Hardcore 2025 Plus?

Fizban

Founder, Feb. 2006
I'd like to propose ONLY one Hardcore season for 60-days per year. This will help to keep players excited for it yearly like other events.

I and a few other players liked the Lantern event but to be honest many of us prefer the Hardcore event as it really puts our skills to the test.
 

5 Other People

all the voices in my head are my own
My sense from Sev's perspective on the Cordo show was that they wanted to modify Hardcore so that it happened on typical servers. The Latern/Mists being their first attempt here. For some folks, like me, hardcore was an event that I skipped and b/c it drained the server population it meant I took a break during Hardcore. (Not complaining, as I need some afk time)

You may consider forming your proposal around the idea that the event happens on primary servers...possibly the mega servers which will be 64-bit. For it to be a success I think you'd need to give folks the option to post LFMs that only event folks could join (but make it optional). Possibly give characters participating in the event a special aura so that event folks are able to identify each other. Also, you could make each quest have a new mode, similar to what reaper is, but during event you'd have the extra selection to be able to enter the dungeon as an event. You'd also want the leader board to be updated across mega-servers.

The Lantern event is odd b/c they want it to encourage folks to test out their server, so I doubt it's the template going forward.
 

Fizban

Founder, Feb. 2006
I agree in that I am aware some players don't care for Hardcore but there are also players that liked it. I do know of many including myslef that tried the Lantern event but ended up leaving it because we just were not inspired by it.
 

JustHavingFunBro

Well-known member
The thing that made hardcore great for a lot of us was tons of people getting together and groups aplenty like the golden days.

Having this on the home servers takes this away, unless they finally start to merge servers so we aren't playing in a ghost town. I left Cormyr because the event didn't bring many people out. I have no desire to start fresh on an empty server.
 

Positive thinking

Well-known member
Hardcore is guaranteed money from a core group of players that buy there way to success thru tomes and store pots. The only thing they need to do to increase this is remove x-pack purchase rewards on the hardcore event server as they were never intended to be part of event servers. This would bring in a ton more profit in hardcore, have a good long look at this suggestion SSG.

Oh and also stop giving away free points and astral shards to your streamers during a event server competition with leaderboards. Lol nevermind, that’s not changing.
 

mikarddo

Well-known member
I dont really care about HC - and even I can see that trying to make it happen on the regular servers is a bad idea - both for those that want HC and for those that do not.

HC needs one special server to happen - or the idea and the revenue for SSG is not going to happen.
 

jacko

Well-known member
What happens if you inadvertently join a HC group and get your main toon killed?

That's the day I'd stop playing for good.

No thanks. Too risky. Keep it separate please.
 

Anurakh

Little Nixie
I dont really care about HC - and even I can see that trying to make it happen on the regular servers is a bad idea - both for those that want HC and for those that do not.

HC needs one special server to happen - or the idea and the revenue for SSG is not going to happen.
I don't agree, I think the format of this Lantern event is very good and will be successful when it is released on the normal servers. Many people are not interested in HC itself, but in cosmetics, scores or having a lot of people to play with..

Of course, there will be people who prefer conventional HC, but that doesn't mean that HC "needs" a separate server. The main attraction of HC is having a lot of people at your level, and that disappears very quickly even in HC after the first few weeks, as anyone who starts late in HC knows well. Maybe when the population is concentrated on the new 64bit servers (if such a thing ever happens) there will be more lfms. Although the devs should try to gain more population and scare the existing one less.
 

Anurakh

Little Nixie
What happens if you inadvertently join a HC group and get your main toon killed?

That's the day I'd stop playing for good.

No thanks. Too risky. Keep it separate please.
If it's like this event, you don't lose the toon, but the lantern progress. You can try again in the next life (or with another toon). You don't lose the toon, it can be raised as usual. And if you join a hc group and you don't have a lantern, absolutely nothing happens, because there isn't a lantern progress to lose.
 

Sarlona Raiding

Well-known member
As someone that succeeded in all the unique hardcore seasons I agree the conditions are easier on Cormyr. However, after completing 2 lanterns on Cormyr I also feel it's a much better design for the overall community.

For static groups losing a party member really sucked - you either had to help them get back to the level which was time-consuming or move on without them. Neither was a good outcome. Now they can just continue and work on a non-skull lantern - brilliant.

In addition, gear farming felt terrible on hardcore especially when people were insistent on getting something that was a bit harder to get. It was mostly wasted time with risk, but little reward. On Cormyr it's nice to make progress on lanterns helping people get gear or on repeats.

The only downside is people getting skull lanterns, zerging to 30 with no risk and then farming into the mist over and over to fill their lantern with virtually no risk. I think once you are at a certain xp penalty from repeats the lantern should not progress at that point. Which would allow people to progress while farming gear, but not just run into the mist hundreds of times to fill a bunch of skull lanterns.

I think if they address that last point without ruining some repeats for gear farming it will be a great system for the overall community even though the people that focused on leader boards might feel bad about it - the # of people opting into the leader board competition was tiny.
 

DDO Gaming

Well-known member
After playing on cormyr yesterday for several hours and seeing the obituary messages I suggest Cormry is HC-ready so...

why not make Cormyr the permanent HC server only accessible via VIP?
 

The_Apocalypse

The Chosen One
The Lantern event is nowhere near Hardcore, no matter what they call it. With a lantern, "you die only when using a skull lantern, you lose your progress". That's NOT Hardcore.
 

Sturmbb

Well-known member
I don't agree, I think the format of this Lantern event is very good and will be successful when it is released on the normal servers. Many people are not interested in HC itself, but in cosmetics, scores or having a lot of people to play with..

Of course, there will be people who prefer conventional HC, but that doesn't mean that HC "needs" a separate server. The main attraction of HC is having a lot of people at your level, and that disappears very quickly even in HC after the first few weeks, as anyone who starts late in HC knows well. Maybe when the population is concentrated on the new 64bit servers (if such a thing ever happens) there will be more lfms. Although the devs should try to gain more population and scare the existing one less.
I still think without some kind of leaderboard, the event will not get the same amount of money spent on it that a normal HC season does. Personnaly i play for the rewards and the fun. But the people who spend lots of money on the HC, do it for the bragging rights of the leaderboard.
 

erethizon1

Well-known member
The ideal for me personally would be for future hardcore to be exactly like the lantern event except on our main servers to be played with our main characters. Ideally the lanterns would be available for an unlimited time period so you would have as many lives as you need to successfully fill your skull lanterns.

The best compromise I can give for those that really want hardcore to be a separate event for new characters on an isolated server would be for the normal hardcore event to happen at exactly the same time as a lantern event on the main servers. Those that need hardcore to be a place where only first life people play, and everyone disappears after a death, can play it that way, while those that just want the cosmetics can play on their main server with their main characters. This lets everyone participate and would result in fewer players being lost during the hardcore event (since only people that truly want to play a first life character with exclusively other first life characters would leave their main server to go to the hardcore server).

The problem now is that hardcore is the only game in town and so everyone that wants to play something different has no choice but to leave their main server and their main character.
 
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