM could respond.

My favorite thing from back then was party wiping at the beholders in von 3. You had to start over if you couldn't reach a shrine. While it wasn't unusual to have a party member or two recall and reenter the quest to save a party wipe, the beholders could blast you anywhere in the game if the quest was still active. Release to an inn, you'd get disintegrated at the bar.
 

5 Other People

all the voices in my head are my own
Your Shelby may be purty and go fast, but my Jeep will go anywhere and look good doing it.
are we talking classic CJ or the stretched out mechanical monstrosity being produced today...b/c the CJ absolutely belongs in my imaginary hall of dream rides. ;)
 

Bjond

Well-known member
The last game where I recall interacting with an actual GM was EQ1. They'd actually run quests for players now and then, acting as a "live NPC" or appear in giant form as bosses for the server to attack.

They also ran a cadre of player-GMs who had limited ability to help -- one of which (iirc) was teleporting stuck players.

They were also amenable to bribes. Yes, EQ had v.little pay to win, but whales will find a way. I personally witnessed GMs teleporting a guild to a raid boss to snipe another guild and saw numerous "rule interpretations" always made in favor of the suspected bribery guild. Leader of our guild had some VERY interesting stories about goings-on at conventions involving GMs and living "party favors".

Soooo, do you really want GMs?


BTW, I don't think DDO's issues can be fixed by GMs. I think I've been stuck maybe 5x total across about 8y of play. That's not enough stuck for a GM. The most egregious issues are outright bugs: excessive server lag, bad synch, glitchy "dry-fire" abilities, horrifically poor UI design (TR, Cache, etc), and erroneous documentation (tool-tips).
 

Jhml

Well-known member
This game is so buggy, that game masters are needed when you get stuck in a quest, which happens quite often.
It could even be a VIP only perk, since you know, VIP are actually spending money.
wdythink
If you mean that the toon gets physically stuck - which should be quite rare - just use the "/stuck" command.

If you mean you are stumped by the quest design, look the quest up from https://ddowiki.com/
 

Vua

Mostly A Douche
If you mean that the toon gets physically stuck - which should be quite rare - just use the "/stuck" command.

If you mean you are stumped by the quest design, look the quest up from https://ddowiki.com/
Or like the other day when I was running von 3 and you have to kill the 3 named mobs right before the Marut. I killed the troll and beholder but the caster got stuck in the arch above and I couldn't damage him with any of my weapons. Would this fall under me being physically stuck or me not understanding the mechanics of a quest I've been running for over 19 years? Are you stumped by what happened? Maybe the wiki can explain to you what a bug is.
 

Jhml

Well-known member
Or like the other day when I was running von 3 and you have to kill the 3 named mobs right before the Marut. I killed the troll and beholder but the caster got stuck in the arch above and I couldn't damage him with any of my weapons. Would this fall under me being physically stuck or me not understanding the mechanics of a quest I've been running for over 19 years? Are you stumped by what happened? Maybe the wiki can explain to you what a bug is.
I see. File a bug report then. If you expect a (wo)man servant every time this game comes up with a bug, you'll be waiting until the servers shut down.
 
Top