Heph's Artificer Builds & Guide Repository

Hephaestas

Master Artificer
question, notice on your artillerest equipment you have no int 14 item ? or am i missing something?
If you're talking about the Google spreadsheet tabs, in the U66 ranged imbue gearset it has intelligence covered as a scale augment for Legendary Admiral's Wristwatch

And then on the U65 ranged imbue gearset tab it is also covered as a dinobone scale augment, just in the Dinosaur Bone Helmet

Hope that clears things up!
 

Leumas Reyemreggin

Well-known member
hey Heph Nice layout

I did some gear tetris a while ago and am Not exactly keen on the Quickblade aug and believe to came up with 2 setups
Id love to hear if peeps can find blindspots or other stuff and also offer a gearset alternative to fellow RTSO haters (ignore the filis)
set 1 :
Armor · · · · Legendary University Spellshield's Reinforced Shirt · Drops in: Quest: Enemy of My Enemy, End chest
· · · · · · · Lost Purpose: Legendary The Shadow's Emptiness
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
Belt· · · · · Legendary Direbear Belt · Drops in: U48 Quest: Quid Pro Quo
· · · · · · · Green: Emerald of Eldritch Empowerment
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Eminence of Winter
Boots · · · · Legendary Deepsnow Boots· ·Drops in: U48 Quest: A Frosty Reception
· · · · · · · Green: +14 Diamond of Constitution
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Eminence of Winter
Bracers · · · Legendary Bracers of the Claw · Drops in: Quest: Into the Deep, Base Item plus crafting in the 12
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Vulkoor's Might
Cloak · · · · Legendary University Archer's Cloak · Drops in: Quest: Enemy of My Enemy, End chest
· · · · · · · Lost Purpose: Legendary The Shadow's Emptiness
· · · · · · · Green: Legendary Arrowbound Topaz
· · · · · · · Colorless: +2 Festive Intelligence
· · · · · · · Deck Curse: Empty augment slot
Gloves· · · · Legendary Tinkerer's Gloves · Drops in: U47 Raid: Legendary Lord of Blades
· · · · · · · Nearly Finished (Dexterity EIQ): Empty augment slot
· · · · · · · Green: Empty augment slot
· · · · · · · Blue: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Tyrannical Tinkerer
Goggles · · · Legendary Tinkerer's Goggles· ·Drops in: U47 Raid: Legendary Master Artificer
· · · · · · · Nearly Finished (Intelligence EIQ): +3 Quality Intelligence
· · · · · · · Yellow: +5 Diamond of Insightful Intelligence
· · · · · · · Green: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Tyrannical Tinkerer
Helmet· · · · Legendary University Champion's Helm· ·Drops in: Quest: Party 101, End chest
· · · · · · · Lost Purpose: Legendary The Shadow's Emptiness
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
Necklace· · · Legendary Pendant of the Sea· ·Drops in: Quest: All Hail the King, end chest
· · · · · · · IoD: Accessory: Fang Slot: Empty augment slot
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
Ring1 · · · · Dinosaur Bone Ring· ·Drops in: The Isle of Dread, any legendary chest; or Dread saga legendary end reward
· · · · · · · IoD: Accessory: Artifact Scale Slot: Scale: +15 Intelligence
· · · · · · · IoD: Accessory: Artifact Fang Slot: Fang: Deception +12
· · · · · · · IoD: Accessory: Artifact Claw Slot: Claw: +38 Physical Resistance Rating
· · · · · · · IoD: Accessory: Artifact Horn Slot: Horn: Dimensional Horn
· · · · · · · Blue: Empty augment slot
· · · · · · · Green: Empty augment slot
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
· · · · · · · Filigree 1: The Long Shadow: Ranged Power(Rare Version)
· · · · · · · Filigree 2: The Beast's Mantle: Ranged Power
· · · · · · · Filigree 3: Electrocution: Electric Spell Power(Rare Version)
· · · · · · · Filigree 4: Snake Bite/Grandfather's Shield: +2 Constitution
Ring2 · · · · Legendary Signet Ring of the Sea· ·Drops in: Quest: All Hail the King
· · · · · · · IoD: Accessory: Claw Slot: Empty augment slot
· · · · · · · Green: +2 Festive Constitution
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
Trinket · · · Legendary Gem of Many Facets· ·Drops in: Raid: The Chronoscope, Base Item plus crafting in the 12
· · · · · · · Legendary Facets Set Bonus 1: The Legendary Desert's Writhing Storm
· · · · · · · Legendary Facets Set Bonus 2: Legendary Vulkoor's Might
· · · · · · · Cannith Trinket Prefix: +36 Fire Absorption
· · · · · · · Cannith Trinket Suffix: Tendon Slice
· · · · · · · Cannith Trinket Extra: +7 Insightful Shatter
· · · · · · · Yellow: +20 Diamond of Spell Craft
· · · · · · · Deck Curse: Empty augment slot
Weapon1 · · · Attuned Bone Repeating Heavy Crossbow · Drops in: Skeletons in the Closet, Raid Warded Chest
· · · · · · · IoD: Weapon: Scale Slot: Empty augment slot
· · · · · · · IoD: Weapon: Fang Slot: Empty augment slot
· · · · · · · IoD: Weapon: Claw Slot: Brightclaw: Intelligence
· · · · · · · IoD: Weapon: Horn Slot: Empty augment slot
· · · · · · · Orange: Empty augment slot
· · · · · · · Purple: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
· · · · · · · Filigree 1: The Long Shadow: Ranged Power(Rare Version)
· · · · · · · Filigree 2: The Long Shadow: Attack and Damage(Rare Version)
· · · · · · · Filigree 3: Reverberation: Universal Spell Power(Rare Version)
· · · · · · · Filigree 4: Electrocution: Electric Spell Power(Rare Version)
· · · · · · · Filigree 5: Snake Bite: Constitution
· · · · · · · Filigree 6: Electrocution: MRR(Rare Version)
· · · · · · · Filigree 7: Snake Bite/Grandfather's Shield: +2 Constitution
· · · · · · · Filigree 8: The Beast's Mantle: Constitution
· · · · · · · Filigree 9: The Beast's Mantle: Melee Power
· · · · · · · Filigree 10: The Beast's Mantle: Ranged Power
Weapon2 · · · Dinosaur Bone Runearm · Drops in: Raid: Skeletons in the Closet, End chest
· · · · · · · IoD: Weapon: Scale Slot: Sparkscale
· · · · · · · IoD: Weapon: Fang Slot: Sparkfang
· · · · · · · IoD: Armor: Scale Slot: Fragment of Extraplanar Shadow
· · · · · · · IoD: Armor: Fang Slot: Voidfang
· · · · · · · Green: Empty augment slot
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
Trinket2· · · Restricted by another item in this gear set
Trinket3· · · Restricted by another item in this gear set

Set 2 :
Armor · · · · Dinosaur Bone Mail· ·Drops in: The Isle of Dread, any chest
· · · · · · · +15 Enhancement Bonus
· · · · · · · IoD: Armor: Scale Slot: Fragment of Extraplanar Shadow
· · · · · · · IoD: Armor: Fang Slot: Goldfang
· · · · · · · IoD: Accessory: Claw Slot: Claw: +35 Physical Resistance Rating
· · · · · · · IoD: Accessory: Horn Slot: Horn: +21 Armor Piercing
· · · · · · · IoD: Set Bonus Slot: The Legendary Dread Isle's Curse
· · · · · · · Green: Empty augment slot
· · · · · · · Blue: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
Belt· · · · · Lindal's Mighty Belt· ·Drops in: Raid: Skeletons in the Closet, Free Yarrow optional chest
· · · · · · · Extra Lay on Hands +3
· · · · · · · Extra Smites
· · · · · · · Strength +14
· · · · · · · Insightful Sheltering +19
· · · · · · · Green: +2 Festive Intelligence
· · · · · · · Blue: +5 Diamond of Insightful Constitution
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
Boots · · · · Legendary Dustless Boots· ·Drops in: Raid: Zawabi's Revenge, Base Item plus crafting in the 12
· · · · · · · Assassinate +16
· · · · · · · Insightful Deception +5
· · · · · · · Speed +30%
· · · · · · · Move Silently +21
· · · · · · · Yellow: Empty augment slot
· · · · · · · Green: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Windlasher's Ferocity
Bracers · · · Dinosaur Bone Bracers · Drops in: The Isle of Dread, any legendary chest; or Dread saga legendary end reward
· · · · · · · IoD: Accessory: Artifact Scale Slot: Scale: +15 Intelligence
· · · · · · · IoD: Accessory: Artifact Fang Slot: Fang: Deception +12
· · · · · · · IoD: Accessory: Artifact Claw Slot: Claw: +38 Physical Resistance Rating
· · · · · · · IoD: Accessory: Artifact Horn Slot: Horn: +23 Armor Piercing
· · · · · · · Blue: +22 Sapphire of Accuracy
· · · · · · · Green: +11 Topaz of Damage
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
· · · · · · · Filigree 1: Electrocution: Electric Spell Power(Rare Version)
· · · · · · · Filigree 2: The Long Shadow: Ranged Power(Rare Version)
· · · · · · · Filigree 3: The Beast's Mantle: Ranged Power(Rare Version)
· · · · · · · Filigree 4: Snake Bite/Grandfather's Shield: +2 Constitution(Rare Version)
Cloak · · · · Legendary Construct's Mantle· ·Drops in: Quest: Creeping Death
· · · · · · · Repair Amplification +56
· · · · · · · Quality Intelligence +3
· · · · · · · Repair +21
· · · · · · · Quality Magnetism +36
· · · · · · · Green: Legendary Bulwark
· · · · · · · This augment will suppress any set bonus this item may have.
· · · · · · · Deck Curse: Empty augment slot
Gloves· · · · Legendary Maenya's Iron Fists · Drops in: Cauldron of Sora Katra, upgraded version of Legendary Maenya's Fists
· · · · · · · Strength +14
· · · · · · · Exceptional Alluring Skills +10
· · · · · · · Physical Sheltering +35
· · · · · · · Fortitude Save +12
· · · · · · · Green: +5 Diamond of Insightful Intelligence
· · · · · · · Yellow: +14 Diamond of Constitution
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Wrath of Sora Kell
· · · · · · · Legendary Perfected Wrath
Goggles · · · Legendary Blazing Sniper's Sights · Drops in: U56 Quest: ToEE: Lower Temple Complex, end chest
· · · · · · · Deadly +11
· · · · · · · Quality Deadly +3
· · · · · · · Doubleshot +9%
· · · · · · · Insightful Doubleshot +5%
· · · · · · · Yellow: Legendary Bulwark
· · · · · · · This augment will suppress any set bonus this item may have.
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Temple's Inferno (Suppressed by selected augment)
Helmet· · · · Legendary Teraza's Perfect Sight· ·Drops in: Cauldron of Sora Katra, upgraded version of Legendary Teraza's Sight
· · · · · · · Wisdom +14
· · · · · · · Exceptional Prudent Skills +10
· · · · · · · Quality Potency +25
· · · · · · · Reflex Save +12
· · · · · · · Battle-Scarred
· · · · · · · Green: +2 Festive Constitution
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Wrath of Sora Kell
· · · · · · · Legendary Perfected Wrath
Necklace· · · Legendary Pendant of the Sea· ·Drops in: Quest: All Hail the King, end chest
· · · · · · · Insightful Resonance +74
· · · · · · · Insightful Glaciation +74
· · · · · · · Insightful Magnetism +74
· · · · · · · IoD: Accessory: Fang Slot: Fang: Seeker +14
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
Ring1 · · · · Legendary Ring of Unnatural Accuracy· ·Drops in: Quest: Pilgrims' Peril, end chest
· · · · · · · Quality Dexterity +3
· · · · · · · Quality Doubleshot +3%
· · · · · · · Greater Marksmanship
· · · · · · · Distant Diversion +22%
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
Ring2 · · · · Legendary Katra's Razor Wit · Drops in: Cauldron of Sora Katra, upgraded version of Legendary Katra's Wit
· · · · · · · Charisma +14
· · · · · · · Insightful Alluring Skills +10
· · · · · · · Magical Sheltering +35
· · · · · · · Will Save +12
· · · · · · · Green: Emerald of Vile Empowerment
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Wrath of Sora Kell
· · · · · · · Legendary Perfected Wrath
Trinket · · · Legendary Gem of Many Facets· ·Drops in: Raid: The Chronoscope, Base Item plus crafting in the 12
· · · · · · · Legendary Facets Set Bonus 1: Legendary Windlasher's Ferocity
· · · · · · · Legendary Facets Set Bonus 2: Empty augment slot
· · · · · · · Cannith Trinket Prefix: +150 Fortification
· · · · · · · Cannith Trinket Suffix: +10 Tendon Slice
· · · · · · · Cannith Trinket Extra: +6 Insightful Seeker
· · · · · · · Yellow: Diamond of Vitality +20
· · · · · · · Deck Curse: Empty augment slot
Weapon1 · · · Attuned Bone Repeating Heavy Crossbow · Drops in: Skeletons in the Closet, Raid Warded Chest
· · · · · · · Damage and Type 5[1d10+3] + 15 Pierce, Magic
· · · · · · · Critical Threat Range 19-20 x2
· · · · · · · +15 Enhancement Bonus
· · · · · · · IoD: Weapon: Scale Slot: Sparkscale
· · · · · · · IoD: Weapon: Fang Slot: Meltfang
· · · · · · · IoD: Weapon: Claw Slot: Brightclaw: Intelligence
· · · · · · · IoD: Weapon: Horn Slot: Flamehorn
· · · · · · · Orange: Empty augment slot
· · · · · · · Purple: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
· · · · · · · Filigree 1: Electrocution: Electric Spell Power(Rare Version)
· · · · · · · Filigree 2: Electrocution: MRR(Rare Version)
· · · · · · · Filigree 3: The Long Shadow: Ranged Power
· · · · · · · Filigree 4: The Long Shadow: Intelligence(Rare Version)
· · · · · · · Filigree 5: Snake Bite/Grandfather's Shield: +2 Constitution(Rare Version)
· · · · · · · Filigree 6: Reverberation: Universal Spell Power(Rare Version)
· · · · · · · Filigree 7: Reverberation: PRR(Rare Version)
· · · · · · · Filigree 8: The Beast's Mantle: Ranged Power
· · · · · · · Filigree 9: The Beast's Mantle: Constitution
· · · · · · · Filigree 10: The Beast's Mantle: Strength
Weapon2 · · · The Demon Engine· ·Drops in: Raid: Fire Over Morgrave, end chest
· · · · · · · Fire Blast
· · · · · · · Maximum Charge Tier 5
· · · · · · · Power of the Firestorm +158
· · · · · · · Insightful Combustion +79
· · · · · · · Firestorm Lore +23%
· · · · · · · Dripping with Magma
· · · · · · · Rune Arm Imbue Fire VI
· · · · · · · Green: Legendary Bulwark
· · · · · · · This augment will suppress any set bonus this item may have.
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Forbidden Knowledge (Suppressed by selected augment)
Trinket2· · · Restricted by another item in this gear set
Trinket3· · · Restricted by another item in this gear set

prolly forgot 1 or 2 augments and stuff yet but should usually fix the gaps if there are some
 

Hephaestas

Master Artificer
hey Heph Nice layout

I did some gear tetris a while ago and am Not exactly keen on the Quickblade aug and believe to came up with 2 setups
Id love to hear if peeps can find blindspots or other stuff and also offer a gearset alternative to fellow RTSO haters (ignore the filis)
set 1 :
Armor · · · · Legendary University Spellshield's Reinforced Shirt · Drops in: Quest: Enemy of My Enemy, End chest
· · · · · · · Lost Purpose: Legendary The Shadow's Emptiness
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
Belt· · · · · Legendary Direbear Belt · Drops in: U48 Quest: Quid Pro Quo
· · · · · · · Green: Emerald of Eldritch Empowerment
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Eminence of Winter
Boots · · · · Legendary Deepsnow Boots· ·Drops in: U48 Quest: A Frosty Reception
· · · · · · · Green: +14 Diamond of Constitution
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Eminence of Winter
Bracers · · · Legendary Bracers of the Claw · Drops in: Quest: Into the Deep, Base Item plus crafting in the 12
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Vulkoor's Might
Cloak · · · · Legendary University Archer's Cloak · Drops in: Quest: Enemy of My Enemy, End chest
· · · · · · · Lost Purpose: Legendary The Shadow's Emptiness
· · · · · · · Green: Legendary Arrowbound Topaz
· · · · · · · Colorless: +2 Festive Intelligence
· · · · · · · Deck Curse: Empty augment slot
Gloves· · · · Legendary Tinkerer's Gloves · Drops in: U47 Raid: Legendary Lord of Blades
· · · · · · · Nearly Finished (Dexterity EIQ): Empty augment slot
· · · · · · · Green: Empty augment slot
· · · · · · · Blue: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Tyrannical Tinkerer
Goggles · · · Legendary Tinkerer's Goggles· ·Drops in: U47 Raid: Legendary Master Artificer
· · · · · · · Nearly Finished (Intelligence EIQ): +3 Quality Intelligence
· · · · · · · Yellow: +5 Diamond of Insightful Intelligence
· · · · · · · Green: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Tyrannical Tinkerer
Helmet· · · · Legendary University Champion's Helm· ·Drops in: Quest: Party 101, End chest
· · · · · · · Lost Purpose: Legendary The Shadow's Emptiness
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
Necklace· · · Legendary Pendant of the Sea· ·Drops in: Quest: All Hail the King, end chest
· · · · · · · IoD: Accessory: Fang Slot: Empty augment slot
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
Ring1 · · · · Dinosaur Bone Ring· ·Drops in: The Isle of Dread, any legendary chest; or Dread saga legendary end reward
· · · · · · · IoD: Accessory: Artifact Scale Slot: Scale: +15 Intelligence
· · · · · · · IoD: Accessory: Artifact Fang Slot: Fang: Deception +12
· · · · · · · IoD: Accessory: Artifact Claw Slot: Claw: +38 Physical Resistance Rating
· · · · · · · IoD: Accessory: Artifact Horn Slot: Horn: Dimensional Horn
· · · · · · · Blue: Empty augment slot
· · · · · · · Green: Empty augment slot
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
· · · · · · · Filigree 1: The Long Shadow: Ranged Power(Rare Version)
· · · · · · · Filigree 2: The Beast's Mantle: Ranged Power
· · · · · · · Filigree 3: Electrocution: Electric Spell Power(Rare Version)
· · · · · · · Filigree 4: Snake Bite/Grandfather's Shield: +2 Constitution
Ring2 · · · · Legendary Signet Ring of the Sea· ·Drops in: Quest: All Hail the King
· · · · · · · IoD: Accessory: Claw Slot: Empty augment slot
· · · · · · · Green: +2 Festive Constitution
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
Trinket · · · Legendary Gem of Many Facets· ·Drops in: Raid: The Chronoscope, Base Item plus crafting in the 12
· · · · · · · Legendary Facets Set Bonus 1: The Legendary Desert's Writhing Storm
· · · · · · · Legendary Facets Set Bonus 2: Legendary Vulkoor's Might
· · · · · · · Cannith Trinket Prefix: +36 Fire Absorption
· · · · · · · Cannith Trinket Suffix: Tendon Slice
· · · · · · · Cannith Trinket Extra: +7 Insightful Shatter
· · · · · · · Yellow: +20 Diamond of Spell Craft
· · · · · · · Deck Curse: Empty augment slot
Weapon1 · · · Attuned Bone Repeating Heavy Crossbow · Drops in: Skeletons in the Closet, Raid Warded Chest
· · · · · · · IoD: Weapon: Scale Slot: Empty augment slot
· · · · · · · IoD: Weapon: Fang Slot: Empty augment slot
· · · · · · · IoD: Weapon: Claw Slot: Brightclaw: Intelligence
· · · · · · · IoD: Weapon: Horn Slot: Empty augment slot
· · · · · · · Orange: Empty augment slot
· · · · · · · Purple: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
· · · · · · · Filigree 1: The Long Shadow: Ranged Power(Rare Version)
· · · · · · · Filigree 2: The Long Shadow: Attack and Damage(Rare Version)
· · · · · · · Filigree 3: Reverberation: Universal Spell Power(Rare Version)
· · · · · · · Filigree 4: Electrocution: Electric Spell Power(Rare Version)
· · · · · · · Filigree 5: Snake Bite: Constitution
· · · · · · · Filigree 6: Electrocution: MRR(Rare Version)
· · · · · · · Filigree 7: Snake Bite/Grandfather's Shield: +2 Constitution
· · · · · · · Filigree 8: The Beast's Mantle: Constitution
· · · · · · · Filigree 9: The Beast's Mantle: Melee Power
· · · · · · · Filigree 10: The Beast's Mantle: Ranged Power
Weapon2 · · · Dinosaur Bone Runearm · Drops in: Raid: Skeletons in the Closet, End chest
· · · · · · · IoD: Weapon: Scale Slot: Sparkscale
· · · · · · · IoD: Weapon: Fang Slot: Sparkfang
· · · · · · · IoD: Armor: Scale Slot: Fragment of Extraplanar Shadow
· · · · · · · IoD: Armor: Fang Slot: Voidfang
· · · · · · · Green: Empty augment slot
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
Trinket2· · · Restricted by another item in this gear set
Trinket3· · · Restricted by another item in this gear set

Set 2 :
Armor · · · · Dinosaur Bone Mail· ·Drops in: The Isle of Dread, any chest
· · · · · · · +15 Enhancement Bonus
· · · · · · · IoD: Armor: Scale Slot: Fragment of Extraplanar Shadow
· · · · · · · IoD: Armor: Fang Slot: Goldfang
· · · · · · · IoD: Accessory: Claw Slot: Claw: +35 Physical Resistance Rating
· · · · · · · IoD: Accessory: Horn Slot: Horn: +21 Armor Piercing
· · · · · · · IoD: Set Bonus Slot: The Legendary Dread Isle's Curse
· · · · · · · Green: Empty augment slot
· · · · · · · Blue: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
Belt· · · · · Lindal's Mighty Belt· ·Drops in: Raid: Skeletons in the Closet, Free Yarrow optional chest
· · · · · · · Extra Lay on Hands +3
· · · · · · · Extra Smites
· · · · · · · Strength +14
· · · · · · · Insightful Sheltering +19
· · · · · · · Green: +2 Festive Intelligence
· · · · · · · Blue: +5 Diamond of Insightful Constitution
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
Boots · · · · Legendary Dustless Boots· ·Drops in: Raid: Zawabi's Revenge, Base Item plus crafting in the 12
· · · · · · · Assassinate +16
· · · · · · · Insightful Deception +5
· · · · · · · Speed +30%
· · · · · · · Move Silently +21
· · · · · · · Yellow: Empty augment slot
· · · · · · · Green: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Windlasher's Ferocity
Bracers · · · Dinosaur Bone Bracers · Drops in: The Isle of Dread, any legendary chest; or Dread saga legendary end reward
· · · · · · · IoD: Accessory: Artifact Scale Slot: Scale: +15 Intelligence
· · · · · · · IoD: Accessory: Artifact Fang Slot: Fang: Deception +12
· · · · · · · IoD: Accessory: Artifact Claw Slot: Claw: +38 Physical Resistance Rating
· · · · · · · IoD: Accessory: Artifact Horn Slot: Horn: +23 Armor Piercing
· · · · · · · Blue: +22 Sapphire of Accuracy
· · · · · · · Green: +11 Topaz of Damage
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
· · · · · · · Filigree 1: Electrocution: Electric Spell Power(Rare Version)
· · · · · · · Filigree 2: The Long Shadow: Ranged Power(Rare Version)
· · · · · · · Filigree 3: The Beast's Mantle: Ranged Power(Rare Version)
· · · · · · · Filigree 4: Snake Bite/Grandfather's Shield: +2 Constitution(Rare Version)
Cloak · · · · Legendary Construct's Mantle· ·Drops in: Quest: Creeping Death
· · · · · · · Repair Amplification +56
· · · · · · · Quality Intelligence +3
· · · · · · · Repair +21
· · · · · · · Quality Magnetism +36
· · · · · · · Green: Legendary Bulwark
· · · · · · · This augment will suppress any set bonus this item may have.
· · · · · · · Deck Curse: Empty augment slot
Gloves· · · · Legendary Maenya's Iron Fists · Drops in: Cauldron of Sora Katra, upgraded version of Legendary Maenya's Fists
· · · · · · · Strength +14
· · · · · · · Exceptional Alluring Skills +10
· · · · · · · Physical Sheltering +35
· · · · · · · Fortitude Save +12
· · · · · · · Green: +5 Diamond of Insightful Intelligence
· · · · · · · Yellow: +14 Diamond of Constitution
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Wrath of Sora Kell
· · · · · · · Legendary Perfected Wrath
Goggles · · · Legendary Blazing Sniper's Sights · Drops in: U56 Quest: ToEE: Lower Temple Complex, end chest
· · · · · · · Deadly +11
· · · · · · · Quality Deadly +3
· · · · · · · Doubleshot +9%
· · · · · · · Insightful Doubleshot +5%
· · · · · · · Yellow: Legendary Bulwark
· · · · · · · This augment will suppress any set bonus this item may have.
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Temple's Inferno (Suppressed by selected augment)
Helmet· · · · Legendary Teraza's Perfect Sight· ·Drops in: Cauldron of Sora Katra, upgraded version of Legendary Teraza's Sight
· · · · · · · Wisdom +14
· · · · · · · Exceptional Prudent Skills +10
· · · · · · · Quality Potency +25
· · · · · · · Reflex Save +12
· · · · · · · Battle-Scarred
· · · · · · · Green: +2 Festive Constitution
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Wrath of Sora Kell
· · · · · · · Legendary Perfected Wrath
Necklace· · · Legendary Pendant of the Sea· ·Drops in: Quest: All Hail the King, end chest
· · · · · · · Insightful Resonance +74
· · · · · · · Insightful Glaciation +74
· · · · · · · Insightful Magnetism +74
· · · · · · · IoD: Accessory: Fang Slot: Fang: Seeker +14
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
Ring1 · · · · Legendary Ring of Unnatural Accuracy· ·Drops in: Quest: Pilgrims' Peril, end chest
· · · · · · · Quality Dexterity +3
· · · · · · · Quality Doubleshot +3%
· · · · · · · Greater Marksmanship
· · · · · · · Distant Diversion +22%
· · · · · · · Green: Empty augment slot
· · · · · · · Colorless: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
Ring2 · · · · Legendary Katra's Razor Wit · Drops in: Cauldron of Sora Katra, upgraded version of Legendary Katra's Wit
· · · · · · · Charisma +14
· · · · · · · Insightful Alluring Skills +10
· · · · · · · Magical Sheltering +35
· · · · · · · Will Save +12
· · · · · · · Green: Emerald of Vile Empowerment
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Wrath of Sora Kell
· · · · · · · Legendary Perfected Wrath
Trinket · · · Legendary Gem of Many Facets· ·Drops in: Raid: The Chronoscope, Base Item plus crafting in the 12
· · · · · · · Legendary Facets Set Bonus 1: Legendary Windlasher's Ferocity
· · · · · · · Legendary Facets Set Bonus 2: Empty augment slot
· · · · · · · Cannith Trinket Prefix: +150 Fortification
· · · · · · · Cannith Trinket Suffix: +10 Tendon Slice
· · · · · · · Cannith Trinket Extra: +6 Insightful Seeker
· · · · · · · Yellow: Diamond of Vitality +20
· · · · · · · Deck Curse: Empty augment slot
Weapon1 · · · Attuned Bone Repeating Heavy Crossbow · Drops in: Skeletons in the Closet, Raid Warded Chest
· · · · · · · Damage and Type 5[1d10+3] + 15 Pierce, Magic
· · · · · · · Critical Threat Range 19-20 x2
· · · · · · · +15 Enhancement Bonus
· · · · · · · IoD: Weapon: Scale Slot: Sparkscale
· · · · · · · IoD: Weapon: Fang Slot: Meltfang
· · · · · · · IoD: Weapon: Claw Slot: Brightclaw: Intelligence
· · · · · · · IoD: Weapon: Horn Slot: Flamehorn
· · · · · · · Orange: Empty augment slot
· · · · · · · Purple: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · The Legendary Dread Isle's Curse
· · · · · · · Filigree 1: Electrocution: Electric Spell Power(Rare Version)
· · · · · · · Filigree 2: Electrocution: MRR(Rare Version)
· · · · · · · Filigree 3: The Long Shadow: Ranged Power
· · · · · · · Filigree 4: The Long Shadow: Intelligence(Rare Version)
· · · · · · · Filigree 5: Snake Bite/Grandfather's Shield: +2 Constitution(Rare Version)
· · · · · · · Filigree 6: Reverberation: Universal Spell Power(Rare Version)
· · · · · · · Filigree 7: Reverberation: PRR(Rare Version)
· · · · · · · Filigree 8: The Beast's Mantle: Ranged Power
· · · · · · · Filigree 9: The Beast's Mantle: Constitution
· · · · · · · Filigree 10: The Beast's Mantle: Strength
Weapon2 · · · The Demon Engine· ·Drops in: Raid: Fire Over Morgrave, end chest
· · · · · · · Fire Blast
· · · · · · · Maximum Charge Tier 5
· · · · · · · Power of the Firestorm +158
· · · · · · · Insightful Combustion +79
· · · · · · · Firestorm Lore +23%
· · · · · · · Dripping with Magma
· · · · · · · Rune Arm Imbue Fire VI
· · · · · · · Green: Legendary Bulwark
· · · · · · · This augment will suppress any set bonus this item may have.
· · · · · · · Yellow: Empty augment slot
· · · · · · · Deck Curse: Empty augment slot
· · · · · · · Legendary Forbidden Knowledge (Suppressed by selected augment)
Trinket2· · · Restricted by another item in this gear set
Trinket3· · · Restricted by another item in this gear set

prolly forgot 1 or 2 augments and stuff yet but should usually fix the gaps if there are some
Hey there, these are really solid gearset alternatives. The "biggest" things I noticed, that really aren't too much of a concern, is mainly that the set 1 gearset loses dinobone armor which means no profane doubleshot and no ranged alacrity. Gearset 2 is seriously solid, and can't find anything really wrong with it right off the bat apart from it loses greater marksmanship. Which is small potatoes - just a nice added buff.
 

Leumas Reyemreggin

Well-known member
Hey there, these are really solid gearset alternatives. The "biggest" things I noticed, that really aren't too much of a concern, is mainly that the set 1 gearset loses dinobone armor which means no profane doubleshot and no ranged alacrity. Gearset 2 is seriously solid, and can't find anything really wrong with it right off the bat apart from it loses greater marksmanship. Which is small potatoes - just a nice added buff.
Ty for the feedback I believe u can just run the Mark of death quiver for 15% alacrity? but yeah defo a fair point if the 5% less alacrity is noticeable I totally forgot that :D

I still cant tell whats more favorable the Qual/artifact seeker and decept from set 1 aswell as fort bypass or Dripping and full alacrity/greater marksmanship ,I could drop the Cloak in favor of the Hunts cloak to grant me the missing Qual stuff would drop my magnetism/int but should be worth. I really gotta run tests about dripping and the 5% alacrity but I actually feel Like set 1 is superior Lamm testing is prolly the best call (lol)
 
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Hephaestas

Master Artificer
Ty for the feedback I believe u can just run the Mark of death quiver for 15% alacrity? but yeah defo a fair point if the 5% less alacrity is noticeable I totally forgot that :D

I still cant tell whats more favorable the Qual/artifact seeker and decept from set 1 aswell as fort bypass or Dripping and full alacrity/greater marksmanship ,I could drop the Cloak in favor of the Hunts cloak to grant me the missing Qual stuff would drop my magnetism/int but should be worth. I really gotta run tests about dripping and the 5% alacrity but I actually feel Like set 1 is superior Lamm testing is prolly the best call (lol)
That's a fair question and I can't tell ya either. I'm currently still testing out ranged and tweaking gear myself to see where the sweet spot between spellpower, sneak-based and raw damage is.

If you're using the light Shiradi proc, the blind should be good enough to get you sneak attack all the time in content where it matters on non-bosses. And repeaters are still better at mowing down trash as they always have. In general, if you're playing more of an artificer heavy ranged split - unless you're running consistently with a rogue or party member who will be ripping SA immunity, I'd say covering some deception is good but not to worry too much about relying entirely on it. At least, that's how I approach it.

Magma is great if you can fit it and especially if it aids with set bonuses. If you're planning on using a dinobone weapon and grab the earth attunement augment I'd for sure go for magma with the Morgrave rune arm to supplement. Otherwise, I tend to like the Toven Prototype for rune arm on these as it helps round out the build. But super solid gearsets and really glad you shared these.
 

Leumas Reyemreggin

Well-known member
That's a fair question and I can't tell ya either. I'm currently still testing out ranged and tweaking gear myself to see where the sweet spot between spellpower, sneak-based and raw damage is.

If you're using the light Shiradi proc, the blind should be good enough to get you sneak attack all the time in content where it matters on non-bosses. And repeaters are still better at mowing down trash as they always have. In general, if you're playing more of an artificer heavy ranged split - unless you're running consistently with a rogue or party member who will be ripping SA immunity, I'd say covering some deception is good but not to worry too much about relying entirely on it. At least, that's how I approach it.

Magma is great if you can fit it and especially if it aids with set bonuses. If you're planning on using a dinobone weapon and grab the earth attunement augment I'd for sure go for magma with the Morgrave rune arm to supplement. Otherwise, I tend to like the Toven Prototype for rune arm on these as it helps round out the build. But super solid gearsets and really glad you shared these.
if Only I would actually play them doing gearsets and splits without ever playing them takes more of my tiem than actually running at cap
 

Kancamagus Lightfoot

Well-known member
Hi Heph, thanks so much for sharing all of your knowledge and experience. I'm thinking of running an Artificer on my next TR. Can I ask a noob question? I noticed in your gear list you are running a Heavy Repeater. Are you achieving a 44% standing doubleshot before or after the penalty for using a repeater?
 

Chiefvisigoth

Well-known member
Hi Heph, thanks so much for sharing all of your knowledge and experience. I'm thinking of running an Artificer on my next TR. Can I ask a noob question? I noticed in your gear list you are running a Heavy Repeater. Are you achieving a 44% standing doubleshot before or after the penalty for using a repeater?
There is no penalty for using a repeater as an artificer. However, there is a penalty for using a repeater if you are using the Inquisitive tree. If you are playing an artificer you do not use the Inquisitive tree. My favorite class is Artificer. I prefer using a warforged when playing one for durability purposes. It is what I play on hardcore the past few seasons. I normally use the Harper Tree for the to hit and damage with intelligence. then invest in the Battle Engineer tree for damage and the Renegade master maker for durability and survive ability. I have a couple of different build I have used. Strimtom has some out there you could look at also. If you are interested in a build just let me know. I have both ranged, repeater crossbows and rune arms, and a caster build I have successfully used. The Caster is better played with a party and the ranged one can solo most of the content on elite. I normally do not play reaper unless grouped. Good luck with the TR
 

Kancamagus Lightfoot

Well-known member
There is no penalty for using a repeater as an artificer. However, there is a penalty for using a repeater if you are using the Inquisitive tree. If you are playing an artificer you do not use the Inquisitive tree. My favorite class is Artificer. I prefer using a warforged when playing one for durability purposes. It is what I play on hardcore the past few seasons. I normally use the Harper Tree for the to hit and damage with intelligence. then invest in the Battle Engineer tree for damage and the Renegade master maker for durability and survive ability. I have a couple of different build I have used. Strimtom has some out there you could look at also. If you are interested in a build just let me know. I have both ranged, repeater crossbows and rune arms, and a caster build I have successfully used. The Caster is better played with a party and the ranged one can solo most of the content on elite. I normally do not play reaper unless grouped. Good luck with the TR
Thanks, Chief. So the idea it seems is to build for the crossbow OR for the rune arm. Do you run a rune arm for imbues and attacks on your repeater builds? And is the whole trapmaking thing just a gimmick or do you really use that?
 

Hephaestas

Master Artificer
Hi Heph, thanks so much for sharing all of your knowledge and experience. I'm thinking of running an Artificer on my next TR. Can I ask a noob question? I noticed in your gear list you are running a Heavy Repeater. Are you achieving a 44% standing doubleshot before or after the penalty for using a repeater?

Hey, Kan. So definitely a fair point to bring up. 44% standing is before the doubleshot reduction, which yes with expanded clip effectively turns it into 11%.

With optimal current gear (such as in the linked spreadsheet), and including some minor additions from filigree such as the Shattered Device set, you can hit 95% before buffs like Tea with the Queen or a Warchanter's 6% buff, which I don't like to rely on. So that puts you at 95/4=23.75, which DDO rounds down to 23% which yes is low, but when you consider you have over a twenty percent chance every shot, and a volley is four shots, it's not bad. The strength of repeaters at cap is the amount of procs and rate of fire mostly.

I hope this helped!
 

Hephaestas

Master Artificer
Thanks, Chief. So the idea it seems is to build for the crossbow OR for the rune arm. Do you run a rune arm for imbues and attacks on your repeater builds? And is the whole trapmaking thing just a gimmick or do you really use that?
In general the only time you're "building for the rune arm" is going to be on a caster variant of Artificer. And even then, it's secondary damage.

On any martial-based Artificer, the best way to utilize the rune arm is going to be more from harnessing it as a buffhand and added imbue damage (in the literal sense, not the imbue dice kind).

Regarding trap making, sadly that is a very very out of date feature that is in dire need of updating. Rogues and Dark Hunters will actually get better use of trap making because they get "improved trap making" in their trees, which allows the DC of created traps to scale with their disable device skill. Hilariously, Artificer does not get this ability, and even if they did it still would not be much worth one's time as the damage does not scale with any means from the character.
 

kmoustakas

Scourge of Xaos
Aye, I don't really mess much with the bubble build because there are capable versions out there and it interests me the least. Fun as the bubbles are, I'm interested in seeing the damage and utility this class can push out.
That's fair! Bubbles are more for us flowersniffers who want to be useful in raids sometimes
 

Rhunah

Well-known member
What do you equip the bone runearm with for the ranged imbue build?
Or is it better to use a prototype until the raid runearm is available to get the 3 set bonus.
 

Hephaestas

Master Artificer
What do you equip the bone runearm with for the ranged imbue build?
Or is it better to use a prototype until the raid runearm is available to get the 3 set bonus.
I've actually never crafted a bone rune arm because I never found the affixes you can put on it worthwhile or unique enough.

My suggestion would be to still go for a prototype weapon and gain the (extremely potent) alchemical earth DoT, along with the repair spellpower/lore and +2 alchemical INT. Another raid option would be the Demon Engine from Morgrave for the Dripping with Magma proc. I still prefer Earth attunement to Dripping with Magma because acid is resisted less at endgame - but it's a good option. Failing either raid option completed or otherwise, go with something in the meantime that either boosts a set bonus for you (perhaps one of the Morgrave rune arms), or something with unique damage options such as the dual-imbue and very farmable Dumpster Fire.
 

kmoustakas

Scourge of Xaos
I've actually never crafted a bone rune arm because I never found the affixes you can put on it worthwhile or unique enough.

My suggestion would be to still go for a prototype weapon and gain the (extremely potent) alchemical earth DoT, along with the repair spellpower/lore and +2 alchemical INT. Another raid option would be the Demon Engine from Morgrave for the Dripping with Magma proc. I still prefer Earth attunement to Dripping with Magma because acid is resisted less at endgame - but it's a good option. Failing either raid option completed or otherwise, go with something in the meantime that either boosts a set bonus for you (perhaps one of the Morgrave rune arms), or something with unique damage options such as the dual-imbue and very farmable Dumpster Fire.
I have to agree on the alchemical int. It's the only place you can get it outside of pots and you can make it part of a set with the colourless augment set gems. The problem is, force shot is currently bugged :/
 

Hephaestas

Master Artificer
I have to agree on the alchemical int. It's the only place you can get it outside of pots and you can make it part of a set with the colourless augment set gems. The problem is, force shot is currently bugged :/
Bugged how? I just got off a life that used this. And I didn't notice anything regarding the imbue or the shot. Unless you mean how they recently touched rune arm shot arcs?
 
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