Heroic Myth Drannor

Positive thinking

Well-known member
Ran entire MD saga on heroic. It's certainly harder than GH, not a huge deal on a past life/geared out character but on a first lifer it'll be significantly harder. Stuff probably has 1.5-2x the hp of GH mobs on average.

XP/min is slower than GH for sure, but not terrible. Some are good (secrets of the red wizards, safehold, zulkir's plan if you get lucky with crests) but most are OK at best. Was 407k total xp with xp tome but no xp pot. That's including monster manual, wilderness, explorers, optional, everything.

Pulled 4 augments, mystic con ring (useless, no augments and insightful combat mastery that doesn't stack with trances) and one light mace of the fallen age.

Not sure if I'll run it again. Maybe skipping times long past and perhaps one other could make it palatable.
This for sure.

In EXTREME Mortal Voyage permadeath our groups that are first life toons are required to run this at level 13 on elite with no prepurchase items no store bought tomes no ship buffs no house p buffs no hirelings, its a great challenge and a lot of fun.
 

azrael4h

Active member
Can you DM me your spreadsheet please? Making a collection of everyone's quest do's and don'ts.
I'm a long way off of having it filled out; I only just started it this year, and across maybe 6 lives total, mostly Iconic. From 1 to 12 I haven't run much, just what has been on the current static guild run, which we basically skipped a lot of content in (1-10 especially, you will miss most content no matter what you do). 13 to 16 it's mostly filled out from multiple Iconic lives, 17 was skipped, then 18 is mostly done, 19 is mostly skipped, then Epics are mostly filled in except some in the later epics, then nothing in Legendary because I never actually run in Legendary. It's really just tracking quest XP, saga XP chain xp totals, and where ever I refuse to run something, like Archons, Necro 3, The Vale 15's, Wheloon, etc... I didn't even track wilderness XP totals yet, though I might here in a week or two when I TR my solo character again if I'm sticking with my plan of going to a regular 1-20 life instead of Iconic. Just got to get over that L29 hump.

The rest is my inventory management, which I never keep up with or even finish, and build sheets that I use despite the builds being terrible, obsolete, or otherwise meh. In theory, I'd have a level plan on the build sheets, and have it set up for that, but I never have bothered filling it out. Mostly I've been running stuff just to fill out the spreadsheet, which means doing sub optional stuff, or just plain quests that no one runs ever like the Madness chains or Heroic Vecna, IQ, etc....

It has given some insight to quest and chain XP rewards, and where the leveling is weaker either in raw numbers, or just in breadth of content. But it's not really a good Do and Don't list. I just put in some notes for my own amusement, here and there, with plenty of obscenity because it has to be there.
 

Varr

Member
Enjoyed it as new. Bit unfair to compare to the best set of quests ever in GH, but since same level kind of an either or per life I suppose. While I run everything posted typically, I purposely run new content solo. Ran this set on R4 and the hits scaled enough to feel on the elemental side at least. Pretty sure spent bout 2 hours longer than a typical GH cycle. But a couple more quests and half of that will probably shave off with meta replay. Spent 30 min looking for a crest to find out I had to talk to a door basically for it to reveal itself. Only really rememberable snafu.

Drug a bot to the door of each quest to double hit all the fun chests. Ended up with a nice pile of gear, but only one +2 Con augment for the cycle. Guessing a little unlucky on the drops based on other augment reporting.

Fun times and looking forward to some Epic time in these.
 
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