Hey Tonquin!

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The Blonde

Catalogues Bugs
EK tier 4 "Force's Point" doesn't actually grant any bonus to hit or damage when stacked.
Confirmed. Tested on Wizard EK.
- "Force's Point - Martial" doesn't provide any to-hit or damage bonus.
- "Force's Point - Magical" provides USP as intended.
- Unsure if this problem also affects "Arcane Warrior - Physical" (it likely doesn't, as that one gives MP/RP instead).

Not sure if this has been mentioned here yet, but Eldritch Knight's (wizard one at least) Force's Point: Martial is behaving very wonky when casting a persistent aoe like acid fog. When you cast a spell that lingers like acid fog, it will trigger Force's Point: Martial, however when it tries to apply a second stack of it, it can sometimes remove all stacks instead or just remove stacks applied by the lingering aoe, or just not apply additional stacks at all. The way to reproduce this would be to set the lingering aoe between you and a group of enemies, once it is in place, pull the enemies through the aoe, and then perhaps drag them out of it and back in. if the enemies remain in the aoe or it is cast onto the mob, it may only apply one stack of Force's Point: Martial if at all. Overall the interaction between lingering aoes and Force's Point: Martial does not seem wai, and I imagine it is probably also the same with the arcane warrior destiny feat since they seem like they would be coded the same way.
Confirmed. Tested on Wizard EK.
- All persistent AoE spells give you a stack (*almost always*) when an enemy first enters the area (or if you cast the spell on top of them).
- Unclear if they give you further stacks if the enemy stays in the affected area (theoretically spells like Acid Fog should continue granting you 1 stack per second, whereas spells like Solid Fog shouldn't).
- Problems arise when enemies exit the AoE. Almost always, when they exit the AoE, all your "Force's Point - Martial" stacks disappear. Here's an older thread describing the issue as well.
- Not tested whether this issue affects "Arcane Warrior - Physical" too, but it likely does.

There are a lot of problems with it. I made a video last year showing that when you have forces point magic, I wouldn't get forces point physical stacks for instance.


Essentially in the vids you can see that when I had forces point magical first, I wasn't getting the physical stacks.
Could not replicate the issue shown in the video (the videos show that sometimes if you first get "Force's Point - Magical" buff from hitting an enemy with your weapon, and then try to get "Force's Point - Martial" stacks via spells, then your spells won't be generating any "Force's Point - Martial" stacks). Tested on Wizard EK, using the spells shown in the videos.
 

Altra

Well-known member
Hey Tonquin,
I went into thee Feydark tree to use CHA to hit and dmg.
I've always chosen fairy, but thought a tressym would be cute. She's adorable, but also annoying.

Would it be possible to have a multi-selector that we can switch out our familiar anytime we want without respeccing the tree?
Don't worry about it if it takes a lot of back-end work, only if it's easy to add a toggle or something.
Thanks
 

Drunken.dx

Well-known member
Tonquin can you tune down balistas in Herois Frame Work?
Just been shot by 3 different WAYYY over village and straight to other end of map, and no I'm not wearing featherfall item

EDIT: and one at chieftains part require some positioning to even shot me, but at least that one was fine tuned to place me right next to tincan
 
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rabidfox

The People's Champion
Tonquin can you tune down balistas in Herois Frame Work?
Just been shot by 3 different WAYYY over village and straight to other end of map, and no I'm not wearing featherfall item
On a Tabaxi? I feel like the sprint boost from moving on Tabaxi = me flying around like wild. Or on a different race entirely being bounced around like pinball?
 

glass_jaws

Well-known member
Any chance we can have adrenaline hit our primary target when attacking with strikethrough? Since it only affects one target, it would be nice if we had a little control over which one it hit.
 

nenetteblackmoor

Well-known member
Hey Tonquin,
I would like the EXP bar after reaching Epic Level to be adjusted.

It's difficult to tell if the exp is overflowing and spilling over, making it very unclear.

Unlike Heroic Level, the bar remains fixed without any color changes or fluctuations after leveling up.
I would like it to behave the same way as the EXP bar in Heroic Level.
 

seph1roth5

Well-known member
Hey Tonquin,
I would like the EXP bar after reaching Epic Level to be adjusted.

It's difficult to tell if the exp is overflowing and spilling over, making it very unclear.

Unlike Heroic Level, the bar remains fixed without any color changes or fluctuations after leveling up.
I would like it to behave the same way as the EXP bar in Heroic Level.

I'd love if they could have a toggle in options somewhere for the xp to be displayed in the character sheet like before. On higher resolutions, that center/bottom of the screen is veeeeeeeeery hard to see and read. And it only made room on the character sheet to tell you if you're an archetype or not. Plenty of blank space on the sheet for that to go somewhere else. Also, I don't need that info there lol.
 

Unuys

Well-known member
Hey Tonquin,

the spell Tsunami often time fizzles when not facing the target. This can be really annoying since it's an aoe but you need to face the target otherwise it fizzles/doesn't get cast.
Can it work like Dragonbreath where you can use it regardless of the target's position?

Thank you

Edit*: Is it possible to allow enlarge on Iceflowers? The range is really low on them! These two changes would be big QOL updates for Druid casters
 

Vooduspyce

Well-known member
Hey Tonquin,

Enlightened Spirit bursts are currently affected by some targeting mechanics, which makes no sense because the burst is always centered on the caster. Currently bursts will not go off if a mob or even a breakable is targeted and blocked by something, for example. Can you please change ES bursts to occur regardless of what is targeted? Thank you.
 

vryxnr

Well-known member
The Draconic Incarnation ability Scales of the Dragon has 3 components:
Visual effect
Ablative Armor
50% absorption (based on the Draconic Bloodline chosen via the first core of this ED)

When you choose Shadow as your bloodline, Scales of the Dragon loses 2 of the 3 components (you only gain the ablative armor, there is no visual and there is no absorption increase for negative damage)

I have not tested Green/Poison, but the rest seem to work, Shadow/Negative is not working fully.

:cry:
 

glass_jaws

Well-known member
Seems like the Monster Manual is bugged on some monsters. Minotaur for me for instance is totally complete account wise, but I don't get the HP completion or the art.

image.png
 

rabidfox

The People's Champion
Seems like the Monster Manual is bugged on some monsters. Minotaur for me for instance is totally complete account wise, but I don't get the HP completion or the art.

image.png
Did you xfer to a new server and it's broken on there? (Cause that's been an issue talked about by folks for a while)
 

glass_jaws

Well-known member
Did you xfer to a new server and it's broken on there? (Cause that's been an issue talked about by folks for a while)
I transferred this character a few years back. Honestly not sure how long it's been broke or if that did it. I was just checking to make sure I didn't have any rewards and noticed. :)
 

Matuse

Join Date: February 2006
20th completion of Chronoscope, doing it on Epic Elite, and the end reward list consists of these three things:
Commendations of Valor
Fractured Slivers of Time
Heart Seeds

That can't be intentional, can it?
 

rabidfox

The People's Champion
20th completion of Chronoscope, doing it on Epic Elite, and the end reward list consists of these three things:
Commendations of Valor
Fractured Slivers of Time
Heart Seeds

That can't be intentional, can it?
All of the old epic s/s/s upgrade material items (shards were on the raid loot list irrc) were replaced by Fractured Slivers of Time (same with 20th on Sands raid, but its mat type) so logically it makes sense that the list just converted shards to the new mat type. If you do the 20th on heroic, it'll give you a loot list with the base items on it.
 
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