Going on 50 dodge? Man, I wanna see how you pull that

lol
Also don't sweat not getting expanded clip on an Inquis; it only affects repeaters
(unless I'm not in the know on something? And in which case, that's not WAI/WAW so I wouldn't count on it for long.)
Getting 45-50 is difficult and probably not worth giving up the Shadowdancer damage. Not standing 45-50, per se, but often getting that. I think standing dodge was usually mid-30's in composite. Not huge, but I think it's around 10-15 more dodge cap. As your dodge cap goes up any additional dodge cap can seem like it's more significant. i.e., Going from Dodge 10 to 20 is about 11% fewer hits, while going from 30 to 40 is 15% fewer hits. If you could go from 80 dodge to 90 dodge that would be 50% fewer hits, but trying to get those dodge moments over 50 probably would take a greater reduction in damage and play style. e.g., Festive clicky for 25? seconds of +50 dodge/dodge cap is huge, but is short, takes time, and is more effort than I usually bother/remember.
I meant that trying to do a Repeater build is hindered by lack of Expanded Clip when doing less than 12 levels (for Iconic lives with a non-Arty PL, for instance). The Expanded Clip seems to be a big factor getting Repeater Damage more comparable to Inquisitive. e.g., 2 Monk Tibaxi Trailblazer, 6 Arty, and 12 Dark Hunter for DH past life trying to use a Repeater. Inquisitive is just so good and easy by comparison right now, I think, that I struggle to find a (relatively comparable) Repeater build when less than 12 Artificer.
Now that they got the 3rd Universal Tome working the Dark Hunter Inquisitive is looking like a fun thing that I've been wanting to try since DH was released, although every Action Point is reserved/spoken for:
41 AP Inquisitive, of course
8 AP Harper (Int-to-Damage from Insightful Damage spell or Battalion Brew)
11 AP Sniper Shot (Sneak Attack Vulnerability *AND* a really good damage-dealer)
23 Dark Hunter AP - +3 Imbue, +3 Sneak Attack Dice, Smoke Bomb for Invisibility and Core 4 for periodic 12 Sneak Attack Dice boost.
Playing Shiradi Mantle with 21 or 28 Imbue, of course. Then use Shadow Dancer Epic Strike to get ~30 d6 Force Dice on top of everything else.
Legendary Dreadnaught for more Action Boosts (No Holds Barred) and maybe Displacement and other defensive stuff like Max Dex/Dodge boost. Or Macrotechnic for +3 Imbue, Doubleshot, stronger Rune Arm (meh - not really that much damage), and No Fail Reflex saves on a 1. With Evasion from Shadow Dancer you may get high enough to not worry about taking damage from evade-able spells/traps.