woq
Well-known member
Please make more stuff for healers. Feats, races, anything.
Currently, we have:
Empowered Healing metamagic
Scion of Celestia
Fount of Life
Epic Spell Power: Positive
That's it. Everything else - literally - is either generic tanky feats or generic caster feats that casters take in Heroic/Epics/Legendary. The deity feats we have unyielding sovereign and undying call which are popular, but also not available for iconics.
There is no iconic deity or iconic race that is well suited for healers other than PDK - which also requires going Charisma based, splashing fighter or using hearts and acquiring rose colored goggles to make the most of. The two iconics that can start as races capable of healing - Morninglord and Scoundrel - do just about nothing healing related and in fact can even make you squishier due to -2 con starting stat and force giving up any decent healing deity.
There are no races specifically suitable for healing. Best we have is healing amplification in racial trees and generic tanky stuff.
Can we have a developer in the team play healer for a bit and design from that point of view for a little bit?
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Suggestions for healer feats, and the reason my suggestions are tied to positive spell power rather than character level is to make it so that people that don't care or invest in healing would just do the same job but better with no investment.
- Legendary Empowered Healing metamagic: while this is on, your affected spells apply a Temporary HP guard on affected friendly targets equal to 30% of your Positive Spell Power. Internal cooldown of 1 seconds. Increases spell cost of spells by 20.
- Legendary Guardian Angel: When you heal a target below 50%, for thirty seconds they gain PRR equal to your Wisdom modifier for 30 seconds.
- Heroic/Epic/Legendary Positive Power: your Caster Level with positive spells is increased by 1/2/3.
- Legendary Wellspring of Power: When you acquire this feat, Wellspring of Power now also applies to your party members.
Throw us a bone please.
Currently, we have:
Empowered Healing metamagic
Scion of Celestia
Fount of Life
Epic Spell Power: Positive
That's it. Everything else - literally - is either generic tanky feats or generic caster feats that casters take in Heroic/Epics/Legendary. The deity feats we have unyielding sovereign and undying call which are popular, but also not available for iconics.
There is no iconic deity or iconic race that is well suited for healers other than PDK - which also requires going Charisma based, splashing fighter or using hearts and acquiring rose colored goggles to make the most of. The two iconics that can start as races capable of healing - Morninglord and Scoundrel - do just about nothing healing related and in fact can even make you squishier due to -2 con starting stat and force giving up any decent healing deity.
There are no races specifically suitable for healing. Best we have is healing amplification in racial trees and generic tanky stuff.
Can we have a developer in the team play healer for a bit and design from that point of view for a little bit?
-------
Suggestions for healer feats, and the reason my suggestions are tied to positive spell power rather than character level is to make it so that people that don't care or invest in healing would just do the same job but better with no investment.
- Legendary Empowered Healing metamagic: while this is on, your affected spells apply a Temporary HP guard on affected friendly targets equal to 30% of your Positive Spell Power. Internal cooldown of 1 seconds. Increases spell cost of spells by 20.
- Legendary Guardian Angel: When you heal a target below 50%, for thirty seconds they gain PRR equal to your Wisdom modifier for 30 seconds.
- Heroic/Epic/Legendary Positive Power: your Caster Level with positive spells is increased by 1/2/3.
- Legendary Wellspring of Power: When you acquire this feat, Wellspring of Power now also applies to your party members.
Throw us a bone please.
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